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* If you're going to take credit for someone elses work (irony) make sure it's not my work.
- Corrected credits in the Eden Quest files.
- Removed showevent use in the eden_common file.
- Removed the duplicates in the eden_common file.
- Removed the korean comments in the eden_quests.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14769 54d463be-8e91-2dee-dedb-b68131a5f0ec

L0ne_W0lf 14 年之前
父節點
當前提交
f32d321c7a

+ 6 - 0
npc/Changelog.txt

@@ -1,5 +1,11 @@
 Date		Added
 ======
+2011/04/06
+	* Rev. 14769 If you're going to take credit for someone elses work (irony) make sure it's not my work. [L0ne_W0lf]
+	- Corrected credits in the Eden Quest files.
+	- Removed showevent use in the eden_common file.
+	- Removed the duplicates in the eden_common file.
+	- Removed the korean comments in the eden_quests.
 2011/02/06
 	* Rev. 14697 Script bug fixing. :] Here's some. I know it's been awhile. [L0ne_W0lf]
 	- Changed some duplicates so they use a floating NPC as their original. (bugreport:1395)

+ 3 - 3
npc/quests/eden/11-25.txt

@@ -1,11 +1,11 @@
 //===== eAthena Script ======================================= 
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Repeatable experience quests [11-25]
 //===== By: ================================================== 
-//= Protimus
+//= L0ne_W0lf
 //===== Current Version: ===================================== 
 //= 1.0
 //===== Compatible With: ===================================== 
-//= eAthena 1.0
+//= eAthena SVN
 //===== Description: ========================================= 
 //= [AEGIS Conversion]
 //===== Additional Comments: ================================= 

+ 3 - 3
npc/quests/eden/26-40.txt

@@ -1,11 +1,11 @@
 //===== eAthena Script ======================================= 
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Repeatable experience quests [26-40]
 //===== By: ================================================== 
-//= Protimus
+//= L0ne_W0lf
 //===== Current Version: ===================================== 
 //= 1.0
 //===== Compatible With: ===================================== 
-//= eAthena 1.0
+//= eAthena SVN
 //===== Description: ========================================= 
 //= [AEGIS Conversion]
 //===== Additional Comments: ================================= 

+ 3 - 3
npc/quests/eden/41-55.txt

@@ -1,11 +1,11 @@
 //===== eAthena Script ======================================= 
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Repeatable experience quests [41-55]
 //===== By: ================================================== 
-//= Protimus
+//= L0ne_W0lf
 //===== Current Version: ===================================== 
 //= 1.0
 //===== Compatible With: ===================================== 
-//= eAthena 1.0
+//= eAthena SVN
 //===== Description: ========================================= 
 //= [AEGIS Conversion]
 //===== Additional Comments: ================================= 

+ 3 - 3
npc/quests/eden/56-70.txt

@@ -1,11 +1,11 @@
 //===== eAthena Script ======================================= 
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Repeatable experience quests [55-70]
 //===== By: ================================================== 
-//= Protimus
+//= L0ne_W0lf
 //===== Current Version: ===================================== 
 //= 1.0
 //===== Compatible With: ===================================== 
-//= eAthena 1.0
+//= eAthena SVN
 //===== Description: ========================================= 
 //= [AEGIS Conversion]
 //===== Additional Comments: ================================= 

+ 3 - 3
npc/quests/eden/71-85.txt

@@ -1,11 +1,11 @@
 //===== eAthena Script ======================================= 
-// Eden Group Quests - Quests per Leviling NPCs
+// Eden Group Quests - Experience quests [71-85]
 //===== By: ================================================== 
-//= Protimus
+//= L0ne_W0lf
 //===== Current Version: ===================================== 
 //= 1.0
 //===== Compatible With: ===================================== 
-//= eAthena 1.0
+//= eAthena SVN
 //===== Description: ========================================= 
 //= [AEGIS Conversion]
 //===== Additional Comments: ================================= 

+ 398 - 31
npc/quests/eden/eden_common.txt

@@ -1,19 +1,19 @@
 //===== eAthena Script ======================================= 
 // Eden Group Quests - Common NPCs
 //===== By: ================================================== 
-//= Protimus
+//= L0ne_W0lf
 //===== Current Version: ===================================== 
-//= 1.0
+//= 1.1
 //===== Compatible With: ===================================== 
-//= eAthena 1.0
+//= eAthena SVN
 //===== Description: ========================================= 
 //= [AEGIS Conversion]
 //===== Additional Comments: ================================= 
 //= 1.0 First Version.
+//= 1.1 Removed showevent use, and use of duplicates.
+//=     Commented out warps that should not be active.
 //============================================================
 
-// Eden
-// Original file lv_tre.sc
 moc_para01,27,35,5	script	Secretary Lime Evenor#1	952,{
 	if (checkweight(1201,1) == 0) {
 		mes "- Wait a minute! -";
@@ -202,7 +202,7 @@ prontera,124,76,3	script	Eden Teleport Officer#1	729,{
 	case 1:
 		mes "[Eden Teleport Officer]";
 		mes "Let's go to our secret base!";
-		set nak_warp,atoi(strnpcinfo(2));
+		set nak_warp,1;
 		close2;
 		warp "moc_para01",31,14;
 		end;
@@ -211,35 +211,403 @@ prontera,124,76,3	script	Eden Teleport Officer#1	729,{
 		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
 		close;
 	}
+}
 
-OnPCLoadMapEvent:
-	getmapxy @map_char$,@x,@y,0;
-	getmapxy @map_npc$,@x,@y,1,strnpcinfo(0);
-	if (@map_char$==@map_npc$)
-		showevent 1,0;
-	end;
+moc_ruins,68,164,3	script	Eden Teleport Officer#2	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,2;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
 }
 
-moc_ruins,68,164,3	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#2	729
-geffen,132,66,3	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#3	729
-alberta,124,67,3	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#4	729
-aldebaran,133,119,5	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#5	729
-izlude_in,68,162,1	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#6	729
-prt_church,103,78,3	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#7	729
-geffen_in,160,104,5	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#8	729
-moc_prydb1,53,126,3	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#9	729
-alberta_in,75,39,3	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#10	729
-payon_in02,58,58,1	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#11	729
-payon,177,111,3	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#12	729
-que_ng,33,73,3	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#13	729
-que_ng,144,161,5	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#14	729
-yuno,144,189,5	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#15	729
-rachel,125,144,3	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#16	72
-prontera,144,174,4	duplicate(Eden Teleport Officer#1)	Eden Teleport Officer#17	729
+geffen,132,66,3	script	Eden Teleport Officer#3	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,3;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+alberta,124,67,3	script	Eden Teleport Officer#4	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,4;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+aldebaran,133,119,5	script	Eden Teleport Officer#5	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,5;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+izlude_in,68,162,1	script	Eden Teleport Officer#6	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,6;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+prt_church,103,78,3	script	Eden Teleport Officer#7	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,7;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+geffen_in,160,104,5	script	Eden Teleport Officer#8	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,8;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+moc_prydb1,53,126,3	script	Eden Teleport Officer#9	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,9;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+alberta_in,75,39,3	script	Eden Teleport Officer#10	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,10;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+payon_in02,58,58,1	script	Eden Teleport Officer#11	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,11;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+payon,177,111,3	script	Eden Teleport Officer#12	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,12;
+		close;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+que_ng,33,73,3	script	Eden Teleport Officer#13	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,13;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+que_ng,144,161,5	script	Eden Teleport Officer#14	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,14;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+yuno,144,189,5	script	Eden Teleport Officer#15	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,15;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
+
+rachel,125,144,3	script	Eden Teleport Officer#16	729,{
+	mes "[Eden Teleport Officer]";
+	mes "Those who are wandering around this strange world with aimless eyes listen up and come to me!";
+	mes "Eden group is here to help you and will show you the great future.";
+	next;
+	mes "[Eden Teleport Officer]";
+	mes "You have nothing to do but waste your time?";
+	mes "Are you eager to do something good but no one offers you work?";
+	mes "Would you like to be a problem solver?";
+	mes "Eden group is here to solve your problem.";
+	next;
+	switch(select("Move to Eden Group:Don't want to talk anymore.")) {
+	case 1:
+		mes "[Eden Teleport Officer]";
+		mes "Let's go to our secret base!";
+		set nak_warp,16;
+		close2;
+		warp "moc_para01",31,14;
+		end;
+	case 2:
+		mes "[Eden Teleport Officer]";
+		mes "If you don't know what to do for your future, don't hesitate to tell me. Just drop by and talk to me! Ok?";
+		close;
+	}
+}
 
 moc_para01,30,10,0	script	#eden_out	45,1,1,{
 OnTouch:
 	switch (nak_warp) {
+		default:
 		case 1: warp "prontera",116,72; break;
 		case 2: warp "moc_ruins",64,161; break;
 		case 3: warp "geffen",120,39; break;
@@ -256,8 +624,6 @@ OnTouch:
 		case 14: warp "que_ng",144,166; break;
 		case 15: warp "yuno",158,125; break;
 		case 16: warp "rachel",115,125; break;
-		case 17: warp "prontera",153,178; break;
-		default: break;
 	}
 	end;
 }
@@ -272,10 +638,12 @@ moc_para01,49,86,0	warp	#warp_2_pass_1	1,1,moc_para01,103,27
 moc_para01,113,32,0	warp	#warp_2_ware	1,1,moc_para01,105,92
 moc_para01,102,92,0	warp	#warp_2_pass_2	1,1,moc_para01,111,33
 
+/*
 moc_para01,17,187,0	warp	#warp_2_bossroom	1,1,moc_para01,132,159
 moc_para01,132,156,0	warp	#warp_2_2fhall_1	1,1,moc_para01,17,185
 moc_para01,29,187,0	warp	#warp_2_room1	1,1,moc_para01,180,159
 moc_para01,180,156,0	warp	#warp_2_2fhall_2	1,1,moc_para01,29,185
+*/
 
 moc_para01,41,187,0	warp	#warp_2_room2	1,1,moc_para01,179,93
 moc_para01,179,90,0	warp	#warp_2_2fhall_3	1,1,moc_para01,41,185
@@ -399,4 +767,3 @@ moc_para01,20,35,5	script	Office Assistant Neede#e	814,{
 	mes "Huh? Did you hear that? Gosh~!";
 	close;
 }
-

+ 38 - 13
npc/quests/eden/eden_quests.txt

@@ -1,15 +1,17 @@
 //===== eAthena Script ======================================= 
 // Eden Group Quest - Quests NPCs
 //===== By: ================================================== 
-//= Protimus
+//= L0ne_W0lf
 //===== Current Version: ===================================== 
-//= 1.0
+//= 1.1
 //===== Compatible With: ===================================== 
-//= eAthena 1.0
+//= eAthena SVN
 //===== Description: ========================================= 
 //= [AEGIS Conversion]
 //===== Additional Comments: ================================= 
 //= 1.0 First Version.
+//= 1.1 Removed unencoded comments (Korean -> Gibberish)
+//=     Readded the GM helper NPC, commented out.
 //============================================================
 
 moc_para01,25,35,4	script	Instructor Boya#para01	469,{
@@ -1342,7 +1344,6 @@ moc_fild11,180,253,5	script	Talking Dog#para03	972,{
 	}
 }
 
-//========== µ?E®µ5N? =================================================
 prt_sewb1,131,262,3	script	Standing Cat#para04	422,{
 	if (para_suv01 < 6) {
 		mes "[Timid Cat]";
@@ -1546,7 +1547,6 @@ prt_sewb1,131,262,3	script	Standing Cat#para04	422,{
 	}
 }
 
-//========== ?ª?????????ro??UKarlSan HO====================================
 pay_arche,41,136,3	script	Eden Member Karl#p05	904,{
 	if (para_suv01 < 13) {
 		if (countitem(6219) > 0) {
@@ -1700,7 +1700,6 @@ pay_arche,41,136,3	script	Eden Member Karl#p05	904,{
 	}
 }
 
-//========== i?µ??¦µN??? Clod==========================================
 anthell01,29,264,5	script	Eden Member Cloud#p06	899,{
 	if (para_suv01 < 17) {
 		if (countitem(6219) > 0) {
@@ -1907,7 +1906,6 @@ anthell01,29,264,5	script	Eden Member Cloud#p06	899,{
 	}
 }
 
-//========== ?????? L ===3-1???3-2???========Hooksha===========
 in_orcs01,38,175,3	script	Eden Member Hooksha#p07	803,{
 	if (para_suv01 < 24) {
 		if (countitem(6219) > 0) {
@@ -2081,7 +2079,6 @@ in_orcs01,38,175,3	script	Eden Member Hooksha#p07	803,{
 		mes "You have completed the training mission.";
 		mes "Go back to the Eden Group base and make a report.";
 		close;
-		//--- 3-2???
 	}
 	else if (para_suv01 == 29) {
 		mes "[Hooksha]";
@@ -2198,7 +2195,6 @@ in_orcs01,38,175,3	script	Eden Member Hooksha#p07	803,{
 	}
 }
 
-//========== DÛ?????µ??¾??I ==== 3-3???====Callandiva========
 iz_dun04,43,46,3	script	Eden Member Callandiva	745,{
 	if (para_suv01 < 33) {
 		if (countitem(6219) > 0) {
@@ -2349,7 +2345,7 @@ iz_dun04,43,46,3	script	Eden Member Callandiva	745,{
 	}
 }
 
-//========== ????????? ================================================
+//============================================================
 moc_para01,112,96,5	script	Administrator Michael	967,{
 	mes "[Michael]";
 	mes "Why did you come to here?";
@@ -3579,8 +3575,6 @@ moc_para01,112,96,5	script	Administrator Michael	967,{
 	}
 }
 
-//==============================================================================
-//==-- âV??Chef??¶?¶???A??????A????S?µO?-=====
 moc_para01,179,44,3	script	Chef#para	820,{
 	mes "[Chef]";
 	mes "What's up?";
@@ -3910,4 +3904,35 @@ moc_para01,179,44,3	script	Chef#para	820,{
 		}
 		break;
 	}
-}
+}
+
+/*
+sec_in02,25,33,4	script	Assistant	422,{
+	mes "Password";
+	next;
+	input .@input,0,9999;
+	if (.@input == 1854) {
+		mes "Please select the variable you want to modify.";
+		next;
+		switch(select("para_suv01:para_suv02")) {
+		case 1:
+			mes "Enter the modified value";
+			next;
+			input .@input,0,9999;
+			mes "Value of para_suv01 has been changed to " + .@input + ".";
+			set para_suv01,.@input;
+			break;
+		case 2:
+			mes "Enter the modified value";
+			next;
+			input .@input,0,9999;
+			mes "Value of para_suv02 has been changed to " + .@input + ".";
+			set para_suv02,.@input;
+			break;
+		}
+	}
+	else
+		mes "......meow wee.";
+	close;
+}
+*/

+ 1 - 1
npc/quests/eden/eden_service.txt

@@ -1,7 +1,7 @@
 //===== eAthena Script ======================================= 
 // Eden Group Quests - Service NPCs
 //===== By: ================================================== 
-//= Protimus
+//= L0ne_W0lf
 //===== Current Version: ===================================== 
 //= 1.0
 //===== Compatible With: =====================================