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@@ -5516,7 +5516,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
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{
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int stat;
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- val2 = tick / 1000;
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val3 = 0;
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val4 = 0;
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stat = ( sd ? sd->status.str : status_get_base_status(bl)->str ) / 2; val3 |= cap_value(stat,0,0xFF)<<16;
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@@ -5525,7 +5524,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
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stat = ( sd ? sd->status.int_: status_get_base_status(bl)->int_) / 2; val4 |= cap_value(stat,0,0xFF)<<16;
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stat = ( sd ? sd->status.dex : status_get_base_status(bl)->dex ) / 2; val4 |= cap_value(stat,0,0xFF)<<8;
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stat = ( sd ? sd->status.luk : status_get_base_status(bl)->luk ) / 2; val4 |= cap_value(stat,0,0xFF);
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- tick = 1000;
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break;
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}
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case SC_MARIONETTE2:
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@@ -5541,7 +5539,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
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if (!psce)
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return 0;
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- val2 = tick / 1000;
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val3 = 0;
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val4 = 0;
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max_stat = battle_config.max_parameter; //Cap to 99 (default)
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@@ -5551,7 +5548,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
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stat = (psce->val4 >>16)&0xFF; stat = min(stat, max_stat - status->int_); val4 |= cap_value(stat,0,0xFF)<<16;
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stat = (psce->val4 >> 8)&0xFF; stat = min(stat, max_stat - status->dex ); val4 |= cap_value(stat,0,0xFF)<<8;
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stat = (psce->val4 >> 0)&0xFF; stat = min(stat, max_stat - status->luk ); val4 |= cap_value(stat,0,0xFF);
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- tick = 1000;
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break;
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}
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case SC_REJECTSWORD:
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@@ -7114,7 +7110,7 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr data)
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case SC_MARIONETTE2:
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{
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struct block_list *pbl = map_id2bl(sce->val1);
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- if (pbl && check_distance_bl(bl, pbl, 7) && (sce->val2)-->0)
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+ if( pbl && check_distance_bl(bl, pbl, 7) )
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{
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sc_timer_next(1000 + tick, status_change_timer, bl->id, data);
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return 0;
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