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SQL synchronization

rAthenaAPI 8 年之前
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f1aa08fd1a
共有 1 個文件被更改,包括 231 次插入97 次删除
  1. 231 97
      sql-files/item_db_re.sql

+ 231 - 97
sql-files/item_db_re.sql

@@ -689,6 +689,7 @@ REPLACE INTO `item_db_re` VALUES (1293,'Velum_Jamadhar','Vellum Jamadhar',5,20,N
 REPLACE INTO `item_db_re` VALUES (1294,'Velum_Scare','Vellum Scale',5,20,NULL,1200,'50',NULL,1,0,0x00001000,63,2,34,4,'95',1,16,'bonus3 bSPVanishRaceRate,RC_Player,10000,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1294,'Velum_Scare','Vellum Scale',5,20,NULL,1200,'50',NULL,1,0,0x00001000,63,2,34,4,'95',1,16,'bonus3 bSPVanishRaceRate,RC_Player,10000,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1295,'Blood_Tears_','Blood Tears',5,20,NULL,1700,'120',NULL,1,3,0x00001000,18,2,34,4,'55',1,16,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1295,'Blood_Tears_','Blood Tears',5,20,NULL,1700,'120',NULL,1,3,0x00001000,18,2,34,4,'55',1,16,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1296,'Metal_Katar','Metal Katar',5,20,NULL,0,'75',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1296,'Metal_Katar','Metal Katar',5,20,NULL,0,'75',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1297,'Inverse_Scale_','Inverse Scale',5,20,NULL,1500,'140',NULL,1,2,0x00001000,18,2,34,4,'55',1,16,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1298,'Shiver_Katar','Katar Of Horror',5,60000,NULL,2700,'110',NULL,1,2,0x00001000,63,2,34,4,'105',1,16,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1298,'Shiver_Katar','Katar Of Horror',5,60000,NULL,2700,'110',NULL,1,2,0x00001000,63,2,34,4,'105',1,16,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1299,'TE_Woe_Katar','TE Woe Katar',5,0,NULL,0,'120',NULL,1,0,0x00001000,63,2,34,3,'40',1,16,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1299,'TE_Woe_Katar','TE Woe Katar',5,0,NULL,0,'120',NULL,1,0,0x00001000,63,2,34,3,'40',1,16,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL);
 #===================================================================
 #===================================================================
@@ -713,8 +714,10 @@ REPLACE INTO `item_db_re` VALUES (1316,'Adventure_Axe','Adventure Axe',5,0,NULL,
 REPLACE INTO `item_db_re` VALUES (1317,'Academy_Axe','Academy Axe',5,0,NULL,1600,'130',NULL,1,1,0x00040420,63,2,2,1,'1',1,6,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1317,'Academy_Axe','Academy Axe',5,0,NULL,1600,'130',NULL,1,1,0x00040420,63,2,2,1,'1',1,6,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1318,'Dofle_Axe','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,2,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1318,'Dofle_Axe','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,2,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1319,'TE_Woe_Axe','TE Woe Axe',5,0,NULL,0,'100',NULL,1,0,0x000654E3,63,2,2,3,'40',1,6,'bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1319,'TE_Woe_Axe','TE Woe Axe',5,0,NULL,0,'100',NULL,1,0,0x000654E3,63,2,2,3,'40',1,6,'bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1321,'Dofle_Axe_','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,3,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1322,'Blue_Axe','Blue Axe',5,10,NULL,1800,'180',NULL,1,1,0xFFFFFFFF,63,2,2,1,'1',1,6,'bonus bStr,5; bonus bVit,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1322,'Blue_Axe','Blue Axe',5,10,NULL,1800,'180',NULL,1,1,0xFFFFFFFF,63,2,2,1,'1',1,6,'bonus bStr,5; bonus bVit,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1323,'Ru_Gold_Axe','Ru Gold Axe',5,0,NULL,1800,'180',NULL,1,2,0x00040000,56,2,2,3,'120',1,6,'bonus bStr,8; bonus bInt,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1323,'Ru_Gold_Axe','Ru Gold Axe',5,0,NULL,1800,'180',NULL,1,2,0x00040000,56,2,2,3,'120',1,6,'bonus bStr,8; bonus bInt,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1324,'War_Axe_','War Axe',5,20,NULL,4200,'140',NULL,1,3,0x00040400,63,2,2,3,'76',1,6,'bonus bDex,2; bonus bLuk,2;',NULL,NULL);
 #===================================================================
 #===================================================================
 # 2-Handed Axes
 # 2-Handed Axes
 #===================================================================
 #===================================================================
@@ -810,6 +813,7 @@ REPLACE INTO `item_db_re` VALUES (1436,'Velum_Spear','Vellum Spear',5,20,NULL,85
 REPLACE INTO `item_db_re` VALUES (1437,'TE_Woe_Pike','TE Woe Pike',5,0,NULL,0,'100',NULL,3,0,0x00004082,63,2,2,3,'40',1,4,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1437,'TE_Woe_Pike','TE Woe Pike',5,0,NULL,0,'100',NULL,3,0,0x00004082,63,2,2,3,'40',1,4,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1438,'Tanos_Spear','Tanos Spear',5,10,NULL,3000,'150:100',NULL,NULL,1,0x00004082,63,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1438,'Tanos_Spear','Tanos Spear',5,10,NULL,3000,'150:100',NULL,NULL,1,0x00004082,63,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1440,'Battle_Hook_','Battle Hook',5,20,NULL,900,'140',NULL,3,3,0x00004082,18,2,2,4,'65',1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1441,'Blue_Spear','Blue Spear',5,10,NULL,1200,'180:170',NULL,3,1,0x00004000,56,2,2,3,'100',1,4,'bonus bDex,5; bonus bInt,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1441,'Blue_Spear','Blue Spear',5,10,NULL,1200,'180:170',NULL,3,1,0x00004000,56,2,2,3,'100',1,4,'bonus bDex,5; bonus bInt,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1442,'Ru_Gold_Spear','Ru Gold Spear',5,0,NULL,1200,'180',NULL,3,2,0x00004000,56,2,2,3,'120',1,4,'bonus bStr,8; bonus bAgi,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1442,'Ru_Gold_Spear','Ru Gold Spear',5,0,NULL,1200,'180',NULL,3,2,0x00004000,56,2,2,3,'120',1,4,'bonus bStr,8; bonus bAgi,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1443,'Crimson_Spear','Crimson Spear',5,20,NULL,900,'90',NULL,3,2,0x00000002,56,2,2,3,'70',1,4,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1443,'Crimson_Spear','Crimson Spear',5,20,NULL,900,'90',NULL,3,2,0x00000002,56,2,2,3,'70',1,4,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
@@ -870,6 +874,7 @@ REPLACE INTO `item_db_re` VALUES (1493,'Metal_Lance','Metal Lance',5,20,NULL,0,'
 REPLACE INTO `item_db_re` VALUES (1494,'Undine_Spear','Spear Of Odin',5,50000,NULL,3800,'190',NULL,3,3,0x00004082,63,2,34,4,'105',1,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1494,'Undine_Spear','Spear Of Odin',5,50000,NULL,3800,'190',NULL,3,3,0x00004082,63,2,34,4,'105',1,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1495,'TE_Woe_Lance','TE Woe Lance',5,0,NULL,0,'150',NULL,3,0,0x00004082,63,2,34,3,'40',1,5,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1495,'TE_Woe_Lance','TE Woe Lance',5,0,NULL,0,'150',NULL,3,0,0x00004082,63,2,34,3,'40',1,5,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1496,'Tanos_Two-Handed_Spear','Tanos Two-Handed Spear',5,10,NULL,3750,'250:50',NULL,NULL,1,0x00004082,63,2,34,4,'120',1,5,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1496,'Tanos_Two-Handed_Spear','Tanos Two-Handed Spear',5,10,NULL,3750,'250:50',NULL,NULL,1,0x00004082,63,2,34,4,'120',1,5,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1497,'Hell_Fire_','Hellfire',5,20,NULL,3500,'200',NULL,3,3,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1498,'Crimson_Lance','Crimson Lance',5,20,NULL,1750,'175',NULL,1,2,0x00000002,63,2,34,3,'70',1,5,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1498,'Crimson_Lance','Crimson Lance',5,20,NULL,1750,'175',NULL,1,2,0x00000002,63,2,34,3,'70',1,5,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1499,'Requiem_Lance','Requiem Lance',5,20,NULL,1500,'220',NULL,3,NULL,0x00004080,63,2,34,4,'100',1,5,'.@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon,1; if(.@r>=5){ .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1499,'Requiem_Lance','Requiem Lance',5,20,NULL,1500,'220',NULL,3,NULL,0x00004080,63,2,34,4,'100',1,5,'.@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon,1; if(.@r>=5){ .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c;',NULL,NULL);
 #===================================================================
 #===================================================================
@@ -966,6 +971,7 @@ REPLACE INTO `item_db_re` VALUES (1585,'Upg_Book','Upg Book',5,20,NULL,600,'45:2
 REPLACE INTO `item_db_re` VALUES (1586,'Velum_Bible','Vellum Bible',5,20,NULL,600,'110:125',NULL,1,0,0x00410100,63,2,2,4,'95',1,15,'if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; if(getrefine()>=6) { bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; bonus2 bSkillCooldown,"AB_CLEARANCE",-10000; bonus2 bSkillUseSP,"AB_LAUDAAGNUS",-60; bonus2 bSkillUseSP,"AB_LAUDARAMUS",-60; bonus2 bSkillUseSP,"AB_CLEARANCE",-60; } }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1586,'Velum_Bible','Vellum Bible',5,20,NULL,600,'110:125',NULL,1,0,0x00410100,63,2,2,4,'95',1,15,'if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; if(getrefine()>=6) { bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; bonus2 bSkillCooldown,"AB_CLEARANCE",-10000; bonus2 bSkillUseSP,"AB_LAUDAAGNUS",-60; bonus2 bSkillUseSP,"AB_LAUDARAMUS",-60; bonus2 bSkillUseSP,"AB_CLEARANCE",-60; } }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1587,'Velum_Encyclopedia','Vellum Great Encyclopedia',5,20,NULL,1000,'130',NULL,1,0,0x00410100,63,2,2,4,'95',1,15,'.@r = getrefine(); bonus2 bAddRace,RC_Player,80+.@r; bonus2 bIgnoreDefRaceRate,RC_Player,30; if(.@r>8) { autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1587,'Velum_Encyclopedia','Vellum Great Encyclopedia',5,20,NULL,1000,'130',NULL,1,0,0x00410100,63,2,2,4,'95',1,15,'.@r = getrefine(); bonus2 bAddRace,RC_Player,80+.@r; bonus2 bIgnoreDefRaceRate,RC_Player,30; if(.@r>8) { autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1588,'Metal_Book','Metal Book',5,20,NULL,0,'45:10',NULL,1,1,0x00410100,63,2,2,3,'1',1,15,'.@r = getrefine(); bonus bUnbreakableWeapon,1; bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1588,'Metal_Book','Metal Book',5,20,NULL,0,'45:10',NULL,1,1,0x00410100,63,2,2,3,'1',1,15,'.@r = getrefine(); bonus bUnbreakableWeapon,1; bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1589,'Legacy_Of_Dragon_','Legacy of Dragon',5,20,NULL,700,'130',NULL,1,2,0x00410100,63,2,2,4,'70',1,15,'bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1590,'Snake_Encyclopedia','Daizenshu Dakatsu',5,60000,NULL,1500,'10:110',NULL,1,2,0x00410100,63,2,2,4,'105',1,15,'bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1590,'Snake_Encyclopedia','Daizenshu Dakatsu',5,60000,NULL,1500,'10:110',NULL,1,2,0x00410100,63,2,2,4,'105',1,15,'bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1591,'TE_Woe_Book','TE Woe Book',5,0,NULL,0,'120',NULL,1,0,0x00410100,63,2,2,3,'40',1,15,'bonus2 bAddRace,RC_Player,40; bonus2 bMagicAddRace,RC_Player,5; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1591,'TE_Woe_Book','TE Woe Book',5,0,NULL,0,'120',NULL,1,0,0x00410100,63,2,2,3,'40',1,15,'bonus2 bAddRace,RC_Player,40; bonus2 bMagicAddRace,RC_Player,5; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1596,'Earth_Pedigree_Book','Earth Pedigree Book',5,10,NULL,400,'90:130',NULL,NULL,2,0x050100,63,2,2,NULL,'27',1,15,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+.@r; bonus2 bSkillAtk,"WZ_EARTHSPIKE",5+.@r; bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1596,'Earth_Pedigree_Book','Earth Pedigree Book',5,10,NULL,400,'90:130',NULL,NULL,2,0x050100,63,2,2,NULL,'27',1,15,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+.@r; bonus2 bSkillAtk,"WZ_EARTHSPIKE",5+.@r; bonus bUnbreakableWeapon,1;',NULL,NULL);
@@ -1037,7 +1043,11 @@ REPLACE INTO `item_db_re` VALUES (1658,'P_Staff3','Eden Staff III',5,0,NULL,0,'6
 REPLACE INTO `item_db_re` VALUES (1659,'Recovery_Light','Light of Recovery',5,56000,NULL,400,'30:160',NULL,1,1,0x00000100,63,2,2,4,'110',1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bHealPower,(.@r*6); bonus2 bSkillUseSP,"AL_HEAL",-(.@r*10); bonus2 bSkillUseSP,"AB_CHEAL",-(.@r*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(.@r*14);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1659,'Recovery_Light','Light of Recovery',5,56000,NULL,400,'30:160',NULL,1,1,0x00000100,63,2,2,4,'110',1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bHealPower,(.@r*6); bonus2 bSkillUseSP,"AL_HEAL",-(.@r*10); bonus2 bSkillUseSP,"AB_CHEAL",-(.@r*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(.@r*14);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1660,'Wand_Of_Affection2','Empowered Wand Of Affection',5,20,NULL,500,'30:180',NULL,1,1,0x00000100,63,2,2,3,'130',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1660,'Wand_Of_Affection2','Empowered Wand Of Affection',5,20,NULL,500,'30:180',NULL,1,1,0x00000100,63,2,2,3,'130',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1661,'Mental_Destroyer','Mental Destroyer',5,20,NULL,1400,'100:50',NULL,1,0,0x00000200,63,2,2,4,'95',1,10,'bonus bInt,10; bonus bUnbreakableWeapon,1; bonus bUseSPrate,100; bonus bMdef,20; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1661,'Mental_Destroyer','Mental Destroyer',5,20,NULL,1400,'100:50',NULL,1,0,0x00000200,63,2,2,4,'95',1,10,'bonus bInt,10; bonus bUnbreakableWeapon,1; bonus bUseSPrate,100; bonus bMdef,20; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1662,'Bone_Wand_','Evil Bone Wand',5,20,NULL,700,'40:110',NULL,1,2,0x00818314,63,2,2,3,'24',1,10,'bonus bInt,4; bonus bAtkEle,Ele_Undead;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1663,'Staff_Of_Bordeaux_','Staff Of Bordeaux',5,20,NULL,500,'30:180',NULL,1,2,0x00010200,18,2,2,4,'50',1,10,'bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1664,'Thorn_Staff_of_Darkness','Thorn Staff of Darkness',5,10,NULL,700,'60:160',NULL,NULL,1,0x14,50,2,2,4,'75',1,8,'bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Dark;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1664,'Thorn_Staff_of_Darkness','Thorn Staff of Darkness',5,10,NULL,700,'60:160',NULL,NULL,1,0x14,50,2,2,4,'75',1,8,'bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Dark;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1665,'Piercing_Staff_','Piercing Staff',5,20,NULL,500,'80:145',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1666,'Healing_Staff_','Healing Staff',5,20,NULL,400,'10:105',NULL,1,2,0x00008110,63,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1667,'TE_Woe_Staff','TE Woe Staff',5,0,NULL,0,'50:100',NULL,1,0,0x00818315,63,2,2,3,'40',1,10,'bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1667,'TE_Woe_Staff','TE Woe Staff',5,0,NULL,0,'50:100',NULL,1,0,0x00818315,63,2,2,3,'40',1,10,'bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,8,'bonus bAspdRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,8,'bonus bAspdRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1669,'Tanos_Staff','Tanos Staff',5,10,NULL,1000,'100:200',NULL,NULL,1,0x00818314,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1669,'Tanos_Staff','Tanos Staff',5,10,NULL,1000,'100:200',NULL,NULL,1,0x00818314,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
@@ -1045,9 +1055,11 @@ REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,2
 REPLACE INTO `item_db_re` VALUES (1671,'Devil_Won_Staff','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1671,'Devil_Won_Staff','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1674,'Half_BF_Staff2','Half BF Staff2',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1674,'Half_BF_Staff2','Half BF Staff2',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1675,'Walking_Stick_','Gentleman\'s Staff',5,20,NULL,500,'40:125',NULL,1,3,0x00818314,63,2,2,4,'50',1,10,'bonus bDex,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1676,'Baculum_Daemonicum','Baculum Daemonicum',5,20,NULL,1200,'60:150',NULL,1,2,0x00818315,63,2,2,4,'80',1,10,'bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon,1; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1676,'Baculum_Daemonicum','Baculum Daemonicum',5,20,NULL,1200,'60:150',NULL,1,2,0x00818315,63,2,2,4,'80',1,10,'bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon,1; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1677,'Blue_Wand','Blue Wand',5,10,NULL,0,'50',NULL,1,1,0x00000200,56,2,2,3,'100',1,10,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1677,'Blue_Wand','Blue Wand',5,10,NULL,0,'50',NULL,1,1,0x00000200,56,2,2,3,'100',1,10,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1678,'Ru_Gold_Wand','Ru Gold Wand',5,0,NULL,0,'50',NULL,1,2,0x00000200,56,2,2,3,'120',1,10,'bonus bDex,8; bonus bInt,8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1678,'Ru_Gold_Wand','Ru Gold Wand',5,0,NULL,0,'50',NULL,1,2,0x00000200,56,2,2,3,'120',1,10,'bonus bDex,8; bonus bInt,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1679,'Rafini_Staff_','Laphine Staff',5,20,NULL,500,'30:180',NULL,1,2,0x00818315,63,2,2,3,'100',1,10,'bonus bFixedCastRate,-getrefine();',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1680,'Crimson_One-Handed_Staff','Crimson One-Handed Staff',5,10,NULL,600,'60:70',NULL,1,2,0x00800015,63,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1680,'Crimson_One-Handed_Staff','Crimson One-Handed Staff',5,10,NULL,600,'60:70',NULL,1,2,0x00800015,63,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1681,'Short_Foxtail_Staff','Short Foxtail Staff',5,20,NULL,0,'30',NULL,1,0,0x80000000,7,2,2,1,'1',1,10,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1681,'Short_Foxtail_Staff','Short Foxtail Staff',5,20,NULL,0,'30',NULL,1,0,0x80000000,7,2,2,1,'1',1,10,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1682,'Shadow_Staff','Shadow Staff',5,0,NULL,600,'70:130',NULL,1,2,0x00000200,56,2,2,4,'90',1,10,'.@r = getrefine(); bonus2 bSkillAtk,"WL_HELLINFERNO",(getskilllv("WL_HELLINFERNO") >= 5 ? 100 : 0) + (.@r*10); bonus2 bIgnoreMdefRaceRate,RC_All,5; autobonus "{ bonus2 bVariableCastrate,\\\"WL_HELLINFERNO\\\",-30; }",.@r*20,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1682,'Shadow_Staff','Shadow Staff',5,0,NULL,600,'70:130',NULL,1,2,0x00000200,56,2,2,4,'90',1,10,'.@r = getrefine(); bonus2 bSkillAtk,"WL_HELLINFERNO",(getskilllv("WL_HELLINFERNO") >= 5 ? 100 : 0) + (.@r*10); bonus2 bIgnoreMdefRaceRate,RC_All,5; autobonus "{ bonus2 bVariableCastrate,\\\"WL_HELLINFERNO\\\",-30; }",.@r*20,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }";',NULL,NULL);
@@ -1183,13 +1195,14 @@ REPLACE INTO `item_db_re` VALUES (1829,'Fist_C','Fist',5,0,NULL,0,'150',NULL,1,0
 REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',5,20,NULL,500,'142',NULL,1,1,0x00008100,63,2,2,3,'102',1,12,'bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; .@r = getrefine(); if(.@r>6) { bonus bUseSPrate,-1*(.@r-6); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',5,20,NULL,500,'142',NULL,1,1,0x00008100,63,2,2,3,'102',1,12,'bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; .@r = getrefine(); if(.@r>6) { bonus bUseSPrate,-1*(.@r-6); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',5,0,NULL,0,'120',NULL,1,0,0x00008100,63,2,2,3,'60',0,12,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',5,0,NULL,0,'120',NULL,1,0,0x00008100,63,2,2,3,'60',0,12,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1834,'TE_Woe_Fist','TE Woe Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'40',1,12,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1834,'TE_Woe_Fist','TE Woe Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'40',1,12,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1836,'Tanos_Knuckles','Tanos Knuckles',5,10,NULL,600,'160:100',NULL,NULL,1,0x00008100,63,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1836,'Tanos_Knuckles','Tanos Knuckles',5,10,NULL,600,'160:100',NULL,NULL,1,0x00008100,63,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron Nail',5,10,NULL,1500,'100',NULL,NULL,1,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron Nail',5,10,NULL,1500,'100',NULL,NULL,1,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1839,'Crimson_Knuckles','Crimson Knuckles',5,20,NULL,1000,'100',NULL,1,2,0x00008100,63,2,2,3,'70',1,12,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1839,'Crimson_Knuckles','Crimson Knuckles',5,20,NULL,1000,'100',NULL,1,2,0x00008100,63,2,2,3,'70',1,12,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1840,'Requiem_Knuckle','Requiem Knuckle',5,20,NULL,500,'150:100',NULL,1,0,0x00008100,63,2,2,4,'100',1,12,'.@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (1840,'Requiem_Knuckle','Requiem Knuckle',5,20,NULL,500,'150:100',NULL,1,0,0x00008100,63,2,2,4,'100',1,12,'.@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (1841,'Claw_Of_Flash_','Claw of Flash',5,60000,NULL,400,'140',NULL,1,3,0x00008100,63,2,2,4,'105',1,12,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();',NULL,NULL);
 #===================================================================
 #===================================================================
 # Instruments
 # Instruments
 #===================================================================
 #===================================================================
@@ -1382,7 +1395,7 @@ REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',4,56000,NUL
 REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Book_Water','Geffenia Tomb of Water',4,56000,NULL,1000,NULL,30,NULL,1,0x00000200,63,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Book_Water','Geffenia Tomb of Water',4,56000,NULL,1000,NULL,30,NULL,1,0x00000200,63,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible of Promise(2nd Vol.)',4,20,NULL,500,NULL,20,NULL,1,0x00000100,63,2,32,NULL,'140',1,5,'bonus bMdef,5; skill "ALL_ODINS_POWER",2; bonus bHealPower,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible of Promise(2nd Vol.)',4,20,NULL,500,NULL,20,NULL,1,0x00000100,63,2,32,NULL,'140',1,5,'bonus bMdef,5; skill "ALL_ODINS_POWER",2; bonus bHealPower,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2163,'Flow_Shield','Floor Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2163,'Flow_Shield','Floor Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2164,'Sombre_Shield','Bull Son Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2164,'Sombre_Shield','Bull Son Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Dark,5; bonus2 bSubDefEle,Ele_Fire,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2165,'Sol_Shield','Sol Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2165,'Sol_Shield','Sol Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2166,'Exorcism_Bible_','Devil\'s Bible Drive',4,20,NULL,600,NULL,80,NULL,1,0x00008100,63,2,32,NULL,'50',1,5,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2166,'Exorcism_Bible_','Devil\'s Bible Drive',4,20,NULL,600,NULL,80,NULL,1,0x00008100,63,2,32,NULL,'50',1,5,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2167,'Poison_Shield','Poison Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2167,'Poison_Shield','Poison Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
@@ -1707,10 +1720,12 @@ REPLACE INTO `item_db_re` VALUES (2484,'Siege_Boots','Siege Boots',4,10,NULL,500
 REPLACE INTO `item_db_re` VALUES (2485,'Siege_Shoes','Siege Shoes',4,10,NULL,350,NULL,15,NULL,1,0x00818315,63,2,64,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2485,'Siege_Shoes','Siege Shoes',4,10,NULL,350,NULL,15,NULL,1,0x00818315,63,2,64,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2486,'Shadow_Walk_','Shadow Walk',4,20,NULL,2000,NULL,0,NULL,1,0xFFFFFFFE,63,2,64,NULL,'75',1,0,'bonus bMdef,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2486,'Shadow_Walk_','Shadow Walk',4,20,NULL,2000,NULL,0,NULL,1,0xFFFFFFFE,63,2,64,NULL,'75',1,0,'bonus bMdef,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2487,'Vital_Tree_Shoes_','Vital Tree Shoes',4,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFE,63,2,64,NULL,'60',1,0,'bonus bVit,2; bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2487,'Vital_Tree_Shoes_','Vital Tree Shoes',4,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFE,63,2,64,NULL,'60',1,0,'bonus bVit,2; bonus bMdef,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2488,'Fricco_Shoes_','Fricco Shoes',4,30000,NULL,500,NULL,12,NULL,1,0xFFFFFFFE,63,2,64,NULL,'65',1,0,'bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2489,'Vidar\'s_Boots_','Vidar\'s Boots',4,30000,NULL,650,NULL,13,NULL,1,0xFFFFFFFE,63,2,64,NULL,'65',1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2488,'Fricco_Shoes_','Fricco Shoes',4,30000,NULL,500,NULL,12,NULL,1,0xFFFFFFFE,63,2,64,NULL,'65',1,0,'bonus bAgi,2; bonus2 bAddItemGroupHealRate,IG_Potion,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2489,'Vidar\'s_Boots_','Vidar\'s Boots',4,30000,NULL,650,NULL,13,NULL,1,0xFFFFFFFE,63,2,64,NULL,'65',1,0,'bonus bMaxHPrate,9; bonus bMaxSPrate,9;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2491,'Bangungot_Boots','Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=14){ bonus bSpeedRate,25; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2491,'Bangungot_Boots','Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=14){ bonus bSpeedRate,25; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Bangungot_Boots','Bayani Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=12){ bonus bSpeedRate,25; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Bangungot_Boots','Bayani Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=12){ bonus bSpeedRate,25; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2493,'Goibne\'s_Combat_Boots_','Goibne\'s Greaves',4,30000,NULL,700,NULL,13,NULL,1,0xFFFFFFFE,63,2,64,NULL,'54',1,0,'bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2494,'Chrystal_Pumps_','Crystal Pumps',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFE,63,0,64,NULL,'0',1,0,'bonus bMdef,10; bonus bLuk,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2495,'Egir_Shoes','Egir Shoes',4,200000,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'110',1,0,'if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,BaseLevel*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2495,'Egir_Shoes','Egir Shoes',4,200000,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'110',1,0,'if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,BaseLevel*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2496,'TE_Woe_Shoes','TE Woe Shoes',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,1,'40',1,NULL,'bonus bMdef,5; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2496,'TE_Woe_Shoes','TE Woe Shoes',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,1,'40',1,NULL,'bonus bMdef,5; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2497,'TE_Woe_Boots','TE Woe Boots',4,0,NULL,0,NULL,10,NULL,0,0x000444A2,63,2,64,1,'40',1,NULL,'bonus bMaxHP,200; bonus bMaxSP,100; bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2497,'TE_Woe_Boots','TE Woe Boots',4,0,NULL,0,NULL,10,NULL,0,0x000444A2,63,2,64,1,'40',1,NULL,'bonus bMaxHP,200; bonus bMaxSP,100; bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
@@ -1815,6 +1830,7 @@ REPLACE INTO `item_db_re` VALUES (2593,'Flow_Manteau','Flow Manteau',4,20,NULL,7
 REPLACE INTO `item_db_re` VALUES (2594,'Wrapping_Manteau','Wrapping Manteau',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2594,'Wrapping_Manteau','Wrapping Manteau',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2597,'Scarlet_Poncho','Scarlet Poncho',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,1024,NULL,NULL,1,0,'bonus bCritAtkRate,3; /* Confirm: The location. If the location is changed, also change the combo script! */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2597,'Scarlet_Poncho','Scarlet Poncho',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,1024,NULL,NULL,1,0,'bonus bCritAtkRate,3; /* Confirm: The location. If the location is changed, also change the combo script! */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2598,'Ramor_Manteau','Ramor Manteau',4,20,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; /*Gold PC Room: bonus bFlee,20;*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2598,'Ramor_Manteau','Ramor Manteau',4,20,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; /*Gold PC Room: bonus bFlee,20;*/',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2599,'Goibne\'s_Shoulder_Arms_','Goibne\'s Spaulders',4,30000,NULL,700,NULL,11,NULL,1,0xFFFFFFFE,63,2,4,NULL,'54',1,0,'bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1;',NULL,NULL);
 #===================================================================
 #===================================================================
 # Accessories
 # Accessories
 #===================================================================
 #===================================================================
@@ -1846,7 +1862,7 @@ REPLACE INTO `item_db_re` VALUES (2626,'Rosary_','Rosary',4,15000,NULL,200,NULL,
 REPLACE INTO `item_db_re` VALUES (2627,'Belt','Belt',4,20000,NULL,1200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'25',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2627,'Belt','Belt',4,20000,NULL,1200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'25',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2628,'Novice_Armlet','Novice Armlet',4,400,NULL,200,NULL,0,NULL,1,0x00000001,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2628,'Novice_Armlet','Novice Armlet',4,400,NULL,200,NULL,0,NULL,1,0x00000001,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2629,'Magingiorde','Megingjard',4,20,NULL,8000,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,40+BaseLevel/5; bonus bMdef,7; if(readparam(bStr)>=120) bonus2 bAddClass,Class_Boss,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2629,'Magingiorde','Megingjard',4,20,NULL,8000,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,40+BaseLevel/5; bonus bMdef,7; if(readparam(bStr)>=120) bonus2 bAddClass,Class_Boss,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2630,'Brysinggamen','Brisingamen',4,20,NULL,1500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2630,'Brysinggamen','Brisingamen',4,20,NULL,1500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'94',0,0,'bonus bStr,6; bonus bAgi,6; bonus bVit,6; bonus bInt,10; bonus bLuk,10; bonus bMdef,5; bonus bHealPower,6;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2631,'First_Age_Ring','Celebration Ring',4,1,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2631,'First_Age_Ring','Celebration Ring',4,1,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2632,'Korean_Trinket','Korean Trinket',4,125000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'65',0,0,'bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2632,'Korean_Trinket','Korean Trinket',4,125000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'65',0,0,'bonus bVit,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2633,'Jade_Ring','Jade Ring',4,204000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'80',0,0,'bonus bStr,2; bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2633,'Jade_Ring','Jade Ring',4,204000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'80',0,0,'bonus bStr,2; bonus bInt,1;',NULL,NULL);
@@ -1863,7 +1879,7 @@ REPLACE INTO `item_db_re` VALUES (2643,'Serin\'s_Gold_Ring_','Serin\'s Gold Ring
 REPLACE INTO `item_db_re` VALUES (2644,'The_Sign_','The Sign',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2644,'The_Sign_','The Sign',4,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus2 bMagicAddClass,Class_All,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2645,'Moonlight_Ring','Moonlight Ring',4,40000,NULL,200,NULL,0,NULL,0,0x02021040,63,2,136,NULL,'60',0,0,'bonus bMdef,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2645,'Moonlight_Ring','Moonlight Ring',4,40000,NULL,200,NULL,0,NULL,0,0x02021040,63,2,136,NULL,'60',0,0,'bonus bMdef,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2646,'Bunch_Of_Carnation','Bunch of Carnations',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2646,'Bunch_Of_Carnation','Bunch of Carnations',4,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2647,'Nile_Rose','Nile Rose',4,2,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxHP,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2647,'Nile_Rose','Nile Rose',4,2,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2648,'Morpheus\'s_Ring','Morpheus\'s Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'33',0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2648,'Morpheus\'s_Ring','Morpheus\'s Ring',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'33',0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2649,'Morpheus\'s_Armlet','Morpheus\'s Bracelet',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'33',0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2649,'Morpheus\'s_Armlet','Morpheus\'s Bracelet',4,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'33',0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt',4,30000,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'61',0,0,'bonus bBaseAtk,5; bonus bCritical,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt',4,30000,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'61',0,0,'bonus bBaseAtk,5; bonus bCritical,3;',NULL,NULL);
@@ -1898,10 +1914,10 @@ REPLACE INTO `item_db_re` VALUES (2678,'Ring_Of_Flame_Lord','Ring Of Flame Lord'
 REPLACE INTO `item_db_re` VALUES (2679,'Ring_Of_Resonance','Ring Of Resonance',4,20,NULL,100,NULL,2,NULL,0,0x00CFFF80,18,2,136,NULL,'0',0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2679,'Ring_Of_Resonance','Ring Of Resonance',4,20,NULL,100,NULL,2,NULL,0,0x00CFFF80,18,2,136,NULL,'0',0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2680,'Lesser_Elemental_Ring','Lesser Elemental Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1; bonus3 bAutoSpell,"WZ_ESTIMATION",1,80; bonus3 bAutoSpell,"MC_IDENTIFY",1,50; bonus3 bAutoSpell,"TF_PICKSTONE",1,100; bonus3 bAutoSpell,"BS_GREED",1,10; bonus3 bAutoSpellWhenHit,"TK_RUN",5,20; bonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30; bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; bonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2680,'Lesser_Elemental_Ring','Lesser Elemental Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1; bonus3 bAutoSpell,"WZ_ESTIMATION",1,80; bonus3 bAutoSpell,"MC_IDENTIFY",1,50; bonus3 bAutoSpell,"TF_PICKSTONE",1,100; bonus3 bAutoSpell,"BS_GREED",1,10; bonus3 bAutoSpellWhenHit,"TK_RUN",5,20; bonus3 bAutoSpellWhenHit,"TK_HIGHJUMP",3,30; bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; bonus3 bAutoSpellWhenHit,"TF_BACKSLIDING",1,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2682,'Ring_Of_Water','Ring of Water',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2683,'Ring_Of_Fire','Ring of Fire',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubEle,Ele_Fire,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2684,'Ring_Of_Wind','Ring of Wind',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubEle,Ele_Wind,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2685,'Ring_Of_Earth','Ring of Earth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubEle,Ele_Earth,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2682,'Ring_Of_Water','Ring of Water',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubDefEle,Ele_Water,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2683,'Ring_Of_Fire','Ring of Fire',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubDefEle,Ele_Fire,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2684,'Ring_Of_Wind','Ring of Wind',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubDefEle,Ele_Wind,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2685,'Ring_Of_Earth','Ring of Earth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubDefEle,Ele_Earth,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2686,'Elven_Ears_C','Elven Ears',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'1',0,73,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2686,'Elven_Ears_C','Elven Ears',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'1',0,73,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2687,'Steel_Flower_C','Steel Flower',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,1,NULL,'1',0,56,'bonus2 bSubRace,RC_Plant,3; bonus3 bAutoSpellWhenHit,"PR_STRECOVERY",1,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2687,'Steel_Flower_C','Steel Flower',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,1,NULL,'1',0,56,'bonus2 bSubRace,RC_Plant,3; bonus3 bAutoSpellWhenHit,"PR_STRECOVERY",1,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2688,'Critical_Ring_C','Critical Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bCriticalRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2688,'Critical_Ring_C','Critical Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bCriticalRate,10;',NULL,NULL);
@@ -1958,7 +1974,7 @@ REPLACE INTO `item_db_re` VALUES (2738,'Shiny_Coin','Shiny Coin',4,0,NULL,0,NULL
 REPLACE INTO `item_db_re` VALUES (2739,'Ordinary_Coin','Ordinary Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2739,'Ordinary_Coin','Ordinary Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2740,'Rusty_Coin','Rusty Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2740,'Rusty_Coin','Rusty Coin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2741,'All_In_One_Ring','All In One Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2741,'All_In_One_Ring','All In One Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2742,'Lucky_Clip','Lucky Clip',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2742,'Lucky_Clip','Lucky Clip',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bDropAddRace,RC_All,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2743,'Angelic_Ring','Angelic Ring',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,18,2,136,NULL,'70',0,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2743,'Angelic_Ring','Angelic Ring',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,18,2,136,NULL,'70',0,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2744,'Sprint_Ring','Sprint Ring',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,18,2,136,NULL,'70',0,0,'bonus bVariableCastrate,-10; bonus bDelayRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2744,'Sprint_Ring','Sprint Ring',4,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,18,2,136,NULL,'70',0,0,'bonus bVariableCastrate,-10; bonus bDelayRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',4,20,NULL,200,NULL,0,NULL,1,0x00CFFF80,18,2,136,NULL,'70',0,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',4,20,NULL,200,NULL,0,NULL,1,0x00CFFF80,18,2,136,NULL,'70',0,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL);
@@ -2057,7 +2073,7 @@ REPLACE INTO `item_db_re` VALUES (2837,'F_Safety_Ring_C','Safety Ring',4,1,NULL,
 REPLACE INTO `item_db_re` VALUES (2838,'F_Necklace_C','Necklace',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bVit,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2838,'F_Necklace_C','Necklace',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bVit,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2839,'F_Ring_C','Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bStr,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2839,'F_Ring_C','Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bStr,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2840,'F_Rosary_C','Rosary',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2840,'F_Rosary_C','Rosary',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2841,'Caracas_Ring','Caracas Ring',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,136,NULL,'99',0,0,'bonus bInt,2; bonus bDex,2; bonus bMdef,2; bonus2 bExpAddRace,RC_All,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2841,'Caracas_Ring','Caracas Ring',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,136,NULL,'99',0,0,'bonus bInt,2; bonus bDex,2; bonus bMdef,2; bonus2 bExpAddRace,RC_All,10; bonus2 bDropAddRace,RC_All,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2842,'F_Earing_C','Earring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bInt,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2842,'F_Earing_C','Earring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bInt,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2843,'Gold_Trickle','Gold Trickle',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'75',0,0,'bonus bMaxSP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2843,'Gold_Trickle','Gold Trickle',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'75',0,0,'bonus bMaxSP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2844,'El_Dicastes_Light','Light Of El Discastes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'80',0,0,'skill "RETURN_TO_ELDICASTES",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2844,'El_Dicastes_Light','Light Of El Discastes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'80',0,0,'skill "RETURN_TO_ELDICASTES",1;',NULL,NULL);
@@ -2079,7 +2095,7 @@ REPLACE INTO `item_db_re` VALUES (2859,'Golden_Rod_Orb','Golden Rod Orb',4,20,NU
 REPLACE INTO `item_db_re` VALUES (2860,'Aqua_Orb','Aqua Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Water,15; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2860,'Aqua_Orb','Aqua Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Water,15; bonus3 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2861,'Crimson_Orb','Crismon Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Fire,15; bonus3 bAutoSpellWhenHit,"WZ_SIGHTRASHER",3,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2861,'Crimson_Orb','Crismon Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Fire,15; bonus3 bAutoSpellWhenHit,"WZ_SIGHTRASHER",3,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2862,'Forest_Orb','Forest Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Earth,15; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2862,'Forest_Orb','Forest Orb',4,20,NULL,200,NULL,2,NULL,0,0x00000200,63,2,136,NULL,'100',0,0,'bonus bMdef,2; bonus bInt,1; bonus2 bSubEle,Ele_Earth,15; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2863,'Ring_Of_Valkyrie','Ring Of Valkyrie',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bExpAddClass,Class_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2863,'Ring_Of_Valkyrie','Ring Of Valkyrie',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2864,'Light_Of_Cure','Light Of Cure',4,20,NULL,0,NULL,0,NULL,0,0x00000100,63,2,136,NULL,'110',0,0,'bonus bVit,2; bonus bHealPower,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2864,'Light_Of_Cure','Light Of Cure',4,20,NULL,0,NULL,0,NULL,0,0x00000100,63,2,136,NULL,'110',0,0,'bonus bVit,2; bonus bHealPower,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2865,'Seal_Of_Cathedral','Seal Of Cathedral',4,20,NULL,0,NULL,0,NULL,0,0x00000100,63,2,136,NULL,'110',0,0,'bonus bInt,2; bonus bHealPower,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2865,'Seal_Of_Cathedral','Seal Of Cathedral',4,20,NULL,0,NULL,0,NULL,0,0x00000100,63,2,136,NULL,'110',0,0,'bonus bInt,2; bonus bHealPower,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2866,'Ring_Of_Archbishop','Ring Of Archbishop',4,20,NULL,0,NULL,0,NULL,0,0x00000100,63,2,136,NULL,'110',0,0,'bonus bDex,2; bonus bHealPower,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2866,'Ring_Of_Archbishop','Ring Of Archbishop',4,20,NULL,0,NULL,0,NULL,0,0x00000100,63,2,136,NULL,'110',0,0,'bonus bDex,2; bonus bHealPower,2;',NULL,NULL);
@@ -2145,7 +2161,7 @@ REPLACE INTO `item_db_re` VALUES (2925,'Agi_Glove_','Agi Glove',4,75000,NULL,100
 REPLACE INTO `item_db_re` VALUES (2926,'Vit_Glove_','Vit Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2926,'Vit_Glove_','Vit Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bMaxHP,(readparam(bVit)/10)*50; if(readparam(bVit)>=110) bonus bMaxHPrate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2927,'Dex_Glove_','Dex Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bHit,(readparam(bDex)/10); if(readparam(bDex)>=110) bonus bLongAtkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2927,'Dex_Glove_','Dex Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bHit,(readparam(bDex)/10); if(readparam(bDex)>=110) bonus bLongAtkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2928,'Luk_Glove_','Luk Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bCritical,(readparam(bLuk)/10); if(readparam(bLuk)>=110) bonus bCritAtkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2928,'Luk_Glove_','Luk Glove',4,75000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,0,'bonus bMaxHP,100; bonus bMaxSP,20; bonus bCritical,(readparam(bLuk)/10); if(readparam(bLuk)>=110) bonus bCritAtkRate,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (2936,'Recovery_Ring','Recovery Ring',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bVit,1; bonus bMaxHP,250; bonus bMaxHPrate,10; bonus2 bAddItemGroupHealRate,IG_Potion,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2936,'Recovery_Ring','Recovery Ring',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,136,NULL,'10',0,0,'bonus bVit,1; bonus bMaxHP,250; bonus bMaxHPrate,5; bonus bHealPower2,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2940,'Ninja_Manual','Ninja Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "NJ_UTSUSEMI",1; skill "NJ_KOUENKA",1; skill "NJ_SYURIKEN",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2940,'Ninja_Manual','Ninja Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "NJ_UTSUSEMI",1; skill "NJ_KOUENKA",1; skill "NJ_SYURIKEN",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2941,'Gunslinger_Manual','Gunslinger Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "GS_GLITTERING",1; skill "GS_ADJUSTMENT",1; skill "GS_MADNESSCANCEL",1; skill "GS_INCREASING",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2941,'Gunslinger_Manual','Gunslinger Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "GS_GLITTERING",1; skill "GS_ADJUSTMENT",1; skill "GS_MADNESSCANCEL",1; skill "GS_INCREASING",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2942,'Taekwon_Manual','Taekwon Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "TK_SEVENWIND",4; skill "TK_JUMPKICK",5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2942,'Taekwon_Manual','Taekwon Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "TK_SEVENWIND",4; skill "TK_JUMPKICK",5;',NULL,NULL);
@@ -2741,8 +2757,11 @@ REPLACE INTO `item_db_re` VALUES (4542,'SLD_Detale_Card','Sealed Detale Card',6,
 REPLACE INTO `item_db_re` VALUES (4543,'SLD_Garm_Card','Sealed Hatii Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4543,'SLD_Garm_Card','Sealed Hatii Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4544,'SLD_Dark_Snake_Card','Sealed Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; .@i = (getrefine()>14?7500:5000); bonus2 bResEff,Eff_Blind,.@i; bonus2 bResEff,Eff_Curse,.@i;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4544,'SLD_Dark_Snake_Card','Sealed Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; .@i = (getrefine()>14?7500:5000); bonus2 bResEff,Eff_Blind,.@i; bonus2 bResEff,Eff_Curse,.@i;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4545,'Novice_Poring_Card','Novice Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4545,'Novice_Poring_Card','Novice Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4546,'Val\'khiri_Card','Val\'khiri Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4547,'Enhanced_Byorgue_Card','Enhanced Byorgue Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'if(BaseJob==Job_Rogue) { bonus bMatkRate,10; bonus2 bAddClass,Class_All,10; bonus bMaxHPrate,getrefine()/2; } /* Adds a chance of inflicting Confuse on target when using Body Paint skill. */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4548,'Enhanced_Salamander_Card','Enhanced Salamander Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSkillAtk,"WZ_FIREPILLAR",40; bonus2 bSkillAtk,"WZ_METEOR",40;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4549,'Upd_Maya_Puple_Card','Upd Maya Puple Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bIntravision,1; bonus bAllStats,1; skill "AL_RUWACH",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4549,'Upd_Maya_Puple_Card','Upd Maya Puple Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bIntravision,1; bonus bAllStats,1; skill "AL_RUWACH",1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4550,'Upd_Bow_Guardian_Card','Upd Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus2 bSkillAtk,"RA_ARROWSTORM",50;  bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4550,'Upd_Bow_Guardian_Card','Upd Bow Guardian Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW) { bonus2 bSkillAtk,"RA_ARROWSTORM",50; bonus bCriticalLong,25+10*(getequiprefinerycnt(EQI_HAND_R)/4); bonus bHit,5; bonus3 bAutoSpell,"HT_PHANTASMIC",1,100; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4552,'Manny_Card','Manny Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMaxHP,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4552,'Manny_Card','Manny Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bMaxHP,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4553,'Sid_Card','Sid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4553,'Sid_Card','Sid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4554,'Diego_Card','Diego Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4554,'Diego_Card','Diego Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxHP,100;',NULL,NULL);
@@ -2850,15 +2869,15 @@ REPLACE INTO `item_db_re` VALUES (4670,'Fruit_Pom_Spider_Card','Fruit Pom Spider
 REPLACE INTO `item_db_re` VALUES (4671,'V_B_Celia_Card','Sorcerer Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Sage){ bonus bMaxHPrate,10; bonus bMatkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4671,'V_B_Celia_Card','Sorcerer Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Sage){ bonus bMaxHPrate,10; bonus bMatkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4672,'V_B_Chen_Card','Sura Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Monk){ bonus bMaxHPrate,10; bonus bAtkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4672,'V_B_Chen_Card','Sura Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Monk){ bonus bMaxHPrate,10; bonus bAtkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4673,'V_B_Alphoccio_Card','Minstel Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Bard){ bonus bMaxHPrate,15; bonus bMaxSPrate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4673,'V_B_Alphoccio_Card','Minstel Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Bard){ bonus bMaxHPrate,15; bonus bMaxSPrate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4674,'V_B_Eremes_Card','Guillotine Cross Eremes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Assassin){  bonus bFlee2,10; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4675,'V_B_Magaleta_Card','Arch Bishop Magaleta Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Priest){  bonus bMaxHPrate,10; bonus bHealPower,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4674,'V_B_Eremes_Card','Guillotine Cross Eremes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Assassin){ bonus bFlee2,10; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4675,'V_B_Magaleta_Card','Arch Bishop Magaleta Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Priest){ bonus bMaxHPrate,10; bonus bHealPower,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4676,'V_B_Shecil_Card','Ranger Cecil Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Hunter){ bonus bCritical,20; bonus bLongAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4676,'V_B_Shecil_Card','Ranger Cecil Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Hunter){ bonus bCritical,20; bonus bLongAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4677,'V_B_Howard_Card','Mechanic Howard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith){ bonus bHit,20; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4677,'V_B_Howard_Card','Mechanic Howard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith){ bonus bHit,20; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4678,'V_B_Katrinn_Card','Warlock Kathryne Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Wizard){ bonus bMdef,80; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4678,'V_B_Katrinn_Card','Warlock Kathryne Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Wizard){ bonus bMdef,80; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4679,'V_B_Seyren_Card','Rune Knight Seyren Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Knight){ bonus bAspd,2; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4679,'V_B_Seyren_Card','Rune Knight Seyren Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Knight){ bonus bAspd,2; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4680,'V_B_Randel_Card','Royal Guard Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Crusader){ bonus bDef,350; bonus bAtkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4680,'V_B_Randel_Card','Royal Guard Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Crusader){ bonus bDef,350; bonus bAtkRate,10; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4681,'V_B_Flamel_Card','Genetic Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist){ bonus bFlee,20; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4681,'V_B_Flamel_Card','Genetic Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist){ bonus bFlee,20; bonus bAtkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4682,'V_B_Gertie_Card','Shadow Chaser Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Rogue){  bonus bAtkRate,5; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4682,'V_B_Gertie_Card','Shadow Chaser Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Rogue){ bonus bAtkRate,5; bonus bMatkRate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4683,'V_B_Trentini_Card','Wanderer Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Dancer){ bonus bMaxHPrate,10; bonus bMaxSPrate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4683,'V_B_Trentini_Card','Wanderer Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(eaclass()&EAJL_THIRD && BaseJob == Job_Dancer){ bonus bMaxHPrate,10; bonus bMaxSPrate,15; } if(BaseLevel>174) bonus bAllStats,10; if(getrefine()>9) bonus bAllStats,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4684,'V_Eremes_Card','True Eremes Guile Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GC_CROSSIMPACT",20+.@b;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4684,'V_Eremes_Card','True Eremes Guile Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GC_CROSSIMPACT",20+.@b;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4685,'V_Magaleta_Card','True Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"AB_ADORAMUS",20+.@b;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4685,'V_Magaleta_Card','True Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"AB_ADORAMUS",20+.@b;',NULL,NULL);
@@ -3417,7 +3436,7 @@ REPLACE INTO `item_db_re` VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap'
 REPLACE INTO `item_db_re` VALUES (5283,'Chick_Hat','Chick Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5283,'Chick_Hat','Chick Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5285,'Vane_Hairpin','Vane Hairpin',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,313,'bonus bAgi,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5285,'Vane_Hairpin','Vane Hairpin',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,313,'bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',4,20,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bVariableCastrate,25;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',4,20,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,314,'bonus bSpeedRate,25; bonus bAspdRate,5; bonus bVariableCastrate,-5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5287,'Vacation_Hat','Vacation Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,315,'bonus bVit,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5287,'Vacation_Hat','Vacation Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,315,'bonus bVit,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5288,'Red_Glasses','Red Glasses',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,316,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5288,'Red_Glasses','Red Glasses',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,316,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,317,'bonus bUnbreakableHelm,1; bonus3 bAutoSpell,"MG_FIREBOLT",1,50; bonus3 bAutoSpell,"MG_COLDBOLT",1,50; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,50; bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,317,'bonus bUnbreakableHelm,1; bonus3 bAutoSpell,"MG_FIREBOLT",1,50; bonus3 bAutoSpell,"MG_COLDBOLT",1,50; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,50; bonus bMdef,5;',NULL,NULL);
@@ -3518,7 +3537,7 @@ REPLACE INTO `item_db_re` VALUES (5383,'Hunting_Cap','Hunter\'s Cap',4,20,NULL,2
 REPLACE INTO `item_db_re` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,390,'bonus bLuk,3; skill "WZ_ESTIMATION",1; bonus3 bAutoSpell,"AL_INCAGI",1,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,390,'bonus bLuk,3; skill "WZ_ESTIMATION",1; bonus3 bAutoSpell,"AL_INCAGI",1,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5385,'Yoyo_Hat','Yoyo Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,391,'skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;');
 REPLACE INTO `item_db_re` VALUES (5385,'Yoyo_Hat','Yoyo Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,391,'skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;');
 REPLACE INTO `item_db_re` VALUES (5386,'Ayam_','Ayam',4,0,NULL,70,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5386,'Ayam_','Ayam',4,0,NULL,70,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,392,'bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,392,'bonus bMdef,5; bonus2 bAddEffWhenHit,Eff_Silence,1000; bonus2 bAddEffWhenHit,Eff_Poison,1000; bonus2 bAddEffWhenHit,Eff_Curse,1000; bonus2 bAddEffWhenHit,Eff_Blind,1000; bonus2 bAddEffWhenHit,Eff_Stone,1000; bonus2 bAddEffWhenHit,Eff_Freeze,1000; bonus2 bAddEffWhenHit,Eff_Stun,1000; bonus2 bAddEffWhenHit,Eff_Sleep,1000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5388,'Snake_Head','Snake Head Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,393,'skill "TF_DOUBLE",5; bonus bDoubleRate,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5388,'Snake_Head','Snake Head Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,393,'skill "TF_DOUBLE",5; bonus bDoubleRate,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5389,'Angel_Spirit','Angel Spirit',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,394,'bonus bStr,2; bonus bHit,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5389,'Angel_Spirit','Angel Spirit',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,394,'bonus bStr,2; bonus bHit,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
@@ -3527,7 +3546,7 @@ REPLACE INTO `item_db_re` VALUES (5392,'Louyang_Cap','Louyang NewYear Hat',4,20,
 REPLACE INTO `item_db_re` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5394,'Bubblegum_Lower','Bubblegum',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,572,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5394,'Bubblegum_Lower','Bubblegum',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,572,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5395,'Tiraya_Bonnet','Striped Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5395,'Tiraya_Bonnet','Striped Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5396,'Jasper_Crest','Jasper Crest',4,20,NULL,700,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,399,'bonus bDex,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5396,'Jasper_Crest','Jasper Crest',4,20,NULL,700,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,399,'bonus bDex,1; bonus2 bAddRace,RC_Undead,5; .@r = getrefine(); if (.@r<6) { bonus2 bAddEff2,Eff_Blind,10; } else if (.@r>8) { bonus bDex,2; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5397,'Scuba_Mask','Scuba Gear',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,400,'bonus2 bSubEle,Ele_Water,10; bonus2 bExpAddRace,RC_Fish,10; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5397,'Scuba_Mask','Scuba Gear',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,400,'bonus2 bSubEle,Ele_Water,10; bonus2 bExpAddRace,RC_Fish,10; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5398,'Bone_Head','Bone Head',4,20,NULL,1200,NULL,10,NULL,1,0x000444A2,18,2,256,NULL,'85',1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5398,'Bone_Head','Bone Head',4,20,NULL,1200,NULL,10,NULL,1,0x000444A2,18,2,256,NULL,'85',1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5399,'Mandragora_Cap','Mandragora Cap',4,20,NULL,300,NULL,5,NULL,1,0x00CFFF80,18,2,256,NULL,'85',0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5399,'Mandragora_Cap','Mandragora Cap',4,20,NULL,300,NULL,5,NULL,1,0x00CFFF80,18,2,256,NULL,'85',0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,"DC_SCREAM",5,30;',NULL,NULL);
@@ -3551,8 +3570,8 @@ REPLACE INTO `item_db_re` VALUES (5416,'Beer_Cap','Beer Hat',4,20,NULL,600,NULL,
 REPLACE INTO `item_db_re` VALUES (5417,'Crown_Parrot','Crown Parrots',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,419,'bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,"DC_SCREAM",1,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5417,'Crown_Parrot','Crown Parrots',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,419,'bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,"DC_SCREAM",1,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5418,'Soldier_Hat','Legionnaire Hat',4,20,NULL,400,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,420,'bonus bStr,1; bonus2 bAddClass,Class_All,3; bonus bUseSPrate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5418,'Soldier_Hat','Legionnaire Hat',4,20,NULL,400,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,420,'bonus bStr,1; bonus2 bAddClass,Class_All,3; bonus bUseSPrate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',4,20,NULL,800,NULL,12,NULL,1,0xFFFFFFFE,63,2,769,NULL,'50',0,421,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill "MG_SIGHT",1; bonus3 bAutoSpellWhenHit,"WZ_METEOR",3,50; bonus3 bAutoSpell,"MG_FIREBOLT",3,50;',NULL,'sc_end SC_SIGHT;');
-REPLACE INTO `item_db_re` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bMdef,3; bonus bInt,1; bonus2 bSkillAtk,"MG_FIREBOLT",3; bonus2 bSkillAtk,"WZ_FIREPILLAR",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSkillAtk,"KN_PIERCE",3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',4,20,NULL,800,NULL,12,NULL,1,0xFFFFFFFE,63,2,769,NULL,'50',0,421,'bonus bStr,2; bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; bonus2 bAddEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus3 bAutoSpell,"WZ_METEOR",3,50;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',4,20,NULL,70,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',4,20,NULL,70,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5423,'Lovecap_China','I Love China',4,20,NULL,250,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5423,'Lovecap_China','I Love China',4,20,NULL,250,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,425,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,425,NULL,NULL,NULL);
@@ -3595,20 +3614,20 @@ REPLACE INTO `item_db_re` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull
 REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'50',1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'50',1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,459,'bonus bAtk,30; bonus bMaxHPrate,-2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,459,'bonus bAtk,30; bonus bMaxHPrate,-2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,460,'bonus bMatk,30; bonus bMaxSPrate,-2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,460,'bonus bMatk,30; bonus bMaxSPrate,-2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,461,'bonus bInt,2; skill "PR_MAGNIFICAT",3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,461,'bonus bInt,3; bonus bMdef,9; bonus2 bMagicAddRace,Ele_Undead,10; .@r0 = getrefine(); autobonus "{ .@r = getrefine(); bonus2 bSPLossRate,10,1000; bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; }",3*.@r0,3000,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Bacsojin Power !\\\"; }"; autobonus2 "{ .@r = getrefine(); bonus2 bSPLossRate,10,1000; bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; }",.@r0,3000,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Bacsojin Power !\\\"; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; .@r = getrefine(); if(.@r>4) bonus bLuk,.@r-4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; .@r = getrefine(); if(.@r>4) bonus bLuk,.@r-4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,464,'bonus bStr,2; bonus bInt,2; bonus bDex,2; .@r = getrefine(); if(.@r>=7) bonus2 bExpAddRace,RC_Dragon,3; if(.@r>=9) bonus2 bExpAddRace,RC_Dragon,5; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,464,'bonus bStr,2; bonus bInt,2; bonus bDex,2; .@r = getrefine(); if(.@r>=7) bonus2 bExpAddRace,RC_Dragon,3; if(.@r>=9) bonus2 bExpAddRace,RC_Dragon,5; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,465,'bonus bDelayRate,-5; bonus bMdef,2; .@r = getrefine(); if(.@r>5) bonus bVariableCastrate,-(.@r-5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,465,'bonus bDelayRate,-5; bonus bMdef,2; .@r = getrefine(); if(.@r>5) bonus bVariableCastrate,-(.@r-5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,466,'bonus bDex,3; bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,3; bonus bLongAtkRate,3; } if(.@r>=9){ bonus bFlee,4; bonus bLongAtkRate,2; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,466,'bonus bDex,3; bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,3; bonus bLongAtkRate,3; } if(.@r>=9){ bonus bFlee,4; bonus bLongAtkRate,2; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',4,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; bonus3 bAddMonsterDropItem,554,RC_Player,200;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; bonus3 bAddMonsterDropItem,554,RC_Player,200;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',4,20,NULL,500,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',4,20,NULL,500,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,471,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,471,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,472,'bonus bAllStats,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,472,'bonus bAllStats,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,473,'bonus2 bAddRace,RC_Brute,7; bonus2 bMagicAddRace,RC_Brute,7; bonus2 bAddRace,RC_DemiHuman,7; bonus2 bMagicAddRace,RC_DemiHuman,7; bonus3 bAddEff,Eff_Curse,10,ATF_SHORT;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,473,'bonus2 bAddRace,RC_Brute,7; bonus2 bMagicAddRace,RC_Brute,7; bonus2 bAddRace,RC_DemiHuman,7; bonus2 bMagicAddRace,RC_DemiHuman,7; bonus3 bAddEff,Eff_Curse,10,ATF_SHORT;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,474,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,474,'skill "SM_BASH",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5478,'Classic_Hat','Classic Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5478,'Classic_Hat','Classic Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,476,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,476,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',4,20,NULL,1000,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,477,'bonus bAllStats,2; bonus2 bSubEle,Ele_All,5; bonus2 bHPRegenRate,(MaxHp*2/100),10000; bonus2 bSPRegenRate,(MaxSp/100),10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',4,20,NULL,1000,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,477,'bonus bAllStats,2; bonus2 bSubEle,Ele_All,5; bonus2 bHPRegenRate,(MaxHp*2/100),10000; bonus2 bSPRegenRate,(MaxSp/100),10000;',NULL,NULL);
@@ -3639,8 +3658,8 @@ REPLACE INTO `item_db_re` VALUES (5504,'China_Wedding_Veil','Wedding Weil',4,20,
 REPLACE INTO `item_db_re` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',1,492,'skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',1,492,'skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,501,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,501,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,502,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,502,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5508,'Shark_Hat','Shark Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,503,'bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5509,'Sting_Hat','Sting hat',4,20,NULL,1000,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,504,'bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,5; bonus2 bSubEle,Ele_Earth,5; bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5508,'Shark_Hat','Shark Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,503,'bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubDefEle,Ele_Water,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5509,'Sting_Hat','Sting hat',4,20,NULL,1000,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,504,'bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,5; bonus2 bSubDefEle,Ele_Earth,5; bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5510,'Shower_Cap','Shower Cap',4,20,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,507,'bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,RC_Fish,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5510,'Shower_Cap','Shower Cap',4,20,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,507,'bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,RC_Fish,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5511,'Samambaia','Samambaia',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,508,'bonus bHealPower,2; bonus bAspd,1; bonus bFixedCastrate,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5511,'Samambaia','Samambaia',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,508,'bonus bHealPower,2; bonus bAspd,1; bonus bFixedCastrate,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5512,'Aquarius_Diadem','Aquarius Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,509,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5512,'Aquarius_Diadem','Aquarius Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,509,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL);
@@ -3724,7 +3743,7 @@ REPLACE INTO `item_db_re` VALUES (5589,'Leo_Diadem','Leo Diadem',4,20,NULL,300,N
 REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,417,'bonus bLuk,3; bonus bMdef,5; bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,417,'bonus bLuk,3; bonus bMdef,5; bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,567,'bonus bMaxSP,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,567,'bonus bMaxSP,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bAspd,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,5; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,2; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bAspd,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,5; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,2; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,549,'bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,549,'bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubDefEle,Ele_All,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,569,'bonus2 bHPRegenRate,1,10000; bonus bMaxHP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,569,'bonus2 bHPRegenRate,1,10000; bonus bMaxHP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',4,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,570,'bonus bMdef,2; .@i = JobLevel/14; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte){ bonus bInt,2; bonus bDex,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus bAgi,2; bonus bVit,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',4,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,570,'bonus bMdef,2; .@i = JobLevel/14; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte){ bonus bInt,2; bonus bDex,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus bAgi,2; bonus bVit,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,571,'bonus bMdef,2; bonus2 bAddMonsterDropItem,12245,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,571,'bonus bMdef,2; bonus2 bAddMonsterDropItem,12245,10;',NULL,NULL);
@@ -3738,8 +3757,8 @@ REPLACE INTO `item_db_re` VALUES (5603,'RTC_Winner_Only','RTC First Place',4,0,N
 REPLACE INTO `item_db_re` VALUES (5604,'RTC_Second_Best','RTC Second Place',4,0,NULL,250,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,578,'bonus bAllStats,2; bonus bAspdRate,7; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5604,'RTC_Second_Best','RTC Second Place',4,0,NULL,250,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,578,'bonus bAllStats,2; bonus bAspdRate,7; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5605,'RTC_Third_Best','RTC Third Place',4,0,NULL,250,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,579,'bonus bAllStats,1; bonus bAspdRate,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5605,'RTC_Third_Best','RTC Third Place',4,0,NULL,250,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,579,'bonus bAllStats,1; bonus bAspdRate,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5606,'Campume_Hat','Champune Hat',4,500,NULL,1200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'3',1,580,'bonus bAllStats,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5606,'Campume_Hat','Champune Hat',4,500,NULL,1200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'3',1,580,'bonus bAllStats,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,581,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,582,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,581,'bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,582,'bonus bMaxSP,80; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5609,'Chung_Hairband','Chung Hairband',4,0,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,583,'bonus bLuk,3; bonus bMdef,4; bonus3 bAutoSpellWhenHit,"MC_MAMMONITE",5,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5609,'Chung_Hairband','Chung Hairband',4,0,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,583,'bonus bLuk,3; bonus bMdef,4; bonus3 bAutoSpellWhenHit,"MC_MAMMONITE",5,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,584,'bonus bLuk,1; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",5,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,584,'bonus bLuk,1; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",5,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5611,'Turtle_Hat','Turtle Hat',4,0,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,585,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_DECAGI",3,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5611,'Turtle_Hat','Turtle Hat',4,0,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,585,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_DECAGI",3,5;',NULL,NULL);
@@ -3784,14 +3803,14 @@ REPLACE INTO `item_db_re` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer
 REPLACE INTO `item_db_re` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'1',0,73,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'1',0,73,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5651,'F_Brooch_C','F Brooch C',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bAgi,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5651,'F_Brooch_C','F Brooch C',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bAgi,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5653,'Darkness_Helm_J','Darkness Helm',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,379,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5653,'Darkness_Helm_J','Darkness Helm',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,586,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,587,'bonus bInt,1; bonus bMdef,5; bonus bMatkRate,2; .@r = getrefine(); if(.@r>=7) bonus bHealPower,5; if(.@r>=9){ bonus bMatk,5; bonus bHealPower,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,587,'bonus bInt,1; bonus bMdef,5; bonus bMatkRate,2; .@r = getrefine(); if(.@r>=7) bonus bHealPower,5; if(.@r>=9){ bonus bMatk,5; bonus bHealPower,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',4,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,588,'bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',4,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,588,'bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,383,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,383,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,591,'bonus bAgi,2; bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,591,'bonus bAgi,2; if (getrefine() > 6) { bonus bAgi,2; } if (getrefine() > 8) { bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Bandana',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Bandana',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,593,'bonus bDex,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,593,'bonus bDex,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bDex,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bDex,3;',NULL,NULL);
@@ -3804,14 +3823,14 @@ REPLACE INTO `item_db_re` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J'
 REPLACE INTO `item_db_re` VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,599,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,599,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',0,600,'bonus bSPGainValue,2; bonus3 bAutoSpellWhenHit,"NPC_CRITICALWOUND",2,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',0,600,'bonus bSPGainValue,2; bonus3 bAutoSpellWhenHit,"NPC_CRITICALWOUND",2,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5672,'Southern_Cross','Southern Cross',4,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,601,'bonus bInt,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5672,'Southern_Cross','Southern Cross',4,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,601,'bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,602,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,602,'bonus bNoCastCancel,0; bonus bVariableCastrate,35;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5674,'Pig_Moneybox','Pig Moneybox',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,603,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5674,'Pig_Moneybox','Pig Moneybox',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,603,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5675,'Poring_Letter','Poring Letter',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,604,'bonus bUnbreakableHelm,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5676,'Scorpio_Crown','Scorpio Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,605,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,606,'bonus bDex,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5675,'Poring_Letter','Poring Letter',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,604,'bonus2 bAddMonsterDropItem,619,10; bonus bUnbreakableHelm,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5676,'Scorpio_Crown','Scorpio Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,605,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Water,5; .@r = getrefine(); if (.@r>6) { bonus3 bAutoSpell,"TK_SEVENWIND",3,20; } if (.@r>7) { bonus bAspdRate,2; } if (.@r>8) { bonus3 bAutoSpell,"WZ_FROSTNOVA",5,10; } if (.@r>9) { bonus bAspdRate,2; bonus bBaseAtk,5; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,606,'bonus bDex,2; if (getrefine()>6) { bonus bDex,1; bonus bAtk,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5678,'Notation_Hairband','Notation Hairband',4,200,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,607,'bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5678,'Notation_Hairband','Notation Hairband',4,200,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,607,'bonus bUnbreakableHelm,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5679,'Engineer_Cap','Engineer Cap',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,608,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5680,'Hawkeyes','Hawkeyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,609,'bonus bUnbreakableHelm,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5679,'Engineer_Cap','Engineer Cap',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,608,'bonus2 bAddRace,RC_Formless,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5680,'Hawkeyes','Hawkeyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,609,'bonus bHit,10; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5681,'F_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5681,'F_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,610,'bonus bInt,1; bonus bHealPower,2; if (getrefine() > 6) { bonus bMatk,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; } else { bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,610,'bonus bInt,1; bonus bHealPower,2; if (getrefine() > 6) { bonus bMatk,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0; } else { bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,41,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,41,NULL,NULL,NULL);
@@ -3820,12 +3839,12 @@ REPLACE INTO `item_db_re` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',4,20,
 REPLACE INTO `item_db_re` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,104,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,104,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,86,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,86,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'75',1,612,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,613,'bonus bStr,1; bonus bInt,1; bonus bDex,1; bonus bHPrecovRate,20; bonus bSPrecovRate,20;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,539,'bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',0,614,'bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'75',1,612,'bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,5; bonus2 bSubRace,RC_Insect,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,613,'bonus bHPrecovRate,20; bonus bSPrecovRate,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20; bonus2 bResEff,Eff_Poison,2000; bonus bUnbreakableHelm,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,539,'bonus bDex,1; bonus2 bResEff,Eff_Curse,2000; bonus bUnbreakableHelm,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1; bonus bMaxHP,700; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',0,614,'bonus bVit,1; bonus bMaxHP,100; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',4,250000,NULL,500,NULL,1,NULL,0,0,7,2,256,NULL,'0',1,277,'bonus bMdef,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',4,250000,NULL,500,NULL,1,NULL,0,0,7,2,256,NULL,'0',1,277,'bonus bMdef,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5696,'E_Flying_Angel','E Flying Angel',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5696,'E_Flying_Angel','E Flying Angel',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',4,20,NULL,100,NULL,0,NULL,0,0,7,2,1,NULL,'0',0,55,'bonus bVit,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',4,20,NULL,100,NULL,0,NULL,0,0,7,2,1,NULL,'0',0,55,'bonus bVit,1;',NULL,NULL);
@@ -3868,15 +3887,15 @@ REPLACE INTO `item_db_re` VALUES (5733,'E_Brooch_C','E Brooch C',4,1,NULL,0,NULL
 REPLACE INTO `item_db_re` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5735,'E_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5735,'E_Ribbon_Green','Green Ribbon',4,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,0,256,NULL,'0',1,244,'bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5737,'Cactus_Hat','Cactus Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,615,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5737,'Cactus_Hat','Cactus Hat',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,615,'bonus3 bAddMonsterDropItem,952,RC_Plant,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5738,'Snowman_Hat','Snowman Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5738,'Snowman_Hat','Snowman Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,617,'bonus bDex,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,618,'bonus bDex,2; bonus bMdef,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,101,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,619,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,617,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,7; .@r = getrefine(); if (.@r>6) { bonus bAspdRate,2; } if (.@r>7) { bonus bAgi,2; } if (.@r>8) { bonus bLongAtkRate,5; } if (.@r>9) { autobonus "{ bonus bAgi,10; bonus bDex,10; }",3,10000,0,"{ specialeffect2 EF_ENHANCE; }";  }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,618,'bonus bDex,2; bonus bMdef,3; bonus2 bSubEle,Ele_Fire,7; .@r = getrefine(); if (.@r>6) { bonus bVariableCastrate,-3; } if (.@r>7) { bonus5 bAutoSpell,"WZ_SIGHTRASHER",10,5,BF_MAGIC,0; } if (.@r>8) { bonus bVariableCastrate,-2; } if (.@r>9) { bonus bMatkRate,4; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,101,'bonus2 bAddItemGroupHealRate,IG_Potion,10; bonus bHealPower2,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,619,'bonus2 bAddMonsterDropItem,538,100; bonus2 bAddMonsterDropItem,539,100; bonus2 bAddItemHealRate,538,100; bonus2 bAddItemHealRate,539,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',4,20,NULL,100,NULL,0,NULL,0,0x00000000,63,2,256,NULL,'1',0,620,'bonus bLuk,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',4,20,NULL,100,NULL,0,NULL,0,0x00000000,63,2,256,NULL,'1',0,620,'bonus bLuk,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5744,'Capricon_Crown','Capricon Crown',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,621,'bonus bVit,2; bonus bDex,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5745,'Capricon_Diadem','Capricon Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,622,'bonus bDex,2; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5744,'Capricon_Crown','Capricorn Crown',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,621,'bonus bVit,2; bonus bDex,2; if (getrefine()>6) { bonus3 bAutoSpell,"TK_SEVENWIND",1,500; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5745,'Capricon_Diadem','Capricorn Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,622,'bonus bDex,2; bonus bMdef,5; bonus2 bSubEle,Ele_Earth,5; .@r = getrefine(); if (.@r>6) { bonus bInt,2; } if (.@r>7) { bonus bVariableCastrate,-3; } if (.@r>8) { bonus bHealPower2,4; } if (.@r>9) { bonus3 bAutoSpell,"BS_HAMMERFALL",5,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5746,'Rune_Circlet','Rune Circlet',4,20,NULL,100,NULL,12,NULL,1,0x00000080,56,2,256,NULL,'100',1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bMatk,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5746,'Rune_Circlet','Rune Circlet',4,20,NULL,100,NULL,12,NULL,1,0x00000080,56,2,256,NULL,'100',1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bMatk,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5747,'Mitra','Mitra',4,20,NULL,100,NULL,12,NULL,1,0x00000100,56,2,256,NULL,'100',1,624,'bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5747,'Mitra','Mitra',4,20,NULL,100,NULL,12,NULL,1,0x00000100,56,2,256,NULL,'100',1,624,'bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5748,'Sniper_Goggle','Sniper Goggles',4,20,NULL,100,NULL,12,NULL,1,0x00000800,56,2,768,NULL,'100',1,625,'bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5748,'Sniper_Goggle','Sniper Goggles',4,20,NULL,100,NULL,12,NULL,1,0x00000800,56,2,768,NULL,'100',1,625,'bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; }',NULL,NULL);
@@ -3903,17 +3922,17 @@ REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',4,20,NU
 REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',4,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,646,'skill "RG_GRAFFITI",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',4,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,646,'skill "RG_GRAFFITI",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,649,'autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,649,'autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,650,'bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,650,'bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,651,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5773,'Navy_Beret','Navy Beret',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,652,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,496,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,651,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5773,'Navy_Beret','Navy Beret',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,652,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,496,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,653,'bonus bMaxHP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,653,'bonus bMaxHP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5776,'Blazing_Sun','Blazing Sun',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,654,'bonus2 bVariableCastrate,"MG_FIREBOLT",-5; bonus2 bSkillAtk,"MG_FIREBOLT",5; bonus2 bVariableCastrate,"MG_FIREBALL",-5; bonus2 bSkillAtk,"MG_FIREBALL",5; bonus2 bSkillAtk,"MG_FIREWALL",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus bUseSPrate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5776,'Blazing_Sun','Blazing Sun',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,654,'bonus2 bVariableCastrate,"MG_FIREBOLT",-5; bonus2 bSkillAtk,"MG_FIREBOLT",5; bonus2 bVariableCastrate,"MG_FIREBALL",-5; bonus2 bSkillAtk,"MG_FIREBALL",5; bonus2 bSkillAtk,"MG_FIREWALL",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus bUseSPrate,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5777,'Remover_Hat','Remover Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,655,'bonus bMdef,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,656,'bonus bStr,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5779,'Drooping_Boto','Drooping Boto',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,657,'bonus bInt,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5780,'Tendrilion_Hat','Tendrilion Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,658,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5777,'Remover_Hat','Remover Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,655,'bonus bMdef,1; bonus3 bAddMonsterDropItem,713,RC_Formless,200; bonus3 bAddMonsterDropItem,971,RC_Formless,30; bonus3 bAddMonsterDropItem,972,RC_Formless,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,656,'bonus bStr,2; autobonus "{ bonus bAspdRate,5; }",10,10000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5779,'Drooping_Boto','Drooping Boto',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,657,'bonus bInt,2; autobonus "{ bonus bMatkRate,3; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5780,'Tendrilion_Hat','Tendrilion Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,658,'skill "WZ_EARTHSPIKE",3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5781,'Persika','Persika',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,659,'bonus bFlee,1; bonus bMaxSP,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5781,'Persika','Persika',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,659,'bonus bFlee,1; bonus bMaxSP,20;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (5782,'Hoplite_Helmet','Hoplite Helmet',4,20,NULL,700,'0',4,0,1,0xFFFFFFFF,63,2,769,NULL,'1',1,660,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (5782,'Hoplite_Helmet','Hoplite Helmet',4,20,NULL,700,'0',4,0,1,0xFFFFFFFF,63,2,769,NULL,'1',1,660,'bonus bMaxHPrate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,662,'bonus bStr,1; bonus bInt,1; bonus bDex,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,662,'bonus bStr,1; bonus bInt,1; bonus bDex,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL);
@@ -6942,7 +6961,7 @@ REPLACE INTO `item_db_re` VALUES (12788,'No100_Firecracker','No100 Firecracker',
 REPLACE INTO `item_db_re` VALUES (12789,'Juicy_Fruit','Juicy Fruit',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12789,'Juicy_Fruit','Juicy Fruit',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12790,'Change_Name_Card','Character Name Change Coupon',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'CharRename++;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12790,'Change_Name_Card','Character Name Change Coupon',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'CharRename++;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12791,'Combat_Pill','Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,SI_GM_BATTLE; /* showscript */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12791,'Combat_Pill','Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,SI_GM_BATTLE; /* showscript */',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12792,'P_Combat_Pill','P Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{  bonus2 bAddDamageClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5;  }",60,0,0,SI_GM_BATTLE2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12792,'P_Combat_Pill','P Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }",60,0,0,SI_GM_BATTLE2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12793,'Combat_Pill_Box10','Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12791,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12793,'Combat_Pill_Box10','Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12791,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12794,'P_Combat_Pill_Box10','P Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12792,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12794,'P_Combat_Pill_Box10','P Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12792,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12795,'2011_RWC_Scroll_Kr','2011 RWC Scroll Kr',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12795,'2011_RWC_Scroll_Kr','2011 RWC Scroll Kr',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -8551,7 +8570,7 @@ REPLACE INTO `item_db_re` VALUES (15004,'Freyja_SRobe30','Freyja Soul Robe30',4,
 REPLACE INTO `item_db_re` VALUES (15005,'Freyja_SRobe60','Freyja Soul Robe60',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15005,'Freyja_SRobe60','Freyja Soul Robe60',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15006,'Freyja_SRobe90','Freyja Soul Robe90',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15006,'Freyja_SRobe90','Freyja Soul Robe90',4,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,16,NULL,'20',0,0,'bonus bMaxHP,700;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15007,'Time_Keepr_Robe','Time Keeper Robe',4,30000,NULL,0,NULL,62,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15007,'Time_Keepr_Robe','Time Keeper Robe',4,30000,NULL,0,NULL,62,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus bStr,2; bonus bMaxHP,200;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (15008,'Flame_Sprits_Armor__','Flame Sprits Armor',4,20,NULL,1000,NULL,25,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus2 bSubEle,Ele_Fire,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15008,'Flame_Sprits_Armor__','Flame Sprits Armor',4,20,NULL,1000,NULL,25,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus bMdef,1; bonus2 bSubDefEle,Ele_Fire,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I',4,0,NULL,0,NULL,35,NULL,0,0xFFFFFFFF,63,2,16,NULL,'12',0,0,'bonus bMaxHP,100; bonus bMaxSP,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I',4,0,NULL,0,NULL,35,NULL,0,0xFFFFFFFF,63,2,16,NULL,'12',0,0,'bonus bMaxHP,100; bonus bMaxSP,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15010,'Para_Team_Uniform2','Eden Team Uniform II',4,0,NULL,0,NULL,46,NULL,0,0xFFFFFFFF,63,2,16,NULL,'26',0,0,'bonus bMaxHP,200; bonus bMaxSP,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15010,'Para_Team_Uniform2','Eden Team Uniform II',4,0,NULL,0,NULL,46,NULL,0,0xFFFFFFFF,63,2,16,NULL,'26',0,0,'bonus bMaxHP,200; bonus bMaxSP,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15011,'Para_Team_Uniform3','Eden Team Uniform III',4,0,NULL,0,NULL,58,NULL,0,0xFFFFFFFF,63,2,16,NULL,'40',0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15011,'Para_Team_Uniform3','Eden Team Uniform III',4,0,NULL,0,NULL,58,NULL,0,0xFFFFFFFF,63,2,16,NULL,'40',0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5;',NULL,NULL);
@@ -8641,11 +8660,15 @@ REPLACE INTO `item_db_re` VALUES (15129,'Luxury_Doram_Suit','Luxury Doram Suit',
 REPLACE INTO `item_db_re` VALUES (15138,'Aegir_Armor','Aegir Armor',4,10,NULL,1600,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus bUnbreakableArmor,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15138,'Aegir_Armor','Aegir Armor',4,10,NULL,1600,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus bUnbreakableArmor,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15141,'Rift_Ancient_Armor','Rift Ancient Armor',4,10,NULL,500,NULL,30,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); bonus bMaxSP,-100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15141,'Rift_Ancient_Armor','Rift Ancient Armor',4,10,NULL,500,NULL,30,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); bonus bMaxSP,-100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15145,'Evil_Dragon_Armor','Evil Dragon Armor',4,0,NULL,4000,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,NULL,1,NULL,'.@r = getrefine(); bonus2 bHPDrainRate,100,(.@r>=10)?(3):((.@r>=9)?(4):((.@r>=8)?(6):(0))); bonus2 bSPDrainRate,100,(.@r>=10)?(5):((.@r>=9)?(3):((.@r>=8)?(2):(0))); /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15145,'Evil_Dragon_Armor','Evil Dragon Armor',4,0,NULL,4000,NULL,60,NULL,1,0xFFFFFFFF,63,2,16,NULL,NULL,1,NULL,'.@r = getrefine(); bonus2 bHPDrainRate,100,(.@r>=10)?(3):((.@r>=9)?(4):((.@r>=8)?(6):(0))); bonus2 bSPDrainRate,100,(.@r>=10)?(5):((.@r>=9)?(3):((.@r>=8)?(2):(0))); /* Confirm: Success rate and it says no effect if with Rideword, Vanargandr Helm, or Piece Of Angent Skin */',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (15146,'Flattery_Robe','Flattery Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SM_ENDURE",1,1; .@i = BaseLevel; bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50));',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (15147,'Invective_Robe','Invective Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "AC_CONCENTRATION",1,1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15146,'Flattery_Robe','Flattery Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SM_ENDURE",1; .@i = BaseLevel; bonus bMatk,(.@i>=140)?(150):((.@i>=120)?(100):(50));',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15147,'Invective_Robe','Invective Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "AC_CONCENTRATION",1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15150,'White_Shirt','White Shirt',4,20,NULL,50,NULL,25,NULL,1,0x80000000,7,2,16,NULL,'6',1,NULL,'bonus bMaxHP,70; bonus bFlee,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15150,'White_Shirt','White Shirt',4,20,NULL,50,NULL,25,NULL,1,0x80000000,7,2,16,NULL,'6',1,NULL,'bonus bMaxHP,70; bonus bFlee,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15151,'White_Eco-Shirt','White Eco-Shirt',4,20,NULL,100,NULL,40,NULL,1,0x80000000,7,2,16,NULL,'15',1,NULL,'bonus bMaxHP,150; bonus bFlee,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15151,'White_Eco-Shirt','White Eco-Shirt',4,20,NULL,100,NULL,40,NULL,1,0x80000000,7,2,16,NULL,'15',1,NULL,'bonus bMaxHP,150; bonus bFlee,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15156,'Elegant_Doram_Suit','Elegant Doram Suit',4,20,NULL,900,NULL,120,NULL,1,0x80000000,7,2,16,NULL,'175',1,NULL,'bonus bMaxHPrate,15; bonus bMaxSPrate,15; .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; if(.@r > 9) bonus bUseSPrate,-5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15156,'Elegant_Doram_Suit','Elegant Doram Suit',4,20,NULL,900,NULL,120,NULL,1,0x80000000,7,2,16,NULL,'175',1,NULL,'bonus bMaxHPrate,15; bonus bMaxSPrate,15; .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; if(.@r > 9) bonus bUseSPrate,-5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15162,'Lounge_Suit','Lounge Suit',4,20,NULL,300,NULL,40,NULL,1,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'bonus bAspdRate,3; bonus bCastrate,-3; bonus bDelayrate,-3; if(getrefine() > 6) { bonus bAspdRate,2; bonus bCastrate,-2; bonus bDelayrate,-2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15163,'Fictitious_Robe','Fictitious Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'skill "SA_SPELLBREAKER",1; .@i = BaseLevel; bonus bMatkRate,(.@i>=140)?(14):((.@i>=120)?(9):(5));',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15164,'Consultative_Robe','Consultative Robe',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,'bonus bVit,5; skill "PA_SACRIFICE",1; bonus2 bSubEle,Ele_Dark,getrefine()*3; bonus2 bSubEle,Ele_Fire,getrefine()*3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (15174,'Surfer_Swimsuit','Surfer Swimsuit',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHPrate,(getrefine()/3)+5; bonus bMaxSPrate,(getrefine()/3)+5;',NULL,NULL);
 #===================================================================
 #===================================================================
 # More Maces
 # More Maces
 #===================================================================
 #===================================================================
@@ -8820,7 +8843,7 @@ REPLACE INTO `item_db_re` VALUES (16414,'Turtle_Hat_Box','Turtle Hat Box',18,20,
 REPLACE INTO `item_db_re` VALUES (16415,'FTurtle_Hat_Box','FTurtle Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5611,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16415,'FTurtle_Hat_Box','FTurtle Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5611,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16418,'Giant_Fly_Wing_Box_500','Giant Fly Wing Box 500',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16418,'Giant_Fly_Wing_Box_500','Giant Fly Wing Box 500',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12212,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16419,'Greed_Scroll_Box_30','Greed Scroll Box 30',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14529,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16419,'Greed_Scroll_Box_30','Greed Scroll Box 30',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14529,30;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (16420,'Adventurer_Pack','Adventurer Pack',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10; getitem 12210,10; getitem 12216,20; getitem 12215,20; getitem 7621,10; getitem 12209,10; getitem 12211,5;  getitem 12450,10; getitem 12448,10;  getitem 12446,10;  getitem 12206,10; getitem 12445,10; getitem 12447,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16420,'Adventurer_Pack','Adventurer Pack',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10; getitem 12210,10; getitem 12216,20; getitem 12215,20; getitem 7621,10; getitem 12209,10; getitem 12211,5; getitem 12450,10; getitem 12448,10; getitem 12446,10; getitem 12206,10; getitem 12445,10; getitem 12447,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16421,'Written_Oath_Of_Marriage_Box','Written Oath Of Marriage Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6026,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16421,'Written_Oath_Of_Marriage_Box','Written Oath Of Marriage Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6026,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16422,'Magestic_Goat_Box_','Magestic Goat Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5280,604800;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16422,'Magestic_Goat_Box_','Magestic Goat Box',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5280,604800;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16423,'Episode_13.1_Key_Package','Episode 13.1 Key Package',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7782,1; getitem 12208,2; getitem 14582,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16423,'Episode_13.1_Key_Package','Episode 13.1 Key Package',2,20,10,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7782,1; getitem 12208,2; getitem 14582,10;',NULL,NULL);
@@ -8999,7 +9022,7 @@ REPLACE INTO `item_db_re` VALUES (16747,'Tuna_Box1','Tuna 1 Hour Box',2,20,NULL,
 REPLACE INTO `item_db_re` VALUES (16748,'Tuna_Box2','Tuna 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Tuna_Box2);*/ rentitem 16016,604800;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16748,'Tuna_Box2','Tuna 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Tuna_Box2);*/ rentitem 16016,604800;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16749,'Malang_Crab_Box1','Malangdo Crab 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Malang_Crab_Box1);*/ rentitem 18107,3600;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16749,'Malang_Crab_Box1','Malangdo Crab 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Malang_Crab_Box1);*/ rentitem 18107,3600;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16750,'Malang_Crab_Box2','Malangdo Crab 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Malang_Crab_Box2);*/ rentitem 18107,604800;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16750,'Malang_Crab_Box2','Malangdo Crab 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Malang_Crab_Box2);*/ rentitem 18107,604800;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (16751,'Brindle_Eel_Box1','Zebra Eel 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Brindle_Eel_Box1);*/  rentitem 18108,3600;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (16751,'Brindle_Eel_Box1','Zebra Eel 1 Hour Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Brindle_Eel_Box1);*/ rentitem 18108,3600;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16752,'Brindle_Eel_Box2','Zebra Eel 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Brindle_Eel_Box2);*/ rentitem 18108,604800;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16752,'Brindle_Eel_Box2','Zebra Eel 7 Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(IG_Brindle_Eel_Box2);*/ rentitem 18108,604800;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16753,'Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16753,'Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16754,'F_Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (16754,'F_Unbreak_Weap_Box','Unbreakable Weapon Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6438,1;',NULL,NULL);
@@ -9429,11 +9452,11 @@ REPLACE INTO `item_db_re` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',4,0,NULL
 REPLACE INTO `item_db_re` VALUES (18503,'Majestic_Devil','Small Devil Horns',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,562,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18503,'Majestic_Devil','Small Devil Horns',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,562,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18504,'Anubis_Helm_J','Anubis Helm J',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'70',0,485,'bonus bMdefRate,-50; bonus bDefRate,-50; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18504,'Anubis_Helm_J','Anubis Helm J',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'70',0,485,'bonus bMdefRate,-50; bonus bDefRate,-50; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,675,'bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25; /*Gold PC Room: bonus bAllStats,1;*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,675,'bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25; /*Gold PC Room: bonus bAllStats,1;*/',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',4,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,676,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',4,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,676,'bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'70',0,73,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'70',0,73,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; bonus bHit,10; bonus bDelayRate,-5; .@r = getrefine(); if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; bonus bHit,10; bonus bDelayRate,-5; .@r = getrefine(); if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18509,'RWC2010_Indonesia','RWC2010 Indonesia',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'15',1,678,'bonus bLuk,5; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; bonus bCritical,10; bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18509,'RWC2010_Indonesia','RWC2010 Indonesia',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'15',1,678,'bonus bLuk,5; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; bonus bCritical,10; bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18510,'Blood_Angel_Hair_Band','Blood Angel Hair Band',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',0,679,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18510,'Blood_Angel_Hair_Band','Blood Angel Hair Band',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',0,679,'bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18511,'Blood_Angel_Wing_Ear','Blood Angel Wing Ear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'60',0,680,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18511,'Blood_Angel_Wing_Ear','Blood Angel Wing Ear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'60',0,680,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18512,'Juho_Necktie','Juho Necktie',4,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,443,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18512,'Juho_Necktie','Juho Necktie',4,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,443,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18513,'Shining_Sunflower','Shining Sunflower',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,681,'bonus bLuk,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18513,'Shining_Sunflower','Shining Sunflower',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,681,'bonus bLuk,2;',NULL,NULL);
@@ -9472,7 +9495,7 @@ REPLACE INTO `item_db_re` VALUES (18545,'Whrabbit_Hband','Whrabbit Hband',4,20,N
 REPLACE INTO `item_db_re` VALUES (18546,'Lover_In_Mouth','Lover In Mouth',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,720,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18546,'Lover_In_Mouth','Lover In Mouth',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,720,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18547,'Campus_Festival','Campus Festival',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,721,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18547,'Campus_Festival','Campus Festival',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,721,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18548,'Tiny_Hat','Tiny Hat',4,20,NULL,30,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,722,'bonus bInt,1; bonus bAgi,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18548,'Tiny_Hat','Tiny Hat',4,20,NULL,30,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,722,'bonus bInt,1; bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18549,'Butterfly_Hairpin','Nabi Hair Pin',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,723,'bonus bInt,1; bonus bAgi,1; bonus bMdef,3; bonus2 bAddRace,RC_Plant,5; bonus2 bMagicAddRace,RC_Plant,5; bonus2 bSubRace,RC_Plant,5; bonus3 bAddMonsterDropItem,709,RC_Plant,30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18549,'Butterfly_Hairpin','Butterfly Hairpin',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,723,'bonus bInt,1; bonus bAgi,1; bonus bMdef,3; bonus2 bAddRace,RC_Plant,5; bonus2 bMagicAddRace,RC_Plant,5; bonus2 bSubRace,RC_Plant,5; bonus3 bAddMonsterDropItem,709,RC_Plant,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18550,'Asgard_Blessing','Asgard Blessing',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,724,'bonus bAllStats,2; bonus2 bSubEle,Ele_All,5; bonus2 bHPRegenRate,(MaxHp/100),10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18550,'Asgard_Blessing','Asgard Blessing',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,724,'bonus bAllStats,2; bonus2 bSubEle,Ele_All,5; bonus2 bHPRegenRate,(MaxHp/100),10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18551,'Galaxy_Circlet','Galaxy Circlet',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,725,'.@r = getrefine(); .@a = .@r*10; .@b = .@r/2; bonus bMdef,5; bonus bMaxHP,.@a; bonus bMaxSP,.@a; bonus2 bSubEle,Ele_Earth,.@b; bonus2 bSubEle,Ele_Fire,.@b; bonus2 bSubEle,Ele_Water,.@b;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18551,'Galaxy_Circlet','Galaxy Circlet',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,725,'.@r = getrefine(); .@a = .@r*10; .@b = .@r/2; bonus bMdef,5; bonus bMaxHP,.@a; bonus bMaxSP,.@a; bonus2 bSubEle,Ele_Earth,.@b; bonus2 bSubEle,Ele_Fire,.@b; bonus2 bSubEle,Ele_Water,.@b;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18552,'Proba_Angel_Blessing','Proba Angel Blessing',4,20,NULL,1200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,444,'bonus bLuk,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18552,'Proba_Angel_Blessing','Proba Angel Blessing',4,20,NULL,1200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,444,'bonus bLuk,2;',NULL,NULL);
@@ -9492,11 +9515,11 @@ REPLACE INTO `item_db_re` VALUES (18565,'Leprechaun_Hat','Leprechaun Hat',4,20,N
 REPLACE INTO `item_db_re` VALUES (18566,'Nut_Donut_In_Mouth','Nut Donut In Mouth',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,736,'bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18566,'Nut_Donut_In_Mouth','Nut Donut In Mouth',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,736,'bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18567,'Stretched_Nose','Stretched Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,737,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18567,'Stretched_Nose','Stretched Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,737,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18568,'Humming_Bird','Humming Bird',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,702,'bonus bMdef,6;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18568,'Humming_Bird','Humming Bird',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,702,'bonus bMdef,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18569,'Soft_Sheep_Hat','Soft Sheep Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,738,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18569,'Soft_Sheep_Hat','Soft Sheep Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,738,'bonus bMaxHPrate,1+getrefine(); if(getrefine()>9) { bonus2 bExpAddClass,Class_All,5; };',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Ornament',4,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,63,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Ornament',4,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,63,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18571,'Lucky_Hat','Lucky Hat',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,740,'bonus2 bExpAddRace,RC_All,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18571,'Lucky_Hat','Lucky Hat',4,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,740,'bonus2 bExpAddRace,RC_All,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'.@r = getrefine(); if(.@r<5){ bonus bHit,20;bonus bMaxHPrate,-10; } else if(.@r<7){ bonus bHit,10; } else if(.@r<9){ bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'.@r = getrefine(); if(.@r<5){ bonus bHit,20; bonus bMaxHPrate,-10; } else if(.@r<7){ bonus bHit,10; } else if(.@r<9){ bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,742,'bonus bMdef,5; .@r = getrefine(); bonus2 bAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bMagicAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bSubClass,Class_Normal,-5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,742,'bonus bMdef,5; .@r = getrefine(); bonus2 bAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bMagicAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bSubClass,Class_Normal,-5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18575,'Wunderkammer','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10; bonus3 bAutoSpell,"AS_SONICBLOW",1,30; bonus3 bAutoSpell,"CR_SHIELDCHARGE",5,20; bonus3 bAutoSpellWhenHit,"AL_PNEUMA",1,20; bonus3 bAutoSpellWhenHit,"CR_GRANDCROSS",5,5; bonus3 bAutoSpellWhenHit,"ASC_METEORASSAULT",5,5; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",5,10; bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",5,5; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18575,'Wunderkammer','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10; bonus3 bAutoSpell,"AS_SONICBLOW",1,30; bonus3 bAutoSpell,"CR_SHIELDCHARGE",5,20; bonus3 bAutoSpellWhenHit,"AL_PNEUMA",1,20; bonus3 bAutoSpellWhenHit,"CR_GRANDCROSS",5,5; bonus3 bAutoSpellWhenHit,"ASC_METEORASSAULT",5,5; bonus3 bAutoSpellWhenHit,"MO_CALLSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"MO_EXPLOSIONSPIRITS",5,10; bonus3 bAutoSpellWhenHit,"PR_KYRIE",5,10; bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",5,5; bonus3 bAutoSpellWhenHit,"WZ_QUAGMIRE",3,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,744,'bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,744,'bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1;',NULL,NULL);
@@ -9525,9 +9548,9 @@ REPLACE INTO `item_db_re` VALUES (18598,'Mini_Tree_J','Mini Tree J',4,20,NULL,50
 REPLACE INTO `item_db_re` VALUES (18599,'Black_Devil_Mask','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18599,'Black_Devil_Mask','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus bAtkRate,5; .@r = getrefine(); if(.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus bAtkRate,5; .@r = getrefine(); if(.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18601,'Red_Bread_Hat','Red Bread Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,762,'bonus bMdef,5; .@r = getrefine(); if (.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bMagicAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18601,'Red_Bread_Hat','Red Bread Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,762,'bonus bMdef,5; .@r = getrefine(); if (.@r < 5) .@r = 5; bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bMagicAddRace,RC_DemiHuman,(.@r - 5);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18602,'Watermelon_Bite','Watermelon Bite',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,763,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18602,'Watermelon_Bite','Watermelon Bite',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,763,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18603,'Black_Devil_Mask_','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18603,'Black_Devil_Mask_','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18604,'Falcon_Mask','Falcon Mask',4,10,NULL,30,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,782,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18604,'Falcon_Mask','Falcon Mask',4,10,NULL,30,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,782,'bonus2 bAddEle,Ele_Water,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18605,'Dark_Age','Dark Age',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,766,'bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18605,'Dark_Age','Dark Age',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,766,'bonus bMdef,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18606,'Tear_Drop','Tear Drop',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,767,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18606,'Tear_Drop','Tear Drop',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,767,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18607,'Blush_S','Blush',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,125,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18607,'Blush_S','Blush',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,125,NULL,NULL,NULL);
@@ -9549,10 +9572,10 @@ REPLACE INTO `item_db_re` VALUES (18622,'Rocket_Helm_1','Rocket Helm 1',4,20,NUL
 REPLACE INTO `item_db_re` VALUES (18623,'Rocket_Helm_2','Rocket Helm 2',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,765,'bonus bAllStats,4; bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18623,'Rocket_Helm_2','Rocket Helm 2',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,765,'bonus bAllStats,4; bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18624,'Rocket_Helm_3','Rocket Helm 3',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,768,'bonus bAllStats,3; bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18624,'Rocket_Helm_3','Rocket Helm 3',4,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,768,'bonus bAllStats,3; bonus bMdef,5; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18625,'Rocket_Helm_RWC','Rocket Helm RWC',4,10000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,769,'bonus bAllStats,2; bonus bMdef,5; bonus bUnbreakableHelm,1; bonus bSpeedRate,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18625,'Rocket_Helm_RWC','Rocket Helm RWC',4,10000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',1,769,'bonus bAllStats,2; bonus bMdef,5; bonus bUnbreakableHelm,1; bonus bSpeedRate,25;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18626,'Gelato_Hat','Gelato Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,777,'skill "MG_FROSTDIVER",1; bonus bMaxHP,300;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18626,'Gelato_Hat','Gelato Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,777,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18627,'Dried_Leaf','Dried Leaf',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,711,'bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18627,'Dried_Leaf','Dried Leaf',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,711,'bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18628,'Tare_Brownie','Tare Brownie',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',0,781,'bonus bMdef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18628,'Tare_Brownie','Tare Brownie',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',0,781,'bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18629,'B_Desert_Wolf_Hat','B Desert Wolf Hat',4,10,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,783,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18629,'B_Desert_Wolf_Hat','Baby Desert Wolf Hat',4,10,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,783,'bonus bMdef,5; bonus bLongAtkDef,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18630,'Dep_Alice_Hat','Drooping Alicel',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,784,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; if (getrefine() > 10) { autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18630,'Dep_Alice_Hat','Drooping Alicel',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,784,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; if (getrefine() > 10) { autobonus "{ bonus bAspdRate,100; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,785,'bonus bDex,3; bonus bLuk,1; if (getrefine() > 6) { bonus2 bAddMonsterDropItem,12125,500; bonus2 bAddMonsterDropItem,12126,500; bonus2 bAddMonsterDropItem,12127,400; bonus2 bAddMonsterDropItem,12128,300; bonus2 bAddMonsterDropItem,12129,200; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,785,'bonus bDex,3; bonus bLuk,1; if (getrefine() > 6) { bonus2 bAddMonsterDropItem,12125,500; bonus2 bAddMonsterDropItem,12126,500; bonus2 bAddMonsterDropItem,12127,400; bonus2 bAddMonsterDropItem,12128,300; bonus2 bAddMonsterDropItem,12129,200; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18632,'Yellow_Poring_Hairpin','Yellow Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,786,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18632,'Yellow_Poring_Hairpin','Yellow Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,786,NULL,NULL,NULL);
@@ -9588,15 +9611,15 @@ REPLACE INTO `item_db_re` VALUES (18662,'Antler_Fedora','Antler Fedora',4,20,NUL
 REPLACE INTO `item_db_re` VALUES (18663,'Sunglasses_Bball_Hat','Sunglasses Baseball Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,812,'bonus bInt,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18663,'Sunglasses_Bball_Hat','Sunglasses Baseball Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,812,'bonus bInt,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18664,'Blind_Glasses','Blind Glasses',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',1,813,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18664,'Blind_Glasses','Blind Glasses',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',1,813,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18665,'Orange_In_Mouth','Orange In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,814,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18665,'Orange_In_Mouth','Orange In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,814,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18666,'CD_In_Mouth','CD In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,815,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18666,'CD_In_Mouth','CD In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,815,'bonus3 bAutoSpell,"MG_COLDBOLT",3,30; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,30; bonus3 bAutoSpell,"WZ_EARTHSPIKE",3,30; bonus3 bAutoSpell,"MG_FIREBOLT",3,30; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,30;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18667,'Cat_Lace_Hairband','Cat Lace Hairband',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'60',0,816,'bonus bDex,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18667,'Cat_Lace_Hairband','Cat Lace Hairband',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'60',0,816,'bonus bDex,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18668,'Droopy_Turtle_Hat','Droopy Turtle Hat',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,694,'skill "AL_DECAGI",3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18668,'Droopy_Turtle_Hat','Droopy Turtle Hat',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,694,'skill "AL_DECAGI",3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18669,'Cowhide_Hat','Cowhide Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,819,'bonus bDex,2; bonus bMaxHPrate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18669,'Cowhide_Hat','Cowhide Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,819,'bonus bDex,2; bonus bMaxHPrate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18670,'Hankie_In_Mouth','Hankie In Mouth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'12',0,818,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18670,'Hankie_In_Mouth','Hankie In Mouth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'12',0,818,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18671,'Rudolf_Hairband','Rudolf Hairband',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,836,'bonus3 bAutoSpell,"AL_INCAGI",10,50; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,50; bonus2 bAddItemHealRate,515,2000; autobonus "{ bonus bLuk,20; }",10,50000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }"; autobonus2 "{ bonus bStr,20; }",10,50000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; /* showscript */ }";',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18672,'Tare_Pope','Tare Pope',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bMdef,1; bonus bUnbreakableHelm,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18673,'Tare_Pope_','Tare Pope',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bMdef,7; bonus bUnbreakableHelm,1; bonus bSPrecovRate,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18674,'Planewing_Hat','Planewing Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,820,'bonus bAgi,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18671,'Rudolf_Hairband','Rudolf Hairband',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,836,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18672,'Tare_Pope','Drooping Pope',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bMdef,1; bonus bSPrecovRate,2; bonus bUnbreakableHelm,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18673,'Tare_Pope_','Drooping Pope',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,817,'bonus bMdef,7; bonus bSPrecovRate,2; bonus bUnbreakableHelm,1; .@r = getrefine(); if (.@r >= 7 ) { bonus bHealPower,1; } if (.@r >= 9 ) {bonus bMatkRate,7; } if (.@r >= 12 ) {bonus bMatkRate,5; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18674,'Planewing_Hat','Planewing Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,820,'bonus bAgi,3; bonus bAspdRate,1; bonus2 bSPLossRate,5,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18675,'Green_Apple_Hat','Green Apple Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,821,'bonus bDex,2; bonus bHit,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18675,'Green_Apple_Hat','Green Apple Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,821,'bonus bDex,2; bonus bHit,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18676,'Hexagon_Spectacles','Hexagon Spectacles',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',0,822,'bonus bFlee,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18676,'Hexagon_Spectacles','Hexagon Spectacles',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFE,63,2,512,NULL,'20',0,822,'bonus bFlee,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18677,'Cherry_Twig_In_Mouth','Cherry Twig In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,823,'bonus2 bAddRace,RC_Plant,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18677,'Cherry_Twig_In_Mouth','Cherry Twig In Mouth',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,1,NULL,'20',0,823,'bonus2 bAddRace,RC_Plant,2;',NULL,NULL);
@@ -9724,17 +9747,22 @@ REPLACE INTO `item_db_re` VALUES (18842,'Hat_Of_Girl','Hat Of Girl',4,20,NULL,35
 REPLACE INTO `item_db_re` VALUES (18843,'Small_Deviling_Hat','Small Deviling Hat',4,20,NULL,350,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,957,'.@r = getrefine(); if(.@r>7) bonus bMaxHPrate,.@r-7; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18843,'Small_Deviling_Hat','Small Deviling Hat',4,20,NULL,350,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,957,'.@r = getrefine(); if(.@r>7) bonus bMaxHPrate,.@r-7; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18844,'Blue_Poring_Bubble','Blue Poring Bubble',4,20,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,958,'bonus bAllStats,2; bonus bUnbreakableHelm,1; bonus bFlee,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18844,'Blue_Poring_Bubble','Blue Poring Bubble',4,20,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,958,'bonus bAllStats,2; bonus bUnbreakableHelm,1; bonus bFlee,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18845,'Banshee_Master_Kiss','Banshee Master Kiss',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,959,'bonus bUnbreakableHelm,1; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18845,'Banshee_Master_Kiss','Banshee Master Kiss',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,959,'bonus bUnbreakableHelm,1; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18846,'Seagod_Protector','Seagod Protector',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,960,'bonus2 bSubDefEle,Ele_Water,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18847,'Jolly_Roger','Jolly Roger',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,962,'bonus bVit,1; bonus2 bSubDefEle,Ele_Water,2; bonus2 bAddEle,Ele_Water,2; .@r = getrefine(); if(.@r>6) { bonus2 bAddEle,Ele_Water,3; } if(.@r>8) { bonus2 bSubDefEle,Ele_Water,3; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18848,'Fresh_Roses','Fresh Roses',4,10,NULL,200,'0:20',0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,963,'bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18848,'Fresh_Roses','Fresh Roses',4,10,NULL,200,'0:20',0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,963,'bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18849,'Celine_Ribbon','Celine Ribbon',4,10,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,967,'bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18849,'Celine_Ribbon','Celine Ribbon',4,10,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,967,'bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',4,20,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,966,'bonus bUnbreakableHelm,1; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',4,20,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,966,'bonus bUnbreakableHelm,1; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100;',NULL,NULL);
 #REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,'/*Is this correct item?*/',NULL,NULL);
 #REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,'/*Is this correct item?*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18851,'Valentine_Heart','Valentine Heart',4,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,397,'bonus bMaxHPrate,5+(getrefine()/2); bonus bAllStats,7;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18851,'Valentine_Heart','Valentine Heart',4,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,397,'bonus bMaxHPrate,5+(getrefine()/2); bonus bAllStats,7;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18852,'Tasty_Strawberry_Hat','Tasty Strawberry Hat',4,20,NULL,150,NULL,4,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'30',1,968,'bonus bAllStats,1; if(getrefine()>11) bonus bAspd,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18852,'Tasty_Strawberry_Hat','Tasty Strawberry Hat',4,20,NULL,150,NULL,4,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'30',1,968,'bonus bAllStats,1; if(getrefine()>11) bonus bAspd,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18853,'Tasty_Strawberry_Hat_','Tasty Strawberry Hat',4,20,NULL,150,NULL,4,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'30',1,968,'bonus bAllStats,1; if(getrefine()>11) bonus bAspd,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18854,'Yellow_Valentine_Heart','Yellow Valentine Heart',4,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,865,'bonus bMaxSPrate,2+(getrefine()/2); bonus bAllStats,7;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18854,'Yellow_Valentine_Heart','Yellow Valentine Heart',4,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,865,'bonus bMaxSPrate,2+(getrefine()/2); bonus bAllStats,7;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18855,'Aviator_Hat','Aviator Hat',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,972,'bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18855,'Aviator_Hat','Aviator Hat',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,972,'bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Wind; }",500,180,BF_NORMAL;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Doll Hat',4,10,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,973,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; .@r = getrefine(); autobonus "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",3*.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }"; autobonus2 "{ bonus2 bSPLossRate,5,1000; bonus bBaseAtk,25*getrefine(); }",.@r,3000,BF_NORMAL,"{ active_transform 1115,3000; specialeffect2 EF_POTION_BERSERK; showscript \\\"Traaaansformation-!! Eddga form!!\\\"; }";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18857,'Curupira_Hat','Curupira Hat',4,10,NULL,100,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,974,'bonus bDex,3; bonus2 bAddEffWhenHit,Eff_Confusion,500;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18857,'Curupira_Hat','Curupira Hat',4,10,NULL,100,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,974,'bonus bDex,3; bonus2 bAddEffWhenHit,Eff_Confusion,500;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18858,'Pink_Angeling_Bubble','Pink Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,975,'bonus bMaxHP,200; bonus bAspdRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,976,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,976,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18860,'Red_Flower_Hat','Red Flower Hat',4,10,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,1033,'bonus bDex,5; bonus2 bSubDefEle,Ele_Earth,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if (getrefine() >= 12) { bonus bShortWeaponDamageReturn,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18863,'Exorcist_Robe','Exorcist Robe',4,10,NULL,1700,NULL,57,NULL,1,0xFFFFFFFF,63,2,16,NULL,'60',1,NULL,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18863,'Exorcist_Robe','Exorcist Robe',4,10,NULL,1700,NULL,57,NULL,1,0xFFFFFFFF,63,2,16,NULL,'60',1,NULL,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18864,'Earth_Goddess_Flower','Earth Goddess Flower',4,10,NULL,250,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,864,'bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18864,'Earth_Goddess_Flower','Earth Goddess Flower',4,10,NULL,250,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,864,'bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5;',NULL,NULL);
@@ -9766,7 +9794,7 @@ REPLACE INTO `item_db_re` VALUES (18898,'Yggdrasil_Herald_Crown','Yggdrasil Hera
 REPLACE INTO `item_db_re` VALUES (18900,'Weisswurst','Weisswurst',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'60',0,1022,'bonus bMaxHP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18900,'Weisswurst','Weisswurst',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'60',0,1022,'bonus bMaxHP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18901,'Seppl_Hat','Seppl Hat',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,1023,'bonus bVit,3; bonus bHPrecovRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18901,'Seppl_Hat','Seppl Hat',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,1023,'bonus bVit,3; bonus bHPrecovRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18902,'Shovel_Hat','Shovel Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,1024,'bonus bVit,3; bonus2 bAddMonsterDropItem,553,500; bonus2 bAddItemHealRate,553,700;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18902,'Shovel_Hat','Shovel Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,1024,'bonus bVit,3; bonus2 bAddMonsterDropItem,553,500; bonus2 bAddItemHealRate,553,700;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18908,'Isabella_Red_Ear','Isabella Red Ear',4,10,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1030,'bonus bStr,5; bonus bMaxHPrate,5; bonus2 bSubEle,Ele_Fire,10; .@r = getrefine(); if (.@r >= 9) bonus bAspd,.@r-8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18908,'Isabella_Red_Ear','Isabella Red Ear',4,10,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1030,'bonus bStr,5; bonus bMaxHPrate,5; bonus2 bSubDefEle,Ele_Fire,10; .@r = getrefine(); if (.@r >= 9) bonus bAspd,.@r-8;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18909,'Isabella_Brown_Ear','Isabella Brown Ear',4,10,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1031,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMatk,getrefine()*2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18909,'Isabella_Brown_Ear','Isabella Brown Ear',4,10,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1031,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMatk,getrefine()*2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18910,'Isabella_Blue_Ear','Isabella Blue Ear',4,10,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1032,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddSize,Size_Medium,10; if(getrefine()>=12){ bonus bShortWeaponDamageReturn,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18910,'Isabella_Blue_Ear','Isabella Blue Ear',4,10,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1032,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddSize,Size_Medium,10; if(getrefine()>=12){ bonus bShortWeaponDamageReturn,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18917,'LoveLove_Balloon','LoveLove Balloon',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1039,'bonus bAllStats,1; bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18917,'LoveLove_Balloon','LoveLove Balloon',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1039,'bonus bAllStats,1; bonus bUnbreakableHelm,1;',NULL,NULL);
@@ -9817,17 +9845,41 @@ REPLACE INTO `item_db_re` VALUES (19051,'Warrior_Moon_Cat','Warrior Moon Cat',4,
 REPLACE INTO `item_db_re` VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19053,'Fighter_Moon_Cat','Fighter Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19053,'Fighter_Moon_Cat','Fighter Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19082,'Bio_Protector','Bio Protector',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,1,'50',1,1366,'bonus bHit,10; bonus bVariableCastrate,-5; bonus bPerfectHitRate,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19082,'Bio_Protector','Bio Protector',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,1,'50',1,1366,'bonus bHit,10; bonus bVariableCastrate,-5; bonus bPerfectHitRate,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19095,'Happy_Balloon','Happy Balloon',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1289,'bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19109,'Valhalla_Idol','Valhalla Idol',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,1,'70',1,1423,'bonus bMaxSP,50; bonus3 bAutoSpell,"MG_SAFETYWALL",10,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19109,'Valhalla_Idol','Valhalla Idol',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,1,'70',1,1423,'bonus bMaxSP,50; bonus3 bAutoSpell,"MG_SAFETYWALL",10,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19111,'Laser_of_Eagle','Laser of Eagle',4,0,NULL,400,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,1,'100',1,1424,'bonus bDex,2; bonus bLongAtkRate,10; bonus4 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG; /*TODO: Chance to transform become Shechil while attacking.*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19111,'Laser_of_Eagle','Laser of Eagle',4,0,NULL,400,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,1,'100',1,1424,'bonus bDex,2; bonus bLongAtkRate,10; bonus4 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG; /*TODO: Chance to transform become Shechil while attacking.*/',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19116,'Red_Baby_Dragon','Red Baby Dragon',4,0,NULL,700,NULL,NULL,1,1,0xFFFFFFFF,63,2,256,1,'90',1,1463,'bonus bMaxHP,5; bonus bMaxSP,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19116,'Red_Baby_Dragon','Red Baby Dragon',4,0,NULL,700,NULL,NULL,1,1,0xFFFFFFFF,63,2,256,1,'90',1,1463,'bonus bMaxHP,5; bonus bMaxSP,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19117,'Poring_Sunglasses','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19118,'Poring_Sunglasses_','Poring Sunglasses',4,0,NULL,10,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,954,'bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19126,'Shadow_Booster_','Magical Booster',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',1,873,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19126,'Shadow_Booster_','Magical Booster',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',1,873,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19128,'Ifrit\'s_Ear_','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bMdef,3; bonus bInt,1; bonus2 bSkillAtk,"MG_FIREBOLT",3; bonus2 bSkillAtk,"WZ_FIREPILLAR",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSkillAtk,"KN_PIERCE",3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19128,'Ifrit\'s_Ear_','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bMdef,3; bonus bInt,1; bonus2 bSkillAtk,"MG_FIREBOLT",3; bonus2 bSkillAtk,"WZ_FIREPILLAR",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSkillAtk,"KN_PIERCE",3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19129,'Chick_Hat_','Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19130,'Magic_Eyes_','Magic Eyes',4,20,NULL,300,NULL,1,NULL,1,0x00810204,63,2,256,NULL,'30',1,209,'bonus bMdef,5; bonus bVariableCastrate,-10; bonus bUseSPrate,20;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19131,'Radio_Antenna_','Radio Antenna',4,0,NULL,1500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19129,'Chick_Hat_','Chick Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19130,'Magic_Eyes_','Magic Eyes',4,20,NULL,300,NULL,3,NULL,1,0x00810204,63,2,256,NULL,'54',1,209,'bonus bMdef,5; bonus bVariableCastrate,-10; bonus bUseSPrate,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19131,'Radio_Antenna_','Radio Antenna',4,0,NULL,1500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19132,'Masquerade_','Masquerade',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,78,'bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19132,'Masquerade_','Masquerade',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'0',0,78,'bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19133,'Odin_Mask_','Odin\'s Mask',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,513,NULL,'1',0,480,'bonus2 bSubClass,Class_Boss,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19133,'Odin_Mask_','Odin\'s Mask',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,513,NULL,'1',0,480,'bonus2 bSubClass,Class_Boss,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19134,'Wickebines_Black_Cat_Ears','Wickebine\'s Black Cat Ears',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,368,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19134,'Wickebines_Black_Cat_Ears','Wickebine\'s Black Cat Ears',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,368,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19138,'Seraphim_Coronet','Seraphim Coronet',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1487,'bonus bStr,2; .@int = readparam(bInt); bonus bBaseAtk,(.@int/8)*5; bonus bHealPower,.@int/8; bonus bVariableCastrate,.@int/8; if ((.@int>108)) { bonus bBaseAtk,50; bonus bHealPower,5; bonus bVariableCastrate,4; } if ((.@int>120)) { bonus bBaseAtk,75; bonus bHealPower,5; bonus bVariableCastrate,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19141,'Dolor_Thanatos_Mask','Dolor Thanatos Mask',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,513,NULL,'100',0,666,'bonus bMdef,8; bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,1; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19142,'Drooping_Rebellion','Drooping Rebellion',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1444,'bonus bLongAtkRate,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19143,'Poring_Balloon','Poring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1426,'bonus2 bAddMonsterDropItem,909,2000; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19144,'Ferlock\'s_Hat','Ferlock\'s Hat',4,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',0,1489,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19145,'Whistle','Whistle',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1478,'bonus bBaseAtk,10; bonus bMatk,10; bonus bHPGainValue,10; bonus bSPGainValue,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19146,'Marin_Balloon','Marin Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1430,'bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19147,'Drops_Balloon','Drops Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1427,'bonus bLuk,2; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19148,'Santa_Poring_Balloon','Santa Poring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1428,'bonus2 bAddItemGroupHealRate,IG_Candy,200; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19149,'Poporing_Balloon','Poporing Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1429,'bonus2 bAddEff,Eff_Poison,500; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19150,'Metalring_Balloon','Metalring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1431,'bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19151,'Devilring_Balloon','Devilring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1434,'bonus2 bAddEff,Eff_Curse,500; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19152,'Angelring_Balloon','Angelring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1435,'bonus2 bAddItemHealRate,504,100; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19153,'Ghostring_Balloon','Ghostring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1436,'bonus3 bAutoSpell,"MG_SOULSTRIKE",5,10; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19154,'Arch_Angelring_Balloon','Arch Angelring Balloon',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1437,'skill "ALL_RESURRECTION",1; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19155,'Demons_Eyes','Demon\'s Eyes',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'60',0,1490,'bonus2 bSubRace,RC_Player,3; bonus bFlee2,',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19157,'Drooping_Rebellion_','Drooping Rebellion',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1444,'bonus bAllStats,1; bonus bUseSPrate,-10; .@r = getrefine(); if (.@r >= 9) { bonus bAspd,1; } if (.@r >= 12) { bonus bSpeedRate,25; } bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19158,'C_GeminiS58_Eyes_Blue','Costume GeminiS58 Eyes Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,1456,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19159,'Barrel_Helm','Barrel Helm',4,20,NULL,420,NULL,59,NULL,1,0xFFFFFFFF,63,2,769,NULL,'60',1,1498,'bonus bVit,5; bonus bHPrecovRate,-10; .@r = getrefine(); if (.@r >= 7) { bonus bDef,100; skill "CR_AUTOGUARD",1; } if (.@r >= 8) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(BaseJob==Job_SuperNovice) { skill "CR_AUTOGUARD",5; } }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19162,'Scuba_Mask_','Scuba Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'40',1,400,'bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19166,'RO_Celebration_Hat','RO Celebration Hat',4,20,NULL,140,NULL,14,NULL,1,0xFFFFFFFF,63,2,256,NULL,'14',1,1541,'bonus bMaxSP,140; bonus2 bSPRegenRate,6,4000;',NULL,NULL);
 #===================================================================
 #===================================================================
 # Costume System
 # Costume System
 #===================================================================
 #===================================================================
@@ -9947,7 +9999,7 @@ REPLACE INTO `item_db_re` VALUES (19612,'C_Note_Headphone','Costume Note Headpho
 REPLACE INTO `item_db_re` VALUES (19613,'C_Valkyrie_Feather_Hat','Costume Valkyrie Feather Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,300,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19613,'C_Valkyrie_Feather_Hat','Costume Valkyrie Feather Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,300,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19614,'C_Super_Novice_Hat','Costume Super Novice Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,193,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19614,'C_Super_Novice_Hat','Costume Super Novice Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,193,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19615,'C_Loki_Mask','Costume Loki Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',1,346,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19615,'C_Loki_Mask','Costume Loki Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',1,346,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19616,'C_Wickebines_Black_Cat_Ears','Costume Wickebine\'s Black Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,141,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19616,'C_Wickebines_Black_Cat_Ears','Costume Wickebine\'s Black Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,368,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19617,'C_Puppy_Headband','Costume Puppy Headband',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,199,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19617,'C_Puppy_Headband','Costume Puppy Headband',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,199,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19618,'C_Kitsune_Mask','Costume Kitsune Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,153,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19618,'C_Kitsune_Mask','Costume Kitsune Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,153,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19619,'C_Corsair','Costume Corsair',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'0',0,105,'bonus bVit,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19619,'C_Corsair','Costume Corsair',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'0',0,105,'bonus bVit,1;',NULL,NULL);
@@ -10018,17 +10070,27 @@ REPLACE INTO `item_db_re` VALUES (19701,'C_Red_Bonnet','Costume Red Bonnet',4,10
 REPLACE INTO `item_db_re` VALUES (19702,'C_Twin_Pompom_By_JB','Costume Twin Pompom By JB',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,390,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19702,'C_Twin_Pompom_By_JB','Costume Twin Pompom By JB',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,390,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19706,'C_Red_Dress_Hat','Costume Red Dress Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,670,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19706,'C_Red_Dress_Hat','Costume Red Dress Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,670,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19707,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,966,'bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19707,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,966,'bonus bUnbreakableHelm,1;',NULL,NULL);
-#REPLACE INTO `item_db_re` VALUES (19708,'Elizabeth','Elizabeth',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19708,'C_White_Snake_Hat','Costume White Snake Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,413,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19709,'C_Yellow_Ribbon','Costume Yellow Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,310,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19709,'C_Yellow_Ribbon','Costume Yellow Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,310,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19710,'C_Wings_Of_Victory','Costume Wings Of Victory',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,365,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19710,'C_Wings_Of_Victory','Costume Wings Of Victory',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,365,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19712,'C_Little_Angel_Doll','Costume Little Angel Doll',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,344,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19712,'C_Little_Angel_Doll','Costume Little Angel Doll',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,344,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19713,'C_Lucky_Clover','Costume Lucky Clover',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',1,571,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19714,'C_Lady_Tanee_Doll','Costume Lady Tanee Doll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,520,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19715,'C_Scarf','Costume Scarf',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,343,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19716,'C_Alice_Doll','Costume Alice Doll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,208,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19716,'C_Alice_Doll','Costume Alice Doll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,208,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19717,'C_Pink_Ribbon','Costume Pink Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,245,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19718,'C_Gothic_Headdress','Costume Gothic Headdress',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,978,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19719,'C_Coronet','Costume Coronet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,33,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19719,'C_Coronet','Costume Coronet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,33,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19720,'C_Romantic_Gent','Costume Romantic Gent',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,31,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19721,'C_Darkness_Helm','Costume Darkness Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,586,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19721,'C_Darkness_Helm','Costume Darkness Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,586,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19722,'C_Black_Glasses','Costume Black Glasses',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,404,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19723,'C_Sacred_Torch_Coronet','Costume Sacred Torch Coronet',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,431,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19724,'C_Deprote_Doll_Hat','Costume Deprote Doll Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,354,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19724,'C_Deprote_Doll_Hat','Costume Deprote Doll Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,354,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19729,'C_Neko_Mimi_Kafra','Costume Neko Mimi Kafra',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,392,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19718,'C_Gothic_Headdress','Costume Gothic Headdress',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,978,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19725,'C_Bread_Bag','Costume Bread Bag',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,412,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19726,'C_Scarlet_Rose','Costume Scarlet Rose',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,534,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19727,'C_Devilring_Hat','Costume Devilring Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,298,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19728,'C_Tare_Zonda','Costume Tare Zonda',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,985,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19728,'C_Tare_Zonda','Costume Tare Zonda',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,985,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19729,'C_Neko_Mimi_Kafra','Costume Neko Mimi Kafra',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,392,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19730,'C_Snake_Hat','Costume Snake Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,986,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19730,'C_Snake_Hat','Costume Snake Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,986,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19731,'C_Evolved_Evil_Wing','Costume Evolved Evil Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,39,'bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19731,'C_Evolved_Evil_Wing','Costume Evolved Evil Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,39,'bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19732,'C_Goblin_Leader_Mask','Costume Goblin Leader Mask',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,174,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19732,'C_Goblin_Leader_Mask','Costume Goblin Leader Mask',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,174,NULL,NULL,NULL);
@@ -10039,10 +10101,29 @@ REPLACE INTO `item_db_re` VALUES (19736,'C_Gas_Mask','Costume Gas Mask',4,10,NUL
 REPLACE INTO `item_db_re` VALUES (19737,'C_Refined_Corsair','Costume Refined Corsair',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19737,'C_Refined_Corsair','Costume Refined Corsair',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19738,'C_Renown_Detective\'s_Cap','Costume Renown Detective\'s Cap',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,189,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19738,'C_Renown_Detective\'s_Cap','Costume Renown Detective\'s Cap',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,189,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19739,'C_Sleeping_Kitty_Hat','Costume Sleeping Kitty Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,838,'bonus2 bAddRace,RC_Brute,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19739,'C_Sleeping_Kitty_Hat','Costume Sleeping Kitty Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,838,'bonus2 bAddRace,RC_Brute,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19746,'C_Executioner_Hood','Costume Executioner Hood',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,326,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19741,'C_Majestic_Devil_Horns','Costume Majestic Devil Horns',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,562,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19742,'C_Small_Golden_Wings','Costume Small Golden Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,NULL,NULL,724,'bonus2 bExpAddRace,RC_All,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19743,'C_Anubis_Helm','Costume Anubis Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,485,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19744,'C_Black_Tail_Ribbon','Costume Black Tail Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,642,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19745,'C_Holy_Marching_Hat','Costume Holy Marching Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,587,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19746,'C_Executioner_Hood','Costume Executioner Hood',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,326,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19747,'C_Tha_Despero_Mask','Costume Tha Despero Mask',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',1,693,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19748,'C_Diadem','Costume Diadem',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',1,335,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19749,'C_Gold_Spirit_Chain','Costume Gold Spirit Chain',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,260,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19750,'C_Saint_Frill_Ribbon','Costume Saint Frill Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,987,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19750,'C_Saint_Frill_Ribbon','Costume Saint Frill Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,987,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19751,'C_Light_Darkness_Crown','Costume Light Darkness Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,988,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19751,'C_Light_Darkness_Crown','Costume Light Darkness Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,988,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19752,'C_Shelter_Wing_Ears','Costume Shelter Wing Ears',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,990,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19752,'C_Shelter_Wing_Ears','Costume Shelter Wing Ears',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,990,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19753,'C_Celestial_Hat','Costume Celestial Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,462,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19754,'C_Good_Wedding_Veil','Costume Good Wedding Veil',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',1,489,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19755,'C_YinYang_Earring','Costume YinYang Earring',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,744,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19756,'C_Holy_Mom_Love','Costume Holy Mom Love',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',1,610,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19757,'C_Water_Lily_Crown','Costume Water Lily Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,312,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19758,'C_Frog_King_Hat','Costume Frog King Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,522,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19759,'C_Umbrella_Hat','Costume Umbrella Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,338,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19760,'C_Rainbow_Veil','Costume Rainbow Veil',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',1,992,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19761,'C_White_Lily','Costume White Lily',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,993,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19762,'C_Happy_Peace_Proof','Costume Happy Peace Proof',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,994,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19763,'C_Leaf_Cat_Hat','Costume Leaf Cat Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,539,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19764,'C_Monster_Card','Costume Monster Card',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,NULL,526,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19764,'C_Monster_Card','Costume Monster Card',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,NULL,526,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19765,'C_Wing_Angels_Ears','Costume Wing Angels Ears',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,158,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19765,'C_Wing_Angels_Ears','Costume Wing Angels Ears',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,158,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19767,'C_Home_Cherry_Blossom','Costume Home Cherry Blossom',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,602,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19767,'C_Home_Cherry_Blossom','Costume Home Cherry Blossom',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,602,NULL,NULL,NULL);
@@ -10133,7 +10214,7 @@ REPLACE INTO `item_db_re` VALUES (19918,'C_Lude_Mask','Costume Lude Mask',4,0,NU
 REPLACE INTO `item_db_re` VALUES (19919,'C_Cube_Mask_','Costume Quve Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,472,'bonus bAspdRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19919,'C_Cube_Mask_','Costume Quve Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,472,'bonus bAspdRate,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19920,'C_Adv_Whisper_Mask','Costume Evolved Whisper Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,458,'bonus bFlee,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19920,'C_Adv_Whisper_Mask','Costume Evolved Whisper Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,458,'bonus bFlee,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19922,'C_Noah\'s_Hat','Costume Noah\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,636,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19922,'C_Noah\'s_Hat','Costume Noah\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,636,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (19925,'C_Monocle','Costume Monocle',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,807,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19925,'C_Monocle','Costume Monocle',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,23,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19928,'C_Gothic_Heart_Wing','Costume Gothic Heart Wing',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1111,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19928,'C_Gothic_Heart_Wing','Costume Gothic Heart Wing',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1111,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19929,'C_Classical_Ribbon','Costume Classical Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,1112,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19929,'C_Classical_Ribbon','Costume Classical Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,NULL,1,1112,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19930,'C_Angel_Mini_Silk_Hat','Costume Angel Mini Silk Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1113,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19930,'C_Angel_Mini_Silk_Hat','Costume Angel Mini Silk Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1113,NULL,NULL,NULL);
@@ -10641,6 +10722,7 @@ REPLACE INTO `item_db_re` VALUES (20502,'C_Little_Devil_Wings','Costume Little D
 REPLACE INTO `item_db_re` VALUES (20504,'C_Cupids_Pink_Wings','Costume Cupid\'s Pink Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,14,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20504,'C_Cupids_Pink_Wings','Costume Cupid\'s Pink Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,14,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20506,'Invisible_Manteau','Invisible Manteau',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20506,'Invisible_Manteau','Invisible Manteau',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20507,'C_Poring_Bag','Costume Poring Bag',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,16,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20507,'C_Poring_Bag','Costume Poring Bag',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,16,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (20509,'C_Wings_of_Uriel','Costume Wings of Uriel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,17,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20508,'C_Poster_Girl_Hat','Costume Poster Girl Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1446,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20508,'C_Poster_Girl_Hat','Costume Poster Girl Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1446,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'/*TODO: View ID*/ bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'/*TODO: View ID*/ bonus bUnbreakableHelm,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',4,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'110',1,0,'bonus bUnbreakableGarment,1; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',4,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'110',1,0,'bonus bUnbreakableGarment,1; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); }',NULL,NULL);
@@ -10680,7 +10762,7 @@ REPLACE INTO `item_db_re` VALUES (20789,'Luxury_Doram_Manteau','Luxury Doram Man
 REPLACE INTO `item_db_re` VALUES (20790,'Elegant_Doram_Manteau','Elegant Doram Manteau',4,20,NULL,500,NULL,30,NULL,1,0x80000000,7,2,4,NULL,'175',1,NULL,'bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20790,'Elegant_Doram_Manteau','Elegant Doram Manteau',4,20,NULL,500,NULL,30,NULL,1,0x80000000,7,2,4,NULL,'175',1,NULL,'bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20797,'Etran_Shirt','Etran Shirt',4,0,NULL,150,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,4,1,'1',1,NULL,'bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20797,'Etran_Shirt','Etran Shirt',4,0,NULL,150,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,4,1,'1',1,NULL,'bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20798,'C_Grim_Reaper_Protection','Costume Grim Reaper Protection',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1450,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20798,'C_Grim_Reaper_Protection','Costume Grim Reaper Protection',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1450,NULL,NULL,NULL);
-
+REPLACE INTO `item_db_re` VALUES (20819,'Oxygen_Bottle','Oxygen Bottle',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'40',0,0,'bonus bFlee,12+getrefine(); bonus bHit,getrefine();',NULL,NULL);
 #===================================================================
 #===================================================================
 # More 2-Handed Swords
 # More 2-Handed Swords
 #===================================================================
 #===================================================================
@@ -10733,13 +10815,13 @@ REPLACE INTO `item_db_re` VALUES (22046,'Boots_Of_Airship','Boots Of Airship',4,
 REPLACE INTO `item_db_re` VALUES (22047,'Tarlock\'s_Boots','Tarlock\'s Boots',4,10,NULL,250,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22047,'Tarlock\'s_Boots','Tarlock\'s Boots',4,10,NULL,250,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22059,'Aegir_Shoes','Aegir Shoes',4,10,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'40',1,NULL,'bonus bUnbreakableShoes,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22059,'Aegir_Shoes','Aegir Shoes',4,10,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'40',1,NULL,'bonus bUnbreakableShoes,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22064,'Thorny_Shoes','Thorny Shoes',4,0,NULL,1000,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,NULL,1,NULL,'bonus bShortWeaponDamageReturn,getrefine()/2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22064,'Thorny_Shoes','Thorny Shoes',4,0,NULL,1000,NULL,25,NULL,1,0xFFFFFFFF,63,2,64,NULL,NULL,1,NULL,'bonus bShortWeaponDamageReturn,getrefine()/2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (22067,'Shoe_of_Witch','Shoe of Witch',4,10,NULL,400,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'1',1,NULL,'skill "ALL_CATCRY",1,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22067,'Shoe_of_Witch','Shoe of Witch',4,10,NULL,400,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'1',1,NULL,'skill "ALL_CATCRY",1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22069,'Lian_Shoes','Lian Shoes',4,0,NULL,250,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,1,'90',1,NULL,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22069,'Lian_Shoes','Lian Shoes',4,0,NULL,250,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,1,'90',1,NULL,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22072,'Hikingboots','Hikingboots',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,1,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPRate,4+(.@r/3); bonus bMaxSPRate,4+(.@r/3); if (.@r > 9) bonus bSpeedRate,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22072,'Hikingboots','Hikingboots',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,1,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPRate,4+(.@r/3); bonus bMaxSPRate,4+(.@r/3); if (.@r > 9) bonus bSpeedRate,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22075,'Rift_Shoes','Rift Shoes',4,20,NULL,250,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22075,'Rift_Shoes','Rift Shoes',4,20,NULL,250,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22076,'Wooden_Slipper','Wooden Slipper',4,20,NULL,50,NULL,10,NULL,1,0x80000000,7,2,64,NULL,'9',1,NULL,'bonus2 bHPRegenRate,2,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22076,'Wooden_Slipper','Wooden Slipper',4,20,NULL,50,NULL,10,NULL,1,0x80000000,7,2,64,NULL,'9',1,NULL,'bonus2 bHPRegenRate,2,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22077,'Red_Eco-Friendly_Shoes','Red Eco-Friendly Shoes',4,20,NULL,100,NULL,20,NULL,1,0x80000000,7,2,64,NULL,'18',1,NULL,'bonus bCritical,5; bonus2 bHPRegenRate,4,10000; bonus2 bSPRegenRate,1,10000;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22077,'Red_Eco-Friendly_Shoes','Red Eco-Friendly Shoes',4,20,NULL,100,NULL,20,NULL,1,0x80000000,7,2,64,NULL,'18',1,NULL,'bonus bCritical,5; bonus2 bHPRegenRate,4,10000; bonus2 bSPRegenRate,1,10000;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (22082,'Polyhedron_Shoes','Polyhedron Shoes',4,0,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,1,'90',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5;  if (.@r > 4) { .@b = (.@r > 6) ? 10 : 5; bonus2 bAddEle,Ele_Neutral,.@b; bonus2 bAddEle,Ele_Fire,.@b; bonus2 bAddEle,Ele_Water,.@b; bonus2 bAddEle,Ele_Wind,.@b; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22082,'Polyhedron_Shoes','Polyhedron Shoes',4,0,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,64,1,'90',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; if (.@r > 4) { .@b = (.@r > 6) ? 10 : 5; bonus2 bAddEle,Ele_Neutral,.@b; bonus2 bAddEle,Ele_Fire,.@b; bonus2 bAddEle,Ele_Water,.@b; bonus2 bAddEle,Ele_Wind,.@b; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22083,'Private_Doram_Shoes','Private Doram Shoes',4,20,NULL,500,NULL,25,NULL,1,0x80000000,7,2,64,NULL,'100',1,NULL,'bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine()/3; bonus bHPrecovRate,.@r*10; bonus bSPrecovRate,.@r*10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22083,'Private_Doram_Shoes','Private Doram Shoes',4,20,NULL,500,NULL,25,NULL,1,0x80000000,7,2,64,NULL,'100',1,NULL,'bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine()/3; bonus bHPrecovRate,.@r*10; bonus bSPrecovRate,.@r*10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22084,'Luxury_Doram_Shoes','Luxury Doram Shoes',4,20,NULL,600,NULL,30,NULL,1,0x80000000,7,2,64,NULL,'140',1,NULL,'bonus bMaxHP,300; bonus bMaxSP,100; .@r = getrefine()/3; bonus bHPrecovRate,20*.@r; bonus bSPrecovRate,20*.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22084,'Luxury_Doram_Shoes','Luxury Doram Shoes',4,20,NULL,600,NULL,30,NULL,1,0x80000000,7,2,64,NULL,'140',1,NULL,'bonus bMaxHP,300; bonus bMaxSP,100; .@r = getrefine()/3; bonus bHPrecovRate,20*.@r; bonus bSPrecovRate,20*.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22085,'Elegant_Doram_Shoes','Elegant Doram Shoes',4,20,NULL,700,NULL,35,NULL,1,0x80000000,7,2,64,NULL,'175',1,NULL,'bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if(.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22085,'Elegant_Doram_Shoes','Elegant Doram Shoes',4,20,NULL,700,NULL,35,NULL,1,0x80000000,7,2,64,NULL,'175',1,NULL,'bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if(.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5;',NULL,NULL);
@@ -11302,7 +11384,7 @@ REPLACE INTO `item_db_re` VALUES (28702,'Ru_Gold_Ashura','Ru Gold Ashura',5,0,NU
 REPLACE INTO `item_db_re` VALUES (28703,'Infinity_Dagger','Infinity Dagger',5,10,NULL,500,'125',NULL,1,1,0x0280026B,7,2,2,4,'100',1,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28703,'Infinity_Dagger','Infinity Dagger',5,10,NULL,500,'125',NULL,1,1,0x0280026B,7,2,2,4,'100',1,1,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28705,'Crimson_Dagger','Crimson Dagger',5,20,NULL,550,'55',NULL,1,2,0x02800271,63,2,2,3,'70',1,1,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28705,'Crimson_Dagger','Crimson Dagger',5,20,NULL,550,'55',NULL,1,2,0x02800271,63,2,2,3,'70',1,1,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28706,'Dagger_of_Vicious_Mind','Dagger of Vicious Mind',5,20,NULL,1050,'105:50',NULL,1,1,0x028F5EEF,63,2,2,4,'160',1,1,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28706,'Dagger_of_Vicious_Mind','Dagger of Vicious Mind',5,20,NULL,1050,'105:50',NULL,1,1,0x028F5EEF,63,2,2,4,'160',1,1,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (28900,'Guardsmen\'s_Shield','Guardsmen\'s Shield',4,20,NULL,3000,NULL,30,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); skill "LG_SHIELDSPELL",1,1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (28900,'Guardsmen\'s_Shield','Guardsmen\'s Shield',4,20,NULL,3000,NULL,30,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'.@r = getrefine(); skill "LG_SHIELDSPELL",1; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,(10+(.@r*10)); bonus bDef,(.@r*10); bonus bMdef,.@r;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28903,'Scutum','Scutum',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,1,'1',1,NULL,'.@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28903,'Scutum','Scutum',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,1,'1',1,NULL,'.@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28906,'Shield_Of_Flame','Shield Of Flame',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Fire,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28906,'Shield_Of_Flame','Shield Of Flame',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Fire,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28907,'Shield_Of_Gust','Shield Of Gust',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Wind,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28907,'Shield_Of_Gust','Shield Of Gust',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Wind,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
@@ -11392,9 +11474,61 @@ REPLACE INTO `item_db_re` VALUES (31027,'C_Pretty_Bear','Costume Pretty Bear',4,
 REPLACE INTO `item_db_re` VALUES (31028,'C_Black_Cat_Hood','Costume Black Cat Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1481,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31028,'C_Black_Cat_Hood','Costume Black Cat Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1481,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31029,'C_Pig_Nose','Costume Pig Nose',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1482,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31029,'C_Pig_Nose','Costume Pig Nose',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1482,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31030,'C_Tiger_Face','Costume Tiger Face',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,483,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31030,'C_Tiger_Face','Costume Tiger Face',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,483,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (31031,'C_Dropping_Pope_Casual','Costume Dropping Pope Casual',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1483,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (31032,'C_Dropping_Luwmin','Costume Dropping Luwmin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1484,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31031,'C_Drooping_Pope_Casual','Costume Drooping Pope Casual',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1483,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31032,'C_Drooping_Luwmin','Costume Drooping Luwmin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1484,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31033,'C_Believers_Mask','Costume Believer\'s Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1485,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31033,'C_Believers_Mask','Costume Believer\'s Mask',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1485,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31034,'C_Pirates_Hood','Costume Pirates Hood',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,592,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31038,'C_Cheks_Bandana','Costume Cheks Bandana',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1174,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31039,'C_Crown_of_Old_King_Red','Costume Crown of Old King Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1491,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31040,'C_Magical_Feather','Costume Magical Feather',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1279,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31041,'C_Cat_Lace_Hairband','Costume Cat Lace Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,816,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31042,'C_Survival_Circlet','Costume Survival Circlet',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1220,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31043,'C_Ribbon_White','Costume Ribbon White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,248,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31044,'C_Drooping_Kitty_Pink','Costume Drooping Kitty Pink',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,276,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31045,'C_Blue_Rear_Ribbon','Costume Blue Rear Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1492,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31046,'C_White_Rose_Princess','Costume White Rose Princess',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1493,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31047,'C_First_Love_Cheek','Costume First Love Cheek',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1494,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31048,'C_White_Lily_Black_Ribbon','Costume White Lily Black Ribbon',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1495,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31049,'C_Marin_Hat','Costume Marin Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,948,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31050,'C_Golden_Poring_Hat','Costume Golden Poring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1236,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31052,'C_Poring_Sun_Visor','Costume Poring Sun Visor',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1496,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31053,'C_Drooping_Eddga','Costume Drooping Eddga',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,495,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31054,'C_Sting_Hat','Costume Sting Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,504,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31055,'C_Poring_Soap_Pipe','Costume Poring Soap Pipe',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1499,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31057,'C_Eremes_Guiles_Scarf_Black','Costume Eremes Guiles Scarf Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1501,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31058,'C_Gelato_Hat','Costume Gelato Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,777,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31059,'C_Sailor_Hat','Costume Sailor Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,798,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31060,'C_Starfish_Headband','Costume Starfish Headband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,793,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31061,'C_Nipper_Hairpin','Costume Nipper Hairpin',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,470,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31062,'C_Eleanor_Wig','Costume Eleanor Wig',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1502,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31063,'C_Hair_Bun_Blue','Costume Hair Bun Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1503,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31064,'C_Hair_Bun_Red','Costume Hair Bun Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1504,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31065,'C_Hair_Bun_Yellow','Costume Hair Bun Yellow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1505,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31066,'C_Hair_Bun_Green','Costume Hair Bun Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1506,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31067,'C_Hair_Bun_Black','Costume Hair Bun Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1507,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31068,'C_Hair_Bun_White','Costume Hair Bun White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1508,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31069,'C_Hair_Bun_Crimson','Costume Hair Bun Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1509,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31070,'C_Hair_Bun_Purple','Costume Hair Bun Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1510,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31071,'C_Roll_Twin_Blue','Costume Roll Twin Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1511,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31072,'C_Roll_Twin_Red','Costume Roll Twin Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1512,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31073,'C_Roll_Twin_Yellow','Costume Roll Twin Yellow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1513,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31074,'C_Roll_Twin_Green','Costume Roll Twin Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1514,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31075,'C_Roll_Twin_Black','Costume Roll Twin Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1515,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31076,'C_Roll_Twin_White','Costume Roll Twin White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1516,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31077,'C_Roll_Twin_Crimson','Costume Roll Twin Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1517,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31078,'C_Roll_Twin_Purple','Costume Roll Twin Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1518,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31079,'C_Long_Pony_Blue','Costume Long Pony Blue',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1519,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31080,'C_Long_Pony_Red','Costume Long Pony Red',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1520,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31081,'C_Long_Pony_Yellow','Costume Long Pony Yellow',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1521,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31082,'C_Long_Pony_Green','Costume Long Pony Green',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1522,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31083,'C_Long_Pony_Black','Costume Long Pony Black',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1523,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31084,'C_Long_Pony_White','Costume Long Pony White',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1524,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31085,'C_Long_Pony_Crimson','Costume Long Pony Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1525,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31086,'C_Long_Pony_Purple','Costume Long Pony Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1526,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31087,'C_Dwarf_Beard','Costume Dwarf Beard',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1349,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31087,'C_Dwarf_Beard','Costume Dwarf Beard',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1349,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31088,'C_Mad_Hatter','Costume Mad Hatter',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1421,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (31088,'C_Mad_Hatter','Costume Mad Hatter',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1421,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31089,'C_Exploding_Crimson_Flame','Costume Exploding Crimson Flame',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1500,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31090,'C_Angelring_Hat','Costume Angelring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,348,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31093,'C_Under_Lamp','Costume Under Lamp',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1531,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (31105,'C_RO_Celebration_Hat','Costume RO Celebration Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1541,NULL,NULL,NULL);