Kaynağa Gözat

Item_db update (weapon) (#5531)

* Added some missing weapon in item_db according to KRO description
* SQL update
Atemo 4 yıl önce
ebeveyn
işleme
f0f1acef22
3 değiştirilmiş dosya ile 1018 ekleme ve 0 silme
  1. 33 0
      db/re/item_combo_db.txt
  2. 900 0
      db/re/item_db_equip.yml
  3. 85 0
      sql-files/item_db_re_equip.sql

+ 33 - 0
db/re/item_combo_db.txt

@@ -2184,3 +2184,36 @@
 490099:400023,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r>=7) { bonus bAspdRate,10; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; } if (.@r>=11) { bonus bFixedCast,-500; } }
 490100:400023,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayrate,-2*(.@r/4); if (.@r>=7) { autobonus "{ bonus2 bHPRegenRate,300,1000; }",40,4000,BF_MAGIC; bonus2 bHPDrainRate,50,5; } if (.@r>=9) { bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; } if (.@r>=11) { bonus bFixedCast,-500; } }
 490101:400023,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayrate,-2*(.@r/4); if (.@r>=7) { autobonus "{ bonus2 bSPRegenRate,70,1000; }",40,4000,BF_WEAPON; bonus2 bSPDrainRate,10,3; } if (.@r>=9) { bonus bMatkRate,5; bonus2 bAddClass,Class_All,5; } if (.@r>=11) { bonus bFixedCast,-500; } }
+1845:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+16064:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+13336:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+2040:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+13136:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+18150:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+18151:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+21030:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+26112:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+28024:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+28120:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+28215:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+28216:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+28217:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+28218:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+28613:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+28614:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+28726:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+32004:15167:19119:20801:22102,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,2; bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10); bonus bAspdRate,2*(min(100,readparam(bAgi))/10); bonus bHit,3*(min(100,readparam(bDex))/10); bonus bCritical,3*(min(100,readparam(bLuk))/10); }
+1848:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus2 bAddClass,Class_All,5; bonus bAspd,1; }
+13144:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus bLongAtkRate,5; bonus bAspd,1; }
+13341:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus bVariableCastrate,-10; bonus bMatkRate,3; bonus2 bAddClass,Class_All,3; }
+16075:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus bLongAtkRate,5; bonus bAspd,1; }
+16076:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus bBaseAtk,40; bonus bAspd,1; }
+18165:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus bLongAtkRate,5; bonus2 bAddClass,Class_All,2; }
+18166:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus bLongAtkRate,5; bonus bVariableCastrate,-10; }
+21037:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus2 bAddClass,Class_All,5; bonus bAspd,1; }
+26015:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus2 bAddClass,Class_All,5; bonus bAspd,1; }
+26119:15250:19310:20906:22173:28566,{ bonus bMatk,3*(min(BaseLevel,150)/10); bonus2 bMagicAtkEle,Ele_Neutral,5; bonus bVariableCastrate,-10; }
+26120:15250:19310:20906:22173:28566,{ bonus bMatk,3*(min(BaseLevel,150)/10); bonus bVariableCastrate,-10; bonus bMatkRate,5; }
+28027:15250:19310:20906:22173:28566,{ bonus bBaseAtk,3*(min(BaseLevel,150)/10); bonus2 bAddClass,Class_All,5; bonus bAspd,1; }
+28616:15250:19310:20906:22173:28566,{ bonus bMatk,3*(min(BaseLevel,150)/10); bonus2 bMagicAtkEle,Ele_Holy,5; bonus bVariableCastrate,-10; }
+28740:15250:19310:20906:22173:28566,{ bonus bMatk,3*(min(BaseLevel,150)/10); bonus bAspdRate,5; bonus bAspd,1; }

Dosya farkı çok büyük olduğundan ihmal edildi
+ 900 - 0
db/re/item_db_equip.yml


+ 85 - 0
sql-files/item_db_re_equip.sql

@@ -660,9 +660,12 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1839,'Crimson_Knuckles','Crimson Knuckles','Weapon','Knuckle',20,1000,100,1,2,true,true,true,3,70,true,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1840,'Requiem_Knuckle','Requiem Knuckle','Weapon','Knuckle',20,500,150,100,1,true,true,true,4,100,true,'.@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1841,'Claw_Of_Flash_','Claw of Flash','Weapon','Knuckle',60000,400,140,1,3,true,true,true,4,105,true,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1845,'Probation_Knuckle','Trial Sura\'s Knuckle','Weapon','Knuckle',20,140,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"SR_TIGERCANNON",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bBaseAtk,3*getskilllv("MO_TRIPLEATTACK");\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1846,'Illusion_Combo_Battle_Glove','Illusion Combo Battle Glove','Weapon','Knuckle',500,250,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_DRAGONCOMBO",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_TIGERCANNON",(5*(.@r/3));');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1847,'Iron_Nail_K','Iron Nail','Weapon','Knuckle',1000,180,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r >= 2) bonus bBaseAtk,.@r/2; if (.@r >= 3) bonus bLongAtkRate,.@r/3*4; if (.@r >= 9) bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; if (.@r >= 11) bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1848,'Rebeginer_SR_Nuckle','Beginner Sura\'s Knuckle','Weapon','Knuckle',150,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1862,'Burning_Knuckle-OS','Burning Knuckle-OS','Weapon','Knuckle',20,900,175,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; } } }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1864,'Evt_Iron_Nail_K','Sealed Iron Nail','Weapon','Knuckle',180,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist','Weapon','Knuckle',20,700,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1866,'Dedicated_Bandage','Dedicated Bandage','Weapon','Knuckle',20,800,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1867,'aegis_1867','Safety Knuckle','Weapon','Knuckle',1800,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"SR_KNUCKLEARROW",10;\nif (.@r>=7) {\n   bonus bAspdRate,15;\n   bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n   bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n   autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n   bonus bDelayrate,-20;\n}');
@@ -788,7 +791,9 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`slots`,`job_monk`,`job_priest`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2027,'Sunflower_Kid','Sunflower Kid','Weapon','2hStaff',10,1500,150,320,2,true,true,true,true,true,true,true,true,true,4,170,true,'bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bDelayrate,(.@r*-1); bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2030,'Unity_Two-Handed_Staff','Unity Two-Handed Staff','Weapon','2hStaff',20,500,95,135,1,1,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bMatk,pow(getrefine(),2)*125/100;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2032,'Requiem_Wizardry_Staff','Requiem Wizardry Staff','Weapon','Staff',20,500,100,230,1,true,4,100,true,'.@r = getrefine(); .@b = 40; .@c = 5; if(.@r>=5){ .@b += (.@r-5)*15+20; .@c += .@r-5; } bonus2 bMagicAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c; bonus2 bIgnoreMdefRace2Rate,RC2_BioLab,(.@r-5)*10;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`job_soullinker`,`job_wizard`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2033,'Toughen_Metal_Staff','Enhanced Metal Staff','Weapon','2hStaff',20,60,95,1,1,true,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"WL_SOULEXPANSION",10;\nbonus bMatk,8*getrefine();\nbonus bMatk,7*(min(BaseLevel,150)/10);\nif (BaseJob == JOB_SAGE) {\n   bonus bMatk,20;\n}\nif (BaseJob == JOB_WIZARD) {\n   bonus bMatk,15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2039,'Illusion_Wizardry_Staff','Illusion Wizardry Staff','Weapon','2hStaff',2400,150,250,1,2,true,true,true,true,true,true,true,4,100,true,'.@val = min(getrefine(),10)/2; bonus bInt,(6+.@val); bonus bDex,(2+.@val);');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (2040,'Probation_Staff','Trial Warlock\'s Staff','Weapon','2hStaff',20,60,200,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_EARTHSTRAIN",20;\nbonus bMatk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bMatkRate,getskilllv("WZ_STORMGUST");\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2046,'Novice_Warlock\'s_Staff','Novice Warlock\'s Staff','Weapon','2hStaff',70,170,1,1,true,true,true,true,true,true,3,100,true,'bonus bMatkRate,5; .@r = getrefine(); if(.@r>=7){ bonus2 bSkillAtk,"WL_CRIMSONROCK",15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2048,'Aeon_Staff','Aeon Staff','Weapon','2hStaff',800,100,200,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3); if(.@r>=9){ bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (2049,'Blue_Flame_Cane','Blue Flame Cane','Weapon','2hStaff',20,800,110,300,1,2,true,true,4,175,true,'.@r = getrefine; bonus bInt,7; bonus bMatkRate,.@r/2; bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; if (.@r>=11) bonus2 bSubSize,Size_All,20; if (.@r>=13) bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val;');
@@ -2860,7 +2865,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13127,'Crimson_Revolver','Crimson Revolver','Weapon','Revolver',20,1000,100,7,2,true,true,true,true,3,70,true,'.@r = getrefine(); bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); if(BaseLevel>=70){ bonus bBaseAtk,(BaseLevel/10)*5; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13128,'Revolver_of_Vicious_Mind','Revolver of Vicious Mind','Weapon','Revolver',20,1500,150,7,1,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2);');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13129,'Unity_Revolver','Unity Revolver','Weapon','Revolver',20,500,95,7,1,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13132,'Toughen_Metal_Revolver','Enhanced Metal Revolver','Weapon','Revolver',20,55,7,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIREDANCE",10;\nbonus bLongAtkRate,2*.@r;\nbonus bBaseAtk,5*.@r;\nbonus bBaseAtk,5*(min(BaseLevel,150)/10);');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13136,'Probation_Revolver','Trial Rebel\'s Revolver','Weapon','Revolver',20,120,7,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nbonus2 bSkillAtk,"RL_FIREDANCE",20;\nif (getrefine()>6) {\n   bonus bLongAtkRate,getskilllv("GS_CHAINACTION");\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13138,'Dark_Rose','Dark Rose','Weapon','Revolver',20,1800,150,7,2,true,true,3,120,true,'.@r = getrefine(); bonus bAspdRate,10; if (.@r >= 7) { bonus bLongAtkRate,15; if (.@r >= 9) { bonus bAspd,1; } }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13144,'Rebeginer_RL_Gun','Beginner Rebel\'s Revolver','Weapon','Revolver',170,7,1,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"RL_FIREDANCE",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13146,'Calf_Deathadder','Calf Deathadder','Weapon','Revolver',1400,170,7,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bAspdRate,10; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if(.@r > 6){ bonus bAspdRate,5; } if(.@r > 8){ bonus2 bSkillAtk,"RL_FIREDANCE",25; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13150,'Branch','Branch','Weapon','Rifle',3000,500,50,9,3,true,true,true,true,1,1,true);
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13151,'The_Cyclone','Cyclone','Weapon','Rifle',17500,700,120,9,1,true,true,true,true,2,24,true,'bonus bHit,10; bonus bCritical,10;');
@@ -2934,9 +2942,12 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13327,'Crimson_Huuma_Shuriken','Crimson Huuma Shuriken','Weapon','Huuma',20,1000,100,1,2,true,true,true,true,3,70,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13328,'Huuma_Shuriken_of_Vicious_Mind','Huuma Shuriken of Vicious Mind','Weapon','Huuma',20,1500,150,50,1,1,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2; bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13329,'Unity_Huuma_Shuriken','Unity Huuma Shuriken','Weapon','Huuma',20,500,95,1,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13330,'Toughen_Metal_Shuriken','Enhanced Metal Huuma Shuriken','Weapon','Huuma',20,75,1,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"KO_HUUMARANKA",10;\nbonus bMatk,(5*.@r)+3*(min(BaseLevel,150)/10);\nbonus bBaseAtk,(7*.@r)+5*(min(BaseLevel,150)/10);\nbonus bLongAtkRate,2*(.@r/2);');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13332,'Huuma_Shuriken_of_Dancing_Petals','Huuma Shuriken of Dancing Petals','Weapon','Huuma',2000,250,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); .@bonus = 20; if (.@r>=7) { bonus bLongAtkRate,10; } if (.@r>=9) { .@bonus += 20; } bonus2 bSkillAtk,"KO_HUUMARANKA",.@bonus;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13336,'Probation_Huuma','Trial Ninja\'s Huuma Shuriken','Weapon','Huuma',20,200,1,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bLongAtkRate,getskilllv("NJ_TOBIDOUGU");\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13337,'Illusion_Huuma_Fluttering_Snow','Illusion Huuma Fluttering Snow','Weapon','Huuma',1500,250,50,1,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r);');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken','Weapon','Huuma',1500,300,1,2,true,true,true,true,4,120,true,'bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13341,'Rebeginer_KO_Humma','Beginner Kagerou&Oboro\'s Huuma Shuriken','Weapon','Huuma',170,1,1,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nbonus bMatk,130;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"KO_HUUMARANKA",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13345,'Humma_Clear','Huuma Shuriken Clearness','Weapon','Huuma',20,1300,230,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13346,'aegis_13346','Grinder Huuma Shuriken','Weapon','Huuma',1800,280,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,15;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nif (.@r>=7) {\n   bonus bVariableCastrate,-15;\n   bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n   bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n   autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n   bonus bDelayrate,-20;\n   bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13347,'aegis_13347','Royal Huuma Shuriken','Weapon','Huuma',1500,240,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n   bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}\nif (.@r>=11) {\n   bonus2 bAddRace,RC_Undead,20;\n   bonus2 bAddRace,RC_Angel,20;\n   bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n}');
@@ -3252,9 +3263,13 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16043,'Meteor_Strike','Meteor Strike','Weapon','Mace',20000,1,1,2,true,true,true,4,110,true,'bonus bBaseAtk,10*getskilllv("BS_WEAPONRESEARCH"); bonus bBaseAtk,30*getskilllv("MO_IRONHAND"); .@s = getskilllv("AM_AXEMASTERY"); bonus bBaseAtk,7*.@s; bonus bHit,5*.@s; bonus bBaseAtk,10*getrefine(); if (getskilllv("MC_PUSHCART") > 9) skill "MC_CARTREVOLUTION",1; if (getskilllv("SM_SWORD") > 0) skill "KN_BOWLINGBASH",1; .@str = readparam(bStr); if (.@str > 119) bonus bUseSPrate,-30; else if (.@str > 107) bonus bUseSPrate,-20;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16048,'Unity_Mace','Unity Mace','Weapon','Mace',20,400,76,1,1,true,true,true,true,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16051,'Valkyrie_Hammer_','Valkyrie Hammer','Weapon','Mace',100,50,1,4,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'.@r = getrefine(); bonus bMatk,50; if (BaseJob==Job_Novice) { bonus bBaseAtk,150; bonus bMatk,200; bonus bUseSPrate,-5; bonus bHit,10; bonus bMaxHP,500+(200*.@r); bonus bMaxSP,400; bonus bVit,.@r; bonus bFlee2,.@r; bonus bAspdRate,.@r; bonus bVariableCastrate,-.@r/2; } if (BaseClass==Job_Swordman) { bonus bVit,.@r; bonus bMaxHP,500; bonus bMaxSP,100; } if (BaseJob==Job_Priest) { bonus bBaseAtk,50; bonus bMatk,100; bonus bAspdRate,.@r; } if (BaseJob==Job_Monk) { bonus bMaxSP,200; bonus bUseSPrate,-5; bonus bFlee2,.@r; } if (BaseClass==Job_Merchant) { bonus bBaseAtk,100; bonus bHit,10; bonus bVariableCastrate,-.@r/2; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_acolyte`,`job_archer`,`job_blacksmith`,`job_crusader`,`job_novice`,`job_stargladiator`,`job_supernovice`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16054,'Toughen_Metal_Mace','Enhanced Metal Mace','Weapon','Mace',20,105,1,1,true,true,true,true,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"GN_CARTCANNON",10;\nbonus2 bSkillAtk,"SR_SKYNETBLOW",10;\nbonus bBaseAtk,7*(getrefine()+(min(BaseLevel,150)/10));');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_novice`,`job_priest`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16060,'Liquor_Bottle','Liquor Bottle','Weapon','Mace',700,120,1,3,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Stun,(300*getrefine());');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16063,'Illusion_Long_Mace','Illusion Long Mace','Weapon','Mace',20,800,185,3,2,true,true,true,true,4,99,true,'bonus bLongAtkDef,(10+3*(getrefine()/2));');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16064,'Probation_Mace','Trial Genetic\'s Mace','Weapon','Mace',20,140,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"GN_CARTCANNON",20;\n.@val = 6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   .@val += 3*getskilllv("AM_PHARMACY");\n}\nbonus bBaseAtk,.@val;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16065,'Illusion_Iron_Driver','Illusion Iron Driver','Weapon','Mace',2000,210,2,2,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bAspd,(.@r/2); bonus2 bSkillAtk,"AB_DUPLELIGHT",(3*.@r);');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16075,'Rebeginer_NC_Mace','Beginner Mechanic\'s Mace','Weapon','Mace',170,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bAspdRate,10;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16076,'Rebeginer_N2_Mace','Beginner Super Novice\'s Mace','Weapon','Mace',150,1,1,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bAspdRate,10;\nif (getrefine()>=7) {\n   bonus bCritAtkRate,7;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16088,'Sapphire_Mace-OS','Sapphire Mace-OS','Weapon','Mace',20,800,185,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bVariableCastrate,-7; if (.@r >= 9) { bonus2 bSkillAtk,"GN_CARTCANNON",20; if (.@r >= 11) { bonus bLongAtkRate,15; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16089,'Ultio-OS','Ultio-OS','Weapon','Mace',20,1200,150,170,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus bMatkRate,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"AB_ADORAMUS",20; if (.@r >= 11) { bonus2 bMagicAtkEle,Ele_Holy,15; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16092,'Engine_Pilebuncker','Engine Pilebuncker','Weapon','Mace',3200,450,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bAspdRate,.@r; bonus2 bSkillAtk,"NC_VULCANARM",10; if (.@r>=9) { bonus2 bSkillAtk,"NC_ARMSCANNON",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } if (.@r>=11) bonus2 bSkillAtk,"NC_VULCANARM",15;');
@@ -3298,14 +3313,21 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18138,'Frozen_Bow_','Frozen Bow','Weapon','Bow',20,1400,100,5,2,true,true,true,true,true,true,3,55,true,'bonus2 bAddEff,Eff_Freeze,1000;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (18139,'Earth_Bow_','Earth Bow','Weapon','Bow',20,1400,105,5,2,true,true,true,true,true,true,3,55,true);
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (18140,'Gust_Bow_','Gust Bow','Weapon','Bow',20,1400,95,5,2,true,true,true,true,true,true,3,55,true);
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18141,'Toughen_Metal_Bow','Enhanced Metal Bow','Weapon','Bow',20,75,5,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus2 bSkillAtk,"RA_ARROWSTORM",10;\nbonus bLongAtkRate,2*.@r;\n.@val = (5*.@r)+6*(min(BaseLevel,150)/10);\nif (BaseJob == JOB_HUNTER) {\n   .@val += 15;\n}\nbonus bBaseAtk,.@val;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18145,'Vigilante_Bow','Vigilante Bow','Weapon','Bow',1000,140,5,2,true,true,true,true,true,true,3,100,true,'.@r = getrefine(); .@bonus = 5*(readparam(bDex)/20); if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { bonus2 bSkillAtk,"AC_DOUBLE",50; } bonus bLongAtkRate,.@bonus;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18149,'Illusion_Ballista','Illusion Ballista','Weapon','Bow',3500,200,5,2,true,true,true,true,true,true,true,4,100,true,'bonus bLongAtkRate,getrefine();');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18150,'Probation_CrossBow','Trail Ranger\' Crossbow','Weapon','Bow',20,180,5,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"RA_ARROWSTORM",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bLongAtkRate,getskilllv("HT_BEASTBANE");\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18151,'Probation_Bow','Trail Wanderers & Minstrel\'s Bow','Weapon','Bow',20,160,5,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bLongAtkRate,getskilllv("BA_MUSICALLESSON");\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18164,'Royal_Bow_K','Royal Bow','Weapon','Bow',1000,180,5,2,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) bonus bBaseAtk,.@r/2*10; if (.@r>=3) bonus2 bSkillAtk,"RA_ARROWSTORM",.@r/3*12; if (.@r>=9) bonus bAspdRate,10; if (.@r>=11) bonus bLongAtkRate,5;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18165,'Rebeginer_RN_Bow','Beginner Ranger\'s Bow','Weapon','Bow',170,5,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bLongAtkRate,5;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18166,'Rebeginer_WM_Bow','Beginner Wanderer & Minstrels\' Bow','Weapon','Bow',170,5,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bLongAtkRate,5;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`refineable`,`script`) VALUES (18170,'Narcis_Bow','Narcissus Bow','Weapon','Bow',1000,180,5,2,true,true,true,true,true,true,true,4,true,'.@r = getrefine(); if (.@r>=2) bonus bBaseAtk,.@r/2*10; if (.@r>=3) bonus bLongAtkRate,.@r/3*4; if (.@r>=9) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",.@r/3*10; if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18174,'Illusion_Hunter_Bow','Illusion Hunter Bow','Weapon','Bow',1500,165,5,2,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bCritical,.@r; if (.@r >= 7) { bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddRace,RC_Insect,30; bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Player_Doram,30; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18178,'Virtual_Bow-OS','Virtual Bow-OS','Weapon','Bow',20,1200,200,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { .@dmg = 30; if (.@r >= 11) { .@dmg += 20; } bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg; } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18179,'MH-P89-OS','MH-P89-OS','Weapon','Bow',20,1200,170,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18180,'AC-B44-OS','AC-B44-OS','Weapon','Bow',20,600,190,135,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@dmg = 5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; if (.@r >= 11) { .@dmg += 10; } } } bonus2 bWeaponDamageRate,W_BOW,.@dmg;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18182,'Evt_Royal_Bow_K','Sealed Royal Bow','Weapon','Bow',180,5,2,true,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3);\nif (.@r>=7) {\n   bonus bAspdRate,10;\n}\nif (.@r>=9) {\n   bonus bLongAtkRate,5;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18183,'Evt_Narcis_Bow','Sealed Narcissus Bow','Weapon','Bow',180,5,2,true,true,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18184,'Rapid_Fire','Rapid Fire','Weapon','Bow',20,1500,185,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,10; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 35; else if (.@r>=9) .@val = 20; bonus2 bSkillAtk,"SC_TRIANGLESHOT",.@val;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18185,'Sharp_Star_Bow','Sharp Star Bow','Weapon','Bow',20,1500,150,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bCritical,5; bonus bCritAtkRate,.@r; if (.@r>=9) bonus bLongAtkRate,7; if (.@r>=11) bonus2 bSkillAtk,"SN_SHARPSHOOTING",10;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18186,'Aiming_Bow','Aiming Bow','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-1*(5+.@r); if (.@r>=9) bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; }');
@@ -5009,9 +5031,13 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21016,'Two_Handed_Sword_of_Vicious_Mind','Two-Handed Sword of Vicious Mind','Weapon','2hSword',20,2200,220,1,1,true,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2);');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21018,'Lindy_Hop','Lindy Hop','Weapon','2hSword',20,3400,340,1,2,true,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,.@r/2; bonus bAspdRate,.@r; bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21019,'Onimaru','Onimaru','Weapon','2hSword',4200,75,1,2,true,true,true,true,true,true,4,130,true,'.@bStr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(min(120,.@bStr)); if (.@bStr > 119) bonus bBaseAtk,160; else if (.@bStr > 107) bonus bBaseAtk,80; else if (.@bStr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21023,'Toughen_Metal_TH_Sword','Enhanced Metal Two-Handed Sword','Weapon','2hSword',20,120,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_IGNITIONBREAK",10;\nbonus bAspdRate,2*.@r;\nbonus bMatk,3*.@r;\nbonus bBaseAtk,(8*.@r)+7*(min(BaseLevel,150)/10);');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21030,'Probation_TH_Sword','Trial Rune Knight\'s Two-Handed Sword','Weapon','2hSword',20,200,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bCritAtkRate,10;\nbonus bCritical,10;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21037,'Rebeginer_RK_T_Sword','Beginner Rune Knight\'s Two-Handed Sword','Weapon','2hSword',170,1,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n   bonus bCritAtkRate,7;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21038,'Oriental_Sword','Oriental Sword','Weapon','2hSword',1000,180,1,2,true,4,100,true,'.@r = getrefine(); if (.@r >= 2) { bonus bBaseAtk,.@r/2; } if (.@r >= 3) { bonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10; } if (.@r >= 9) { bonus5 bAutoSpell,"RK_SONICWAVE",2,.@r/3*10,BF_SHORT|BF_WEAPON,1; } if (.@r >= 11) { bonus bUnbreakableWeapon; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21039,'Royal_Knight\'s_Broadsword','Royal Knight\'s Broadsword','Weapon','2hSword',20,4000,280,1,2,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) bonus bCritAtkRate,10; if (.@r>=9) bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21047,'Beam_Claymor-OS','Beam Claymor-OS','Weapon','2hSword',20,1800,250,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bCritical,5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21049,'Evt_Oriental_Sword','Sealed Eastern Sword','Weapon','2hSword',180,1,2,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"RK_SONICWAVE",10*(.@r/3);\nif (.@r>=7) {\n   bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1;\n}\nif (.@r>=9) {\n   bonus bUnbreakableWeapon;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21051,'Volar','Volar','Weapon','2hSword',20,2800,280,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BOWLINGBASH",30; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000; bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000; } if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KN_BOWLINGBASH",20; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21052,'Vernan','Vernan','Weapon','2hSword',20,6500,300,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSkillAtk,"RK_SONICWAVE",30; } if (.@r>=11) { bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; }');
@@ -5796,7 +5822,9 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_sha
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_shadow_left_accessory`,`refineable`,`script`) VALUES (24662,'aegis_24662','Full Penetration Pendant Shadow','ShadowGear',true,false,true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2);\nif (.@r>=10) {\n   bonus2 bAddRace,RC_All,3;\n   bonus2 bAddRace,RC_Player_Human,-3;\n   bonus2 bAddRace,RC_Player_Doram,-3;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24663,'aegis_24663','Full Penetration Armor Shadow','ShadowGear',true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,-5-1*(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5-1*(.@r/2);\nif (.@r>=10) {\n   bonus2 bAddRace,RC_All,3;\n   bonus2 bAddRace,RC_Player_Human,-3;\n   bonus2 bAddRace,RC_Player_Doram,-3;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_all`,`job_novice`,`location_shadow_shoes`,`refineable`,`script`) VALUES (24664,'aegis_24664','Full Penetration Shoes Shadow','ShadowGear',true,false,true,true,'.@r = getrefine();\nbonus2 bIgnoreDefRaceRate,RC_All,5;\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,-5;\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,-5;\nbonus2 bIgnoreDefRaceRate,RC_All,(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Human,-1*(.@r/2);\nbonus2 bIgnoreDefRaceRate,RC_Player_Doram,-1*(.@r/2);\nif (.@r>=10) {\n   bonus2 bAddRace,RC_All,3;\n   bonus2 bAddRace,RC_Player_Human,-3;\n   bonus2 bAddRace,RC_Player_Doram,-3;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26001,'Toughen_Metal_Lance','Enhanced Metal Lance','Weapon','2hSpear',20,125,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,9*.@r+8*(min(BaseLevel,150)/10);\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*.@r;\nbonus2 bSkillAtk,"LG_OVERBRAND",10*.@r;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26007,'Illusion_Spectral_Spear','Illusion Spectral Spear','Weapon','2hSpear',20,2000,240,3,1,true,true,true,true,true,4,99,true,'.@r = getrefine(); .@val = 3*(.@r/2); bonus2 bAddEle,Ele_Dark,(20+.@val); bonus2 bAddRace,RC_Demon,(20+.@val); bonus2 bAddRace,RC_Undead,(20+.@val); bonus2 bSubRace,RC_Demon,(10+.@val); bonus2 bSubEle,Ele_Undead,(10+.@val); bonus2 bSubEle,Ele_Dark,(10+.@val); bonus bHPGainValue,50; bonus bSPGainValue,(.@r/2); bonus2 bAddEff2,Eff_Confusion,1000;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26015,'Rebeginer_LG_Lance','Beginner Royal Guard\'s Lance','Weapon','2hSpear',170,3,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"LG_OVERBRAND",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26016,'Royal_Knight\'s_Lance','Royal Knight\'s Lance','Weapon','2hSpear',20,1000,205,1,2,true,true,true,true,true,true,true,3,175,true,'.@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); if (.@r>=7) bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bAddRace,RC_All,15;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26100,'Paradise_Foxtail_Staff_II','Eden Group Foxtail Staff II','Weapon','Staff',20,135,165,1,true,true,2,40,100,true,true,true,true,true,true,true,'bonus bDex,4; bonus bInt,4; bonus bLongAtkRate,6;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26101,'Paradise_Foxtail_Staff_III','Eden Group Foxtail Staff III','Weapon','Staff',20,150,195,1,true,true,3,60,100,true,true,true,true,true,true,true,'bonus bDex,5; bonus bInt,5; bonus bLongAtkRate,7;');
@@ -5804,12 +5832,16 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26109,'Illusion_Staff_of_Bordeaux','Illusion Staff of Bordeaux','Weapon','Staff',20,500,60,180,1,2,true,true,true,true,true,true,4,99,true,'bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26110,'CandyCaneRod','Candy Cane Rod','Weapon','Staff',20,500,10,140,1,2,true,true,true,true,true,true,true,true,true,true,4,99,true,'bonus bInt,2; bonus bFlee,2*getrefine(); if(getrefine()>= 10) { bonus bFlee2,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26111,'Metal_Foxtail','Metal Foxtail','Weapon','Staff',120,120,1,1,true,true,3,1,true,'.@r = getrefine() * 3; bonus bBaseAtk,.@r; bonus bMatk,.@r; if (BaseLevel >= 20) { .@r = min(BaseLevel,120)/10*3; bonus bBaseAtk,.@r; bonus bMatk,.@r; } bonus bUnbreakableWeapon;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26112,'Probation_Foxtail','Trial Summoner\'s Foxtail','Weapon','Staff',20,220,220,1,1,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nbonus bMatk,3*(min(BaseLevel,160)/10);\nbonus bBaseAtk,3*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bDelayrate,-2*getskilllv("SU_PICKYPECK");\n   bonus bVariableCastrate,-2*getskilllv("SU_SV_STEMSPEAR");\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26118,'Shadow_Staff_K','Shadow Staff','Weapon','Staff',500,40,155,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,.@r*10; if (.@r>=3) bonus2 bSkillAtk,"SO_EARTHGRAVE",.@r/3; if (.@r>=9) bonus bVariableCastrate,-10; if (.@r>=11) bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26119,'Rebeginer_SO_Rod','Beginner Sorcerer\'s Staff','Weapon','Staff',70,130,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26120,'Rebeginer_DO_Rod','Beginner Summoner\'s Foxtail','Weapon','Staff',150,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bMatk,130;\nbonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"SU_CN_METEOR",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26138,'Hellfire_Staff','Hellfire Staff','Weapon','2hStaff',20,800,110,180,1,2,true,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26139,'Icicle_Staff','Icicle Staff','Weapon','2hStaff',20,800,110,180,1,2,true,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26151,'Rutilus_Stick-OS','Rutilus Stick-OS','Weapon','Staff',20,900,80,175,1,2,true,4,130,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAddEle,Ele_Neutral,5; bonus2 bMagicAddEle,Ele_Earth,5; if (.@r >= 7) { bonus bVariableCastrate,-7; if (.@r >= 9) { autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,30; }",5,10000,BF_MAGIC; /* unknown rate */ if (.@r >= 11) { bonus bDelayrate,-10; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26154,'SoulWeight','Spirit Pendulum','Weapon','Staff',1100,70,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,.@r*10; if (.@r>=3) bonus bMaxHPrate,.@r/3*2; if (.@r>=7) bonus2 bSkillAtk,"SP_SPA",15; if (.@r>=9) bonus bVariableCastrate,-10; if (.@r>=11) bonus2 bSkillAtk,"SP_SWHOO",20;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26155,'MeawFoxtail','Meowmeow Foxtail','Weapon','Staff',20,1100,300,300,1,2,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bAddClass,Class_All,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; if (.@r >= 9) { bonus bVariableCastrate,-10; bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26156,'Evt_Shadow_Staff_K','Sealed Shadow Staff','Weapon','Staff',40,155,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatk,10*(.@r/2);\nbonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3);\nif (.@r>=7) {\n   bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26158,'Crimson_Rose_Stick','Crimson Rose Stick','Weapon','Staff',20,700,100,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Dark,5; if (.@r >= 9) { bonus2 bSkillAtk,"WL_HELLINFERNO",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26159,'Psychic_Spear_Rod','Psychic Spear Rod','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26160,'Dust_Grave','Dust Grave','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); if (.@r >= 11) .@val = 50; else if (.@r >= 9) .@val = 30; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5;');
@@ -5833,10 +5865,14 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28008,'Katar_of_Vicious_Mind','Katar of Vicious Mind','Weapon','Katar',20,1800,180,1,1,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2);');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28010,'Juliette_D._Rachel','Juliette D. Rachel','Weapon','Katar',20,2500,300,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,(.@r/2); bonus bAspdRate,.@r; bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28011,'Unity_Katar','Unity Katar','Weapon','Katar',20,650,123,1,1,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28015,'Toughen_Metal_Katar','Enhanced Metal Katar','Weapon','Katar',20,100,1,1,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bCritAtkRate,2*.@r;\nbonus bAspdRate,2*.@r;\nbonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10));');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28022,'Illusion_Infiltrator','Illusion Infiltrator','Weapon','Katar',1500,200,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddRace,RC_DemiHuman,60; bonus2 bAddRace,RC_Player_Human,60; bonus bDef,3; .@flee = 5; .@flee2 = 2; if (getrefine() >= 9) { .@flee += 5; .@flee2 += 2; bonus2 bAddClass,Class_All,5; } bonus bFlee,.@flee; bonus bFlee2,.@flee2;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28023,'Illusion_Sharpened_Legbone_of_Ghoul','Illusion Sharpened Legbone of Ghoul','Weapon','Katar',1700,220,1,2,true,true,true,true,true,3,100,true,'autobonus "{ bonus bDefEle,Ele_Undead; sc_start SC_ENDURE,6000,1; }",40,6000,BF_WEAPON|BF_SHORT,"{ active_transform 1036,6000; }";');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28024,'Probation_Katar','Trial Guillotine Cross\'s Katar','Weapon','Katar',20,180,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bAspdRate,getskilllv("AS_KATAR");\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28027,'Rebeginer_GC_Katar','Beginner Guillotine Cross\'s Katar','Weapon','Katar',170,1,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n   bonus bCritAtkRate,7;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28038,'Meuchler-OS','Meuchler-OS','Weapon','Katar',20,1300,190,1,2,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28039,'Katar_of_Shiver','Katar of Shiver','Weapon','Katar',1200,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus bCritAtkRate,.@r/3*4; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bAddRace,RC_Brute,20; bonus2 bAddRace,RC_Player_Doram,20; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28040,'Evt_Shiver_Katar_K','Sealed Katar of Shiver','Weapon','Katar',185,1,2,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bCritAtkRate,4*(.@r/3);\nif (.@r>=9) {\n   bonus2 bAddRace,RC_Brute,35;\n   bonus2 bAddRace,RC_DemiHuman,35;\n   bonus bAspdRate,10;\n}\nelse if (.@r>=7) {\n   bonus2 bAddRace,RC_Brute,15;\n   bonus2 bAddRace,RC_DemiHuman,15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28042,'Ripper_Cross','Ripper Cross','Weapon','Katar',20,1500,250,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28044,'Agudo_Filo','Agudo Filo','Weapon','Katar',20,2000,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,7; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28045,'aegis_28045','Bolt Crusher','Weapon','Katar',2000,300,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nif (.@r>=7) {\n   bonus bAspdRate,10;\n   bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n   bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n   autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n   bonus bDelayrate,-20;\n}');
@@ -5850,9 +5886,12 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28106,'Crimson_Two-Handed_Axe','Crimson Two-Handed Axe','Weapon','2hAxe',20,2000,200,1,2,true,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28107,'Two_Handed_Axe_of_Vicious_Mind','Two Handed Axe of Vicious Mind','Weapon','2hAxe',20,2500,250,1,1,true,true,true,true,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28110,'Unity_Two-Handed_Axe','Unity Two-Handed Axe','Weapon','2hAxe',20,1000,190,1,1,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28113,'Toughen_Metal_THand_Axe','Enhanced Metal Two-Handed Axe','Weapon','2hAxe',20,130,1,1,true,true,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"NC_AXETORNADO",10;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,9*getrefine()+8*(min(BaseLevel,150)/10);');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28116,'Mine_Worker\'s_Pickaxe','Mine Worker\'s Pickaxe','Weapon','2hAxe',10,4000,300,1,2,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; .@r = getrefine(); if (.@r>=9) { bonus bCritAtkRate,15; } else if (.@r>=7) { bonus bCritAtkRate,5; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28120,'Probation_TH_Axe','Trial Mechanic\'s Two-Handed Axe','Weapon','2hAxe',20,200,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_AXETORNADO",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus2 bSkillCooldown,"NC_AXETORNADO",-100*getskilllv("BS_WEAPONRESEARCH");\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28130,'Avenger','Avenger','Weapon','2hAxe',6000,270,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"NC_AXETORNADO",.@r/3*10; } if (.@r>=9) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28136,'Blasti-OS','Blasti-OS','Weapon','2hAxe',20,4500,400,1,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28137,'Evt_Avenger','Sealed Avenger','Weapon','1hAxe',270,1,2,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"NC_POWERSWING",10*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n}\nif (.@r>=9) {\n   bonus2 bAddSize,Size_All,15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28138,'Maxi_Spanner','Maxi Spanner','Weapon','2hAxe',4500,340,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Small,10; bonus2 bSubSize,Size_Medium,10; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; } if (.@r>=11) bonus2 bSkillAtk,"NC_AXETORNADO",15;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28140,'aegis_28140','Saw Axe','Weapon','1hAxe',5000,350,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_ARMSCANNON",10;\nif (.@r>=7) {\n   bonus bVariableCastrate,-10;\n   bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n   bonus bLongAtkRate,10;\n   autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n   bonus bDelayrate,-20;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28141,'aegis_28141','Guardian Knight Battle Axe','Weapon','1hAxe',5000,270,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bSubSize,Size_Medium,10;\nbonus2 bMagicSubSize,Size_Medium,10;\nbonus2 bSubSize,Size_Large,10;\nbonus2 bMagicSubSize,Size_Large,10;\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n   bonus2 bSkillAtk,"NC_AXETORNADO",20;\n   bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20;\n}\nif (.@r>=11) {\n   bonus2 bAddRace,RC_Undead,20;\n   bonus2 bAddRace,RC_Angel,20;\n}');
@@ -5861,6 +5900,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28202,'Southern_Cross_R_','Southern Cross','Weapon','Grenade',2800000,2000,480,9,1,true,true,true,4,141,true,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28203,'Half_BF_Rifle1','Half BF Rifle1','Weapon','Rifle',50,9,true,true,true,true,3,80,true,'bonus bDex,2; bonus bHit,8; bonus bCritical,8; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bVariableCastrate,"GS_TRACKING",-20; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28204,'Half_BF_Shotgun1','Half BF Shotgun1','Weapon','Shotgun',100,9,true,true,true,true,3,80,true,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28215,'Probation_Rifle','Trial Rebel\'s Rifle','Weapon','Rifle',20,200,9,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bHit,10;\nbonus bCritical,20;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n   bonus bLongAtkRate,getskilllv("GS_TRACKING");\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28216,'Probation_Gatling_Gun','Trial Rebel\'s Gatling Gun','Weapon','Gatling',20,180,7,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bHit,-20;\nbonus bCritical,10;\nbonus bAspd,1;\nbonus2 bSkillAtk,"RL_FIRE_RAIN",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n   bonus bLongAtkRate,getskilllv("GS_GATLINGFEVER");\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28217,'Probation_Launcher','Trial Rebel\'s Grenade Launcher','Weapon','Grenade',20,350,9,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"RL_D_TAIL",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n   bonus bLongAtkRate,getskilllv("GS_GROUNDDRIFT");\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28218,'Probation_Shotgun','Trial Rebel\'s Shotgun','Weapon','Shotgun',20,180,9,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bSplashRange,1;\nbonus bHit,-15;\nbonus2 bSkillAtk,"RL_S_STORM",20;\nbonus bBaseAtk,((min(BaseLevel,160)/10)*6);\nif (getrefine()>6) {\n   bonus bLongAtkRate,getskilllv("GS_DUST");\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28223,'Just_Finish','Finisher','Weapon','Rifle',20,2000,200,9,2,true,true,3,120,true,'.@r = getrefine(); bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_AM_BLAST",30; bonus2 bSkillAtk,"RL_MASS_SPIRAL",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_AM_BLAST",-1000; } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28224,'Dust_Fire','Dustfire','Weapon','Shotgun',20,1300,300,9,2,true,true,3,120,true,'.@r = getrefine(); bonus bSplashRange,1; bonus2 bAddEff,Eff_Blind,50; if (.@r >= 7) { bonus2 bSkillAtk,"RL_S_STORM",15; if (.@r >= 9) { bonus2 bSkillAtk,"RL_BANISHING_BUSTER",15; } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28225,'Burning_Rose','Burning Rose','Weapon','Gatling',20,2500,200,9,2,true,true,3,120,true,'bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; } }');
@@ -6027,14 +6070,19 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28604,'Crimson_Bible','Crimson Bible','Weapon','Book',20,450,45,1,2,true,true,true,true,3,70,true,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28605,'Book_of_Vicious_Mind','Book of Vicious Mind','Weapon','Book',20,950,95,1,1,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28606,'Unity_Bible','Unity Bible','Weapon','Book',20,220,42,1,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_taekwon`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28607,'Toughen_Metal_Book','Enhanced Metal Book','Weapon','Book',20,70,40,1,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;\nbonus2 bSkillAtk,"AL_HEAL",0;\nbonus bMatk,5*.@r+3*(min(BaseLevel,150)/10);\nbonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10));\nif (BaseJob == JOB_WIZARD) {\n   bonus bMatk,10;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28608,'Elemental_Origin','Elemental Origin','Weapon','Book',20,800,120,150,1,2,true,true,true,true,true,3,100,true,'.@r = getrefine(); bonus bInt,4; .@bonus = 10; if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { .@bonus += 10; } bonus2 bSkillAtk,"MG_FIREBOLT",.@bonus; bonus2 bSkillAtk,"MG_COLDBOLT",.@bonus; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@bonus;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28612,'Illusion_Apocalypse','Illusion Apocalypse','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Water,.@val; bonus2 bAddEle,Ele_Earth,.@val; bonus2 bAddEle,Ele_Fire,.@val; bonus2 bAddEle,Ele_Wind,.@val; bonus2 bSubDefEle,Ele_Holy,-30;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28613,'Probation_Magicbook','Trial Sorcerer\'s Magic Book','Weapon','Book',20,60,160,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"SO_EARTHGRAVE",20;\nbonus bMatk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bMatkRate,getskilllv("SA_ADVANCEDBOOK");\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28614,'Probation_Bible','Trial Archbishop\'s Bible','Weapon','Book',20,120,140,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"AB_DUPLELIGHT",20;\nbonus bMatk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bMatkRate,getskilllv("PR_KYRIE");\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28616,'Rebeginer_AB_Bible','Beginner Archbishop\'s Bible','Weapon','Book',100,130,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bVariableCastrate,-10;\nif (getrefine()>=7) {\n   bonus2 bSkillAtk,"AB_ADORAMUS",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28618,'Book_of_the_Sun_God','Book of the Sun God','Weapon','Book',10,500,180,170,1,4,true,true,true,3,100,true,'.@r = getrefine(); bonus bMaxHP,200*.@r; bonus bMaxSP,50*.@r; bonus bAspdRate,.@r; if (.@r>=10) bonus3 bAutoSpell,"WZ_METEOR",5,200; else if (.@r>=8) bonus3 bAutoSpell,"WZ_METEOR",4,150; else bonus3 bAutoSpell,"WZ_METEOR",3,100;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28619,'Prisoner_Diary','Prisoner\'s Diary','Weapon','Book',20,800,210,1,2,true,true,true,true,3,175,true,'.@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,20*(.@r/2); if (.@r>=9) .@val = 25; else if (.@r>=7) .@val = 10; if (.@r>=11) { bonus2 bAddEle,Ele_Dark,15; bonus2 bMagicAddEle,Ele_Dark,15; bonus2 bAddEle,Ele_Undead,15; bonus2 bMagicAddEle,Ele_Undead,15; } bonus2 bAddRace,RC_Demon,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28626,'Illusion_Tablet','Illusion Tablet','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28629,'Circuit_Board-OS','Circuit Board-OS','Weapon','Book',20,1200,180,1,2,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28630,'Exoricists_Bible_','Exoricist\'s Bible','Weapon','Book',500,165,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"AB_DUPLELIGHT",.@r/3*25; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"AB_DUPLELIGHT",30; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28631,'OneSkyOneSun','Thousand Sun','Weapon','Book',900,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus bMaxSPrate,.@r/3*2; } if (.@r>=9) { bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; } if (.@r>=11) { bonus2 bSkillAtk,"SJ_SOLARBURST",20; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28632,'Evt_D_H_Bible_K','Sealed Exorcism Bible','Weapon','Book',165,160,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3);\nif (.@r>=7) {\n   bonus bAspdRate,10;\n}\nif (.@r>=9) {\n   bonus2 bSkillAtk,"AB_DUPLELIGHT",30;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28633,'Boltijin','Boltijin','Weapon','Book',20,800,120,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; if (.@r>=9) .@val = 30; if (.@r>=11) { bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; } bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28635,'aegis_28635','Safety Manual','Weapon','Book',700,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bCritical,3;\nbonus2 bAddClass,Class_All,10;\nif (.@r>=7) {\n   bonus bAspdRate,10;\n   bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n   autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n   bonus bCritAtkRate,15;\n}\nif (.@r>=11) {\n   bonus bCritAtkRate,15;\n   bonus bDelayrate,-20;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28636,'aegis_28636','Royal Sage Book','Weapon','Book',1000,90,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n   bonus2 bSkillAtk,"SO_DIAMONDDUST",20;\n   bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;\n}\nif (.@r>=11) {\n   bonus2 bMagicAddRace,RC_Undead,20;\n   bonus2 bMagicAddRace,RC_Angel,20;\n}');
@@ -6044,12 +6092,17 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (28703,'Infinity_Dagger','Infinity Dagger','Weapon','Dagger',10,500,125,100,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true);
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28705,'Crimson_Dagger','Crimson Dagger','Weapon','Dagger',20,550,55,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,70,true,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28706,'Dagger_of_Vicious_Mind','Dagger of Vicious Mind','Weapon','Dagger',20,1050,105,50,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28714,'Toughen_Metal_Dagger','Enhanced Metal Dagger','Weapon','Dagger',20,90,40,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,40+(4*.@r)+3*(min(BaseLevel,150)/10);\nbonus bAspd,1;\nbonus bAspdRate,2*.@r;\nbonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10));');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28717,'Valkyrie_Knife','Valkyrie Knife','Weapon','Dagger',50,100,50,50,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'.@r = getrefine(); .@b = readparam(bDex)/10; if (BaseClass==Job_Novice) { bonus bMaxHP,300+(200*.@r); bonus bMaxSP,300+(20*.@r); bonus bBaseAtk,100; bonus bMatk,150+(15*.@r); bonus bUseSPrate,-5; bonus bUnbreakableWeapon; bonus bInt,2*.@r; bonus bDex,(2*.@r)-(.@r*.@b); bonus bCritical,7*.@r; bonus bAspdRate,10*.@r; bonus bCritAtkRate,1*.@r; } if (BaseClass==Job_Thief) { bonus bMaxSP,100; bonus bMatk,150; bonus bCritAtkRate,.@r; } if (BaseClass==Job_Mage) { bonus bMaxHP,200*.@r; bonus bMaxSP,20*.@r; } if (BaseJob==Job_Hunter) { bonus bMaxHP,200; bonus bUseSPrate,-5; bonus bInt,2*.@r; bonus bDex,2*.@r; } if (BaseJob==Job_Bard||BaseJob==Job_Dancer) { bonus bBaseAtk,100; bonus bAspdRate,10*.@r; bonus bUnbreakableWeapon; bonus bDex,-1*(.@r*.@b); } if (.@r>=7) { if (BaseClass==Job_Novice||BaseJob==Job_Mage) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; } }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28719,'Diffusion_Lacma','[Katsua]Lacma','Weapon','Dagger',20,650,45,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,99,true,'.@r = getrefine();\nif (.@r>=3) {\n   bonus bMatk,40;\n   bonus bBaseAtk,40;\n}\nif (.@r>=6) {\n   bonus2 bAddSize,Size_Medium,8;\n   bonus2 bMagicAddSize,Size_Medium,8;\n   autobonus "{ bonus bNoSizeFix; }",1,5000,BF_WEAPON;\n}\nif (.@r>=9) {\n   bonus2 bAddSize,Size_Medium,20;\n   bonus2 bMagicAddSize,Size_Medium,20;\n}\nif (.@r>=12) {\n   bonus bNoSizeFix;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28721,'Monokage','Monokage','Weapon','Dagger',10,800,100,1,2,true,true,true,3,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"KO_BAKURETSU",getskilllv("NJ_TOBIDOUGU"); if (.@r>=9) { bonus bLongAtkRate,5; } else if (.@r>=7) { bonus bLongAtkRate,2; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28725,'Illusion_Moonlight_Dagger','Illusion Moonlight Dagger','Weapon','Dagger',20,700,150,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,99,true,'bonus bMaxSPrate,10; .@val = 3; if (getrefine() >= 10) { .@val += 4; } bonus bSPDrainValue,.@val;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28726,'Probation_Dagger','Trial Shadow Chaser\'s Dagger','Weapon','Dagger',20,120,140,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nbonus bMatk,3*(min(BaseLevel,160)/10);\nbonus bBaseAtk,3*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bMatkRate,getskilllv("RG_SNATCHER");\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28740,'Rebeginer_SC_Dagger','Beginner Shadow Chaser\'s Dagger','Weapon','Dagger',120,100,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n   bonus2 bMagicAtkEle,Ele_All,7;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28744,'Magic_Sword','Madogum','Weapon','Dagger',800,150,150,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus bAspdRate,.@r/3*2; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; } if (.@r>=11) { bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,50,BF_WEAPON|BF_SHORT,1; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28745,'Illusion_Counter_Dagger','Illusion Counter Dagger','Weapon','Dagger',900,170,1,2,true,true,true,true,true,4,120,'.@r = getrefine(); bonus bCritical,90; bonus bCritAtkRate,(3*(.@r/2)); if (.@r >= 7) { bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus2 bAddSize,Size_All,20; if (.@r >= 11) { bonus2 bAddEle,Ele_All,20; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28755,'Kuroiro-OS','Kuroiro-OS','Weapon','Dagger',20,900,150,150,1,2,true,true,true,4,130,true,'.@r = getrefine(); .@dmg = 5; if (.@r >= 7) { .@dmg += 10; if (.@r >= 9) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; if (.@r >= 11) { bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; } } } bonus2 bAddEle,Ele_Undead,.@dmg; bonus2 bMagicAddEle,Ele_Undead,.@dmg; bonus2 bAddEle,Ele_Dark,.@dmg; bonus2 bMagicAddEle,Ele_Dark,.@dmg;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28759,'Evt_Magic_Sword','Sealed Mado Sword','Weapon','Dagger',150,150,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_All,10;\n}\nif (.@r>=9) {\n   bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,100,BF_SHORT|BF_WEAPON,1;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28762,'Illusion_Bazerald','Illusion Bazerald','Weapon','Dagger',20,500,120,170,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28763,'Sharp_Wind_Sword','Surudoi Kaze','Weapon','Dagger',20,1000,150,1,2,true,true,true,4,100,true);
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28764,'Fog_Dew_Sword','Kiri no Tsuyu','Weapon','Dagger',20,1000,150,1,2,true,true,true,4,100,true);
@@ -6777,11 +6830,13 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31938,'aegis_31938','Costume Loose Knitting Twin','Armor',true,2007);
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (31943,'aegis_31943','Costume tree frog hoodies','Armor',true,2010);
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (31944,'aegis_31944','Costume Elegant Wave','Armor',true,2011);
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32004,'Probation_Lance','Trial Royal Guard\'s Lance','Weapon','1hSpear',20,140,3,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n   bonus bLongAtkRate,getskilllv("KN_SPEARMASTERY");\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32005,'Illusion_Pole_Axe','Illusion Pole Axe','Weapon','1hSpear',1500,190,3,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bStr,3; bonus bInt,2; bonus bDex,2; if (.@r >= 13) { .@val = -2000; } else if (.@r >= 9) { .@val = -1000; } bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32013,'Metal_Stick','Metal Stick','Weapon','1hSpear',2000,180,3,3,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if(.@r > 6){ bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0); } if(.@r > 11){ bonus bDelayrate,-15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32014,'Brute_Spear','Brute Spear','Weapon','1hSpear',150,3,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bIgnoreDefRaceRate,RC_All,5*.@r; bonus2 bAddRace,RC_Player_Human,80 + (.@r > 8 ? 20 : 0) + (.@r > 7 ? 35 : 0); if(.@r > 9){ bonus bMaxHPrate,15; bonus bMaxSPrate,15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32018,'Undine_Spear_K','Aquatic Spear','Weapon','1hSpear',1200,180,3,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus bLongAtkRate,.@r/3*4; } if (.@r>=7) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32019,'Boost_Lance-OS','Boost Lance-OS','Weapon','1hSpear',20,1000,190,3,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@aspd = 3; if (.@r >= 7) { .@aspd += 7; if (.@r >= 9) { .@dmg = 20; if (.@r >= 11) { .@dmg += 15; } bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg; } } bonus bAspdRate,.@aspd;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32021,'Evt_Undine_Spear_K','Sealed Aquatic Spear','Weapon','Staff',180,3,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=9) {\n   bonus bAspdRate,10;\n   bonus2 bSkillAtk,"LG_BANISHINGPOINT",35;\n   bonus2 bSkillAtk,"LG_CANNONSPEAR",35;\n}\nelse if (.@r>=7) {\n   bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n   bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32023,'Argen_Blanco','Argen Blanco','Weapon','1hSpear',20,1000,200,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32024,'Harve','Harve','Weapon','1hSpear',20,1500,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_SHIELDPRESS",30; if (.@r>=11) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32025,'Fortridge','Fortridge','Weapon','1hSpear',20,1700,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bSkillAtk,"LG_CANNONSPEAR",20; if (.@r>=11) bonus2 bSkillAtk,"LG_OVERBRAND",20;');
@@ -7102,6 +7157,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_right_accessory`,`script`) VALUES (490099,'aegis_490099','Thanatos\' Necklace','Armor',100,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`script`) VALUES (490100,'aegis_490100','Red force pendant','Armor',100,1,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`script`) VALUES (490101,'aegis_490101','Blue mental pendant','Armor',100,1,true,'bonus bMatkRate,5;\nbonus2 bAddClass,Class_All,5;');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`refineable`,`script`) VALUES (500000,'aegis_500000','IDTest weapon','Weapon','1hSword',10,100,1,1,true,true,true,true,true,true,true,true,true,true,1,true,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500001,'Boost_Sword','Booster Sword','Weapon','Dagger',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2; bonus bVariableCastrate,-3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION"); if (.@r>=9) bonus bLongAtkRate,10;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500003,'Light_Blade','Light Blade','Weapon','Dagger',1000,130,170,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3); bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5; } if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500004,'Slate_Sword','Slate Sword','Weapon','Dagger',1000,190,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; } if (.@r>=9) { bonus2 bSkillAtk,"GN_CART_TORNADO",20; } if (.@r>=11) { bonus bDelayrate,-10; }');
@@ -7109,12 +7165,16 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500008,'aegis_500008','Invidia Bundle','Weapon','1hSword',1800,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GN_CART_TORNADO",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n}\nif (.@r>=9) {\n   bonus bAspdRate,10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500013,'Up_Sword_Of_Bluefire','Patent Red Lotus Sword','Weapon','1hSword',1000,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillUseSPrate,"GN_CARTCANNON",-10; bonus bVariableCastrate,-7; } if (.@r>=9){ bonus2 bSkillAtk,"GN_CARTCANNON",20; } if (.@r>=11){ bonus bVariableCastrate,-5; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500014,'Up_Slate_Sword','Patent Slate Sword','Weapon','1hSword',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; bonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5; if (.@r>=7){ bonus2 bSkillAtk,"GN_CART_TORNADO",20; bonus2 bSkillAtk,"GN_HELLS_PLANT",10; } if (.@r>=9){ bonus bDelayRate,-10; } if (.@r>=11){ bonus bDelayRate,-5; bonus bMaxHPrate,10; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500015,'PG_B_Sword','Pressure Genesis Booster Sword','Weapon','1hSword',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2;\nbonus bMatk,180;\nbonus bMatk,3*.@r;\nbonus bMatk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST");\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n   bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n   bonus2 bSkillAtk,"PA_PRESSURE",25;\n}\nif (.@r>=11) {\n   bonus2 bMagicAddSize,Size_All,15;\n   bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n   bonus2 bSkillAtk,"PA_PRESSURE",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500016,'HS_T_Sword','Hell Tornado Booster Sword','Weapon','1hSword',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD");\n}\nif (.@r>=9) {\n   bonus bDelayrate,-5;\n   bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n   bonus2 bSkillAtk,"GN_HELLS_PLANT",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,20;\n   bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n   bonus2 bSkillAtk,"GN_HELLS_PLANT",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500017,'Up_Light_Blade','Patent Light Blade','Weapon','1hSword',1200,130,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"PA_PRESSURE",.@r/3*5; bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5; if (.@r>=7){ bonus bVariableCastrate,-10; } if (.@r>=9){ bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=11){ bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"PA_PRESSURE",15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510001,'Boost_Dagger','Booster Dagger','Weapon','Dagger',150,160,1,2,true,true,true,true,true,4,100,true,'bonus2 bMagicAtkEle,Ele_Fire,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,getskilllv("RG_PLAGIARISM"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510002,'Boost_Nindo','Booster Nindo','Weapon','Dagger',150,160,1,2,true,true,4,100,true,'bonus2 bMagicAtkEle,Ele_Fire,3; bonus2 bMagicAtkEle,Ele_Wind,3; bonus2 bMagicAtkEle,Ele_Water,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,-1*getskilllv("NJ_NINPOU"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510006,'Fatalist','Fatalist','Weapon','Dagger',900,165,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,(.@r*2/3); if (.@r>=9) { bonus2 bSkillAtk,"SC_FATALMENACE",20; } if (.@r>=11) { bonus bDelayRate,-7; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510008,'aegis_510008','Wrath Rack','Weapon','Dagger',800,160,170,1,2,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"NJ_KOUENKA",10;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"NJ_KOUENKA",10;\n   bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"NJ_KOUENKA",10;\n   bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510009,'aegis_510009','Gula Teeth','Weapon','Dagger',900,180,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"SC_FATALMENACE",10;\n}\nif (.@r>=9) {\n   bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"SC_FATALMENACE",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510017,'CA_B_Dagger','Counter Assault Booster Dagger','Weapon','Dagger',180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bDelayrate,-1*getskilllv("KO_LEFT");\n}\nif (.@r>=9) {\n   bonus bShortAtkRate,10;\n   bonus2 bSkillAtk,"ASC_METEORASSAULT",25;\n   bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,15;\n   bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"ASC_METEORASSAULT",15;\n   bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510018,'MF_B_Dagger','Magic Fatal Booster Dagger','Weapon','Dagger',190,180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2;\nbonus2 bAddClass,Class_All,2;\nbonus bMatk,3*(.@r+(min(BaseLevel,195)/15));\nbonus bBaseAtk,3*(.@r+(min(BaseLevel,195)/15));\nif (.@r>=7) {\n   bonus bDelayrate,-1*getskilllv("RG_BACKSTAP");\n}\nif (.@r>=9) {\n   bonus bAspd,1;\n   bonus2 bSkillAtk,"SC_FATALMENACE",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,15;\n   bonus2 bMagicAddSize,Size_All,15;\n   bonus bShortAtkRate,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n   bonus2 bSkillAtk,"SC_FATALMENACE",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510019,'Up_Magic_Sword','Patent Madogum','Weapon','Dagger',800,150,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus bAspdRate,(.@r/3*2); if (.@r>=7){ bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT,1; } if (.@r>=9){ bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=11){ bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",4,100,BF_SHORT,1; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510020,'Up_Fatalist','Patent Fatalist','Weapon','Dagger',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7){ bonus2 bSkillAtk,"SC_FATALMENACE",25; } if (.@r>=9){ bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15; bonus bDelayRate,-7; } if (.@r>=11){ bonus bShortAtkRate,10; bonus bDelayRate,-7; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510022,'Up_Fog_Dew_Sword','Patent Kiri no Tsuyu','Weapon','Dagger',20,1200,190,1,2,true,true,true,4,150,true,'/*Is combo set with 28763 Surudoi Kaze*/');
@@ -7122,11 +7182,13 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`at
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520002,'aegis_520002','Pride Steel','Weapon','1hAxe',3000,250,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_POWERSWING",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"NC_POWERSWING",15;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"NC_AXEBOOMERANG",25;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530000,'Boost_Spear','Booster Spear','Weapon','2hSword',160,160,3,2,true,true,true,true,true,true,true,4,100,true,'bonus bMatkRate,3; bonus2 bAddClass,Class_All,3; bonus2 bMagicAtkEle,Ele_Holy,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) {  bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST"); } if (.@r>=9) { bonus bLongAtkRate,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530002,'aegis_530002','Gluttony Stick','Weapon','2hSpear',2000,190,200,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (530005,'BC_B_Spear','Vanishing Cannon Booster Spear','Weapon','2hSpear',200,3,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bAspdRate,getskilllv("CR_SPEARQUICKEN");\n}\nif (.@r>=9) {\n   bonus bAspd,1;\n   bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n   bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,15;\n   bonus bLongAtkRate,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n   bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530006,'Up_Undine_Spear_K','Patent Aquatic Spear','Weapon','1hSpear',20,1400,195,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"LG_CANNONSPEAR",15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; } if (.@r>=11){ bonus bPerfectHitAddRate,7; bonus bMaxSPrate,5; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540000,'Boost_Spellbook','Booster Spellbook','Weapon','Book',165,165,1,2,true,true,true,true,true,4,100,true,'bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,3; .@r = getrefine(); bonus bMatk,.@r; bonus bMatk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("PF_HPCONVERSION"); } if (.@r>=9) { bonus2 bMagicAddSize,Size_All,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540001,'Boost_Book','Booster Book','Weapon','Book',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("TK_RUN"); } if (.@r>=9) { bonus2 bAddClass,Class_All,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540004,'aegis_540004','Sloth Text','Weapon','Book',500,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SJ_NEWMOONKICK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\n}\nif (.@r>=9) {\n   bonus bAspdRate,10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"SJ_FULLMOONKICK",25;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540005,'aegis_540005','Sloth Bible','Weapon','Book',700,160,220,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nautobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_WEAPON|BF_MAGIC;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n}\nif (.@r>=9) {\n   bonus bAspdRate,10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",30;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540009,'SB_B_Book','Spell Bolt Booster Book','Weapon','Book',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   .@val = getskilllv("SA_AUTOSPELL");\n   bonus2 bMagicAtkEle,Ele_Fire,.@val;\n   bonus2 bMagicAtkEle,Ele_Earth,.@val;\n   bonus2 bMagicAtkEle,Ele_Water,.@val;\n   bonus2 bMagicAtkEle,Ele_Wind,.@val;\n}\nif (.@r>=9) {\n   bonus bAspd,1;\n   bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;\n   bonus2 bSkillAtk,"WZ_EARTHSPIKE",25;\n   bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n}\nif (.@r>=11) {\n   bonus2 bMagicAtkEle,Ele_Fire,15;\n   bonus2 bMagicAtkEle,Ele_Earth,15;\n   bonus2 bMagicAtkEle,Ele_Water,15;\n   bonus2 bMagicAtkEle,Ele_Wind,15;\n   bonus bAspd,1;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;\n   bonus2 bSkillAtk,"WZ_EARTHSPIKE",15;\n   bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540010,'Up_Thousand_Sun','Patent One Sky One Sun','Weapon','Book',1100,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bShortAtkRate,4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"SJ_SOLARBURST",25; } if (.@r>=11){ bonus2 bAddSize,Size_All,15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540011,'Up_Demon_Hunting_Bible','Patent Exorcist\'s Bible','Weapon','Book',20,700,205,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3); if (.@r>=7){ bonus bAspdRate,10; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=9){ bonus2 bSkillAtk,"AB_DUPLELIGHT",30; bonus2 bSkillAtk,"AB_JUDEX",30; } if (.@r>=11){ .@i = getskilllv("AB_JUDEX"); bonus3 bAutoSpell,"AB_JUDEX",(.@i > 5 ? .@i : 5),100; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550001,'Boost_Rod','Booster Rod','Weapon','Staff',700,120,170,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Dark,3; .@r = getrefine(); bonus bMatk,.@r*3; bonus bMatk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Dark,getskilllv("TK_RUN"); } if (.@r>=9) { bonus2 bMagicAddSize,Size_All,10; }');
@@ -7135,6 +7197,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550007,'Freezing_Rod','Chilling Cane','Weapon','Staff',500,40,150,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*8; if (.@r>=9) { bonus2 bMagicAddEle,Ele_Undead,10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Water,7; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550008,'aegis_550008','Greed Wand','Weapon','Staff',800,130,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SP_SPA",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"SP_SPA",15;\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"SP_SWHOO",25;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550009,'aegis_550009','Addiction Wand','Weapon','Staff',1500,280,330,1,2,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nautobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_MAGIC;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n   bonus2 bSkillAtk,"SU_CN_METEOR",15;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"SU_CN_METEOR",-1500;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;\n   bonus2 bSkillAtk,"SU_CN_METEOR",20;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550010,'ES_B_Stick','Elemental Spell Booster Stick','Weapon','Staff',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   .@val = getskilllv("SA_LANDPROTECTOR");\n   bonus2 bMagicAtkEle,Ele_Neutral,.@val;\n   bonus2 bMagicAtkEle,Ele_Earth,.@val;\n   bonus2 bMagicAtkEle,Ele_Water,.@val;\n   bonus2 bMagicAtkEle,Ele_Wind,.@val;\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n   bonus2 bSkillAtk,"SO_DIAMONDDUST",25;\n   bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25;\n   bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;\n   bonus2 bSkillAtk,"SO_EARTHGRAVE",25;\n}\nif (.@r>=11) {\n   bonus2 bMagicAddSize,Size_All,15;\n   bonus2 bMagicAtkEle,Ele_Neutral,15;\n   bonus2 bMagicAtkEle,Ele_Earth,15;\n   bonus2 bMagicAtkEle,Ele_Water,15;\n   bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"SO_DIAMONDDUST",15;\n   bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n   bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n   bonus2 bSkillAtk,"SO_EARTHGRAVE",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550011,'AN_B_Wand','Adonus Booster Wand','Weapon','Staff',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n   bonus2 bSkillAtk,"PR_MAGNUS",25;\n   bonus2 bSkillAtk,"AB_ADORAMUS",25;\n}\nif (.@r>=11) {\n   bonus2 bMagicAddSize,Size_All,15;\n   bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"PR_MAGNUS",15;\n   bonus2 bSkillAtk,"AB_ADORAMUS",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550012,'Up_Shadow_Staff_K','Patent Shadow Staff','Weapon','Staff',20,750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); if (.@r>=7){ bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Neutral,15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550013,'Up_Freezing_Rod','Patent Chilling Cane','Weapon','Staff',750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12; if (.@r>=7){ bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550014,'Up_MeawFoxtail','Patent Meowmeow Foxtail','Weapon','Staff',20,1200,350,350,1,2,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus bBaseAtk,15*(.@r/2); bonus2 bAddClass,Class_All,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",25; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",25; } if (.@r>=9){ bonus bVariableCastrate,-10; bonus bAspdRate,10; } if (.@r>=11){ bonus2 bSkillAtk,"SU_PICKYPECK",25; bonus2 bSkillAtk,"SU_CN_METEOR",25; }');
@@ -7142,6 +7206,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560000,'Boost_Knuckles','Booster Knuckles','Weapon','Knuckle',150,1,2,true,true,true,true,true,4,100,true,'bonus bMaxHPrate,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bMaxHPrate,getskilllv("MO_EXPLOSIONSPIRITS")*2; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560002,'Ray_Knuckle','Ray Knuckle','Weapon','Knuckle',700,185,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4; if (.@r>=9) { bonus2 bSkillAtk,"SR_TIGERCANNON",15; } if (.@r>=11) { bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560004,'aegis_560004','Ira Fist','Weapon','Knuckle',800,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"SR_HOWLINGOFLION",15;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-2000;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"SR_HOWLINGOFLION",10;\n   bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560006,'PS_B_Knuckle','Rampage Arrow Booster Knuckle','Weapon','Knuckle',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bLongAtkRate,2*getskilllv("MO_CALLSPIRITS");\n}\nif (.@r>=9) {\n   bonus bMaxSPrate,10;\n   bonus2 bSkillAtk,"SR_KNUCKLEARROW",25;\n   bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,15;\n   bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n   bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560007,'CP_B_Knuckle','Sky Cannon Booster Knuckle','Weapon','Knuckle',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);\nbonus bMaxHP,250*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r>=7) {\n   bonus bMaxHPrate,2*getskilllv("MO_CHAINCOMBO");\n}\nif (.@r>=9) {\n   bonus2 bAddClass,Class_All,5;\n   bonus2 bSkillAtk,"SR_SKYNETBLOW",25;\n   bonus2 bSkillAtk,"SR_TIGERCANNON",25;\n}\nif (.@r>=11) {\n   bonus bShortAtkRate,15;\n   bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"SR_SKYNETBLOW",15;\n   bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560008,'Up_Iron_Nail_K','Patent Iron Nail','Weapon','Knuckle',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10; } if (.@r>=9){ bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000; } if (.@r>=11){ bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560009,'Up_Ray_Knuckle','Patent Ray Knuckle','Weapon','Knuckle',800,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SR_TIGERCANNON",15; bonus2 bSkillAtk,"SR_HELLGATE",20; } if (.@r>=9){ bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; } if (.@r>=11){ bonus bMaxHPrate,10; bonus2 bSkillAtk,"SR_HELLGATE",15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570000,'Boost_Guitar','Booster Guitar','Weapon','Musical',150,160,1,2,true,true,true,true,'Male',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bMatk,.@r*3; .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,getskilllv("BA_MUSICALLESSON")*-1; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }');
@@ -7149,46 +7215,65 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570005,'aegis_570005','Pigritia Wave','Weapon','Musical',700,150,210,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n   bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n   bonus2 bSkillAtk,"WM_REVERBERATION",15;\n   bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n   bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n   bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570008,'aegis_570008','Illusion Electric Guitar','Weapon','Musical',1800,170,180,1,2,true,true,true,true,'Male',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_Neutral,10;\n   bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n   bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n   bonus2 bMagicAtkEle,Ele_Water,10;\n   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570009,'Up_Trumpet_Shell_K','Patent Trumpet Shell','Weapon','Musical',1000,160,230,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9){ bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11){ bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570010,'MV_B_Violin','Metallic Vibration Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n   bonus2 bSkillAtk,"WM_METALICSOUND",25;\n   bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n   bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n   bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"WM_METALICSOUND",15;\n   bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580000,'Boost_Whip','Booster Whip','Weapon','Whip',150,160,2,2,true,true,true,true,'Female',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bMatk,.@r*3; .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,getskilllv("DC_DANCINGLESSON")*-1; } if (.@r>=9) { bonus2 bAddClass,Class_All,10; bonus2 bMagicAddClass,Class_All,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580002,'Barb_Wire_K','Barbed Wire Whip','Weapon','Whip',700,160,190,2,2,true,true,true,true,'Female',true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4; } if (.@r>=9) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=11) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-5000; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580005,'aegis_580005','Pigritia Spark','Weapon','Whip',700,150,210,2,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n   bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n   bonus2 bSkillAtk,"WM_REVERBERATION",15;\n   bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n   bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n   bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580008,'aegis_580008','Illusion Electric Eel','Weapon','Whip',1800,170,180,2,2,true,true,true,true,'Female',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_Neutral,10;\n   bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n   bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n   bonus2 bMagicAtkEle,Ele_Water,10;\n   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580009,'Up_Barb_Wire_K','Patent Barbed Wire Whip','Weapon','Whip',1000,160,230,1,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9){ bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11){ bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580010,'MV_B_Whip','Metallic Vibration Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_All,2*getskilllv("DC_DANCINGLESSON");\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n   bonus2 bSkillAtk,"WM_METALICSOUND",25;\n   bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n   bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n   bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"WM_METALICSOUND",15;\n   bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`location_left_hand`,`location_right_accessory`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590000,'Boost_Mace','Booster Mace','Weapon','2hAxe',160,160,1,2,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,160; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,3; bonus2 bAddClass,Class_All,3; bonus bMatk,2*.@r; bonus bBaseAtk,2*.@r; bonus bMatk,3*(min(BaseLevel,180)/15); bonus bBaseAtk,3*(min(BaseLevel,180)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (590002,'Meteor_Striker','Meteor Striker','Weapon','2hAxe',3000,300,1,2,true,true,true,true,true,true,4,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10; } if (.@r>=9) { bonus2 bSkillAtk,"NC_VULCANARM",10; bonus2 bSkillAtk,"NC_ARMSCANNON",10; } if (.@r>=11) { bonus bVariableCastrate,-15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590003,'Saint_Hall','Saint Mace','Weapon','Mace',800,170,165,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; bonus bMatkRate,3; .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590006,'aegis_590006','Envy Blunt','Weapon','Mace',1500,180,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"AB_DUPLELIGHT",15;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"AB_DUPLELIGHT",20;\n}\nif (.@r>=9) {\n   bonus bAspdRate,10;\n}\nif (.@r>=11) {\n   bonus2 bSkillFixedCast,"AB_DUPLELIGHT",-500;\n   bonus2 bSkillAtk,"AB_DUPLELIGHT",35;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590008,'AK_B_Mace','Arm Knuckle Booster Mace','Weapon','Mace',400,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bLongAtkRate,2*getskilllv("NC_MADOLICENCE");\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n   bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;\n   bonus2 bSkillAtk,"NC_ARMSCANNON",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,20;\n   bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n   bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590009,'AC_B_Club','Acid Cannon Booster Club','Weapon','Mace',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bLongAtkRate,2*getskilllv("AM_LEARNINGPOTION");\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n   bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",25;\n   bonus2 bSkillAtk,"GN_CARTCANNON",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,20;\n   bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15;\n   bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590010,'DD_B_Mace','Dupledex Booster Mace','Weapon','Mace',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bAddClass,Class_All,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n   bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n   bonus bDelayrate,-10;\n   bonus2 bSkillAtk,"AB_DUPLELIGHT",25;\n   bonus2 bSkillAtk,"AB_JUDEX",25;\n}\nif (.@r>=11) {\n   bonus2 bMagicAddSize,Size_All,15;\n   bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"AB_DUPLELIGHT",15;\n   bonus2 bSkillAtk,"AB_JUDEX",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590011,'Up_Meteor_Striker','Patent Meteor Striker','Weapon','Mace',3500,320,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",.@r/3*10; if (.@r>=7){ bonus2 bSkillAtk,"NC_VULCANARM",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } if (.@r>=9){ bonus2 bSkillAtk,"NC_ARMSCANNON",25; } if (.@r>=11){ bonus bLongAtkRate,15; bonus bVariableCastrate,-15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590012,'Up_Saint_Hall','Patent Saint Mace','Weapon','Mace',1000,170,200,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; bonus bMatkRate,3; .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; if (.@r>=7){ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Holy,10; } if (.@r>=9){ bonus2 bMagicAddRace,RC_All,15; } if (.@r>=11){ bonus2 bSkillAtk,"AB_ADORAMUS",15; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (600000,'aegis_600000','IDTest bothhand','Weapon','2hSword',10,100,1,1,true,true,true,true,true,true,true,true,1,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600001,'Boost_TH_Sword','Booster Two-handed Sword','Weapon','1hSword',250,1,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10; bonus bMaxHPrate,3; .@r = getrefine(); bonus bBaseAtk,.@r; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN"); } if (.@r>=9) { bonus bCritAtkRate,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (600004,'Dragonic_Slayer','Dragonic Slayer','Weapon','1hSword',1000,180,1,2,true,true,true,true,true,true,4,'.@r = getrefine(); if (.@r>=2) { bonus bMaxHPrate,.@r/2*3; bonus bMaxSPrate,.@r/2*3; } if (.@r>=3) { bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; } if (.@r>=9) { bonus bDelayrate,-10; } if (.@r>=11) { bonus bLongAtkRate,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600008,'aegis_600008','Hypocrisy Edge','Weapon','2hSword',3000,280,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RK_WINDCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"RK_WINDCUTTER",10;\n}\nif (.@r>=9) {\n   bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"RK_WINDCUTTER",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600009,'Up_Oriental_Sword','Patent Oriental Sword','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); .@i = max(2,getskilllv("RK_SONICWAVE")); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10; if (.@r>=7){ bonus bUnbreakableWeapon; bonus bAspdRate,10; } if (.@r>=9){ bonus5 bAutoSpell,"RK_SONICWAVE",.@i,20,BF_SHORT,1; } if (.@r>=11){ bonus bCritical,15; bonus bCritAtkRate,15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600011,'aegis_600011','Illusion Death Guidance','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nif (.@r>=7) {\n   bonus2 bSkillAtk,"RK_STORMBLAST",20;\n}\nif (.@r>=9) {\n   autobonus "{ bonus2 bHPRegenRate,getrefine()*50,1000; }",30,4000,BF_WEAPON;\n}\nif (.@r>=11) {\n   bonus bCritAtkRate,15;\n   bonus bCritical,15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (600012,'IW_B_T_Sword','Ignition Wave Booster Two-handed Sword','Weapon','2hSword',250,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}\nif (.@r>=9) {\n   bonus bCritAtkRate,10;\n   bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;\n   bonus2 bSkillAtk,"RK_SONICWAVE",25;\n   bonus3 bAutoSpell,"RK_SONICWAVE",getskilllv("RK_SONICWAVE"),1;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,15;\n   bonus bCritical,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\n   bonus2 bSkillAtk,"RK_SONICWAVE",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610000,'Boost_Katar','Booster Katar','Weapon','Katar',150,1,2,true,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bCritAtkRate,getskilllv("AS_KATAR"); } if (.@r>=9) { bonus2 bAddClass,Class_All,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610003,'Blade_Katar','Blade Katar','Weapon','Katar',1000,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,(.@r*2/3); if (.@r>=2) { bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; } if (.@r>=11) { bonus bDelayRate,-7; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610006,'aegis_610006','Avaritia Metal','Weapon','Katar',1800,220,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10;\n}\nif (.@r>=9) {\n   bonus bAspdRate,10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n   bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610008,'Up_Shiver_Katar_K','Patent Shiver Katar','Weapon','Katar',1400,255,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GC_CROSSIMPACT",.@r/3*10; if (.@r>=7){ bonus bCritAtkRate,15; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bAddRace,RC_Brute,25; bonus2 bAddRace,RC_DemiHuman,25; } if (.@r>=11){ bonus bCritical,15; bonus2 bSkillCooldown,"GC_DARKCROW",-10000; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610009,'Up_Blade_Katar','Patent Blade Katar','Weapon','Katar',1400,275,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7){ bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",25; } if (.@r>=9){ bonus bDelayRate,-12; } if (.@r>=11){ bonus bShortAtkRate,10; bonus bLongAtkRate,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610012,'aegis_610012','Illusion Katar of Frozen Icicle','Weapon','Katar',1200,220,1,2,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,5*.@r;\nif (.@r>=7) {\n   bonus2 bSkillAtk,"GC_CROSSIMPACT",20;\n}\nif (.@r>=9) {\n   bonus bAspdRate,10;\n}\nif (.@r>=11) {\n   bonus2 bAddRace,RC_Insect,10;\n   bonus2 bAddEle,Ele_Fire,10;\n   bonus bCritical,15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610013,'RC_B_Katar','Rolling Cross Booster Katar','Weapon','Katar',200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bShortAtkRate,2;\n}\nif (.@r>=9) {\n   bonus bDelayrate,-5;\n   bonus2 bSkillAtk,"GC_CROSSIMPACT",25;\n   bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,15;\n   bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n   bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (620003,'PT_B_Axe','Power Swing Booster Axe','Weapon','2hAxe',300,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH");\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n   bonus2 bSkillAtk,"NC_AXETORNADO",25;\n   bonus2 bSkillAtk,"NC_POWERSWING",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,20;\n   bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"NC_AXETORNADO",15;\n   bonus2 bSkillAtk,"NC_POWERSWING",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (620004,'Up_Avenger','Patent Avenger','Weapon','2hAxe',7000,290,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000; } if (.@r>=9){ bonus2 bAddSize,Size_All,15; } if (.@r>=11){ bonus2 bSubEle,Ele_All,20; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630003,'aegis_630003','Luxuria Pierce','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630006,'aegis_630006','Illusion Brionac','Weapon','2hSpear',3000,210,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_OVERBRAND",5*(.@r/2);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"LG_OVERBRAND",20;\n}\nif (.@r>=9) {\n   bonus2 bAddSize,Size_Medium,15;\n   bonus2 bAddSize,Size_Large,15;\n}\nif (.@r>=11) {\n   bonus2 bAddRace,RC_Fish,30;\n   bonus2 bAddRace,RC_Demon,30;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630007,'aegis_630007','Illusion Zephyrus','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"LK_SPIRALPIERCE",20;\n}\nif (.@r>=9) {\n   bonus bLongAtkRate,5;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_Medium,10;\n   bonus2 bAddSize,Size_Large,10;\n   bonus bHit,10;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (630008,'HB_B_T_Spear','Hundred Breath Booster Spear','Weapon','2hSpear',250,3,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);\nbonus bMaxHP,250*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r>=7) {\n   bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING");\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n   bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;\n   bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n   bonus2 bSkillAtk,"RK_DRAGONBREATH",25;\n}\nif (.@r>=11) {\n   bonus bLongAtkRate,15;\n   bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\n   bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n   bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640000,'Boost_Staff','Booster Staff','Weapon','Staff',100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Fire,3; .@r = getrefine(); bonus bMatk,.@r*3; bonus bMatk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER"); } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Water,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640004,'Blue_Crystal_Staff','Blue Crystal Staff','Weapon','Staff',800,100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Water,7; } if (.@r>=11) { bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus2 bMagicAddEle,Ele_Fire,7; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (640005,'aegis_640005','Pride Stone','Weapon','Huuma',2000,180,320,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Water,15;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"WL_JACKFROST",10;\n   bonus2 bSkillAtk,"WL_COMET",10;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"WL_JACKFROST",-1500;\n   bonus2 bSkillCooldown,"WL_COMET",-10000;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"WL_JACKFROST",20;\n   bonus2 bSkillAtk,"WL_COMET",20;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640009,'CS_B_Staff','Crimson Strain Booster Staff','Weapon','Huuma',150,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER");\n   bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n   bonus2 bSkillAtk,"WL_EARTHSTRAIN",25;\n   bonus2 bSkillAtk,"WL_CRIMSONROCK",25;\n}\nif (.@r>=11) {\n   bonus2 bMagicAddSize,Size_All,15;\n   bonus2 bMagicAtkEle,Ele_Earth,15;\n   bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\n   bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640010,'CJ_B_Staff','Chain Jack Booster Staff','Weapon','Huuma',150,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus2 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER");\n   bonus2 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n   bonus bDelayrate,-10;\n   bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25;\n   bonus2 bSkillAtk,"WL_JACKFROST",25;\n}\nif (.@r>=11) {\n   bonus2 bMagicAddSize,Size_All,15;\n   bonus2 bMagicAtkEle,Ele_Water,15;\n   bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n   bonus2 bSkillAtk,"WL_JACKFROST",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640011,'Up_Iron_Staff','Patent Iron Staff','Weapon','2hStaff',1000,100,235,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_EARTHSTRAIN",.@r/3*12; if (.@r>=7){ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Fire,15; } if (.@r>=9){ bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; bonus bVariableCastrate,-5; } if (.@r>=11){ bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640012,'Up_Blue_Crystal_Staff','Patent Blue Crystal Staff','Weapon','Staff',1000,100,235,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=7){ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; } if (.@r>=9){ bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus bDelayRate,-5; } if (.@r>=11){ bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (650003,'aegis_650003','Wrath Wheel','Weapon','Huuma',1800,320,1,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus bAtkEle,Ele_Wind;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nbonus bVariableCastrate,-2*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000;\n   bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n   bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650004,'Up_Humma_Clear','Patent Huuma Shuriken Clearness','Weapon','Huuma',20,2300,290,1,2,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,.@r/3*2; if (.@r>=7){ bonus2 bSkillAtk,"KO_HUUMARANKA",30; bonus bVariableCastrate,-10; } if (.@r>=9){ bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; } if (.@r>=11){ bonus2 bAddEle,Ele_Fire,20; bonus2 bAddEle,Ele_Dark,20; bonus2 bAddEle,Ele_Holy,20; bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Angel,20; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (700000,'aegis_700000','IDTest bow','Weapon','Bow',10,100,5,1,true,true,true,true,true,true,true,true,1,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700001,'Boost_Bow','Booster Bow','Weapon','Bow',160,5,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10; bonus bMaxHPrate,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("SN_WINDWALK"); } if (.@r>=9) { bonus bLongAtkRate,10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700003,'Scalet_Dragon_L_Bow','Scarlet Dragon Leather Bow','Weapon','Bow',800,170,5,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bDelayRate,-(.@r/3*4); if (.@r>=9) { bonus2 bSkillAtk,"RA_AIMEDBOLT",35; } if (.@r>=11) { bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700007,'aegis_700007','Superbia String','Weapon','Bow',1400,220,5,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RA_ARROWSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"RA_ARROWSTORM",10;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700008,'aegis_700008','Gula Gun','Weapon','Bow',1200,220,5,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\n}\nif (.@r>=9) {\n   bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700009,'aegis_700009','Pigritia Rhythm','Weapon','Bow',1000,190,5,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n}\nif (.@r>=11) {\n   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700013,'Up_Narcis_Bow','Patent Narcissus Bow','Weapon','Bow',1000,210,5,2,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } if (.@r>=9){ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } if (.@r>=11){ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus2 bWeaponDamageRate,W_BOW,15; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700014,'TB_B_Bow','Triangle Bomb Booster Bow','Weapon','Bow',210,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bDelayrate,-1*(getskilllv("AC_VULTURE")/2);\n}\nif (.@r>=9) {\n   bonus bVariableCastrate,-10;\n   bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n   bonus2 bSkillAtk,"SC_FEINTBOMB",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,15;\n   bonus bLongAtkRate,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n   bonus2 bSkillAtk,"SC_FEINTBOMB",25;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700015,'AS_B_Bow','Arrow Booster Bow','Weapon','Bow',205,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bLongAtkRate,getskilllv("AC_OWL");\n}\nif (.@r>=9) {\n   bonus bMaxSPrate,10;\n   bonus2 bSkillAtk,"RA_ARROWSTORM",25;\n}\nif (.@r>=11) {\n   bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;\n   bonus2 bAddSize,Size_All,15;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700016,'SB_B_Bow','Sharpbolt Booster Bow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bLongAtkRate,getskilllv("AC_VULTURE");\n}\nif (.@r>=9) {\n   bonus bDelayrate,-10;\n   bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n   bonus2 bSkillAtk,"SN_SHARPSHOOTING",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,15;\n   bonus2 bAddClass,Class_All,10;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n   bonus2 bSkillAtk,"SN_SHARPSHOOTING",15;\n}');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700017,'RS_B_Bow','Rainstorm Booster Bow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n   bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n}\nif (.@r>=11) {\n   bonus2 bAddSize,Size_All,15;\n   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}\nif (.@r>=13) {\n   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700018,'Up_Royal_Bow_K','Patent Royal Bow','Weapon','Bow',1200,205,5,2,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3); if (.@r>=7){ bonus bAspdRate,10; bonus2 bWeaponDamageRate,W_BOW,15; } if (.@r>=9){ bonus bLongAtkRate,12; bonus bCritAtkRate,10; } if (.@r>=11){ bonus2 bSkillAtk,"SN_SHARPSHOOTING",20; bonus bDelayRate,-10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700019,'Up_Scalet_Dragon_L_Bow','Patent Scarlet Dragon Leather Bow','Weapon','Bow',900,200,5,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bDelayRate,-(.@r/3*4); if (.@r>=7){ bonus bLongAtkRate,10; bonus2 bAddSize,Size_All,10; } if (.@r>=9){ bonus2 bSkillAtk,"RA_AIMEDBOLT",35; } if (.@r>=11){ bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; bonus bVariableCastrate,-10; }');
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (800000,'aegis_800000','IDTest gun','Weapon','Revolver',10,100,7,1,true,true,true,true,1,'bonus bDex,2;');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (800002,'Up_Crimson_Rose','Patent Crimson Rose','Weapon','Revolver',20,1000,200,7,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2; if (.@r>=7){ bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"RL_FIREDANCE",25; autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL"; } if (.@r>=11){ bonus bDelayRate,-10; }');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (810000,'aegis_810000','Lust Pointer','Weapon','Rifle',1300,260,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n   bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\n}\nif (.@r>=9) {\n   bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000;\n}\nif (.@r>=11) {\n   autobonus3 "{ bonus2 bSkillAtk,\\"RL_HAMMER_OF_GOD\\",25; }",1000,10000,"RL_C_MARKER";\n   bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000;\n}');
 REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810001,'Up_Master_Soul_Rifle','Patent Master Soul Rifle','Weapon','Rifle',20,1000,200,250,9,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3); bonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"WL_SOULEXPANSION",20; bonus2 bMagicAddEle,Ele_Ghost,15; } if (.@r>=9){ bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1; } if (.@r>=11){ bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1; }');

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