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@@ -2524,8 +2524,8 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
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sc_start(src,src,SC_SMA,100,skill_lv,skill_get_time(SL_SMA, skill_lv));
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break;
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case GS_FULLBUSTER:
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- //Can't attack nor use items until skill's delay expires. [Skotlex]
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- sd->ud.attackabletime = sd->canuseitem_tick = sd->ud.canact_tick;
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+ if(sd) //Can't attack nor use items until skill's delay expires. [Skotlex]
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+ sd->ud.attackabletime = sd->canuseitem_tick = sd->ud.canact_tick;
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break;
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}
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