|
@@ -2817,9 +2817,10 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
|
|
skill_addtimerskill(src, tick + 1000, bl->id, 0, 0, skillid, skilllv, BF_WEAPON, flag);
|
|
skill_addtimerskill(src, tick + 1000, bl->id, 0, 0, skillid, skilllv, BF_WEAPON, flag);
|
|
skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
|
|
skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
|