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@@ -25,6 +25,7 @@
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//= 1.4 Fixed password abuse. When people don't read the password under the picture
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//= and enter Zero shit 8) (TODO: I saw some "Sticks" abuses, too.. where you couls skip
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//= a part of quest...)
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+//= 1.5 Fixed Mobster's OnDead event(it has to start with "On"!) [Playtester]
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//============================================================
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//= aoa's comment
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//= In future, Need for new monsters. No-Drop, No-Exp, Weak "Mobster","VENOMOUS","NOXIOUS"
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@@ -77,7 +78,7 @@ MakeMob:
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mapannounce "lighthalzen.gat","Maintenance Organization of the Public Order: Currently the security of the city has been compromized, We ask the citizens to be more careful. I repeat. We ask the citizens to be more careful.", 1;
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for( set $@i, 0; $@i < $@mob; set $@i, $@i + 1 ) {
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- monster "lighthalzen.gat",0,0,"Mobster",1592,1,"AlertChk::MobKilled";
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+ monster "lighthalzen.gat",0,0,"Mobster",1592,1,"AlertChk::OnMobKilled";
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}
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set $@lhz_alert, 1;
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@@ -89,13 +90,13 @@ ClearMob:
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if($@lhz_alert == 0) goto ChkEnd;
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set $@mobcount, 0;
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mapannounce "lighthalzen.gat","Maintenance organization of the Public Order: We were able to get rid of all the trouble makers in the city. You may relax now.", 1;
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- killmonster "lighthalzen.gat","AlertChk::MobKilled";
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+ killmonster "lighthalzen.gat","AlertChk::OnMobKilled";
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set $@lhz_alert, 0;
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set $@sneakguard, 0;
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setnpctimer 0;
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end;
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-MobKilled:
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+OnMobKilled:
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set $@mobcount, $@mobcount - 1;
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if($@mobcount == 0) goto ClearMob;
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setnpctimer 0;
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