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@@ -6943,7 +6943,7 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli
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group->state.song_dance = (unit_flag&(UF_DANCE|UF_SONG)?1:0)|(unit_flag&UF_ENSEMBLE?2:0); //Signals if this is a song/dance/duet
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//if tick is greater than current, do not invoke onplace function just yet. [Skotlex]
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- if (DIFF_TICK(group->tick, gettick()) > 100)
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+ if (DIFF_TICK(group->tick, gettick()) > SKILLUNITTIMER_INTERVAL)
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active_flag = 0;
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if(skillid==HT_TALKIEBOX || skillid==RG_GRAFFITI){
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@@ -7089,7 +7089,31 @@ static int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, un
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type = status_skill2sc(sg->skill_id);
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sce = (sc && type != -1)?sc->data[type]:NULL;
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skillid = sg->skill_id; //In case the group is deleted, we need to return the correct skill id, still.
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- switch (sg->unit_id) {
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+ switch (sg->unit_id)
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+ {
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+ case UNT_SPIDERWEB:
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+ if( sc && sc->data[SC_SPIDERWEB] && sc->data[SC_SPIDERWEB]->val1 > 0 )
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+ { // If you are fiberlocked and can't move, it will only increase your fireweakness level. [Inkfish]
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+ sc->data[SC_SPIDERWEB]->val2++;
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+ break;
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+ }
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+ else if( sc )
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+ {
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+ int sec = skill_get_time2(sg->skill_id,sg->skill_lv);
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+ if( status_change_start(bl,type,10000,sg->skill_lv,sg->group_id,0,0,sec,8) )
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+ {
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+ const struct TimerData* td = sc->data[type]?get_timer(sc->data[type]->timer):NULL;
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+ if( td )
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+ sec = DIFF_TICK(td->tick, tick);
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+ map_moveblock(bl, src->bl.x, src->bl.y, tick);
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+ clif_fixpos(bl);
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+ sg->val2 = bl->id;
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+ }
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+ else
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+ sec = 3000; //Couldn't trap it?
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+ sg->limit = DIFF_TICK(tick,sg->tick)+sec;
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+ }
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+ break;
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case UNT_SAFETYWALL:
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//TODO: Find a more reliable way to handle the link to sg, this could cause dangling pointers. [Skotlex]
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if (!sce)
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@@ -7256,8 +7280,6 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
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if (sg->interval == -1) {
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switch (sg->unit_id) {
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- case UNT_SPIDERWEB: // The 'interval' value was set to -1 so that the unit wouldn't trigger in the next interval,
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- break; // but FiberLock can trap multiple targets on the same cell. [Inkfish]
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case UNT_ANKLESNARE: //These happen when a trap is splash-triggered by multiple targets on the same cell.
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case UNT_FIREPILLAR_ACTIVE:
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return 0;
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@@ -7415,20 +7437,8 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
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}
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break;
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- case UNT_SPIDERWEB:
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- if( DIFF_TICK(tick, sg->tick) > SKILLUNITTIMER_INTERVAL )
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- { // Visual effect stays but can't catch anyone anymore. [Inkfish]
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- sg->interval = -1;
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- break;
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- }
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- if( tsc && tsc->data[SC_SPIDERWEB] && tsc->data[SC_SPIDERWEB]->val1 > 0 )
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- { // If you are fiberlocked and can't move, it will only increase your fireweakness level. [Inkfish]
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- tsc->data[SC_SPIDERWEB]->val2++;
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- sg->interval = -1;
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- break;
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- }
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case UNT_ANKLESNARE:
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- if( ( sg->val2 == 0 || sg->unit_id == UNT_SPIDERWEB ) && tsc )
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+ if( sg->val2 == 0 && tsc )
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{
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int sec = skill_get_time2(sg->skill_id,sg->skill_lv);
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if( status_change_start(bl,type,10000,sg->skill_lv,sg->group_id,0,0,sec, 8) )
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@@ -7442,8 +7452,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
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}
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else
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sec = 3000; //Couldn't trap it?
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- if( sg->unit_id == UNT_ANKLESNARE )
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- clif_01ac(&src->bl); // mysterious packet
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+ clif_01ac(&src->bl); // mysterious packet
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sg->limit = DIFF_TICK(tick,sg->tick)+sec;
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sg->interval = -1;
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src->range = 0;
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@@ -10455,6 +10464,9 @@ int skill_unit_move_sub (struct block_list* bl, va_list ap)
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if( !unit->alive || target->prev == NULL )
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return 0;
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+ if( unit->group->skill_id == PF_SPIDERWEB && flag&1 )
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+ return 0; // Fiberlock is never supposed to trigger on skill_unit_move. [Inkfish]
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+
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dissonance = skill_dance_switch(unit, 0);
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//Necessary in case the group is deleted after calling on_place/on_out [Skotlex]
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