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Fixed location error in Blacksmith quest. NPC said Alberta, NPC location in Einbech (bugreport:2401)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13335 54d463be-8e91-2dee-dedb-b68131a5f0ec
jmanfffreak %!s(int64=16) %!d(string=hai) anos
pai
achega
eed5fc395a
Modificáronse 3 ficheiros con 3 adicións e 2 borrados
  1. 0 1
      Changelog-Trunk.txt
  2. 2 0
      npc/Changelog.txt
  3. 1 1
      npc/jobs/2-1/blacksmith.txt

+ 0 - 1
Changelog-Trunk.txt

@@ -4,7 +4,6 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2008/10/28
-	* Fixed minor typo in tu_archer NPC. (bugreport:2393) [Jman]
 	* Made script command "unequip" call status_calc_pc. Thanks to Orcao. (bugreport:2368). [Paradox924X]
 2008/10/27
 	* Fixed all overflow checks and made the code a bit cleaner from r13322. [Paradox924X]

+ 2 - 0
npc/Changelog.txt

@@ -1,6 +1,8 @@
 Date		Added
 ======
 2008/10/28
+	* Fixed location error in Blacksmith quest. NPC said Alberta, NPC location in Einbech (bugreport:2401) [Jman]
+	* Fixed minor typo in tu_archer NPC. (bugreport:2393) [Jman]
 	* Rev. 13328 More boredom and bugfixing to various scripts. :D [L0ne_W0lf]
 	- Updated an outdated comment in refine.txt. (bugreport:2370)
 	- Fixed two bad event calls in arug_cas04/05. (bugreport:2386)

+ 1 - 1
npc/jobs/2-1/blacksmith.txt

@@ -195,7 +195,7 @@ ein_in01,18,28,4	script	Guildsman#BLS	731,{
 		else if (BSMITH_Q > 0  && BSMITH_Q < 8) {
 			mes "[Altiregen]";
 			mes "You haven't left yet?";
-			mes "Go to Alberta and find ^8E6B23Geschupenschte^000000. Finish helping him out, and when you're done, come back to me.";
+			mes "Go to Einbech and find ^8E6B23Geschupenschte^000000. Finish helping him out, and when you're done, come back to me.";
 			close;
 		}
 		else if (BSMITH_Q > 8 && BSMITH_Q < 15) {