浏览代码

Merged HerculesWS/Hercules@5b4d1ac

Fixes two bugs in sealed shrine which existed since the instance system was rewritten in cd95d1c.

Thanks to @Ancyker and @MishimaHaruna.
Lemongrass3110 9 年之前
父节点
当前提交
eec88365e1
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. 3 3
      npc/instances/SealedShrine.txt

+ 3 - 3
npc/instances/SealedShrine.txt

@@ -424,8 +424,8 @@ prt_monk,261,91,3	script	Rust Blackhand#edq	826,{
 OnInstanceInit:
 	// Pick one "true" Gravestone and 12 "false" Gravestones.
 	set .@true, rand(1,13);
-	for(set .@i,1; .@i<13; set .@i,.@i+1) {
-		disablenpc instance_npcname("Gravestone#1F_1"+((.@i == .@true)?"F":"T"));
+	for(set .@i,1; .@i<=13; set .@i,.@i+1) {
+		disablenpc instance_npcname("Gravestone#1F_"+.@i+((.@i == .@true)?"T":"F"));
 	}
 	disablenpc instance_npcname("ins_baphomet_lotto");
 	end;
@@ -433,7 +433,7 @@ OnInstanceInit:
 
 1@cata,3,2,0	script	ins_baphomet_lotto2	-1,{
 OnEnable:
-	for(set .@i,1; .@i<12; set .@i,.@i+1)
+	for(set .@i,1; .@i<=12; set .@i,.@i+1)
 		enablenpc instance_npcname("Bobbing Torch#"+.@i);
 	end;
 }