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@@ -7,7 +7,7 @@
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//= Darkchild (1.3)
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//= DracoRPG (1.5)
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//===== Current Version: =====================================
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-//= 1.5
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+//= 1.5b
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//===== Compatible With: =====================================
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//= Any eAthena Mod
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//===== Description: =========================================
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@@ -16,6 +16,7 @@
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//= Most Credits To Muad Dib, Some Stuff By Me
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//= 1.4 - Corrected a few typos
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//= 1.5 - Rescripted old NPCs + scripted new ones (from iRO Sak) [DracoRPG]
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+//= 1.5b - Used Dino9021's script for the Gemstone exchanger [DracoRPG]
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//============================================================
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payon.gat,190,115,0 script Lady 90,{
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@@ -735,63 +736,110 @@ payon.gat,160,185,0 script Billboard 111,{
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close;
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}
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-payon.gat,173,238,4 script Jade 754,{
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- mes "[Jade]";
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- mes "Bring me two";
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- mes "Gemstones of the";
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- mes "same color, and I will";
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- mes "change them to Gemstones";
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- mes "of a different color.";
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- next;
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- menu "Blue Gemstones into Red ones!",L_BlueToRed,"Red Gemstones into Yellow ones!",L_RedToYellow,"Yellow Gemstones into Blue ones!",L_YellowToBlue;
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- L_BlueToRed:
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- if(countitem(717) >= 2) goto L_BlueToRedOK;
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- mes "[Jade]";
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- mes "Hah...!";
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- mes "You're kidding me, right?";
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- mes "I can't provide you with this";
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- mes "service if you don't";
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- mes "give me at least";
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- mes "2 Blue Gemstones!";
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- close;
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- L_BlueToRedOK:
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- mes "[NPC]";
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- mes "This NPC is under scripting.";
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- mes "DracoRPG";
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- close;
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- L_RedToYellow:
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- if(countitem(716) >= 2) goto L_RedtoYellowOK;
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- mes "[Jade]";
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- mes "Hah...!";
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- mes "You're kidding me, right?";
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- mes "I can't provide you with this";
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- mes "service if you don't";
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- mes "give me at least";
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- mes "2 Red Gemstones!";
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- close;
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- L_RedToYellowOK:
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- mes "[NPC]";
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- mes "This NPC is under scripting.";
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- mes "DracoRPG";
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- close;
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- L_YellowToBlue:
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- if(countitem(715) >= 2) goto L_YellowToBlueOK;
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- mes "[Jade]";
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- mes "Hah...!";
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- mes "You're kidding me, right?";
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- mes "I can't provide you with this";
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- mes "service if you don't";
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- mes "give me at least";
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- mes "2 Yellow Gemstones!";
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- close;
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- L_YellowToBlueOK:
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- mes "[NPC]";
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- mes "This NPC is under scripting.";
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- mes "DracoRPG";
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- close;
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+payon.gat,173,238,5 script Jade 754,{
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+mes "[Jade]";
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+mes "Bring me two";
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+mes "Gemstones of the";
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+mes "same color, and I will";
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+mes "change them to Gemstones";
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+mes "of a different color.";
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+next;
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+
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+menu "Blue Gemstones into Red ones!",L_BlueToRed,"Red Gemstones into Yellow ones!",L_RedToYellow,"Yellow Gemstones into Blue ones!",L_YellowToBlue;
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+
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+L_BlueToRed:
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+ set @SourceGemstones$,"Blue";
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+ set @SourceGemstonesID,717;
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+ set @TargetGemstones$,"Red";
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+ set @TargetGemstonesID,716;
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+ goto L_BeginExchange;
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+
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+L_RedToYellow:
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+ set @SourceGemstones$,"Red";
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+ set @SourceGemstonesID,716;
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+ set @TargetGemstones$,"Yellow";
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+ set @TargetGemstonesID,715;
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+ goto L_BeginExchange;
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+
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+L_YellowToBlue:
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+ set @SourceGemstones$,"Yellow";
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+ set @SourceGemstonesID,715;
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+ set @TargetGemstones$,"Blue";
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+ set @TargetGemstonesID,717;
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+ goto L_BeginExchange;
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+
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+L_BeginExchange:
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+ if(countitem(@SourceGemstonesID) >= 2) goto L_ExchangeOK;
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+ mes "[Jade]";
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+ mes "Hah...!";
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+ mes "You're kidding me, right?";
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+ mes "I can't give you "+@TargetGemstones$+" Gemstones";
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+ mes "if you don't give me at least";
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+ mes "2 "+"+@SourceGemstones$+"+" Gemstones!";
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+ close;
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+
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+L_ExchangeOK:
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+ set @ExchangeCount,countitem(@SourceGemstonesID)/2;
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+ mes "[Jade]";
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+ mes "This may Exchange "+@ExchangeCount+" "+@TargetGemstones$+" Gemstones";
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+ mes "How many do you want?";
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+ next;
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+ menu "Exchange all",L_ExchangeAll,"I want to set a number",L_PointCount,"Cancel",L_Cancel;
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+
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+L_ExchangeAll:
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+ if(countitem(@SourceGemstonesID) < 2) goto L_ExchangeNo;
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+ delitem @SourceGemstonesID,@ExchangeCount*2;
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+ getitem @TargetGemstonesID,@ExchangeCount;
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+ goto L_ExchangeDone;
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+
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+L_PointCount:
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+ mes "[Jade]";
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+ mes "How many do you want?";
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+ mes "Limit is '100'";
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+ next;
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+L_InputPointCount:
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+ input @number;
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+ if(@number < 0) goto L_ExchangeNo;
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+ if(@number > 100) goto L_ExchangeAbove;
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+ if(@number > @ExchangeCount) goto L_ExchangeNotEnough;
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+ delitem @SourceGemstonesID,@number*2;
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+ getitem @TargetGemstonesID,@number;
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+ goto L_ExchangeDone;
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+
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+L_ExchangeNo:
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+ mes "[Jade]";
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+ mes "Hmmm... Very funny...";
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+ close;
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+
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+L_ExchangeAbove:
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+ mes "[Jade]";
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+ mes "Hmmm... Please don't set a number above '100'";
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+ next;
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+ goto L_InputPointCount;
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+
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+L_ExchangeNotEnough:
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+ mes "[Jade]";
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+ mes "Hmmm... The "+@SourceGemstones$+" Gemstones you have";
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+ mes "is not enough for "+@number+" "+@TargetGemstones$+" Gemstones.";
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+ mes "Please set a new number";
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+ next;
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+ goto L_InputPointCount;
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+
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+L_ExchangeDone:
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+ mes "[Jade]";
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+ mes "Here, This is the "+@TargetGemstones$+" Gemstones you need...";
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+ mes "Come back to me when you need more";
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+ mes "...mmm? Is there something on my face?";
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+ close;
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+
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+L_Cancel:
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+ mes "[Jade]";
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+ mes "OK, Very well... Come back if you need anything.";
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+ mes "I'll Exchange it for you anytime.";
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+ close;
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}
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-//Need to find out ALL fortunes he can tell for each answer, and whether they are random or given in a certain order...
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+//Need to find out ALL fortunes he can tell for each answer...
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payon_in03.gat,117,128,4 script Fortune Teller 704,{
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mes "[Lhimetorra]";
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mes "You're an adventurer of this";
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