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+// This database is currently unused, and is not read by the server.
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+// It is here only to illistrate design, with known information.
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+// With the recommended formatting to handle the level penelty system.
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+//
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+// Mob Level Penalty Database
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+//
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+// Structure of Database :
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+// Type or MOD ID,Level Difference:Percentage{,Level Difference:Percentage{,...}}
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+//
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+// 01:
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+// 0 Normal Mob EXP penalty. penalty or bonus to EXP from normal monsters relative to level.
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+// 1 Boss Mob EXP penalty. penalty or bonus to EXP from boss monsters relative to level.
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+// 2 Normal Mob Damage Penlty. penalty or bonus to damage done to normal monsters relative to level.
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+// 3 Boss Mob Damage Penlty. penalty or bonus to damage done to boss monsters relative to level.
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+// 4 Normal Mob Drop penalty. penalty or bonus to drops from normal monsters relative to level.
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+// 5 Boss Mob Drop penalty. penalty or bonus to drops from boss monsters relative to level.
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+//
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+// 02:
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+// Level Difference:Percentage Adustment.
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+// All levels below the highest or lowest value given will carry that adjustment to reamining levels.
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+// For example:
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+// If only 0:100 is given, all levels will receieve the 100% rate.
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+// Another example would be:
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+// If 0,13:0,12:25,11:50,10:100 is given, then a level difference of 13 levels and higher recievce 0 exp.
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+// While a 12 level difference will give 25% of hte exp the monster wold give normally.
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+// with a level difference of 11, 50%...and if you are 10 levels lower, 100%.
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+//
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+
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+// Normal Mob EXP penalty.
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+0,13:40,12:50,11:60,10:140,9:135,8:130,7:125,6:120,5:115,4:110,3:105,0:100,-1:100,-6:95,-11:90,-16:85,-21:60,-26:35,-31:10
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+// Boss Mob EXP penalty.
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+1,0:100
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+// Normal Mob Damage Penlty.
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+2,0:100
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+// Boss Mob Damage Penlty.
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+3,0:100
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+// Normal Mob Drop penalty.
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+4,71:50,61:60,51:70,41:80,31:90,0:100,-31:90,-41:80,-51:70,-61:60,-71:50
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+// Boss Mob Drop penalty.
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+5,0:100
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