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@@ -318,7 +318,8 @@ moc_para01,50,39,4 script Eve Natalia 882,{
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mes "You don't even have 1... stop wasting my time.";
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mes "You don't even have 1... stop wasting my time.";
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close;
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close;
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}
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}
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- //FIXME: missing dialogue
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+ mes "[Eve Natalia]";
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+ mes "Oh perfect, you get ^CC0000" + .@amount + "^000000 Safe to 7 Certificates!";
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delitem .@item,1;
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delitem .@item,1;
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for(set .@i,0; .@i<.@amount; set .@i,.@i+1) {
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for(set .@i,0; .@i<.@amount; set .@i,.@i+1) {
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// Note: iRO lists item 6235 as "Safe to 7 Headgear Certificate", but it's Guarantee_Armor_6Up in our database.
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// Note: iRO lists item 6235 as "Safe to 7 Headgear Certificate", but it's Guarantee_Armor_6Up in our database.
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@@ -339,8 +340,12 @@ moc_para01,50,39,4 script Eve Natalia 882,{
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// Bubble Gum & Battle Manual Exchanger
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// Bubble Gum & Battle Manual Exchanger
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//============================================================
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//============================================================
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moc_para01,48,184,2 script Gum & Manual Exchanger 562,{
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moc_para01,48,184,2 script Gum & Manual Exchanger 562,{
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+ if(Weight < MaxWeight / 2) {
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+ mes "You're carrying too many items right now.";
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+ close;
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+ }
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mes "[Trader Machine]";
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mes "[Trader Machine]";
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- mes "Insert Bubble Gums and/or Battle Mnauals to trade for higher efficiency Gums and Manuals.";
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+ mes "Insert Bubble Gums and/or Battle Manuals to trade for higher efficiency Gums and Manuals.";
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next;
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next;
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mes "[Trader Machine]";
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mes "[Trader Machine]";
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mes "Exchange rate:";
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mes "Exchange rate:";
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@@ -351,37 +356,34 @@ moc_para01,48,184,2 script Gum & Manual Exchanger 562,{
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mes "What would you like to exchange for?";
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mes "What would you like to exchange for?";
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next;
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next;
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switch(select("HE Bubble Gum:HE Battle Manual:1 Battle Manual X3:2 Battle Manual X3:1 Costume Corsair:Nothing")) {
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switch(select("HE Bubble Gum:HE Battle Manual:1 Battle Manual X3:2 Battle Manual X3:1 Costume Corsair:Nothing")) {
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- case 1:
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- callsub L_Exchange,12210,2,12412,1;
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- break;
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- case 2:
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- callsub L_Exchange,12208,2,12411,1;
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- break;
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- case 3:
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- callsub L_Exchange,12411,4,14545,1;
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- break;
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- case 4:
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- callsub L_Exchange,12312,3,14545,2;
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- break;
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+ //CallSub L_Exchange,<Insert Item>,<Amount>,<Return Item>,<Amount>
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+ case 1: callsub L_Exchange,12210,2,12412,1;
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+ case 2: callsub L_Exchange,12208,2,12411,1;
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+ case 3: callsub L_Exchange,12411,4,14545,1;
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+ case 4: callsub L_Exchange,12312,3,14545,2;
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+
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case 5:
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case 5:
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mes "[Trader Machine]";
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mes "[Trader Machine]";
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mes "I can give you 1 Battle Manual X3 for 1 Costume Corsair.";
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mes "I can give you 1 Battle Manual X3 for 1 Costume Corsair.";
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- close; // Missing item database entry, disabled for now.
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- /*
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next;
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next;
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if (countitem(19619) == 0) {
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if (countitem(19619) == 0) {
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mes "[Trader Machine]";
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mes "[Trader Machine]";
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- mes "You don't have enough Costume Corsair hats to make that trade.";
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+ mes "You don't have a Costume Corsair hat to make that trade.";
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close;
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close;
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}
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}
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next;
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next;
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if(select("Yes, give it to me!:No, wait not yet.") == 2)
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if(select("Yes, give it to me!:No, wait not yet.") == 2)
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close;
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close;
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- delitem 19619,1;
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- getitem 14545,1; //Battle_Manual_X3
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+ //Dialogue below not official.
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+ mes "[Trader Machine]";
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+ mes "You place the required items into the machine..";
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+ next;
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+ mes "[Trader Machine]";
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+ mes "Bump... The Machine has given you an Item in return";
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+ delitem 19619,1; //Costume Corsair
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+ getitem 14545,1; //Battle Manual X3
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close;
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close;
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- */
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- case 6:
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+ case 6:
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close;
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close;
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}
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}
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@@ -448,7 +450,8 @@ moc_para01,41,169,2 script Kafra Stacker#eden 749,{
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}
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}
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// Code Redeemer
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// Code Redeemer
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-//============================================================
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+// Used to purchase Items for In-Game use through other sites officially.
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+//========================================================================
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moc_para01,38,162,2 script Code the Redeemer#Give1 405,{
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moc_para01,38,162,2 script Code the Redeemer#Give1 405,{
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mes "[Code the Redeemer]";
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mes "[Code the Redeemer]";
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mes "Welcome, "+strcharinfo(0)+"!";
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mes "Welcome, "+strcharinfo(0)+"!";
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