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@@ -2638,7 +2638,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
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( (devo_flag) ? bl:d_bl), gettick(), 0, 0, damage, 0, 0, 0);
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status_fix_damage(
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( (devo_flag) ? bl:NULL),
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- ( (devo_flag) ? bl:d_bl), damage, 0, 0);
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+ ( (devo_flag) ? bl:d_bl), damage, 0);
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}
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else {
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status_change_end(bl, SC_DEVOTION, INVALID_TIMER);
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