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@@ -4747,9 +4747,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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{
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int x,y, dir = unit_getdir(src);
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- //Fails on noteleport maps, except for vs maps [Skotlex]
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- if(map[src->m].flag.noteleport &&
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- !(map_flag_vs(src->m) || map_flag_gvg2(src->m))
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+ //Fails on noteleport maps, except for GvG and BG maps [Skotlex]
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+ if( map[src->m].flag.noteleport &&
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+ !(map[src->m].flag.battleground || map_flag_gvg2(src->m) )
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) {
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x = src->x;
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y = src->y;
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