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@@ -6349,17 +6349,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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}
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}
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break;
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break;
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- case GS_CRACKER:
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- if (!dstsd) // according to latest patch, should not work on players [Reddozen]
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- {
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- i =65 -5*distance_bl(src,bl); //Base rate
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- if (i < 30) i = 30;
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- clif_skill_nodamage(src,bl,skillid,skilllv,1);
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- sc_start(bl,SC_STUN, i,skilllv,skill_get_time2(skillid,skilllv));
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- }
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- else if (sd)
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- clif_skill_fail(sd,skillid,0,0);
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- break;
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+ case GS_CRACKER:
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+ i =65 -5*distance_bl(src,bl); //Base rate
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+ if (i < 30) i = 30;
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+ clif_skill_nodamage(src,bl,skillid,skilllv,1);
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+ sc_start(bl,SC_STUN, i,skilllv,skill_get_time2(skillid,skilllv));
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+ break;
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case AM_CALLHOMUN: //[orn]
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case AM_CALLHOMUN: //[orn]
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if (sd && !merc_call_homunculus(sd))
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if (sd && !merc_call_homunculus(sd))
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