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@@ -6,24 +6,24 @@
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 3.3
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//= 3.3
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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-//= eAthena SVN
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+//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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//= [Aegis Conversion]
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//= [Aegis Conversion]
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//= Job quest for Crusader classes
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//= Job quest for Crusader classes
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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//= 2.2 Updated All NPCs to the officials one [Samuray22]
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//= 2.2 Updated All NPCs to the officials one [Samuray22]
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-//= -Based on the ASB 4.0 Package.
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-//= -Maybe need be checked the monsters in the test 2 and 4.
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+//= -Based on the ASB 4.0 Package.
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+//=-Maybe need be checked the monsters in the test 2 and 4.
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//= 2.3 Fixed some bugs that prevented from going further. [SinSloth]
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//= 2.3 Fixed some bugs that prevented from going further. [SinSloth]
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//= 2.4 Updated NPC dialogs using Aegis 10.3 files. [L0ne_W0lf]
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//= 2.4 Updated NPC dialogs using Aegis 10.3 files. [L0ne_W0lf]
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-//= - Fixed logic error with job change reward for job 50 swordies.
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-//= - Completely redid the 1st and third tests.
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-//= - Optimized first four NPC scripts slightly.
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-//= - Temporary character variables "@" are now ".@"
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-//= - Fixed some indentation.
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+//= - Fixed logic error with job change reward for job 50 swordies.
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+//= - Completely redid the 1st and third tests.
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+//= - Optimized first four NPC scripts slightly.
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+//= - Temporary character variables "@" are now ".@"
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+//= - Fixed some indentation.
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//= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf]
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//= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf]
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//= 2.6 Fixed bug (about totally blocked baby class), optimized,
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//= 2.6 Fixed bug (about totally blocked baby class), optimized,
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-//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
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+//= made some NPC more unique names: Monster Summon#cr1 [Lupus]
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//= 2.7 Fixed Some variables like ".@item", and changed to "@item". [Samuray22]
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//= 2.7 Fixed Some variables like ".@item", and changed to "@item". [Samuray22]
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//= 2.8 Fixed a little minor bug. [Samuray22]
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//= 2.8 Fixed a little minor bug. [Samuray22]
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//= 2.9 Minor fixes, typos, an incorrect answer. Thanks to yyCC. [L0ne_W0lf]
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//= 2.9 Minor fixes, typos, an incorrect answer. Thanks to yyCC. [L0ne_W0lf]
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@@ -537,7 +537,7 @@ prt_church,95,127,3 script Crusader 745,{
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mes "[Gabriel Valentine]";
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mes "[Gabriel Valentine]";
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mes "2. If the monster is a Level 2 Undead, how much more damage does a Holy attack do compared to Fire?";
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mes "2. If the monster is a Level 2 Undead, how much more damage does a Holy attack do compared to Fire?";
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next;
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next;
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- if (select("25 %:50 %:75 %:100 %") == 2)
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+ if (select("25 %:50 %:75 %:100 %") == 1)
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set .@cru_t,.@cru_t+10;
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set .@cru_t,.@cru_t+10;
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mes "[Gabriel Valentine]";
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mes "[Gabriel Valentine]";
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