Jelajahi Sumber

GUILDCACHE

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@657 54d463be-8e91-2dee-dedb-b68131a5f0ec
amber 20 tahun lalu
induk
melakukan
e8402a3971

+ 2 - 0
Changelog.txt

@@ -1,6 +1,8 @@
 Date	Added
 
 12/20
+        * Rolling GUILDCACHE and FASTCHAR into main branches/stable
+          tree [MouseJstr]
 	* Changed max_paramter to an unsigned int so that you can have over 255 as your max stat [Codemaster]
         * Experimental: Reverting a change on deleting any skill units when we're 
           logging off - might reduce the 'delete_timer' errors [celest]

+ 13 - 92
src/char_sql/char.c

@@ -37,18 +37,14 @@
 #include "strlib.h"
 #include "itemdb.h"
 #include "inter.h"
-#ifdef FASTCHAR
 #include "db.h"
-#endif /* FASTCHAR */
 
 #ifdef MEMWATCH
 #include "memwatch.h"
 #endif
 
-#ifdef FASTCHAR
 static struct dbt *char_db_;
 
-#endif /* FASTCHAR */
 char char_db[256] = "char";
 char cart_db[256] = "cart_inventory";
 char inventory_db[256] = "inventory";
@@ -157,11 +153,8 @@ int GM_num = 0;
 
 int console = 0;
 
-#ifdef FASTCHAR
 #define mysql_query(_x, _y)  debug_mysql_query(__FILE__, __LINE__, _x, _y)
 
-
-#endif /* FASTCHAR */
 //-------------------------------------------------
 // Set Character online/offline [Wizputer]
 //-------------------------------------------------
@@ -206,13 +199,22 @@ void set_all_offline(void) {
 }
 
 void set_char_offline(int char_id, int account_id) {
+    struct mmo_charstatus *cp;
+
     if ( char_id == 99 )
         sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id);
-    else
-	    sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, char_id);
+    else {
+        cp = numdb_search(char_db_,char_id);
+        if (cp != NULL) {
+            free(cp);
+            numdb_erase(char_db_,char_id);
+        }
+
+        sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, char_id);
 
 	if (mysql_query(&mysql_handle, tmp_sql))
 		printf("DB server Error (set_char_offline)- %s\n", mysql_error(&mysql_handle));
+    }
 
    if (login_fd <= 0 || session[login_fd]->eof)
 	return;
@@ -297,7 +299,6 @@ void insert_friends(int char_id_count){
 	}
 }
 
-#ifdef FASTCHAR
 int compare_item(struct item *a, struct item *b) {
   return (
 	  (a->id == b->id) &&
@@ -313,39 +314,24 @@ int compare_item(struct item *a, struct item *b) {
 	  (a->card[3] == b->card[3]));
 }
 
-#endif /* FASTCHAR */
 //=====================================================================================================
 int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 	int i=0,party_exist,guild_exist;
 	int eqcount=1;
 	int noteqcount=1;
-#ifdef FASTCHAR
 	int diff = 0;
-#endif /* FASTCHAR */
 	char temp_str[1024];
 	char *tmp_p = tmp_sql;
-#ifndef FASTCHAR
-
-#else /* FASTCHAR */
 	struct mmo_charstatus *cp;
-#endif /* FASTCHAR */
 	struct itemtemp mapitem;
-#ifdef FASTCHAR
 
-#endif /* FASTCHAR */
 	if (char_id!=p->char_id) return 0;
 
-#ifdef FASTCHAR
 	cp = numdb_search(char_db_,char_id);
 
-#endif /* FASTCHAR */
 	save_flag = p->char_id;
 	printf("(\033[1;32m%d\033[0m) %s \trequest save char data - ",char_id,char_dat[0].name);
 
-#ifndef FASTCHAR
-
-
-#endif /* not FASTCHAR */
 //for(testcount=1;testcount<50;testcount++){//---------------------------test count--------------------
 //	printf("test count : %d\n", testcount);
 //	eqcount=1;
@@ -355,16 +341,12 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 //-----------------------------------------------------------------------------------------------------
 
 //=========================================map  inventory data > memory ===============================
-#ifdef FASTCHAR
 	diff = 0;
 
-#endif /* FASTCHAR */
 	//map inventory data
 	for(i=0;i<MAX_INVENTORY;i++){
-#ifdef FASTCHAR
 	        if (!compare_item(&p->inventory[i], &cp->inventory[i]))
 		        diff = 1;
-#endif /* FASTCHAR */
 		if(p->inventory[i].nameid>0){
 			if(itemdb_isequip(p->inventory[i].nameid)==1){
 				mapitem.equip[eqcount].flag=0;
@@ -398,30 +380,19 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 			}
 		}
 	}
-#ifdef FASTCHAR
-
-#endif /* FASTCHAR */
 	//printf("- Save item data to MySQL!\n");
-#ifndef FASTCHAR
-	memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_INVENTORY);
-#else /* FASTCHAR */
 	if (diff)
 	      memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_INVENTORY);
-#endif /* FASTCHAR */
 
 //=========================================map  cart data > memory ====================================
 	eqcount=1;
 	noteqcount=1;
-#ifdef FASTCHAR
 	diff = 0;
-#endif /* FASTCHAR */
 
 	//map cart data
 	for(i=0;i<MAX_CART;i++){
-#ifdef FASTCHAR
 	        if (!compare_item(&p->cart[i], &cp->cart[i]))
 		        diff = 1;
-#endif /* FASTCHAR */
 		if(p->cart[i].nameid>0){
 			if(itemdb_isequip(p->cart[i].nameid)==1){
 				mapitem.equip[eqcount].flag=0;
@@ -457,16 +428,11 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 	}
 
 	//printf("- Save cart data to MySQL!\n");
-#ifndef FASTCHAR
-	memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_CART);
-#else /* FASTCHAR */
 	if (diff)
 	    memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_CART);
-#endif /* FASTCHAR */
 
 //=====================================================================================================
 
-#ifdef FASTCHAR
 	if ((p->base_exp != cp->base_exp) || (p->class != cp->class) || 
 	    (p->base_level != cp->base_level) || (p->job_level != cp->job_level) ||
 	    (p->job_exp != cp->job_exp) || (p->zeny != cp->zeny) ||
@@ -484,7 +450,6 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 	    (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) ||
 	    (p->partner_id != cp->partner_id)) {
 	
-#endif /* FASTCHAR */
 //}//---------------------------test count------------------------------
 	//check party_exist
 	party_exist=0;
@@ -541,7 +506,6 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 			printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle));
 	}
 
-#ifdef FASTCHAR
 	}
 
 	diff = 0;
@@ -554,7 +518,6 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 	}
 
 	if (diff) {
-#endif /* FASTCHAR */
 	//printf("- Save memo data to MySQL!\n");
 	//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
 	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, p->char_id);
@@ -571,11 +534,8 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 				printf("DB server Error (insert `memo`)- %s\n", mysql_error(&mysql_handle));
 		}
 	}
-#ifdef FASTCHAR
 	}
-#endif /* FASTCHAR */
 
-#ifdef FASTCHAR
 	diff = 0;
 	for(i=0;i<MAX_SKILL;i++)
 	  if((p->skill[i].id != cp->skill[i].id) || (p->skill[i].lv != cp->skill[i].lv) ||
@@ -585,7 +545,6 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 	  }
 
 	if (diff) {
-#endif /* FASTCHAR */
 	//printf("- Save skill data to MySQL!\n");
 	//`skill` (`char_id`, `id`, `lv`)
 	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, p->char_id);
@@ -597,11 +556,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 	for(i=0;i<MAX_SKILL;i++){
 		if(p->skill[i].id){
 			if (p->skill[i].id && p->skill[i].flag!=1) {
-#ifndef FASTCHAR
-				sprintf(tmp_sql,"INSERT delayed INTO `%s`(`char_id`, `id`, `lv`) VALUES ('%d', '%d','%d')",
-#else /* FASTCHAR */
 				sprintf(tmp_sql,"INSERT INTO `%s`(`char_id`, `id`, `lv`) VALUES ('%d', '%d','%d')",
-#endif /* FASTCHAR */
 					skill_db, char_id, p->skill[i].id, (p->skill[i].flag==0)?p->skill[i].lv:p->skill[i].flag-2);
 				if(mysql_query(&mysql_handle, tmp_sql)) {
 					printf("DB server Error (insert `skill`)- %s\n", mysql_error(&mysql_handle));
@@ -609,13 +564,8 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 			}
 		}
 	}
-#ifdef FASTCHAR
 	}
-#endif /* FASTCHAR */
-
-#ifndef FASTCHAR
 
-#else /* FASTCHAR */
 	diff = 0;
 	for(i=0;i<p->global_reg_num;i++) {
 	  if ((p->global_reg[i].str == NULL) && (cp->global_reg[i].str == NULL))
@@ -629,7 +579,6 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 	}
 	
 	if (diff) {
-#endif /* FASTCHAR */
 	//printf("- Save global_reg_value data to MySQL!\n");
 	//`global_reg_value` (`char_id`, `str`, `value`)
 	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, p->char_id);
@@ -649,54 +598,37 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
 			}
 		}
 	}
-#ifdef FASTCHAR
 	}
-#endif /* FASTCHAR */
 
 	// Friends list 
 	// account_id, friend_id0, name0, ...
 	
 	tmp_p += sprintf(tmp_p, "REPLACE INTO `%s` (`id`, `account_id`",friend_db);
 
-#ifdef FASTCHAR
 	diff = 0;
 
-#endif /* FASTCHAR */
 	for (i=0;i<20;i++)
 		tmp_p += sprintf(tmp_p, ", `friend_id%d`, `name%d`", i, i);
 
 	tmp_p += sprintf(tmp_p, ") VALUES (NULL, '%d'", char_id);
-#ifndef FASTCHAR
-
-	for (i=0;i<20;i++)
-#else /* FASTCHAR */
 	
 	for (i=0;i<20;i++) {
-#endif /* FASTCHAR */
 		tmp_p += sprintf(tmp_p, ", '%d', '%s'", p->friend_id[i], p->friend_name[i]);
-#ifdef FASTCHAR
 		if ((p->friend_id[i] != cp->friend_id[i]) ||
 		    strcmp(p->friend_name[i], cp->friend_name[i]))
 		  diff = 1;
 	}
-#endif /* FASTCHAR */
 
 	tmp_p += sprintf(tmp_p, ")");
-#ifndef FASTCHAR
-	mysql_query(&mysql_handle, tmp_sql);
-#else /* FASTCHAR */
 
 	if (diff) 
 	  mysql_query(&mysql_handle, tmp_sql);
-#endif /* FASTCHAR */
 
 	printf("saving char is done.\n");
 	save_flag = 0;
 
-#ifdef FASTCHAR
 	memcpy(cp, p, sizeof(struct mmo_charstatus));
 
-#endif /* FASTCHAR */
 	return 0;
 }
 
@@ -930,22 +862,17 @@ int memitemdata_to_sql(struct itemtemp mapitem, int eqcount, int noteqcount, int
 //		printf("=================================================================================\n");
 //
 	}
-#ifdef FASTCHAR
-
-#endif /* FASTCHAR */
 	return 0;
 }
 //=====================================================================================================
 int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){
 	int i, n;
 	char *tmp_p = tmp_sql;
-#ifdef FASTCHAR
 	struct mmo_charstatus *cp;
 
 	cp = numdb_search(char_db_,char_id);
 	if (cp != NULL)
 	  free(cp);
-#endif /* FASTCHAR */
 
 	memset(p, 0, sizeof(struct mmo_charstatus));
 
@@ -1187,22 +1114,18 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){
 
 	printf("char data load success]\n");	//ok. all data load successfuly!
 
-#ifdef FASTCHAR
 	cp = (struct mmo_charstatus *) malloc(sizeof(struct mmo_charstatus));
     	memcpy(cp, p, sizeof(struct mmo_charstatus));
 	numdb_insert(char_db_, char_id,cp);
 
-#endif /* FASTCHAR */
 	return 1;
 }
 //==========================================================================================================
 int mmo_char_sql_init(void) {
 	int i;
 
-#ifdef FASTCHAR
         char_db_=numdb_init();
 
-#endif /* FASTCHAR */
 	printf("init start.......\n");
 	// memory initialize
 	// no need to set twice size in this routine. but some cause segmentation error. :P
@@ -3396,13 +3319,11 @@ int do_init(int argc, char **argv){
 	return 0;
 }
 
-#ifdef FASTCHAR
-
 #undef mysql_query
 
 int debug_mysql_query(char *file, int line, void *mysql, const char *q) {
-        printf("sql: %s:%d# %s\n", file, line, q);
+//        printf("sql: %s:%d# %s\n", file, line, q);
         return mysql_query((MYSQL *) mysql, q);
 }
-#endif /* FASTCHAR */
+
 

+ 0 - 216
src/char_sql/int_guild.c

@@ -3,9 +3,6 @@
 // SQL conversion by hack
 //
 
-#ifdef TWILIGHT
-#define GUILDCACHE
-#endif
 
 #include "char.h"
 #include "strlib.h"
@@ -15,21 +12,17 @@
 #include "int_storage.h"
 #include "mmo.h"
 #include "socket.h"
-#ifdef GUILDCACHE
 #include "db.h"
-#endif /* GUILDCACHE */
 
 #include <string.h>
 #include <stdio.h>
 #include <stdlib.h>
 
-#ifdef GUILDCACHE
 static struct dbt *guild_db_;
 static struct dbt *castle_db_;
 static struct dbt *guild_expcache_db_;
 static struct dbt *guild_infoevent_db_;
 static struct dbt *guild_castleinfoevent_db_;
-#endif /* GUILDCACHE */
 
 static struct guild *guild_pt;
 static struct guild *guild_pt2;
@@ -46,9 +39,7 @@ int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len)
 int mapif_guild_info(int fd,struct guild *g);
 int guild_break_sub(void *key,void *data,va_list ap);
 
-#ifdef FASTCHAR
 #define mysql_query(_x, _y)  debug_mysql_query(__FILE__, __LINE__, _x, _y)
-#endif /* FASTCHAR */
 
 // Save guild into sql
 int inter_guild_tosql(struct guild *g,int flag)
@@ -68,11 +59,7 @@ int inter_guild_tosql(struct guild *g,int flag)
 	
 	if (g->guild_id<=0) return -1;
 	
-#ifndef FASTCHAR
-	printf("(\033[1;35m%d\033[0m)  Request save guild - ",g->guild_id);
-#else /* FASTCHAR */
 	printf("(\033[1;35m%d\033[0m)  Request save guild -(flag 0x%x) ",g->guild_id, flag);
-#endif /* FASTCHAR */
 	
 	jstrescapecpy(t_name, g->name);
 	
@@ -206,35 +193,6 @@ int inter_guild_tosql(struct guild *g,int flag)
 	}
 	
 	if (flag&2||guild_member==0){
-#ifndef FASTCHAR
-		//printf("- Insert guild %d to guild_member\n",g->guild_id);
-		for(i=0;i<g->max_member;i++){
-			if (g->member[i].account_id>0){
-				struct guild_member *m = &g->member[i];
-				sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",guild_member_db, m->char_id);
-				if(mysql_query(&mysql_handle, tmp_sql) ) {
-					printf("DB server Error (delete `guild_member`)- %s\n", mysql_error(&mysql_handle) );
-				}
-				sprintf(tmp_sql,"INSERT INTO `%s` "
-					"(`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`rsv1`,`rsv2`,`name`) "
-					"VALUES ('%d','%d','%d','%d','%d', '%d','%d','%d','%d','%d','%d','%d','%d','%d','%s')",
-					guild_member_db, g->guild_id,
-					m->account_id,m->char_id,
-					m->hair,m->hair_color,m->gender,
-					m->class,m->lv,m->exp,m->exp_payper,m->online,m->position,
-					0,0,
-					jstrescapecpy(t_member,m->name));
-				//printf(" %s\n",tmp_sql);
-				if(mysql_query(&mysql_handle, tmp_sql) ) {
-					printf("DB server Error (insert `guild_member`)- %s\n", mysql_error(&mysql_handle) );
-				}
-				sprintf(tmp_sql, "UPDATE `%s` SET `guild_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",char_db, g->guild_id,m->account_id,m->char_id);
-				if(mysql_query(&mysql_handle, tmp_sql) ) {
-					printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle) );
-				}
-			}
-		}
-#else /* FASTCHAR */
 	  struct StringBuf sbuf;
 	  struct StringBuf sbuf2;
 	  int first = 1;
@@ -275,7 +233,6 @@ int inter_guild_tosql(struct guild *g,int flag)
 
 	  StringBuf_Destroy(&sbuf2);
 	  StringBuf_Destroy(&sbuf);
-#endif /* FASTCHAR */
 	}
 	
 	if (flag&4||guild_member==0){
@@ -350,16 +307,11 @@ int inter_guild_tosql(struct guild *g,int flag)
 }
 
 // Read guild from sql
-#ifndef GUILDCACHE
-int inter_guild_fromsql(int guild_id,struct guild *g)
-#else /* GUILDCACHE */
 struct guild * inter_guild_fromsql(int guild_id)
-#endif /* GUILDCACHE */
 {
 	int i;
 	char emblem_data[4096];
 	char *pstr;
-#ifdef GUILDCACHE
 	struct guild *g;
 
 	if (guild_id==0) return 0;
@@ -367,17 +319,9 @@ struct guild * inter_guild_fromsql(int guild_id)
 	g = numdb_search(guild_db_,guild_id);
 	if (g != NULL)
 		return g;
-#endif /* GUILDCACHE */
 	
-#ifndef GUILDCACHE
-	if (g==NULL) return 0;
-#else /* GUILDCACHE */
 	g = (struct guild *) malloc(sizeof(struct guild));
-#endif /* GUILDCACHE */
 	memset(g,0,sizeof(struct guild));
-#ifndef GUILDCACHE
-	if (guild_id==0) return 0;
-#endif /* not GUILDCACHE */
 	
 //	printf("Retrieve guild information from sql ......\n");
 //	printf("- Read guild %d from sql \n",guild_id);
@@ -387,9 +331,7 @@ struct guild * inter_guild_fromsql(int guild_id)
 	//printf("  %s\n",tmp_sql);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild`)- %s\n", mysql_error(&mysql_handle) );
-#ifdef GUILDCACHE
 		free(g);
-#endif /* GUILDCACHE */
 		return 0;
 	}
 	
@@ -398,9 +340,7 @@ struct guild * inter_guild_fromsql(int guild_id)
 		sql_row = mysql_fetch_row(sql_res);
 		if (sql_row==NULL) {
 			mysql_free_result(sql_res);
-#ifdef GUILDCACHE
 			free(g);
-#endif /* GUILDCACHE */
 			return 0;
 		}
 		
@@ -439,9 +379,7 @@ struct guild * inter_guild_fromsql(int guild_id)
 	//printf("  %s\n",tmp_sql);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_member`)- %s\n", mysql_error(&mysql_handle) );
-#ifdef GUILDCACHE
 		free(g);
-#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -470,9 +408,7 @@ struct guild * inter_guild_fromsql(int guild_id)
 	//printf("  %s\n",tmp_sql);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_position`)- %s\n", mysql_error(&mysql_handle) );
-#ifdef GUILDCACHE
 		free(g);
-#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -492,9 +428,7 @@ struct guild * inter_guild_fromsql(int guild_id)
 	sprintf(tmp_sql,"SELECT `guild_id`,`opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'",guild_alliance_db, guild_id);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_alliance`)- %s\n", mysql_error(&mysql_handle) );
-#ifdef GUILDCACHE
 		free(g);
-#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -513,9 +447,7 @@ struct guild * inter_guild_fromsql(int guild_id)
 	sprintf(tmp_sql,"SELECT `guild_id`,`name`,`mes`,`acc`,`account_id`,`rsv1`,`rsv2`,`rsv3` FROM `%s` WHERE `guild_id`='%d'",guild_expulsion_db, guild_id);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_expulsion`)- %s\n", mysql_error(&mysql_handle) );
-#ifdef GUILDCACHE
 		free(g);
-#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -540,9 +472,7 @@ struct guild * inter_guild_fromsql(int guild_id)
 	sprintf(tmp_sql,"SELECT `guild_id`,`id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`",guild_skill_db, guild_id);
 	if(mysql_query(&mysql_handle, tmp_sql) ) {
 		printf("DB server Error (select `guild_skill`)- %s\n", mysql_error(&mysql_handle) );
-#ifdef GUILDCACHE
 		free(g);
-#endif /* GUILDCACHE */
 		return 0;
 	}
 	sql_res = mysql_store_result(&mysql_handle) ;
@@ -557,33 +487,19 @@ struct guild * inter_guild_fromsql(int guild_id)
 							
 //	printf("Successfully retrieve guild information from sql!\n");
 
-#ifndef GUILDCACHE
-	return 0;
-	
-#else /* GUILDCACHE */
 	numdb_insert(guild_db_, guild_id,g);
 
 	return g;
-#endif /* GUILDCACHE */
 }
 
 // Save guild_castle to sql
 int inter_guildcastle_tosql(struct guild_castle *gc)
 {
-#ifdef FASTCHAR
         struct guild_castle *gcopy;
-#endif /* FASTCHAR */
 	// `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
 	
 	if (gc==NULL) return 0;
 	//printf("Save to guild_castle\n");
-#ifndef FASTCHAR
-	sprintf(tmp_sql,"DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id);
-	//printf(" %s\n",tmp_sql);
-	if(mysql_query(&mysql_handle, tmp_sql) ) {
-		printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
-		return 0;
-#else /* FASTCHAR */
 
 	gcopy = numdb_search(castle_db_,gc->castle_id);
 	if (gcopy == NULL) {
@@ -595,17 +511,11 @@ int inter_guildcastle_tosql(struct guild_castle *gc)
 	      (strcmp(gcopy->castle_event, gc->castle_event) == 0) &&
 	      (memcmp(&gcopy->guild_id, &gc->guild_id, &gc->GID7 - &gc->guild_id) == 0))
 	    return 0;
-#endif /* FASTCHAR */
 	}
-#ifndef FASTCHAR
-	
-	sprintf(tmp_sql,"INSERT INTO `%s` "
-#else /* FASTCHAR */
 
 	memcpy(gcopy, gc, sizeof(struct guild_castle));
 
 	sprintf(tmp_sql,"REPLACE INTO `%s` "
-#endif /* FASTCHAR */
 		"(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
 		"`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`,"
 		"`Ghp0`, `Ghp1`, `Ghp2`, `Ghp3`, `Ghp4`, `Ghp5`, `Ghp6`, `Ghp7`)"
@@ -638,15 +548,9 @@ int inter_guildcastle_tosql(struct guild_castle *gc)
 // Read guild_castle from sql
 int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
 {
-#ifndef FASTCHAR
-	
-#else /* FASTCHAR */
-
         struct guild_castle *gcopy;
-#endif /* FASTCHAR */
 	if (gc==NULL) return 0;
 	//printf("Read from guild_castle\n");
-#ifdef FASTCHAR
 
 	gcopy = numdb_search(castle_db_,gc->castle_id);
 	if (gcopy == NULL) {
@@ -657,7 +561,6 @@ int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
 	  return 0;
 	}
 
-#endif /* FASTCHAR */
 	memset(gc,0,sizeof(struct guild_castle));
 	gc->castle_id=castle_id;
 	if (castle_id==-1) return 0;
@@ -707,11 +610,9 @@ int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
 
 	}
 	mysql_free_result(sql_res) ; //resource free
-#ifdef FASTCHAR
 
 	memcpy(gcopy, gc, sizeof(struct guild_castle));
 
-#endif /* FASTCHAR */
 	return 0;
 }
 
@@ -746,13 +647,11 @@ int inter_guild_sql_init()
 {
 	int i;
 
-#ifdef GUILDCACHE
         guild_db_=numdb_init();
         castle_db_=numdb_init();
         guild_expcache_db_=numdb_init();
         guild_infoevent_db_=numdb_init();
         guild_castleinfoevent_db_=numdb_init();
-#endif /* GUILDCACHE */
 	
 	printf("interserver guild memory initialize.... (%d byte)\n",sizeof(struct guild));
 	guild_pt = calloc(sizeof(struct guild), 1);
@@ -795,9 +694,6 @@ int inter_guild_sql_init()
 // Get guild by its name
 struct guild* search_guildname(char *str)
 {
-#ifndef GUILDCACHE
-	struct guild *g=guild_pt;
-#endif /* not GUILDCACHE */
 	char t_name[24];
 	int guild_id=0;
 	printf("search_guildname\n");
@@ -811,12 +707,7 @@ struct guild* search_guildname(char *str)
 		guild_id = atoi (sql_row[0]);
 	}
 	mysql_free_result(sql_res);
-#ifndef GUILDCACHE
-	inter_guild_fromsql(guild_id,g);
-	return g;
-#else /* GUILDCACHE */
 	return inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 }
 
 // Check if guild is empty
@@ -1248,13 +1139,7 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
 // Return guild info to client
 int mapif_parse_GuildInfo(int fd,int guild_id)
 {
-#ifndef GUILDCACHE
-	struct guild *g;
-	g=guild_pt;
-	inter_guild_fromsql(guild_id,g);
-#else /* GUILDCACHE */
 	struct guild * g = inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 	if(g!=NULL&&g->guild_id>0){
 		guild_calcinfo(g);
 		mapif_guild_info(fd,g);
@@ -1266,17 +1151,9 @@ int mapif_parse_GuildInfo(int fd,int guild_id)
 // Add member to guild
 int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
 {
-#ifndef GUILDCACHE
-	struct guild *g=guild_pt;
-#else /* GUILDCACHE */
 	struct guild *g = inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 	int i;
-#ifndef GUILDCACHE
 
-	inter_guild_fromsql(guild_id,g);
-#endif /* not GUILDCACHE */
-	
 	if(g==NULL||g->guild_id<=0){
 		mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
 		return 0;
@@ -1300,13 +1177,7 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
 // Delete member from guild
 int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes)
 {
-#ifndef GUILDCACHE
-	struct guild *g=guild_pt;
-
-	inter_guild_fromsql(guild_id,g);
-#else /* GUILDCACHE */
 	struct guild *g= inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 	
 	if(g!=NULL&&g->guild_id>0){
 		int i;
@@ -1356,38 +1227,18 @@ int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int fl
 		/* mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes);	*/
 	}
 	
-#ifndef GUILDCACHE
-	
-#endif /* not GUILDCACHE */
 	return 0;
 }
-#ifdef GUILDCACHE
-
-#endif /* GUILDCACHE */
 // Change member info
 int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
 	int account_id,int char_id,int online,int lv,int class)
 {
 	// Could speed up by manipulating only guild_member
-#ifndef GUILDCACHE
-	struct guild * g=guild_pt;
-#else /* GUILDCACHE */
 	struct guild * g= inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 	int i,alv,c;
 
-#ifndef GUILDCACHE
-
-
-
-	
-#endif /* not GUILDCACHE */
 	if(g==NULL||g->guild_id<=0)
 		return 0;
-#ifndef GUILDCACHE
-
-	inter_guild_fromsql(guild_id,g);
-#endif /* not GUILDCACHE */
 	
 	g->connect_member=0;
 	
@@ -1418,19 +1269,9 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,
 // BreakGuild
 int mapif_parse_BreakGuild(int fd,int guild_id)
 {
-#ifndef GUILDCACHE
-	struct guild *g=guild_pt;
-#else /* GUILDCACHE */
 	struct guild *g= inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 	if(g==NULL)
 		return 0;
-#ifndef GUILDCACHE
-	inter_guild_fromsql(guild_id,g);
-
-
-
-#endif /* not GUILDCACHE */
 	
 	// Delete guild from sql
 	//printf("- Delete guild %d from guild\n",guild_id);
@@ -1494,25 +1335,12 @@ int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int le
 int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,
 	int type,const char *data,int len)
 {
-#ifndef GUILDCACHE
-	struct guild * g=guild_pt;
-#else /* GUILDCACHE */
 	struct guild * g = inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 //	int dd=*((int *)data);
 	short dw=*((short *)data);
 
-#ifndef GUILDCACHE
-
-
-
-	
-#endif /* not GUILDCACHE */
 	if(g==NULL||g->guild_id<=0)
 		return 0;
-#ifndef GUILDCACHE
-	inter_guild_fromsql(guild_id,g);
-#endif /* not GUILDCACHE */
 	switch(type){
 	case GBI_GUILDLV: {
 		printf("GBI_GUILDLV\n");
@@ -1539,15 +1367,8 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
 {
 	// Could make some improvement in speed, because only change guild_member
 	int i;
-#ifndef GUILDCACHE
-	struct guild * g=guild_pt;
-#else /* GUILDCACHE */
 	struct guild * g = inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 
-#ifndef GUILDCACHE
-	inter_guild_fromsql(guild_id,g);
-#endif /* not GUILDCACHE */
 	//printf("GuildMemberInfoChange %s \n",(type==GMI_EXP)?"GMI_EXP":"OTHER");
 	
 	if(g==NULL){
@@ -1586,13 +1407,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
 int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
 {
 	// Could make some improvement in speed, because only change guild_position
-#ifndef GUILDCACHE
-	struct guild * g=guild_pt;
-
-	inter_guild_fromsql(guild_id,g);	
-#else /* GUILDCACHE */
 	struct guild * g = inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 
 	if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION){
 		return 0;
@@ -1607,16 +1422,9 @@ int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position
 int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id)
 {
 	// Could make some improvement in speed, because only change guild_position
-#ifndef GUILDCACHE
-	struct guild *g=guild_pt;
-#else /* GUILDCACHE */
 	struct guild *g = inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 	int idx = skill_num - GD_SKILLBASE;
 
-#ifndef GUILDCACHE
-	inter_guild_fromsql(guild_id,g);
-#endif /* not GUILDCACHE */
 
 	if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
 		return 0;
@@ -1642,15 +1450,8 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
 	// Could speed up
 	struct guild *g[2];
 	int j,i;
-#ifndef GUILDCACHE
-	g[0]=guild_pt;
-	g[1]=guild_pt2;
-	inter_guild_fromsql(guild_id1,g[0]);
-	inter_guild_fromsql(guild_id2,g[1]);
-#else /* GUILDCACHE */
 	g[0]= inter_guild_fromsql(guild_id1);
 	g[1]= inter_guild_fromsql(guild_id2);
-#endif /* GUILDCACHE */
 	
 	if(g[0]==NULL || g[1]==NULL || g[0]->guild_id ==0 || g[1]->guild_id==0)
 		return 0;
@@ -1684,13 +1485,7 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,
 // ギルド告知変更要求
 int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
 {
-#ifndef GUILDCACHE
-	struct guild *g=guild_pt;
-
-	inter_guild_fromsql(guild_id,g);
-#else /* GUILDCACHE */
 	struct guild *g= inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 	
 	if(g==NULL||g->guild_id<=0)
 		return 0;
@@ -1702,13 +1497,7 @@ int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes
 // ギルドエンブレム変更要求
 int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
 {
-#ifndef GUILDCACHE
-	struct guild * g=guild_pt;
-
-	inter_guild_fromsql(guild_id,g);
-#else /* GUILDCACHE */
 	struct guild * g= inter_guild_fromsql(guild_id);
-#endif /* GUILDCACHE */
 	
 	if(g==NULL||g->guild_id<=0)
 		return 0;
@@ -1769,12 +1558,7 @@ int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value)
 	case 1:
 		if( gc->guild_id!=value ){
 			int gid=(value)?value:gc->guild_id;
-#ifndef GUILDCACHE
-			struct guild *g=guild_pt;
-			inter_guild_fromsql(gid, g);
-#else /* GUILDCACHE */
 			struct guild *g=inter_guild_fromsql(gid);
-#endif /* GUILDCACHE */
 			if(log_inter)
 				inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
 					(g)?g->name:"??" ,gid, (value)?"occupy":"abandon", index);

+ 1 - 3
src/char_sql/int_party.c

@@ -17,10 +17,8 @@ int mapif_party_broken(int party_id,int flag);
 int party_check_empty(struct party *p);
 int mapif_parse_PartyLeave(int fd,int party_id,int account_id);
 
-#ifdef FASTCHAR
 #define mysql_query(_x, _y)  debug_mysql_query(__FILE__, __LINE__, _x, _y)
 
-#endif /* FASTCHAR */
 // Save party to mysql
 int inter_party_tosql(int party_id,struct party *p)
 {
@@ -124,7 +122,7 @@ int inter_party_tosql(int party_id,struct party *p)
 		int i = 0;
 		while (i<MAX_PARTY&&((p->member[i].account_id>0&&p->member[i].leader==0)||(p->member[i].account_id<0))) i++;
 		if (i<MAX_PARTY) leader_id = p->member[i].account_id;
-		sprintf(tmp_sql,"INSERT DELAYED INTO `%s`  (`party_id`, `name`, `exp`, `item`, `leader_id`) VALUES ('%d', '%s', '%d', '%d', '%d')",
+		sprintf(tmp_sql,"INSERT INTO `%s`  (`party_id`, `name`, `exp`, `item`, `leader_id`) VALUES ('%d', '%s', '%d', '%d', '%d')",
 			party_db, party_id, t_name, p->exp, p->item,leader_id);
 		if(mysql_query(&mysql_handle, tmp_sql) ) {
 			printf("DB server Error (inset/update `party`)- %s\n", mysql_error(&mysql_handle) );

+ 0 - 4
src/char_sql/int_pet.c

@@ -12,12 +12,8 @@
 struct s_pet *pet_pt;
 static int pet_newid = 100;
 
-#ifdef FASTCHAR
 #define mysql_query(_x, _y)  debug_mysql_query(__FILE__, __LINE__, _x, _y)
 
-
-#endif /* FASTCHAR */
-
 //---------------------------------------------------------
 int inter_pet_tosql(int pet_id, struct s_pet *p) {
 	//`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)

+ 0 - 2
src/char_sql/int_storage.c

@@ -13,9 +13,7 @@
 struct storage *storage_pt=NULL;
 struct guild_storage *guild_storage_pt=NULL;
 
-#ifdef FASTCHAR
 #define mysql_query(_x, _y)  debug_mysql_query(__FILE__, __LINE__, _x, _y)
-#endif /* FASTCHAR */
 
 // storage data -> DB conversion
 int storage_tosql(int account_id,struct storage *p){