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Voiding some functions.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16906 54d463be-8e91-2dee-dedb-b68131a5f0ec
momacabu 12 년 전
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e8053f3c18
4개의 변경된 파일20개의 추가작업 그리고 31개의 파일을 삭제
  1. 6 13
      src/map/duel.c
  2. 6 6
      src/map/duel.h
  3. 4 8
      src/map/guild.c
  4. 4 4
      src/map/guild.h

+ 6 - 13
src/map/duel.c

@@ -28,7 +28,6 @@ void duel_savetime(struct map_session_data* sd)
 	t = localtime(&timer);
 	
 	pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min);
-	return;
 }
 
 int duel_checktime(struct map_session_data* sd)
@@ -57,7 +56,7 @@ static int duel_showinfo_sub(struct map_session_data* sd, va_list va)
 	return 1;
 }
 
-int duel_showinfo(const unsigned int did, struct map_session_data* sd)
+void duel_showinfo(const unsigned int did, struct map_session_data* sd)
 {
 	int p=0;
 	char output[256];
@@ -76,7 +75,6 @@ int duel_showinfo(const unsigned int did, struct map_session_data* sd)
 
 	clif_disp_onlyself(sd, output, strlen(output));
 	map_foreachpc(duel_showinfo_sub, sd, &p);
-	return 0;
 }
 
 int duel_create(struct map_session_data* sd, const unsigned int maxpl)
@@ -101,7 +99,7 @@ int duel_create(struct map_session_data* sd, const unsigned int maxpl)
 	return i;
 }
 
-int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd)
+void duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd)
 {
 	char output[256];
 
@@ -115,7 +113,6 @@ int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_
 	// "Blue -- Player %s invites you to PVP duel (@accept/@reject) --"
 	sprintf(output, msg_txt(374), sd->status.name);
 	clif_broadcast((struct block_list *)target_sd, output, strlen(output)+1, 0x10, SELF);
-	return 0;
 }
 
 static int duel_leave_sub(struct map_session_data* sd, va_list va)
@@ -126,7 +123,7 @@ static int duel_leave_sub(struct map_session_data* sd, va_list va)
 	return 0;
 }
 
-int duel_leave(const unsigned int did, struct map_session_data* sd)
+void duel_leave(const unsigned int did, struct map_session_data* sd)
 {
 	char output[256];
 	
@@ -144,10 +141,9 @@ int duel_leave(const unsigned int did, struct map_session_data* sd)
 	sd->duel_group = 0;
 	duel_savetime(sd);
 	clif_map_property(sd, MAPPROPERTY_NOTHING);
-	return 0;
 }
 
-int duel_accept(const unsigned int did, struct map_session_data* sd)
+void duel_accept(const unsigned int did, struct map_session_data* sd)
 {
 	char output[256];
 	
@@ -162,10 +158,9 @@ int duel_accept(const unsigned int did, struct map_session_data* sd)
 
 	clif_map_property(sd, MAPPROPERTY_FREEPVPZONE);
 	//clif_misceffect2(&sd->bl, 159);
-	return 0;
 }
 
-int duel_reject(const unsigned int did, struct map_session_data* sd)
+void duel_reject(const unsigned int did, struct map_session_data* sd)
 {
 	char output[256];
 	
@@ -175,15 +170,13 @@ int duel_reject(const unsigned int did, struct map_session_data* sd)
 	
 	duel_list[did].invites_count--;
 	sd->duel_invite = 0;
-	return 0;
 }
 
 void do_final_duel(void)
 {
 }
 
-int do_init_duel(void)
+void do_init_duel(void)
 {
 	memset(&duel_list[0], 0, sizeof(duel_list));
-	return 0;
 }

+ 6 - 6
src/map/duel.h

@@ -16,14 +16,14 @@ extern int duel_count;
 
 //Duel functions // [LuzZza]
 int duel_create(struct map_session_data* sd, const unsigned int maxpl);
-int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd);
-int duel_accept(const unsigned int did, struct map_session_data* sd);
-int duel_reject(const unsigned int did, struct map_session_data* sd);
-int duel_leave(const unsigned int did, struct map_session_data* sd);
-int duel_showinfo(const unsigned int did, struct map_session_data* sd);
+void duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd);
+void duel_accept(const unsigned int did, struct map_session_data* sd);
+void duel_reject(const unsigned int did, struct map_session_data* sd);
+void duel_leave(const unsigned int did, struct map_session_data* sd);
+void duel_showinfo(const unsigned int did, struct map_session_data* sd);
 int duel_checktime(struct map_session_data* sd);
 
-int do_init_duel(void);
+void do_init_duel(void);
 void do_final_duel(void);
 
 #endif /* _DUEL_H_ */

+ 4 - 8
src/map/guild.c

@@ -1969,41 +1969,37 @@ int guild_castledataloadack(int len, struct guild_castle *gc)
 /*====================================================
  * Start normal woe and triggers all npc OnAgitStart
  *---------------------------------------------------*/
-int guild_agit_start(void)
+void guild_agit_start(void)
 {	// Run All NPC_Event[OnAgitStart]
 	int c = npc_event_doall("OnAgitStart");
 	ShowStatus("NPC_Event:[OnAgitStart] Run (%d) Events by @AgitStart.\n",c);
-	return 0;
 }
 
 /*====================================================
  * End normal woe and triggers all npc OnAgitEnd
  *---------------------------------------------------*/
-int guild_agit_end(void)
+void guild_agit_end(void)
 {	// Run All NPC_Event[OnAgitEnd]
 	int c = npc_event_doall("OnAgitEnd");
 	ShowStatus("NPC_Event:[OnAgitEnd] Run (%d) Events by @AgitEnd.\n",c);
-	return 0;
 }
 
 /*====================================================
  * Start woe2 and triggers all npc OnAgitStart2
  *---------------------------------------------------*/
-int guild_agit2_start(void)
+void guild_agit2_start(void)
 {	// Run All NPC_Event[OnAgitStart2]
 	int c = npc_event_doall("OnAgitStart2");
 	ShowStatus("NPC_Event:[OnAgitStart2] Run (%d) Events by @AgitStart2.\n",c);
-	return 0;
 }
 
 /*====================================================
  * End woe2 and triggers all npc OnAgitEnd2
  *---------------------------------------------------*/
-int guild_agit2_end(void)
+void guild_agit2_end(void)
 {	// Run All NPC_Event[OnAgitEnd2]
 	int c = npc_event_doall("OnAgitEnd2");
 	ShowStatus("NPC_Event:[OnAgitEnd2] Run (%d) Events by @AgitEnd2.\n",c);
-	return 0;
 }
 
 // How many castles does this guild have?

+ 4 - 4
src/map/guild.h

@@ -95,11 +95,11 @@ int guild_castledatasave(int castle_id,int index,int value);
 int guild_castledataloadack(int len, struct guild_castle *gc);
 void guild_castle_reconnect(int castle_id, int index, int value);
 
-int guild_agit_start(void);
-int guild_agit_end(void);
+void guild_agit_start(void);
+void guild_agit_end(void);
 
-int guild_agit2_start(void);
-int guild_agit2_end(void);
+void guild_agit2_start(void);
+void guild_agit2_end(void);
 
 void guild_guildaura_refresh(struct map_session_data *sd, int skill_num, int skill_lv);