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@@ -7,7 +7,7 @@
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// target = friend (party +guildmates +neutral players) / party / guild
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// target = friend (party +guildmates +neutral players) / party / guild
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// ally (party +guildmates) / all / sameguild (guild but no allies) / enemy
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// ally (party +guildmates) / all / sameguild (guild but no allies) / enemy
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// flag 0x00001(UF_DEFNOTENEMY) If 'defunit_not_enemy' is set, the target is changed to 'friend'
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// flag 0x00001(UF_DEFNOTENEMY) If 'defunit_not_enemy' is set, the target is changed to 'friend'
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-// 0x00002(UF_NOREITERRATION) Spell cannot be stacked
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+// 0x00002(UF_NOREITERATION) Spell cannot be stacked
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// 0x00004(UF_NOFOOTSET) Spell cannot be cast near/on targets
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// 0x00004(UF_NOFOOTSET) Spell cannot be cast near/on targets
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// 0x00008(UF_NOOVERLAP) Spell effects do not overlap
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// 0x00008(UF_NOOVERLAP) Spell effects do not overlap
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// 0x00010(UF_PATHCHECK) Only cells with a shootable path will be placed
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// 0x00010(UF_PATHCHECK) Only cells with a shootable path will be placed
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@@ -41,10 +41,10 @@
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79,0x84, , -1, 1,3000,enemy, 0x8018 //PR_MAGNUS
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79,0x84, , -1, 1,3000,enemy, 0x8018 //PR_MAGNUS
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80,0x87,0x88, 0, 1,2000,enemy, 0x4006 //WZ_FIREPILLAR
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80,0x87,0x88, 0, 1,2000,enemy, 0x4006 //WZ_FIREPILLAR
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83,0x86, , 0, 3,1000,enemy, 0x010 //WZ_METEOR
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83,0x86, , 0, 3,1000,enemy, 0x010 //WZ_METEOR
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- 85,0x86, , 0, 6:6:6:6:6:6:6:6:6:6:8,1250,enemy,0x018 //WZ_VERMILION
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+ 85,0x86, , 5, 1:1:1:1:1:1:1:1:1:1:3,1250,enemy,0x018 //WZ_VERMILION
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87,0x8d, , -1, 0, -1,all, 0x9010 //WZ_ICEWALL
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87,0x8d, , -1, 0, -1,all, 0x9010 //WZ_ICEWALL
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- 89,0x86, , 0, 5, 450,enemy, 0x018 //WZ_STORMGUST
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- 91,0x86, , 0, 2,1000,enemy, 0x010 //WZ_HEAVENDRIVE
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+ 89,0x86, , 4, 1, 450,enemy, 0x018 //WZ_STORMGUST
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+ 91,0x86, , 2, 0,1000,enemy, 0x010 //WZ_HEAVENDRIVE
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92,0x8e, , 2, 0, -1,enemy, 0x8010 //WZ_QUAGMIRE
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92,0x8e, , 2, 0, -1,enemy, 0x8010 //WZ_QUAGMIRE
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115,0x90, , 0, 1,1000,enemy, 0x8006 //HT_SKIDTRAP
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115,0x90, , 0, 1,1000,enemy, 0x8006 //HT_SKIDTRAP
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116,0x93, , 0, 1,1000,enemy, 0x8006 //HT_LANDMINE
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116,0x93, , 0, 1,1000,enemy, 0x8006 //HT_LANDMINE
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@@ -56,7 +56,7 @@
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122,0x8f, , 0, 1,1000,enemy, 0x8006 //HT_BLASTMINE
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122,0x8f, , 0, 1,1000,enemy, 0x8006 //HT_BLASTMINE
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123,0x98, , 0, 1,1000,enemy, 0x8006 //HT_CLAYMORETRAP
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123,0x98, , 0, 1,1000,enemy, 0x8006 //HT_CLAYMORETRAP
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125,0x99, , 0, 1,1000,all, 0x8000 //HT_TALKIEBOX
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125,0x99, , 0, 1,1000,all, 0x8000 //HT_TALKIEBOX
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-140,0x92, , -1, 0,1000,enemy, 0x8000 //AS_VENOMDUST
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+140,0x92, , -1, 1,1000,enemy, 0x8000 //AS_VENOMDUST
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220,0xb0, , 0, 0, -1,all, 0x8002 //RG_GRAFFITI
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220,0xb0, , 0, 0, -1,all, 0x8002 //RG_GRAFFITI
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229,0xb1, , 0, 1,1000,enemy, 0x006 //AM_DEMONSTRATION
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229,0xb1, , 0, 1,1000,enemy, 0x006 //AM_DEMONSTRATION
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254,0x86, , -1, 0, 300,enemy, 0x010 //CR_GRANDCROSS
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254,0x86, , -1, 0, 300,enemy, 0x010 //CR_GRANDCROSS
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