|
@@ -4952,7 +4952,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
|
|
|
} else if (status_get_guild_id(src)) {
|
|
|
clif_skill_nodamage(src,bl,skillid,skilllv,1);
|
|
|
map_foreachinrange(skill_area_sub, src,
|
|
|
- skill_get_splash(skillid, skilllv), BL_CHAR,
|
|
|
+ skill_get_splash(skillid, skilllv), BL_PC,
|
|
|
src,skillid,skilllv,tick, flag|BCT_GUILD|1,
|
|
|
skill_castend_nodamage_id);
|
|
|
if (sd)
|
|
@@ -4966,7 +4966,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
|
|
|
} else if (status_get_guild_id(src)) {
|
|
|
clif_skill_nodamage(src,bl,skillid,skilllv,1);
|
|
|
map_foreachinrange(skill_area_sub, src,
|
|
|
- skill_get_splash(skillid, skilllv), BL_CHAR,
|
|
|
+ skill_get_splash(skillid, skilllv), BL_PC,
|
|
|
src,skillid,skilllv,tick, flag|BCT_GUILD|1,
|
|
|
skill_castend_nodamage_id);
|
|
|
if (sd)
|
|
@@ -4980,7 +4980,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
|
|
|
} else if (status_get_guild_id(src)) {
|
|
|
clif_skill_nodamage(src,bl,skillid,skilllv,1);
|
|
|
map_foreachinrange(skill_area_sub, src,
|
|
|
- skill_get_splash(skillid, skilllv), BL_CHAR,
|
|
|
+ skill_get_splash(skillid, skilllv), BL_PC,
|
|
|
src,skillid,skilllv,tick, flag|BCT_GUILD|1,
|
|
|
skill_castend_nodamage_id);
|
|
|
if (sd)
|