Forráskód Böngészése

added QUIZ PART 1 by CAHTEXHuK

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9161 54d463be-8e91-2dee-dedb-b68131a5f0ec
Lupus 18 éve
szülő
commit
e7100196c0
2 módosított fájl, 2143 hozzáadás és 0 törlés
  1. 4 0
      npc/Changelog.txt
  2. 2139 0
      npc/quests/quiz/quiz_qt.txt

+ 4 - 0
npc/Changelog.txt

@@ -33,6 +33,10 @@ KarLaeda
 
 Date		Added
 ======
+11/07
+	* Added Quiz (Revolution) Part 1. Converted by CAHTXHuK [Lupus]
+	  He's another candidate to the script devs. Work in progress. Help us to find bugs
+		
 11/06
 	* Fixed item select in Novice Exchanger [KarLaeda]
 11/05

+ 2139 - 0
npc/quests/quiz/quiz_qt.txt

@@ -0,0 +1,2139 @@
+//===== eAthena Script ======================================= 
+//= Quiz (Revolution) Part 1
+//===== By: ================================================== 
+//= CAHTXHuK
+//===== Current Version: ===================================== 
+//= 1.0
+//===== Compatible With: ===================================== 
+//= eAthena 1.0
+//===== Description: ========================================= 
+//= 
+//===== Additional Comments: ================================= 
+//= 
+//============================================================ 
+
+//=========================================================================================================================================
+prontera.gat,152,286,4	script	Receptionist::RecepQuiz	755,{
+
+if (countitem(1201) > 3) goto M_MaxItem;
+if (checkweight(1201,3) == 0 ) goto L_OverWeight;
+
+
+if(BaseLevel < 20){
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "Hello";
+			mes "This is Tsuji who is in charge of";
+			mes "receiving application forms for";
+			mes "Quiz Revolution event.";
+			next;
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "Zonda corporation has prepared";
+			mes "^0000ffQuiz Revolution^000000 event to";
+			mes "provide fun and excitement";
+			mes "to all of you.";
+			mes "Please read the following explanation and";
+			mes "participate in this event.";
+			next;
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "This Quiz Revolution event is..";
+			mes "operated in a different way compared to the previous one.";
+			mes "The event will only be open for those who wish to participate in the game.";
+			mes "Also, the ^006400Quiz Tickets^000000 will be given to those who";
+			mes "pass simple tests to check if the player is worthy of";
+			mes "playing the game.";
+			next;
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "The assessment will be made through";
+			mes "^006400four simple tests^000000";
+			mes "For the ones who pass all four tests";
+			mes "will receive the quiz ticket of the";
+			mes "Quiz Revolution event.";
+			next;
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "Hmm?! Wait a sec.";
+			mes "If you wish to join Quiz Revolution event";
+			mes "you should have base level";
+			mes "20 or above.";
+			mes "Please go and return after raising the";
+			mes "level to the expected point.";
+			close;
+
+} else if (quiz_rvl > 2) {
+
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "The event for all of you!";
+			mes "Quiz Revolution is about to start.";
+			mes "Please show us a lot of";
+			mes "participation.";
+			mes "And don't forget to bring the admission ticket~~";
+			close;
+
+} else if (quiz_rvl == 2) {
+
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "You have already passed the first test.";
+			mes "Please visit 'Payon' and find";
+			mes "'Seeil'.";
+			mes "Seeil will give the second test.";
+			close;
+
+} else if (quiz_rvl == 1) {
+
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "^0000ff" +strcharinfo(0)+ "^000000.";
+			mes "You have to take the retest";
+			mes "to pass the test.";
+			mes "Will you accept it?";
+			next;
+				menu "Yes",-,"No",sM1_No;
+
+
+						mes "^2f4f4f[Tsuji]^000000";
+						mes "Very well.";
+						mes "I hope you pass the test this time..";
+						mes "Here are the questions.";
+						set @test_soonsu, rand(2);
+						set @score_test, 0;
+						next;
+
+							if (@test_soonsu == 0){
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "1st question.";
+								mes "Ragnarok is a MMORPG game.";
+								mes "Please choose O and X.";
+
+								next;
+									menu "O",-,"X",X1;
+
+									set @score_test, @score_test + 10;
+
+								X1:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "2nd question.";
+								mes "Ragnarok's monetary unit is 'Zeny'.";
+								next;
+									menu "O",-,"X",X2;
+
+									set @score_test, @score_test + 10;
+
+								X2:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "3rd question.";
+								mes "If an unknown person is attacking a monster";
+								mes "you have to attack the same monster together.";
+								next;
+									menu "O",X3,"X",-;
+
+									set @score_test, @score_test + 10;
+								X3:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "4th question.";
+								mes "'Payon' is the capital of 'Rune Midgarts'.";
+								next;
+									menu "O",X4,"X",-;
+
+									set @score_test, @score_test + 10;
+
+								X4:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "5th question.";
+								mes "There are ships in 'Alberta'.";
+								next;
+									menu "O",-,"X",X5;
+
+									set @score_test, @score_test + 10;
+
+								X5:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "6th question.";
+								mes "A job class that can use";
+								mes "'Grand Cross' is";
+								mes "'Lord Knight'.";
+								next;
+									menu "O",X6,"X",-;
+
+									set @score_test, @score_test + 10;
+
+								X6:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "7th question.";
+								mes "When 'Bard' screams, the oppenet can be 'sturn status'";
+								mes "in regular probability.";
+								next;
+									menu "O",X7,"X",-;
+
+									set @score_test, @score_test + 10;
+
+								X7:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "8th question.";
+								mes "'Baphomet'is a tool";
+								mes "for killing mosquitos.";
+								next;
+									menu "O",X8,"X",-;
+
+									set @score_test, @score_test + 10;
+
+								X8:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "9th question.";
+								mes "'Swordman' can class change to";
+								mes "'Ambernite'.";
+								next;
+									menu "O",X9,"X",-;
+
+									set @score_test, @score_test + 10;
+
+								X9:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "The last question.";
+								mes "A fine horse, which appears in North european Myth";
+								mes "'Sleipnir' has five legs.";
+								next;
+									menu "O",X0,"X",-;
+
+									set @score_test, @score_test + 10;
+
+								goto X0;
+
+
+							} else if (@test_soonsu == 1){
+
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "1st question.";
+								mes "Ragnarok is a MMORPG game.";
+								mes "Please choose O and X.";
+								next;
+									menu "O",-, "X",X1_1;
+
+									set @score_test, @score_test + 10;
+
+								X1_1:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "2nd question.";
+								mes "'Valkyrie' who appears in North european Myth";
+								mes "is the godess of Love.";
+								next;
+									menu "O",X1_2,"X",-;
+										set @score_test, @score_test + 10;
+
+								X1_2:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "3rd question.";
+								mes "'Bethoven' composed the classic";
+								mes "'Moon Light sonata'.";
+								next;
+									menu "O",-, "X",X1_3;
+
+									set @score_test, @score_test + 10;
+
+								X1_3:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "4th question.";
+								mes "Orcs that exsits in the world of Ragnarok";
+								mes "are divided into 7 types.";
+								next;
+									menu "O",X1_4,"X",-;
+										set @score_test, @score_test + 10;
+
+								X1_4:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "5th question.";
+								mes "'Cobolt Card' can be installed";
+								mes "into";
+								mes "shield items.";
+									next;
+									menu "O",X1_5,"X",-;
+										set @score_test, @score_test + 10;
+
+								X1_5:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "6th question.";
+								mes "'Katar'is exclusive use of Assassins.";
+								next;
+									menu "O",-, "X",X1_6;
+
+									set @score_test, @score_test + 10;
+
+								X1_6:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "7th questino.";
+								mes "'Emperium' is a material for";
+								mes "refining.";
+									next;
+									menu "O",X1_7,"X",-;
+										set @score_test, @score_test + 10;
+
+								X1_7:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "8th question.";
+								mes "'Payon' is a village of bandits.";
+									next;
+									menu "O",X1_8,"X",-;
+										set @score_test, @score_test + 10;
+
+								X1_8:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "9th question.";
+								mes "'Prontera' is the only place where";
+								mes "to class change into 'Swordman'.";
+								next;
+									menu "O",X1_9,"X",-;
+										set @score_test, @score_test + 10;
+
+								X1_9:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "The last question.";
+								mes "A monster 'Merman' is a human type.";
+								next;
+									menu "O",-, "X",X0;
+
+									set @score_test, @score_test + 10;
+
+								goto X0;
+
+								} else if (@test_soonsu == 2){
+
+								mes "1st question.";
+								mes "Ragnarok is a MMORPG game.";
+								mes "Please choose O and X.";
+								next;
+									menu "O",-, "X",X2_1;
+
+									set @score_test, @score_test + 10;
+
+								X2_1:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "2nd question.";
+								mes "The cloesest village from Pyramid Dugeon is 'Morroc'.";
+								next;
+									menu "O",-, "X",X2_2;
+
+									set @score_test, @score_test + 10;
+
+								X2_2:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "3rd question.";
+								mes "A merchant association is located in 'Al De Baran'.";
+								next;
+									menu "O",X2_3,"X",-;
+										set @score_test, @score_test + 10;
+
+								X2_3:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "4th question.";
+								mes "Acolyte can";
+								mes "class change to";
+								mes "'Sage' and 'Priest'.";
+								next;
+									menu "O",X2_4,"X",-;
+										set @score_test, @score_test + 10;
+
+								X2_4:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "5th question.";
+								mes "When reached base level 10";
+								mes "can be class changed to 1st job10.";
+								next;
+									menu "O",X2_5,"X",-;
+										set @score_test, @score_test + 10;
+
+								X2_5:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "6th question.";
+								mes "'Bowling Bash' can not be activated";
+								mes "without equip";
+								mes "'Two handed sword'.";
+								next;
+									menu "O",X2_6,"X",-;
+										set @score_test, @score_test + 10;
+
+								X2_6:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "7th question.";
+								mes "When Priest uses 'Signum Crusis'";
+								mes "all monsters' defense will decrease";
+								mes "in regular probability.";
+								next;
+									menu "O",X2_7,"X",-;
+										set @score_test, @score_test + 10;
+
+								X2_7:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "8th question.";
+								mes "'Wizard' will use a Blue gemstone";
+								mes "when casts 'Fire Pillar'.";
+								next;
+									menu "O",-, "X",X2_8;
+
+									set @score_test, @score_test + 10;
+
+								X2_8:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "9th question.";
+								mes "A name of Assassin's exclusive weapon'";
+								mes "'Katar' that gives";
+								mes "additional 50% damage to human type";
+								mes "is 'Infiltrator'.";
+								next;
+									menu "O",X2_9,"X",-;
+										set @score_test, @score_test + 10;
+
+								X2_9:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "10th question.";
+								mes "'Fire' is the most effective";
+								mes "property against to 'water'.";
+								next;
+									menu "O",X0,"X",-;
+										set @score_test, @score_test + 10;
+
+
+							X0:
+							mes "^2f4f4f[Tsuji]^000000";
+							mes "Well done~";
+							mes "You have solved all the 10 questions.";
+							mes "Let me check";
+							mes "how many you got?";
+							mes "^ff0000If you don't get a perfect score, you have to re-test~^000000";
+							next;
+							mes "^2f4f4f[Tsuji]^000000";
+							mes "Wait a moment please.";
+							mes "Grading.";
+							mes ". . . . . . . . . . . . . . .";
+							mes ". . . . . . . . . . . . . . .";
+							mes ". . . . . . . . . . . . . . .";
+							next;
+							mes "^2f4f4f[Tsuji]^000000";
+							mes "Hum . . . . . . . . . . . . .";
+							mes ". . . . . . . . . . . . . . .";
+							mes ". . . . . . . . . . . . . . .";
+							next;
+							mes "^2f4f4f[Tsuji]^000000";
+							mes "OK, finished grading.";
+							mes "I will tell your score.";
+							next;
+								if (@score_test > 99) {
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "Your score is ^2f4f4f" + @score_test + "^000000!";
+									mes "You have";
+									mes "qualified to participate in";
+									mes "Quiz Revolution.";
+									mes "You have cleared the 1st test!";
+									next;
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "This is a reward";
+									mes "from us.";
+									mes "Please accept it.";
+									set quiz_rvl,2;
+									getitem 501,10; //Red_Potion
+									next;
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "Now, the 2nd test is";
+									mes "ready.";
+									mes "Go to 'Payon' and meet";
+									mes "'Seeil'.";
+									mes "You can get the 2nd test";
+									mes "from him.";
+									next;
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "You have no business with me";
+									mes "Have a good day.";
+									close;
+									}
+								} else	{
+									set quiz_rvl,1;
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "You score is ^2f4f4f" + @score_test + "^000000.";
+									mes "You did not get a perfect score.";
+									mes "I do not tell you";
+									mes "where you got wrong.";
+									mes "You have to take the test again.";
+									close;
+									}
+
+					sM1_No:
+						mes "^2f4f4f[Tsuji]^000000";
+						mes "Oh, really?";
+						mes "Well, it's up to you.";
+						mes "Too bad.";
+						mes "If you change your mind,";
+						mes "let me know.";
+						close;
+
+
+} else if (quiz_rvl == 0) && (BaseLevel > 19) {
+
+
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "Hello";
+			mes "This is Tsuji who is in charge of";
+			mes "receiving application forms for";
+			mes "Quiz Revolution event.";
+			next;
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "Zonda corporation has prepared";
+			mes "^0000ffQuiz Revolution^000000 event to";
+			mes "provide fun and excitement";
+			mes "to all of you.";
+			mes "Please read the following explanation and";
+			mes "participate in this event.";
+			next;
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "This Quiz Revolution event is..";
+			mes "operated in a different way compared to the previous one.";
+			mes "The event will only be open for those who wish to participate in the game.";
+			mes "Also, the ^006400Quiz Tickets^000000 will be given to those who";
+			mes "pass simple tests to check if the player is worthy of";
+			mes "playing the game.";
+			next;
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "The assessment will be made through";
+			mes "^006400four simple tests^000000";
+			mes "For the ones who pass all four tests";
+			mes "will receive the quiz ticket of the";
+			mes "Quiz Revolution event.";
+			next;
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "There is a saying,";
+			mes "^dc143c'No pain no gain!'^000000";
+			mes "Hmm.. I don't think I know exactly what it means.";
+			mes "Anyway, I hope you pass all the tests";
+			mes "and receive the quiz ticket";
+			mes "required for the Quiz Revolution event.";
+			next;
+			mes "^2f4f4f[Tsuji]^000000";
+			mes "So~ Will you now take the";
+			mes "four test to attain the quiz ticket for";
+			mes "the Quiz Revolution event?";
+			next;
+				menu "Yes",-,"No",sM2_No;
+
+
+						mes "^2f4f4f[Tsuji]^000000";
+						mes "Good.";
+						mes "The first one is the ^191970'knowledge test'^000000.";
+						mes "I give out the questions and the player has to choose";
+						mes "an answer using O and X.";
+						next;
+						mes "^2f4f4f[Tsuji]^000000";
+						mes "For your information, the player must get ^dc143ceverything right^000000, ";
+						mes "to become eligible for the quiz event";
+						mes "so please take your time solving questions.";
+						next;
+						mes "^2f4f4f[Tsuji]^000000";
+						mes "I wish many players participate";
+						mes "Quiz Revolution event.";
+						mes "I will try to give out easy";
+						mes "questions. Muhaha!";
+						next;
+						mes "^2f4f4f[Tsuji]^000000";
+						mes "Then let us start.";
+						mes "Read the question carefully and choose";
+						mes "the right answer.";
+						set @test_soonsu, rand(2);
+						set @score_test, 0;
+						next;
+
+
+							if (@test_soonsu == 0) {
+							mes "^2f4f4f[Tsuji]^000000";
+								mes "1st question.";
+								mes "Ragnarok is a MMORPG game.";
+								mes "Please choose O and X.";
+								next;
+									menu "O",-, "X",X3_1;
+
+									set @score_test, @score_test + 10;
+
+								X3_1:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "2nd question.";
+								mes "Ragnarok's monetary unit is 'Zeny'.";
+									next;
+									menu "O",-, "X",X3_2;
+
+									set @score_test, @score_test + 10;
+
+								X3_2:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "3rd question.";
+								mes "If an unknown person is attacking a monster";
+								mes "you have to attack the same monster together.";
+									next;
+									menu "O",X3_3, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X3_3:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "4th question.";
+								mes "'Payon' is the capital of 'Rune Midgarts'.";
+									next;
+									menu "O",-, "X",X3_4;
+
+									set @score_test, @score_test + 10;
+
+								X3_4:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "5th question.";
+								mes "There are ships in 'Alberta'.";
+									next;
+									menu "O",-, "X",X3_5;
+
+									set @score_test, @score_test + 10;
+
+								X3_5:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "6th question.";
+								mes "A job class that can use";
+								mes "'Grand Cross' is";
+								mes "'Lord Knight'.";
+								next;
+									menu "O",X3_6, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X3_6:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "7th question.";
+								mes "When 'Bard' screams, the oppenet can be 'sturn status'";
+								mes "in regular probability.";
+									next;
+									menu "O",X3_7, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X3_7:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "8th question.";
+								mes "'Baphomet'is a tool";
+								mes "for killing mosquitos.";
+									next;
+									menu "O",X3_8, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X3_8:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "9th question.";
+								mes "'Swordman' can class change to";
+								mes "'Ambernite'.";
+									next;
+									menu "O",X3_9, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X3_9:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "The last question.";
+								mes "A fine horse, which appears in North european Myth";
+								mes "'Sleipnir' has five legs.";
+									next;
+									menu "O",Y0, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								goto Y0;
+
+
+							} else if (@test_soonsu == 1) {
+
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "1st question.";
+								mes "Ragnarok is a MMORPG game.";
+								mes "Please choose O and X.";
+									next;
+									menu "O",-, "X",X4_1;
+
+									set @score_test, @score_test + 10;
+
+								X4_1:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "2nd question.";
+								mes "'Valkyrie' who appears in North european Myth";
+								mes "is the godess of Love.";
+									next;
+									menu "O",X4_2, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X4_2:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "3rd question.";
+								mes "'Bethoven' composed the classic";
+								mes "'Moon Light sonata'.";
+									next;
+									menu "O",-, "X",X4_3;
+
+									set @score_test, @score_test + 10;
+
+								X4_3:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "4th question.";
+								mes "Orcs that exsits in the world of Ragnarok";
+								mes "are divided into 7 types.";
+									next;
+									menu "O",X4_4, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X4_4:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "5th question.";
+								mes "'Cobolt Card' can be installed";
+								mes "into";
+								mes "shield items.";
+									next;
+									menu "O",X4_5, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X4_5:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "6th question.";
+								mes "'Katar'is exclusive use of Assassins.";
+									next;
+									menu "O",-, "X",X4_6;
+
+									set @score_test, @score_test + 10;
+
+								X4_6:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "7th questino.";
+								mes "'Emperium' is a material for";
+								mes "refining.";
+									next;
+									menu "O",X4_7, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X4_7:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "8th question.";
+								mes "'Payon' is a village of bandits.";
+									next;
+									menu "O",X4_8, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X4_8:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "9th question.";
+								mes "'Prontera' is the only place where";
+								mes "to class change into 'Swordman'.";
+									next;
+									menu "O",X4_9, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X4_9:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "The last question.";
+								mes "A monster 'Merman' is a human type.";
+									next;
+									menu "O",-, "X",Y0;
+
+									set @score_test, @score_test + 10;
+
+								goto Y0;
+
+							} else if (@test_soonsu == 2) {
+
+
+								mes "1st question.";
+								mes "Ragnarok is a MMORPG game.";
+								mes "Please choose O and X.";
+									next;
+									menu "O",-, "X",X5_1;
+
+									set @score_test, @score_test + 10;
+
+								X5_1:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "2nd question.";
+								mes "The cloesest village from Pyramid Dugeon is 'Morroc'.";
+								next;
+									menu "O",-, "X",X5_2;
+
+									set @score_test, @score_test + 10;
+
+								X5_2:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "3rd question.";
+								mes "A merchant association is located in 'Al De Baran'.";
+								next;
+									menu "O",X5_3, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X5_3:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "4th question.";
+								mes "Acolyte can";
+								mes "class change to";
+								mes "'Sage' and 'Priest'.";
+								next;
+									menu "O",X5_4, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X5_4:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "5th question.";
+								mes "When reached base level 10";
+								mes "can be class changed to 1st job10.";
+								next;
+									menu "O",X5_5, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X5_5:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "6th question.";
+								mes "'Bowling Bash' can not be activated";
+								mes "without equip";
+								mes "'Two handed sword'.";
+								next;
+									menu "O",X5_6, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X5_6:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "7th question.";
+								mes "When Priest uses 'Signum Crusis'";
+								mes "all monsters' defense will decrease";
+								mes "in regular probability.";
+								next;
+									menu "O",X5_7, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X5_7:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "8th question.";
+								mes "'Wizard' will use a Blue gemstone";
+								mes "when casts 'Fire Pillar'.";
+								next;
+									menu "O",-, "X",X5_8;
+
+									set @score_test, @score_test + 10;
+
+								X5_8:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "9th question.";
+								mes "A name of Assassin's exclusive weapon'";
+								mes "'Katar' that gives";
+								mes "additional 50% damage to human type";
+								mes "is 'Infiltrator'.";
+								next;
+									menu "O",X5_9, "X",-;
+
+									set @score_test, @score_test + 10;
+
+								X5_9:
+								mes "^2f4f4f[Tsuji]^000000";
+								mes "10th question.";
+								mes "'Fire' is the most effective";
+								mes "property against to 'water'.";
+								next;
+									menu "O",Y0, "X",-;
+
+									set @score_test, @score_test + 10;
+
+
+
+							Y0:
+							mes "^2f4f4f[Tsuji]^000000";
+							mes "Well done~";
+							mes "You have solved all the 10 questions.";
+							mes "Let me check";
+							mes "how many you got?";
+							mes "^ff0000If you don't get a perfect score, you have to re-test~^000000";
+							next;
+							mes "^2f4f4f[Tsuji]^000000";
+							mes "Wait a moment please.";
+							mes "Grading.";
+							mes ". . . . . . . . . . . . . . .";
+							mes ". . . . . . . . . . . . . . .";
+							mes ". . . . . . . . . . . . . . .";
+							next;
+							mes "^2f4f4f[Tsuji]^000000";
+							mes "Hum . . . . . . . . . . . . .";
+							mes ". . . . . . . . . . . . . . .";
+							mes ". . . . . . . . . . . . . . .";
+							next;
+							mes "^2f4f4f[Tsuji]^000000";
+							mes "OK, finished grading.";
+							mes "I will tell your score.";
+							next;
+								if (@score_test > 99) {
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "Your score is ^2f4f4f" + @score_test + "^000000!";
+									mes "You have";
+									mes "qualified to participate in";
+									mes "Quiz Revolution.";
+									mes "You have cleared the 1st test!";
+									next;
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "This is a reward";
+									mes "from us.";
+									mes "Please accept it.";
+									set quiz_rvl,2;
+									getitem 501,10; //Red_Potion
+									next;
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "Now, the 2nd test is";
+									mes "ready.";
+									mes "Go to 'Payon' and meet";
+									mes "'Seeil'.";
+									mes "You can get the 2nd test";
+									mes "from him.";
+									next;
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "You have no business with me";
+									mes "Have a good day.";
+									close;
+								} else {
+									set quiz_rvl,1;
+									mes "^2f4f4f[Tsuji]^000000";
+									mes "You score is ^2f4f4f" + @score_test + "^000000.";
+									mes "You did not get a perfect score.";
+									mes "I do not tell you";
+									mes "where you got wrong.";
+									mes "You have to take the test again.";
+									close;
+									}
+
+
+					sM2_No:
+						mes "^2f4f4f[Tsuji]^000000";
+						mes "Oh, really?";
+						mes "Well, it's up to you.";
+						mes "Too bad.";
+						mes "If you change your mind,";
+						mes "let me know.";
+						close;
+	}
+}
+M_MaxItem:
+			mes "^2f4f4f[Tsuji]^000000";
+	  		mes "- Wait a minute !! -";
+		 	mes "- You currently have too many items that -";
+	   		mes "- you can't receive an item. -";
+			mes "- Please loose some weight -";
+	   		mes "- and try again. -";
+			close;
+
+L_OverWeight:
+			mes "^2f4f4f[Tsuji]^000000";
+	  		mes "- Wait a minute !! -";
+		 	mes "- You currently have too many items that -";
+	   		mes "- you can't receive an item. -";
+			mes "- Please loose some weight -";
+	   		mes "- and try again. -";
+			close;
+}
+
+//======================================payon=================================
+payon.gat,85,133,4	duplicate(RecepQuiz)	Receptionist#2	755
+//======================================geffen================================
+geffen.gat,111,104,4	duplicate(RecepQuiz)	Receptionist#3	755
+//====================================morocc==================================
+morocc.gat,148,272,5	duplicate(RecepQuiz)	Receptionist#4	755
+//=============================Alberta========================================
+alberta.gat,29,241,4	duplicate(RecepQuiz)	Receptionist#5	755
+//============================================================================
+
+//===================Quiz Revolution 2nd quest collecting job items==================
+payon.gat,111,117,3	script	Seeil	89,{
+if (countitem(1201) > 3) goto M_MaxItem;
+if (checkweight(1201,3) == 0 ) goto L_OverWeight;
+
+	if (quiz_rvl > 13) {
+		mes "[Seeil]";
+		mes "How was the last test? I hope you do this";
+		mes "one well.";
+		close;
+	} else if (quiz_rvl == 13) {
+		mes "[Seeil]";
+		mes "Since you have cleared the conditions to receive the";
+		mes "last test, please go and visit Radeng in Prontera.";
+		mes "During that time, I will transfer";
+		mes "will transfer all";
+		mes "your data.";
+		next;
+		mes "[Seeil]";
+		mes "So this is the last one. Show me some spirit!";
+		mes "This is a present to encourage you! Take it!";		
+		set quiz_rvl,14;
+		getitem 503,10; //Yellow_Potion
+		close;
+
+	} else if (quiz_rvl > 6) && (quiz_rvl < 13) {
+		mes "[Seeil]";
+		mes "Eh? You didn't finish the marathon test and";
+		mes "came out in the middle of the test.";
+		mes "Oh my.. I don't know how you came out, but";
+		mes "this can't be like this. I will send you";
+		mes "once again!";
+		close2;
+		set quiz_rvl,6;
+		warp "quiz_test.gat",385,388;
+		end;
+
+	} else if (quiz_rvl == 6) {
+		mes "[Seeil]";
+		mes "Ho.. You are fast. Well...";
+		mes "All the preparations have been made so I can send";
+		mes "you to the next stage. This will test your patience";
+		mes "and endurance. It will not be require to use your brain";
+		mes "this time. All you have to do is.. just run.";
+		next;
+		mes "[Seeil]";
+		mes "You can't come back from there until";
+		mes "you finish. Are you ready?";
+		mes "Will you take the third test";
+		mes "now?";
+		next;
+		menu "Take the test",-,"Refuse to take the test",M2_S;
+
+				mes "[Seeil]";
+				mes "Okay! I hope you do well and";
+				mes "pass the test.";
+				mes "Go for it!";
+				close2;
+				warp "quiz_test.gat",385,388;
+				end;
+
+			M2_S:
+				mes "[Seeil]";
+				mes "Oh my gosh, you are not ready";
+				mes "yet. I don't have any intention to";
+				mes "force you so whenever you are ready";
+				mes "please come back to me. Ha ha ha.";
+				close;
+
+				
+	} else if (quiz_rvl == 3) {
+		if (countitem(902) > 39) && (countitem(908) > 39) && (countitem(909) > 39) {
+			mes "[Seeil]";
+			mes "Wow. You have collected the requested items.";
+			mes "So I will keep my promise. Before that";
+			mes "this is a present for you.. Please";
+			mes "take it.";
+			delitem 902,40;
+			delitem 908,40;
+			delitem 909,40;
+			set quiz_rvl,6;
+			getitem 502,10; //Orange_Potion
+			next;
+			mes "[Seeil]";
+			mes "Then come back after a while and talk to me.";
+			mes "I need to prepare somethings for the third test";
+			mes "so... please go and do something";
+			mes "to kill some time.";
+			close;
+		}
+
+		mes "[Seeil]";
+		mes "You are under a test which you are required to bring";
+		mes "^FF0000Tree Root^000000, ^FF0000Spawn^000000,";
+		mes "^FF0000Jellopy^000000, 40ea each.";
+		mes "Go for it!";
+		close;
+
+	} else if (quiz_rvl == 4) {
+		if (countitem(905) > 39) && (countitem(920) > 39) && (countitem(909) > 39) {
+			mes "[Seeil]";
+			mes "Ho. You have collected the required items.";
+			mes "I will keep my promise too. Before that";
+			mes "this is a present for you. Please";
+			mes "take it.";
+			delitem 905,40;
+			delitem 920,40;
+			delitem 909,40;
+			set quiz_rvl,6;
+			getitem 502,10;  //Orange_Potion
+			next;
+			mes "[Seeil]";
+			mes "Then come back to me after a while.";
+			mes "I have somethings to prepare so";
+			mes "please go and do somethings to kill";
+			mes "time.";
+			close;
+		}
+
+		mes "[Seeil]";
+		mes "You are under a test which you are required to bring";
+		mes "^FF0000Stem^000000, ^FF0000Claw of Wolves^000000, ^FF0000Jellopy^000000";
+		mes "40 ea each.";
+		mes "Go for it.";
+		close;
+
+	} else if (quiz_rvl == 5) {
+		if (countitem(940) > 39) && (countitem(916) > 39) && (countitem(909) > 39) {
+
+			mes "[Seeil]";
+			mes "Ho. You have collected the required items.";
+			mes "I will keep my promise too. Before that";
+			mes "this is a present for you. Please";
+			mes "take it.";
+			delitem 940,40;
+			delitem 916,40;
+			delitem 909,40;
+			set quiz_rvl,6;
+			getitem 502,10;  //Orange_Potion
+			next;
+			mes "[Seeil]";
+			mes "Then come back to me after a while.";
+			mes "I have somethings to prepare so";
+			mes "please go and do somethings to kill";
+			mes "time.";
+			close;
+			}
+
+		mes "[Seeil]";
+		mes "You are under a test which you are required to bring";
+		mes "^FF0000Grasshopper's Leg^000000, FF0000Feather of Birds^000000, ^FF0000Jellopy^000000";
+		mes "40ea each.";
+		mes "Go for it!";
+		close;
+
+
+	} else if (quiz_rvl == 2) {
+
+		mes "[Seeil]";
+		mes "Hmm? You are the one Tsuji sent?";
+		mes "Your name is... " +strcharinfo(0)+ " Right? Okay...";
+		mes "Confirmed. You look about the same as Tsuji";
+		mes "described to me. Well, shall we start the";
+		mes "test?";
+		next;
+		mes "[Seeil]";
+		mes "It isn't that tough. All you have";
+		mes "to do is bring specified items";
+		mes "Life isn't that hard~";
+		set @japtem,rand(2);
+		next;
+		
+			if (@japtem == 0) {
+				set quiz_rvl,3;
+				mes "[Seeil]";
+				mes "Bring ^FF0000Tree Root ^000000 40ea, ^FF0000Spawn";
+				mes "^000000 40ea, and ^FF0000Jellopy^000000 40ea";
+				mes "I told ya. It's is not so hard, is it?";
+				mes "I would like to specify some items hard to find";
+				mes "but seniors told me not ";
+				mes "to do so~ Hehe.";
+				next;
+				mes "[Seeil]";
+				mes "Well, bring it as soon as you can. This is";
+				mes "an easy test, but there is a time limit.";
+				mes "Sooner the better, that is what";
+				mes "I mean~";
+				close;
+				}
+
+			else if (@japtem == 1) {
+				set quiz_rvl,4;
+				mes "[Seeil]";
+				mes "Bring ^FF0000Stem^000000 40ea, ^FF0000Wolf Claw^000000 40ea,";
+				mes "and ^FF0000Jellopy^000000 40ea.";
+				mes "I told ya. It's is not so hard, is it?";
+				mes "I would like to specify some items hard to find";
+				mes "but seniors told me not ";
+				mes "to do so~ Hehe.";
+				next;
+				mes "[Seeil]";
+				mes "Well, bring it as soon as you can. This is";
+				mes "an easy test, but there is a time limit.";
+				mes "Sooner the better, that is what";
+				mes "I mean~";
+				close;
+				}
+
+			else if (@japtem == 2) {
+				set quiz_rvl,5;
+				mes "[Seeil]";
+				mes "^FF0000Grasshopper's Leg^000000 40ea, ^FF0000Feather of Birds^000000 40ea,";
+				mes "and ^FF0000Jellopy^000000 40ea.";
+				mes "I told ya. It's is not so hard, is it?";
+				mes "I would like to specify some items hard to find";
+				mes "but seniors told me not ";
+				mes "to do so~ Hehe.";
+				next;
+				mes "[Seeil]";
+				mes "Well, bring it as soon as you can. This is";
+				mes "an easy test, but there is a time limit.";
+				mes "Sooner the better, that is what";
+				mes "I mean~";
+				close;
+				}
+	} else {
+
+	mes "[Seeil]";
+	mes "Call me Seeil=Lanchest";
+	mes "I am here to test the ones who";
+	mes "wishes to join in the quiz event.";
+	next;
+	mes "[Seeil]";
+	mes "I am in charge of second and third test";
+	mes "so in order to get a test from me, you have to";
+	mes "pass the first test which is given";
+	mes "by Tsuji.";
+	close;
+}
+M_MaxItem:
+			mes "^800000[Seeil]^000000";
+	  		mes "- Wait a minute !! -";
+		 	mes "- You currently have too many items that -";
+	   		mes "- you can't receive an item. -";
+			mes "- Please loose some weight -";
+	   		mes "- and try again. -";
+			close;
+
+L_OverWeight:
+			mes "^800000[Seeil]^000000";
+	  		mes "- Wait a minute !! -";
+		 	mes "- You currently have too many items that -";
+	   		mes "- you can't receive an item. -";
+			mes "- Please loose some weight -";
+	   		mes "- and try again. -";
+			close;
+}
+
+//=========================================================================================================================================================
+prontera.gat,116,266,5	script	Receptionist	109,{
+
+if (countitem(1201) > 3) goto M_MaxItem;
+if (checkweight(1201,3) == 0 ) goto L_OverWeight;
+
+
+if(quiz_rvl == 18) {
+
+			mes "^800000[Radeng]^000000";
+			mes "^6b8e23" + strcharinfo(0)+ "^000000?";
+			mes "'Go look for ^b8860b'Kantryl'^000000 ";
+			mes "at Izlude.";
+			close;
+
+
+
+} else if(quiz_rvl == 17) {
+
+			if (countitem(955) > 19) && (countitem(913) > 19) && (countitem(729) > 0) {
+
+				mes "^800000[Radeng]^000000";
+				mes "Oh~";
+				mes "You are here!";
+				mes "Let me check whether";
+				mes "you brought the right thing.";
+				next;
+				mes "^800000[Radeng]^000000";
+				mes "Yes,that's right.";
+				mes "You brought the right thing.";
+				mes "Please, wait a second and..";
+				mes "I have to";
+				mes "put you on the list.";
+				next;
+				mes "^800000[Radeng]^000000";
+				mes "You are..^6b8e23" + strcharinfo(0)+ "^000000 ..right?";
+				mes "Hm...";
+				mes "Well done.";
+				mes "And this is compensation for the";
+				mes "ones who have passed the test.";
+				next;
+				mes "^800000[Radeng]^000000";
+				mes "All you have to do is";
+				mes "meeting ^b8860b'Kantryl'^000000";
+				mes "at Izlude.";
+				delitem 955,20;
+				delitem 913,20;
+				delitem 729,1;
+				set quiz_rvl,18;
+				getitem 504,10;  //White_Potion
+				next;
+				mes "^800000[Radeng]^000000";
+				mes "Goodbye~~.";
+				close;
+			}
+			mes "^800000[Radeng]^000000";
+			mes "Oh~~";
+			mes "You are here!";
+			mes "Let me check whether";
+			mes "You brought the right thing.";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "oh my....";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "Seems like you didn't prepare";
+			mes "what I asked you for.";
+			mes "I'll tell you what items you have to bring.";
+			mes "I'm not going to tell you again.";
+			mes "So please remember.";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "The items are";
+			mes "^19197020 Warm peeling^000000";
+			mes "^19197020Tooth of Bat^000000";
+			mes "^1919701 Zircon^000000";
+			close;
+
+
+
+
+		
+
+} if(quiz_rvl == 16) {
+			if (countitem(1055) > 29) && (countitem(940) > 29) && (countitem(948) > 29) && (countitem(730) > 0) {
+				mes "^800000[Radeng]^000000";
+				mes "Oh~~~";
+				mes "You are here!";
+				mes "Let me check whether ";
+				mes "you brought the right thing.";
+				next;
+				mes "^800000[Radeng]^000000";
+				mes "Yes,that's right.";
+				mes "You brought the right thing.";
+				mes "Please, wait a second and..";
+				mes "I have to";
+				mes "put you on the list.";
+				next;
+				set quiz_rvl,18;
+				getitem 504,10;  //White_Potion
+				delitem 1055,30;
+				delitem 940,30;
+				delitem 948,30;
+				delitem 730,1;
+				mes "^800000[Radeng]^000000";
+				mes "You are..^6b8e23" + strcharinfo(0)+ "^000000..right?";
+				mes "Hm...";
+				mes "Well done.";
+				mes "And this is compensation for the";
+				mes "ones who have passed the test.";
+				next;
+				mes "^800000[Radeng]^000000";
+				mes "All you have to do is";
+				mes "meeting ^b8860b'Kantryl'^000000";
+				mes "at Izlude.";
+				next;
+				mes "^800000[Radeng]^000000";
+				mes "Goodbye";
+				close;
+			}
+			mes "^800000[Radeng]^000000";
+			mes "Oh~~~";
+			mes "You are here!";
+			mes "Let me check whether";
+			mes "you brought the right thing.";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "Oh my....";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "Seems like you didn't prepare";
+			mes "what I asked you for..";
+			mes "I'll tell you what items you have to bring..";
+			mes "I'm not going to tell you again.";
+			mes "So please remember..";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "^191970Earthwarm Peeling^000000 30";
+			mes "^191970Grasshopper's Leg^000000 30";
+			mes "^191970Bear's Footskin^000000 30";
+			mes "^1919701carat Diamond^000000 1.";
+			mes "Try hard.";
+			close;
+
+
+
+
+	
+} else if(quiz_rvl == 15) {
+			mes "^800000[Radeng]^000000";
+			mes "You are....";
+			mes "the one who left before I tell you the score";
+			mes "Aren't you?";
+			mes "Can't tell you failed. So...";
+			next;
+			mes "If ^800000[Radeng]^000000";
+			mes "^191970Earthwarm Peeling^000000 30";
+			mes "^191970Grasshopper's Leg^000000 30";
+			mes "^191970Bear's Footskin^000000 30";
+			mes "^1919701carat Diamond^000000 1";
+			mes "is prepared,";
+			mes "You are pass.";
+			set quiz_rvl,16;
+			close;
+
+} else if(quiz_rvl == 14) {
+			mes "^800000[Radeng]^000000";
+			mes "Hello";
+			mes "I'm 'Radeng'.";
+			mes "I'm in charge of 4th test.";
+			mes "You seem to have finished";
+			mes "3rd test!";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "Then,let's start 4th test.";
+			mes "the last barrier of quiz revolution.";
+			mes "First of all,";
+			mes "I will briefly go over about the test.";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "you have to do quiz and collect items";
+			mes " ";
+			mes "You have to answer 10 mulptiple choice questions";
+			mes "and the amount of required items changes ";
+			mes "depending on score you acheive.";
+			mes " ";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "First,";
+			mes "If you clear all 10 questions";
+			mes "you are pass with";
+			mes "pretest of collecting items.";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "Second,";
+			mes "If you score between 50~90";
+			mes "required items are";
+			mes "not so much.";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "Third,";
+			mes "If you score between 0~40";
+			mes "required items will be";
+			mes "vast.";
+			next;
+			mes "^800000[Radeng]^000000";
+			mes "Well, this is all about";
+			mes "4th test.";
+			mes "Then, let's start!";
+			next;
+				menu "Yes",-,"No",M_No;
+
+						mes "^800000[Radeng]^000000";
+						mes "Well,now";
+						mes "10 questions will be presented.";
+						mes "Look carefully through ";
+						mes "questions and";
+						mes "choose the right answer.";
+						next;
+						mes "^800000[Radeng]^000000";
+						mes "1st question.";
+						mes "How many jobs";
+						mes "are in the game?";
+						set @score_test2, 0;
+						next;
+							menu "22",sM1_1,"28",sM1_1,"32",sM1_1,"34",-;
+				
+								set @score_test2, @score_test2 + 10;
+
+						sM1_1:
+	
+						mes "^800000[Radeng]^000000";
+						mes "2nd question.";
+						mes "The name of santa NPC";
+						mes "which links christmas town";
+						mes "'Lutie' and 'Aldebaran'?";
+						next;
+							menu "Warp Santa",sM1_2, "Link Santa",-, "Lutie Santa",sM1_2, "Hulk Santa",sM1_2;
+								
+								set @score_test2, @score_test2 + 10;
+
+						sM1_2:
+						mes "^800000[Radeng]^000000";
+						mes "3rd question.";
+						mes "What job level at least you have to be";
+						mes "to learn novice skill";
+						mes "'Pretend dead'?";
+						next;
+							menu "Job level4",sM1_3,"Job level5",sM1_3,"Job level6",sM1_3,"Job level7",-;
+								
+								set @score_test2, @score_test2 + 10;
+
+						sM1_3:
+						mes "^800000[Radeng]^000000";
+						mes "4th question.";
+						mes "Require items";
+						mes "to raise Poring?";
+						next;
+							menu "Unripe Apple",-,"Rippen Apple",sM1_4, "Delicious looking Apple",sM1_4, "Apple",sM1_4;
+					
+								set @score_test2, @score_test2 + 10;
+
+						sM1_4:
+						mes "^800000[Radeng]^000000";
+						mes "5th question";
+						mes "What doll can you buy";
+						mes "from NPC?";
+						next;
+							menu "Doll",-,"Baphomet Doll",sM1_5,"Yoyo Doll",sM1_5,"Rocker Doll",sM1_5;
+							
+								set @score_test2, @score_test2 + 10;
+
+						sM1_5:
+						mes "^800000[Radeng]^000000";
+						mes "6th question.";
+						mes "Name of monster which drop";
+						mes "'Big Ribbon'?";
+						next;
+							menu "Eclipse",sM1_6,"Dragon Fly",sM1_6,"Vocal",sM1_6,"Toad,",-;
+							
+								set @score_test2, @score_test2 + 10;
+
+						sM1_6:
+						mes "^800000[Radeng]^000000";
+						mes "Choose the monster that has smiliar size and form of";
+						mes "Pring.";
+						next;
+							menu "Pupa",sM1_7,"Fabre",sM1_7,"Wander Man",-,"Golem",sM1_7;
+						
+								set @score_test2, @score_test2 + 10;
+
+						sM1_7:
+						mes "^800000[Radeng]^000000";
+						mes "8th question.";
+						mes "When can Green Herb work";
+						mes "it's efficacy?";
+						next;
+							menu "Silence",sM1_8,"Sleep",sM1_8,"Poison",-,"Chaos",sM1_8;
+							
+								set @score_test2, @score_test2 + 10;
+
+						sM1_8:
+						mes "^800000[Radeng]^000000";
+						mes "9th question.";
+						mes "Which weapon gives biggest damages";
+						mes "to small sized monsters?";
+						next;
+							menu "Dagger",-,"Two hand Sword",sM1_9,"Katar",sM1_9,"One hand Sword",sM1_9;
+							
+								set @score_test2, @score_test2 + 10;
+
+						sM1_9:
+						mes "^800000[Radeng]^000000";
+						mes "Last question!!";
+						mes "What is not neccesary when learnig";
+						mes "First-aid treatment?";
+						next;
+							menu "Clover",sM1_0,"Red Herb",sM1_0,"Novice Nametag",-,"Sterilized Bandages",sM1_0;
+							
+								set @score_test2, @score_test2 + 10;
+
+						sM1_0:
+						mes "^800000[Radeng]^000000";
+						mes "You finished answering all questions.";
+						mes "Wonder what your score is.";
+						mes "10points for 1 question.";
+						mes "Please wait a second.";
+						next;
+						mes "^800000[Radeng]^000000";
+						mes "Please, wait a second and..";
+						mes "Grading.";
+						mes ". . . . . . . . . . . . . . .";
+						mes ". . . . . . . . . . . . . . .";
+						next;
+						mes "^800000[Radeng]^000000";
+						mes "OK.";
+						mes "Your score is" + strcharinfo(0)+ "";
+						mes "" + @score_test2 + "!" ;
+						set quiz_rvl,15;
+						next;
+							if (@score_test2 > 40) && (@score_test2 < 90)goto L_Passed;
+							if (@score_test2 >= 90)goto L_Perfect;
+								mes "^800000[Radeng]^000000";
+								mes "Your score is too low.";
+								mes "Like as I told you before,";
+								mes "you have to bring a lot of";
+								mes "items to pass the test.";
+								mes " ";
+								next;
+								mes "^800000[Radeng]^000000";
+								mes "Required items are";
+								mes "^191970Earthworm Peeling^000000 30";
+								mes "^191970Grasshopper's Leg^000000 30";
+								mes "^191970Bear's Footskin^000000 30";
+								mes "^1919701Carat Diamond^000000 1";
+								mes "";
+								next;
+								mes "^800000[Radeng]^000000";
+								mes "I'm sorry.";
+								mes "If you have scored just a little bit higher..";
+								mes ".........";
+								mes "Then,go look for items..";
+								set quiz_rvl,16;
+								close;
+
+						L_Passed:
+
+								mes "^800000[Radeng]^000000";
+								mes "You did fine. ";
+								mes "But as I told you before";
+								mes "you need to bring";
+								mes "some more items.";
+								mes " ";
+								next;
+								mes "^800000[Radeng]^000000";
+								mes "Required items are";
+								mes "^191970Worm Peeling^000000 20";
+								mes "^191970Tooth of Bat^000000 20";
+								mes "^191970Zircon^000000 1.";
+								next;
+								mes "^800000[Radeng]^000000";
+								mes "I'm sorry~";
+								mes "If you have scored just a little bit higher..";
+								mes "you could have passed.";
+								mes "(KeKeke)";
+								mes "Then,go look for items..";
+								set quiz_rvl,17;
+								close;
+
+						L_Perfect:
+								mes "^800000[Radeng]^000000";
+								mes "Wow!You got it all right!.";
+								mes "Fantastic!!!!";
+								mes "For those of who ";
+								mes "got all right need no assignment";
+								mes " ";
+								next;	
+								mes "^800000[Radeng]^000000";
+								mes "" + strcharinfo(0)+ "";
+								mes "Have passed all tests.";
+								mes "Congratulations";
+								mes "And this is your compensation ";
+								mes "";
+								set quiz_rvl,18;
+								getitem 504,10;  //White_Potion
+								next;
+								mes "^800000[Radeng]^000000";
+								mes "Now, go look for";
+								mes "^b8860b'Kantryl'^000000.";
+								mes "at Izlude.";
+								close;
+	
+
+					M_No:
+						mes "^800000[Radeng]^000000";
+						mes "Come back if you change your mind.";
+						close;
+} else {
+			mes "^800000[Radeng]^000000";
+			mes "Hello~~~";
+			mes "Please join at comming";
+			mes "Quiz Revolution~";
+			mes "Register will be made";
+			mes "by receptionist in every town.";
+			close;
+}
+M_MaxItem:
+			mes "^800000[Radeng]^000000";		
+	  		mes "- Wait a minute !! -";
+		 	mes "- You currently have too many items that -";
+	   		mes "- you can't receive an item. -";
+			mes "- Please loose some weight -";
+	   		mes "- and try again. -";
+			close;
+
+L_OverWeight:
+			mes "^800000[Radeng]^000000";
+	  		mes "- Wait a minute !! -";
+		 	mes "- You currently have too many items that -";
+	   		mes "- you can't receive an item. -";
+			mes "- Please loose some weight -";
+	   		mes "- and try again. -";
+			close;
+}
+
+//=======================================================================================================================================================
+izlude.gat,106,220,5	script	Kantryl	98,{
+	
+if (countitem(1201) > 3) goto M_MaxItem;
+if (checkweight(1201,3) == 0 ) goto L_OverWeight;
+
+
+if(quiz_rvl == 20) {
+		mes "[Kantryl]";
+		mes "I see that you have already givin me a";
+		mes "notice of absence...";
+		mes "Well,  but I can't give you entry ticket.";
+		mes "who Knows~~";
+		mes "Wait untill quiz starts";
+		mes "You may catch a fortune.";
+		close;
+
+}else if(quiz_rvl == 19) {
+		mes "[Kantryl]";
+		mes "You have already received an entry ticket.";
+		mes "It's impossible getting";
+		mes "another one.";
+		next; 
+		mes "[Kantryl]";
+		mes "For reference, number of particapants are";
+		next;
+		mes "[Kantryl]";
+		mes "1st Quiz Revolution - " + quiz1 + "/200";
+		mes "2nd Quiz Revolution - " + quiz2 + "/200";
+		mes "3rd Quiz Revolution - " + quiz3 + "/200";
+		mes "4th Quiz Revolution - " + quiz4 + "/200";
+		mes "5th Quiz Revolution - " + quiz5 + "/200";
+		mes "keep it in your mind.";
+		close;
+
+
+} else if(quiz_rvl == 18) {
+
+		mes "[Kantryl]";
+		mes "You are " + strcharinfo(0)+ ".";
+		mes "Who finished the test.right?";
+		mes "Would you please make a decision ";
+		mes "whether you will join or not join the";
+		mes "Quiz Revolution.";
+		next;
+		mes "[Kantryl]";
+		mes "Would you like to join?";
+		mes "If you say yes, you can register at";
+		mes "Quiz Revolution";
+		mes "If you choose ^FF0000'NO,I won't join'^000000";
+		mes " then ^FF0000'You can't join'^000000";
+		mes "Please make a right decision.";
+		next;
+		mes "[Kantryl]";
+		mes "If you haven't made up your mind,";
+		mes "say yes for now";
+		mes "and can change later on.";
+		mes "Take it easy.";
+		next;
+			menu "Join", -, "Not join.",NJ;
+
+
+				mes "[Kantryl]";
+				mes "Itis to 1~5 round";
+				mes "first 200 have chance.";
+				mes ""+ strcharinfo(0)+ ",when do you want to join?";
+				mes "It is ^FF0000Impossible to cancel^000000";
+				mes "So please make right decision.";
+				next;
+				mes "[Kantryl]";
+				mes "1st Quiz Revolution - " + quiz1 + "/200";
+				mes "2nd Quiz Revolution - " + quiz2 + "/200";
+				mes "3rd Quiz Revolution - " + quiz3 + "/200";
+				mes "4th Quiz Revolution - " + quiz4 + "/200";
+				mes "5th Quiz Revolution - " + quiz5 + "/200";
+				next;
+				menu "Join 1st round",-,"Join 2nd round",s2nd,"Join 3rd round",s3nd,"Join 4th round",s4nd,"Join 5th round",s5nd;
+				
+						if(quiz1 > 199){
+							mes "[Kantryl]";
+							mes "I'm sorry. We are all full at";
+							mes "1st round of quiz revolution";
+							mes "No more applicants for 1st round.";
+							close;
+
+      						}
+						mes "[Kantryl]";
+						mes "Hm..."+ strcharinfo(0)+" ";
+						mes "I have received your application";
+						mes "Try hard and study hard.";
+						set quiz_rvl,19;
+						set quiz1,quiz1 + 1;
+						getitem 7280,1; //Quiz_Ticket01
+						close;
+
+
+
+
+					s2nd:
+						if(quiz2 > 199){
+								mes "[Kantryl]";
+							mes "I'm sorry. We are all full at";
+							mes "2nd round of quiz revolution";
+							mes "No more applicants for 2nd round.";
+							close;
+						}
+					
+						mes "[Kantryl]";
+						mes "Hm..."+ strcharinfo(0)+"";
+						mes "I have received your application";
+						mes "Try hard and study hard.";
+						set quiz_rvl,19;
+						set quiz2,quiz2 + 1;
+						getitem 7281,1;  //Quiz_Ticket02
+						close;
+					
+
+
+					s3nd:
+						if(quiz3 > 199){
+								mes "[Kantryl]";
+							mes "I'm sorry. We are all full at";
+							mes "3rd round of quiz revolution.";
+							mes "No more applicants for 3rd round.";
+							close;
+						}
+						
+						
+						mes "[Kantryl]";
+						mes "Hm..." + strcharinfo(0)+ "";
+						mes "I have received your application.";
+						mes "Try hard and study hard.";
+						set quiz_rvl,19;
+						set quiz3,quiz3 + 1;
+						getitem 7282,1;  //Quiz_Ticket03
+						close;
+					
+
+
+							
+					s4nd:
+						if(quiz4 > 199){
+								mes "[Kantryl]";
+							mes "I'm sorry. We are all full at";
+							mes "4th round of quiz revolution.";
+							mes "No more applicants for 4th round..";
+							close;
+						}
+					
+						mes "[Kantryl]";
+						mes "Hm..." + strcharinfo(0)+ "";
+						mes "I have received your application.";
+						mes "Try hard and study hard.";
+						set quiz_rvl,19;
+						set quiz4,quiz4 + 1;
+						getitem 7283,1;  //Quiz_Ticket04
+						close;
+						
+
+
+					
+					s5nd:
+						if(quiz5 > 199){
+								mes "[Kantryl]";
+							mes "I'm sorry. We are all full at";
+							mes "5th round of quiz revolution.";
+							mes "No more applicants for 5th round..";
+							close;
+						}
+
+						mes "[Kantryl]";
+						mes "Hm..." + strcharinfo(0)+ "";
+						mes "I have received your application.";
+						mes "Try hard and study hard.";
+						set quiz_rvl,19;
+						set quiz5,quiz5 + 1;
+						getitem 7284,1;  //Quiz_Ticket05
+						close;
+						
+
+
+
+			NJ:
+				mes "[Kantryl]";
+				mes "Ok,if that's how you think.";
+				mes "Choice is on you";
+				mes "Good job any way.";
+				set quiz_rvl,20;
+				next;
+				mes "[Kantryl]";
+				mes "Actually,we have plan to";
+				mes "allowed for those of who didn't ";
+				mes "apply previously unless they have an entry ticket.";
+				mes "If you have any chance to get an entry ticket,";
+				mes "you are always welcome.";
+				next;
+				mes "[Kantryl]";
+				mes "Go ask for the ones";
+				mes "who changed their mind.";
+				mes "If you are lucky,";
+				mes "you'll get the chance.";
+				close;
+} else {
+		mes "[Kantryl]";
+		mes "Hello~";
+		mes "I'm Kantryl=Ranegalf.";
+		mes "I help the ones who have passsed the test";
+		mes "to take a formal step.";
+		next;
+		mes "[Kantryl]";
+		mes "It is impossible  to accept";
+		mes "applications from those of who didn't";
+		mes "finish the test.";
+		mes "Go look for our staff in every";
+		mes "Midgarts";
+		mes "and take a test.";
+		next;
+		mes "[Kantryl]";
+		mes "At that time, I'll gladly";
+		mes "welcome you and accept the application.";
+		close;
+}
+M_MaxItem:
+			mes "[Kantryl]";		
+	  		mes "- Wait a minute !! -";
+		 	mes "- You currently have too many items that -";
+	   		mes "- you can't receive an item. -";
+			mes "- Please loose some weight -";
+	   		mes "- and try again. -";
+			close;
+
+L_OverWeight:
+			mes "[Kantryl]";
+	  		mes "- Wait a minute !! -";
+		 	mes "- You currently have too many items that -";
+	   		mes "- you can't receive an item. -";
+			mes "- Please loose some weight -";
+	   		mes "- and try again. -";
+			close;
+}
+
+//============================================================================================================================
+quiz_test.gat,387,350,4	script	"From somewhere::race_monk	45,2,2,{
+OnTouch:
+
+	if (quiz_rvl == 6) {
+	 	set quiz_rvl,7;
+		warp "quiz_test.gat",385,388;
+		end;
+	}else if (quiz_rvl == 7) {
+		set quiz_rvl,8;
+		warp "quiz_test.gat",385,388;
+		end;
+	}else if (quiz_rvl == 8) {
+		set quiz_rvl,9;
+		warp "quiz_test.gat",385,388;
+		end;
+	}else if (quiz_rvl == 9) {
+		set quiz_rvl,10;
+		warp "quiz_test.gat",385,388;
+		end;
+	}else if (quiz_rvl == 10) {
+		announce "You are almost there. Show me your spirit.",bc_blue|bc_map;
+		set quiz_rvl,11;
+		warp "quiz_test.gat",385,388;
+		end;
+	}else if (quiz_rvl == 11) {
+		set quiz_rvl,12;
+		warp "quiz_test.gat",385,388;
+		end;
+	}else if (quiz_rvl == 12) {
+		mes "[Seeil]";
+		mes "You have worked hard and finished.";
+		mes "It wasn't that hard as you thought, huh?";
+		mes "All you have to do is run in circle... Well,";
+		mes "come in front of me.";
+		announce "Congratulations! " +strcharinfo(0)+ ", you have passed the test!",bc_blue|bc_map;
+		close2;
+		set quiz_rvl,13;
+		warp "payon.gat",109,115;
+		end;
+ }
+
+}
+//=============================hiddenwarp=================================================================
+
+//-----------------------------1111-----------------------------------------------------------------------
+quiz_test.gat,82,384,4	script	Pit::ham_quiz#1-1	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,83,384,4	script	Pit::ham_quiz#1-2	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,82,385,4	script	Pit::ham_quiz#1-3	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,83,385,4	script	Pit::ham_quiz#1-4	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+//-----------------------------2222-----------------------------------------------------------------------
+quiz_test.gat,38,388,4	script	Pit::ham_quiz#2-1	-1,0,1,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,39,388,4	script	Pit::ham_quiz#2-2	-1,0,1,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,38,386,4	script	Pit::ham_quiz#2-3	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,39,386,4	script	Pit::ham_quiz#2-4	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+//-----------------------------3333-----------------------------------------------------------------------
+quiz_test.gat,11,158,4	script	Pit::ham_quiz#3-1	-1,1,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,11,159,4	script	Pit::ham_quiz#3-2	-1,1,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,13,159,4	script	Pit::ham_quiz#3-3	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,13,158,4	script	Pit::ham_quiz#3-4	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+//-----------------------------4444-----------------------------------------------------------------------
+quiz_test.gat,11,30,4	script	Pit::ham_quiz#4-1	-1,3,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,11,31,4	script	Pit::ham_quiz#4-2	-1,3,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,15,30,4	script	Pit::ham_quiz#4-3	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,15,30,4	script	Pit::ham_quiz#4-4	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+//-----------------------------5555-----------------------------------------------------------------------
+quiz_test.gat,70,12,4	script	Pit::ham_quiz#5-1	-1,0,1,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,71,12,4	script	Pit::ham_quiz#5-2	-1,0,1,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,70,10,4	script	Pit::ham_quiz#5-3	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,71,10,4	script	Pit::ham_quiz#5-4	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+//---------------------------6666-------------------------------------------------------------------------
+quiz_test.gat,186,11,4	script	Pit::ham_quiz#6-1	-1,2,3,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,189,11,4	script	Pit::ham_quiz#6-2	-1,0,3,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+//---------------------------7777-------------------------------------------------------------------------
+quiz_test.gat,387,43,4	script	Pit::ham_quiz#7-1	-1,1,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,387,42,4	script	Pit::ham_quiz#7-2	-1,1,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,389,43,4	script	Pit::ham_quiz#7-3	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+quiz_test.gat,389,42,4	script	Pit::ham_quiz#7-4	-1,0,0,{
+OnTouch:
+	announce ""+strcharinfo(0)+" Start running from the beginning. You fell in a pit.",bc_blue|bc_map;
+	warp "quiz_test.gat",387,387;
+	end;
+}
+
+//-------------------------------------------------------------------------------------------------------------
+// Comments
+// 0 = Didn't receive a quest from Tsuji
+// 1 = Failed Tsuji's quest
+// 2 = Pass Tsuji's quest and to 2nd round
+// 3 = Seeil's randomly collecting job item quest 1
+// 4 = Seeil's randomly collecting job item quest 
+// 5 = Seeil's randomly collecting job item quest 
+// 6 = Clear with collecting job item. start Marathon test
+// 7~12 =Checking Marathon quest occasionally.
+// 13 = Use after clearing Marathon quest
+// 14 = Clear 3rd quest, start Radeng(4th) quest
+// 15 = check after reporting errors of Radeng
+// 16 = randomly collecting job items at Radeng quest 1
+// 17 = randomly collecting job items at Radeng quest 2
+// 18 = Radeng quest clear. Possible time to apply. Begin Kantryl apply.
+// 19 = checked if you show intention to join 
+// 20 = checked If you don't show intention to join 
+// 21 = 3 items for the one who gets compansation