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@@ -27,6 +27,19 @@
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// features.
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//--------------------------------------------------------------
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+// Homunculus setting [Note 4]
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+// (placed here since homuncs are more or less like pet mobs)
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+// Activates various homunc-related 'quirks' that makes them behave unlike
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+// normal characters.
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+// 0x001: They can't be targetted by support skills (except for their master)
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+// 0x002: They are inmune to land skills.
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+// 0x004: Mobs will always go after them instead of players until attacked.
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+// 0x008: They copy their master's speed on spawn/map-change
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+// 0x010: They display luk/3+1 instead of their actual critical in the
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+// stat window (by default they don't crit)
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+// 0x020: Their Min-Matk is always the same as their max
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+hom_setting: 0xFFFF
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+
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// The rate a homunculus will get friendly by feeding it. (Note 2)
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homunculus_friendly_rate: 100
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