* Fixes MF_PVP_NIGHTMAREDROP not being cleared during a script reload and resulting in the drop list reaching the max size.
@@ -3649,6 +3649,7 @@ void map_flags_init(void){
mapdata->flag.clear();
mapdata->flag.reserve(MF_MAX); // Reserve the bucket size
+ mapdata->drop_list.clear();
args.flag_val = 100;
// additional mapflag data