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@@ -20,7 +20,7 @@
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/*==========================================
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/*==========================================
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- * 取引要請を相手に送る
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+ * Initiates a trade request.
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*------------------------------------------
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*------------------------------------------
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*/
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*/
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void trade_traderequest(struct map_session_data *sd, int target_id) {
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void trade_traderequest(struct map_session_data *sd, int target_id) {
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@@ -34,73 +34,89 @@ void trade_traderequest(struct map_session_data *sd, int target_id) {
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return; //Can't trade in notrade mapflag maps.
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return; //Can't trade in notrade mapflag maps.
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}
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}
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- if ((target_sd = map_id2sd(target_id)) != NULL) {
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- if (!battle_config.invite_request_check) {
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- if (target_sd->guild_invite > 0 || target_sd->party_invite > 0) {
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- clif_tradestart(sd, 2); // 相手はPT要請中かGuild要請中
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- return;
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- }
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- }
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- level = pc_isGM(sd);
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- if ( pc_can_give_items(level) || pc_can_give_items(pc_isGM(target_sd)) ) //check if both GMs are allowed to trade
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- {
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- clif_displaymessage(sd->fd, msg_txt(246));
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- trade_tradecancel(sd); // GM is not allowed to trade
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- } else if ((target_sd->trade_partner != 0) || (sd->trade_partner != 0)) {
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- trade_tradecancel(sd); // person is in another trade
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- } else {
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- //Fixed. Only real GMs can request trade from far away! [Lupus]
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- if (level < lowest_gm_level && (sd->bl.m != target_sd->bl.m ||
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- (sd->bl.x - target_sd->bl.x <= -5 || sd->bl.x - target_sd->bl.x >= 5) ||
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- (sd->bl.y - target_sd->bl.y <= -5 || sd->bl.y - target_sd->bl.y >= 5))) {
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- clif_tradestart(sd, 0); // too far
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- } else if (sd != target_sd) {
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- target_sd->trade_partner = sd->status.account_id;
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- sd->trade_partner = target_sd->status.account_id;
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- clif_traderequest(target_sd, sd->status.name);
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- }
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- }
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- } else {
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+ if ((target_sd = map_id2sd(target_id)) == NULL || sd == target_sd) {
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clif_tradestart(sd, 1); // character does not exist
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clif_tradestart(sd, 1); // character does not exist
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+ return;
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+ }
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+
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+ if (!battle_config.invite_request_check) {
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+ if (target_sd->guild_invite > 0 || target_sd->party_invite > 0) {
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+ clif_tradestart(sd, 2);
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+ return;
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+ }
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+ }
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+
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+ if ((target_sd->trade_partner != 0) || (sd->trade_partner != 0)) {
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+ trade_tradecancel(sd); // person is in another trade
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+ return;
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+ }
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+
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+ level = pc_isGM(sd);
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+ if ( pc_can_give_items(level) || pc_can_give_items(pc_isGM(target_sd)) ) //check if both GMs are allowed to trade
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+ {
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+ clif_displaymessage(sd->fd, msg_txt(246));
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+ trade_tradecancel(sd); // GM is not allowed to trade
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+ return;
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+ }
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+
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+ //Fixed. Only real GMs can request trade from far away! [Lupus]
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+ if (level < lowest_gm_level && (sd->bl.m != target_sd->bl.m ||
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+ (sd->bl.x - target_sd->bl.x <= -5 || sd->bl.x - target_sd->bl.x >= 5) ||
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+ (sd->bl.y - target_sd->bl.y <= -5 || sd->bl.y - target_sd->bl.y >= 5))) {
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+ clif_tradestart(sd, 0); // too far
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+ return ;
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}
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}
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+
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+ target_sd->trade_partner = sd->status.account_id;
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+ sd->trade_partner = target_sd->status.account_id;
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+ clif_traderequest(target_sd, sd->status.name);
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}
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}
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/*==========================================
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/*==========================================
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- * 取引要請
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+ * Reply to a trade-request.
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*------------------------------------------
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*------------------------------------------
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*/
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*/
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void trade_tradeack(struct map_session_data *sd, int type) {
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void trade_tradeack(struct map_session_data *sd, int type) {
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struct map_session_data *target_sd;
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struct map_session_data *target_sd;
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nullpo_retv(sd);
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nullpo_retv(sd);
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- if ((target_sd = map_id2sd(sd->trade_partner)) != NULL) {
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- clif_tradestart(target_sd, type);
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- clif_tradestart(sd, type);
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- if (type == 4) { // Cancel
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- sd->state.deal_locked = 0;
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- sd->trade_partner = 0;
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- target_sd->state.deal_locked = 0;
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- target_sd->trade_partner = 0;
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- }
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-
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- if (type == 3) { //Initiate trade
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- sd->state.trading = 1;
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- target_sd->state.trading = 1;
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- memset(&sd->deal, 0, sizeof(sd->deal));
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- memset(&target_sd->deal, 0, sizeof(target_sd->deal));
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- }
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+ if (sd->state.trading || !sd->trade_partner)
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+ return; //Already trading or no partner set.
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+
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+ if ((target_sd = map_id2sd(sd->trade_partner)) == NULL) {
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+ sd->trade_partner=0;
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+ return;
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+ }
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- if (sd->npc_id != 0)
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- npc_event_dequeue(sd);
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- if (target_sd->npc_id != 0)
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- npc_event_dequeue(target_sd);
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-
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- //close STORAGE window if it's open. It protects from spooffing packets [Lupus]
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- if (sd->state.storage_flag == 1)
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- storage_storageclose(sd);
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- else if (sd->state.storage_flag == 2)
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- storage_guild_storageclose(sd);
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+ clif_tradestart(target_sd, type);
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+ clif_tradestart(sd, type);
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+ if (type == 4) { // Cancel
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+ sd->state.deal_locked = 0;
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+ sd->trade_partner = 0;
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+ target_sd->state.deal_locked = 0;
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+ target_sd->trade_partner = 0;
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+ }
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+
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+ if (type == 3) { //Initiate trade
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+ sd->state.trading = 1;
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+ target_sd->state.trading = 1;
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+ memset(&sd->deal, 0, sizeof(sd->deal));
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+ memset(&target_sd->deal, 0, sizeof(target_sd->deal));
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}
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}
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+
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+ if (sd->npc_id)
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+ npc_event_dequeue(sd);
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+ if (target_sd->npc_id)
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+ npc_event_dequeue(target_sd);
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+
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+ /* Why? It should be allowed to bring items from storage to inventory for trading, but not the other way around
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+ * (this is blocked on clif.c) [Skotlex]
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+ //close STORAGE window if it's open. It protects from spooffing packets [Lupus]
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+ if (sd->state.storage_flag == 1)
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+ storage_storageclose(sd);
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+ else if (sd->state.storage_flag == 2)
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+ storage_guild_storageclose(sd);
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+ */
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}
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}
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/*==========================================
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/*==========================================
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@@ -133,56 +149,55 @@ int impossible_trade_check(struct map_session_data *sd) {
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memset(&inventory[i], 0, sizeof(struct item));
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memset(&inventory[i], 0, sizeof(struct item));
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// check items in player inventory
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// check items in player inventory
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- for(i = 0; i < 10; i++)
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- if (sd->deal.item[i].amount < 0) { // negativ? -> hack
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-// printf("Negativ amount in trade, by hack!\n"); // normal client send cancel when we type negativ amount
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- return -1;
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- } else if (sd->deal.item[i].amount > 0) {
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- index = sd->deal.item[i].index;
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- inventory[index].amount -= sd->deal.item[i].amount; // remove item from inventory
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-// printf("%d items left\n", inventory[index].amount);
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- if (inventory[index].amount < 0) { // if more than the player have -> hack
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-// printf("A player try to trade more items that he has: hack!\n");
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- sprintf(message_to_gm, msg_txt(538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has.
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- intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
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- sprintf(message_to_gm, msg_txt(539), sd->status.inventory[index].amount, sd->status.inventory[index].nameid, sd->status.inventory[index].amount - inventory[index].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them.
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- intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
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- // if we block people
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- if (battle_config.ban_hack_trade < 0) {
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- chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
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- clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
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- // message about the ban
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- sprintf(message_to_gm, msg_txt(540), battle_config.ban_spoof_namer); // This player has been definitivly blocked.
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- // if we ban people
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- } else if (battle_config.ban_hack_trade > 0) {
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- chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second)
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- clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
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- // message about the ban
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- sprintf(message_to_gm, msg_txt(507), battle_config.ban_spoof_namer); // This player has been banned for %d minute(s).
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- } else {
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- // message about the ban
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- sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled).
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- }
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- intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
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- return 1;
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- }
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+ for(i = 0; i < 10; i++) {
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+ if (!sd->deal.item[i].amount)
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+ continue;
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+ index = sd->deal.item[i].index;
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+ if (inventory[index].amount < sd->deal.item[i].amount)
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+ { // if more than the player have -> hack
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+ sprintf(message_to_gm, msg_txt(538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has.
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+ intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
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+ sprintf(message_to_gm, msg_txt(539), sd->status.inventory[index].amount, sd->status.inventory[index].nameid, sd->deal.item[i].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them.
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+ intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
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+ // if we block people
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+ if (battle_config.ban_hack_trade < 0) {
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+ chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
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+ clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
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+ // message about the ban
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+ sprintf(message_to_gm, msg_txt(540), battle_config.ban_spoof_namer); // This player has been definitivly blocked.
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+ // if we ban people
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+ } else if (battle_config.ban_hack_trade > 0) {
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+ chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second)
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+ clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
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+ // message about the ban
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+ sprintf(message_to_gm, msg_txt(507), battle_config.ban_spoof_namer); // This player has been banned for %d minute(s).
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+ } else
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+ // message about the ban
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+ sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled).
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+
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+ intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
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+ return 1;
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}
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}
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-
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+ inventory[index].amount -= sd->deal.item[i].amount; // remove item from inventory
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+ }
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return 0;
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return 0;
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}
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}
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/*==========================================
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/*==========================================
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- * Check here if we can add item in inventory (against full inventory)
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+ * Checks if trade is possible (against zeny limits, inventory limits, etc)
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*------------------------------------------
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*------------------------------------------
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*/
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*/
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-int trade_check(struct map_session_data *sd) {
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+int trade_check(struct map_session_data *sd, struct map_session_data *target_sd) {
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struct item inventory[MAX_INVENTORY];
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struct item inventory[MAX_INVENTORY];
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struct item inventory2[MAX_INVENTORY];
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struct item inventory2[MAX_INVENTORY];
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struct item_data *data;
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struct item_data *data;
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- struct map_session_data *target_sd;
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- int trade_i, i, amount;
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+ int trade_i, i, amount, n;
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- target_sd = map_id2sd(sd->trade_partner);
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+ // check zenys value against hackers (Zeny was already checked on time of adding, but you never know when you lost some zeny since then.
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+ if(sd->deal.zeny > sd->status.zeny || (target_sd->status.zeny + sd->deal.zeny) > MAX_ZENY)
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+ return 0;
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+ if(target_sd->deal.zeny > target_sd->status.zeny || (sd->status.zeny + target_sd->deal.zeny) > MAX_ZENY)
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+ return 0;
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// get inventory of player
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// get inventory of player
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memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY);
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memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY);
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@@ -191,85 +206,72 @@ int trade_check(struct map_session_data *sd) {
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// check free slot in both inventory
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// check free slot in both inventory
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for(trade_i = 0; trade_i < 10; trade_i++) {
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for(trade_i = 0; trade_i < 10; trade_i++) {
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amount = sd->deal.item[trade_i].amount;
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amount = sd->deal.item[trade_i].amount;
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- if (amount > 0) {
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- int n = sd->deal.item[trade_i].index;
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- // check quantity
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+ if (amount) {
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+ n = sd->deal.item[trade_i].index;
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if (amount > inventory[n].amount)
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if (amount > inventory[n].amount)
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- amount = inventory[n].amount;
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- if (amount > 0) {
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- data = itemdb_search(inventory[n].nameid);
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- i = MAX_INVENTORY;
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- // check for non-equipement item
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- if (!itemdb_isequip2(data)) {
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- for(i = 0; i < MAX_INVENTORY; i++)
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- if (inventory2[i].nameid == inventory[n].nameid &&
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- inventory2[i].card[0] == inventory[n].card[0] && inventory2[i].card[1] == inventory[n].card[1] &&
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- inventory2[i].card[2] == inventory[n].card[2] && inventory2[i].card[3] == inventory[n].card[3]) {
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- if (inventory2[i].amount + amount > MAX_AMOUNT)
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- return 0;
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- inventory2[i].amount += amount;
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- inventory[n].amount -= amount;
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- if (inventory[n].amount <= 0)
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- memset(&inventory[n], 0, sizeof(struct item));
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- break;
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- }
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- }
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- // check for equipement
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- if (i == MAX_INVENTORY) {
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- for(i = 0; i < MAX_INVENTORY; i++) {
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- if (inventory2[i].nameid == 0) {
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|
- memcpy(&inventory2[i], &inventory[n], sizeof(struct item));
|
|
|
|
- inventory2[i].amount = amount;
|
|
|
|
- inventory[n].amount -= amount;
|
|
|
|
- if (inventory[n].amount <= 0)
|
|
|
|
- memset(&inventory[n], 0, sizeof(struct item));
|
|
|
|
- break;
|
|
|
|
- }
|
|
|
|
|
|
+ return 0; //qty Exploit?
|
|
|
|
+
|
|
|
|
+ data = itemdb_search(inventory[n].nameid);
|
|
|
|
+ i = MAX_INVENTORY;
|
|
|
|
+ if (!itemdb_isequip2(data)) { //Stackable item.
|
|
|
|
+ for(i = 0; i < MAX_INVENTORY; i++)
|
|
|
|
+ if (inventory2[i].nameid == inventory[n].nameid &&
|
|
|
|
+ inventory2[i].card[0] == inventory[n].card[0] && inventory2[i].card[1] == inventory[n].card[1] &&
|
|
|
|
+ inventory2[i].card[2] == inventory[n].card[2] && inventory2[i].card[3] == inventory[n].card[3]) {
|
|
|
|
+ if (inventory2[i].amount + amount > MAX_AMOUNT)
|
|
|
|
+ return 0;
|
|
|
|
+ inventory2[i].amount += amount;
|
|
|
|
+ inventory[n].amount -= amount;
|
|
|
|
+ //let's not make room, as pc_additem is done before pc_delitem, so it could lead to problems depending on order.
|
|
|
|
+// if (!inventory[n].amount)
|
|
|
|
+// memset(&inventory[n], 0, sizeof(struct item));
|
|
|
|
+ break;
|
|
}
|
|
}
|
|
- if (i == MAX_INVENTORY)
|
|
|
|
- return 0;
|
|
|
|
- }
|
|
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (i == MAX_INVENTORY) {// look for an empty slot.
|
|
|
|
+ for(i = 0; i < MAX_INVENTORY && inventory2[i].nameid; i++);
|
|
|
|
+ if (i == MAX_INVENTORY)
|
|
|
|
+ return 0;
|
|
|
|
+ memcpy(&inventory2[i], &inventory[n], sizeof(struct item));
|
|
|
|
+ inventory2[i].amount = amount;
|
|
|
|
+ inventory[n].amount -= amount;
|
|
|
|
+// if (!inventory[n].amount)
|
|
|
|
+// memset(&inventory[n], 0, sizeof(struct item));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
amount = target_sd->deal.item[trade_i].amount;
|
|
amount = target_sd->deal.item[trade_i].amount;
|
|
- if (amount > 0) {
|
|
|
|
- int n = target_sd->deal.item[trade_i].index;
|
|
|
|
- // check quantity
|
|
|
|
- if (amount > inventory2[n].amount)
|
|
|
|
- amount = inventory2[n].amount;
|
|
|
|
- if (amount > 0) {
|
|
|
|
- // search if it's possible to add item (for full inventory)
|
|
|
|
- data = itemdb_search(inventory2[n].nameid);
|
|
|
|
- i = MAX_INVENTORY;
|
|
|
|
- if (!itemdb_isequip2(data)) {
|
|
|
|
- for(i = 0; i < MAX_INVENTORY; i++)
|
|
|
|
- if (inventory[i].nameid == inventory2[n].nameid &&
|
|
|
|
- inventory[i].card[0] == inventory2[n].card[0] && inventory[i].card[1] == inventory2[n].card[1] &&
|
|
|
|
- inventory[i].card[2] == inventory2[n].card[2] && inventory[i].card[3] == inventory2[n].card[3]) {
|
|
|
|
- if (inventory[i].amount + amount > MAX_AMOUNT)
|
|
|
|
- return 0;
|
|
|
|
- inventory[i].amount += amount;
|
|
|
|
- inventory2[n].amount -= amount;
|
|
|
|
- if (inventory2[n].amount <= 0)
|
|
|
|
- memset(&inventory2[n], 0, sizeof(struct item));
|
|
|
|
- break;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (i == MAX_INVENTORY) {
|
|
|
|
- for(i = 0; i < MAX_INVENTORY; i++) {
|
|
|
|
- if (inventory[i].nameid == 0) {
|
|
|
|
- memcpy(&inventory[i], &inventory2[n], sizeof(struct item));
|
|
|
|
- inventory[i].amount = amount;
|
|
|
|
- inventory2[n].amount -= amount;
|
|
|
|
- if (inventory2[n].amount <= 0)
|
|
|
|
- memset(&inventory2[n], 0, sizeof(struct item));
|
|
|
|
- break;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (i == MAX_INVENTORY)
|
|
|
|
|
|
+ if (!amount)
|
|
|
|
+ continue;
|
|
|
|
+ n = target_sd->deal.item[trade_i].index;
|
|
|
|
+ if (amount > inventory2[n].amount)
|
|
|
|
+ return 0;
|
|
|
|
+ // search if it's possible to add item (for full inventory)
|
|
|
|
+ data = itemdb_search(inventory2[n].nameid);
|
|
|
|
+ i = MAX_INVENTORY;
|
|
|
|
+ if (!itemdb_isequip2(data)) {
|
|
|
|
+ for(i = 0; i < MAX_INVENTORY; i++)
|
|
|
|
+ if (inventory[i].nameid == inventory2[n].nameid &&
|
|
|
|
+ inventory[i].card[0] == inventory2[n].card[0] && inventory[i].card[1] == inventory2[n].card[1] &&
|
|
|
|
+ inventory[i].card[2] == inventory2[n].card[2] && inventory[i].card[3] == inventory2[n].card[3]) {
|
|
|
|
+ if (inventory[i].amount + amount > MAX_AMOUNT)
|
|
return 0;
|
|
return 0;
|
|
|
|
+ inventory[i].amount += amount;
|
|
|
|
+ inventory2[n].amount -= amount;
|
|
|
|
+// if (!inventory2[n].amount)
|
|
|
|
+// memset(&inventory2[n], 0, sizeof(struct item));
|
|
|
|
+ break;
|
|
}
|
|
}
|
|
- }
|
|
|
|
|
|
+ }
|
|
|
|
+ if (i == MAX_INVENTORY) {
|
|
|
|
+ for(i = 0; i < MAX_INVENTORY && inventory[i].nameid; i++);
|
|
|
|
+ if (i == MAX_INVENTORY)
|
|
|
|
+ return 0;
|
|
|
|
+ memcpy(&inventory[i], &inventory2[n], sizeof(struct item));
|
|
|
|
+ inventory[i].amount = amount;
|
|
|
|
+ inventory2[n].amount -= amount;
|
|
|
|
+// if (!inventory2[n].amount)
|
|
|
|
+// memset(&inventory2[n], 0, sizeof(struct item));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
@@ -285,9 +287,14 @@ void trade_tradeadditem(struct map_session_data *sd, int index, int amount) {
|
|
int trade_i, trade_weight, nameid;
|
|
int trade_i, trade_weight, nameid;
|
|
|
|
|
|
nullpo_retv(sd);
|
|
nullpo_retv(sd);
|
|
- if (!sd->state.trading || (target_sd = map_id2sd(sd->trade_partner)) == NULL || sd->state.deal_locked > 0)
|
|
|
|
|
|
+ if (!sd->state.trading || sd->state.deal_locked > 0)
|
|
return; //Can't add stuff.
|
|
return; //Can't add stuff.
|
|
|
|
|
|
|
|
+ if ((target_sd = map_id2sd(sd->trade_partner)) == NULL) {
|
|
|
|
+ trade_tradecancel(sd);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
if (index == 0)
|
|
if (index == 0)
|
|
{ //Adding Zeny
|
|
{ //Adding Zeny
|
|
if (amount >= 0 && amount <= MAX_ZENY && amount <= sd->status.zeny && // check amount
|
|
if (amount >= 0 && amount <= MAX_ZENY && amount <= sd->status.zeny && // check amount
|
|
@@ -296,7 +303,7 @@ void trade_tradeadditem(struct map_session_data *sd, int index, int amount) {
|
|
sd->deal.zeny = amount;
|
|
sd->deal.zeny = amount;
|
|
clif_tradeadditem(sd, target_sd, 0, amount);
|
|
clif_tradeadditem(sd, target_sd, 0, amount);
|
|
} else //Cancel Transaction
|
|
} else //Cancel Transaction
|
|
- trade_tradecancel(sd);
|
|
|
|
|
|
+ clif_tradeitemok(sd, 0, 1); //Send overweight when trying to add too much zeny? Hope they get the idea...
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
//Add an Item
|
|
//Add an Item
|
|
@@ -328,7 +335,7 @@ void trade_tradeadditem(struct map_session_data *sd, int index, int amount) {
|
|
trade_weight = sd->inventory_data[index]->weight * amount;
|
|
trade_weight = sd->inventory_data[index]->weight * amount;
|
|
if (target_sd->weight + sd->deal.weight + trade_weight > target_sd->max_weight)
|
|
if (target_sd->weight + sd->deal.weight + trade_weight > target_sd->max_weight)
|
|
{ //fail to add item -- the player was over weighted.
|
|
{ //fail to add item -- the player was over weighted.
|
|
- clif_tradeitemok(sd, index, 1);
|
|
|
|
|
|
+ clif_tradeitemok(sd, index+2, 1);
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
@@ -346,96 +353,78 @@ void trade_tradeadditem(struct map_session_data *sd, int index, int amount) {
|
|
}
|
|
}
|
|
sd->deal.weight += trade_weight;
|
|
sd->deal.weight += trade_weight;
|
|
|
|
|
|
- if (impossible_trade_check(sd))
|
|
|
|
- { // check exploit (trade more items that you have)
|
|
|
|
- trade_tradecancel(sd);
|
|
|
|
- return;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
clif_tradeitemok(sd, index+2, 0); // Return the index as it was received
|
|
clif_tradeitemok(sd, index+2, 0); // Return the index as it was received
|
|
clif_tradeadditem(sd, target_sd, index+2, amount); //index fix
|
|
clif_tradeadditem(sd, target_sd, index+2, amount); //index fix
|
|
}
|
|
}
|
|
|
|
|
|
/*==========================================
|
|
/*==========================================
|
|
- * アイテム追加完了(ok押し)
|
|
|
|
|
|
+ * 'Ok' button on the trade window is pressed.
|
|
*------------------------------------------
|
|
*------------------------------------------
|
|
*/
|
|
*/
|
|
void trade_tradeok(struct map_session_data *sd) {
|
|
void trade_tradeok(struct map_session_data *sd) {
|
|
struct map_session_data *target_sd;
|
|
struct map_session_data *target_sd;
|
|
- int trade_i;
|
|
|
|
-
|
|
|
|
- nullpo_retv(sd);
|
|
|
|
-
|
|
|
|
- // check items
|
|
|
|
- for(trade_i = 0; trade_i < 10; trade_i++) {
|
|
|
|
- if ((((sd->deal.item[trade_i].index) >= 0) &&
|
|
|
|
- (sd->deal.item[trade_i].amount > sd->status.inventory[sd->deal.item[trade_i].index].amount)) ||
|
|
|
|
- (sd->deal.item[trade_i].amount < 0)) {
|
|
|
|
- trade_tradecancel(sd);
|
|
|
|
- return;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
|
|
|
|
- // check exploit (trade more items that you have)
|
|
|
|
- if (impossible_trade_check(sd)) {
|
|
|
|
- trade_tradecancel(sd);
|
|
|
|
|
|
+ if(sd->state.deal_locked || !sd->state.trading)
|
|
return;
|
|
return;
|
|
- }
|
|
|
|
-
|
|
|
|
- // check zeny
|
|
|
|
- if (sd->deal.zeny < 0 || sd->deal.zeny > MAX_ZENY || sd->deal.zeny > sd->status.zeny) { // check amount
|
|
|
|
|
|
+
|
|
|
|
+ if ((target_sd = map_id2sd(sd->trade_partner)) == NULL) {
|
|
trade_tradecancel(sd);
|
|
trade_tradecancel(sd);
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
-
|
|
|
|
- if ((target_sd = map_id2sd(sd->trade_partner)) != NULL) {
|
|
|
|
- sd->state.deal_locked = 1;
|
|
|
|
- clif_tradeitemok(sd, 0, 0);
|
|
|
|
- clif_tradedeal_lock(sd, 0);
|
|
|
|
- clif_tradedeal_lock(target_sd, 1);
|
|
|
|
- }
|
|
|
|
|
|
+ sd->state.deal_locked = 1;
|
|
|
|
+ clif_tradeitemok(sd, 0, 0);
|
|
|
|
+ clif_tradedeal_lock(sd, 0);
|
|
|
|
+ clif_tradedeal_lock(target_sd, 1);
|
|
}
|
|
}
|
|
|
|
|
|
/*==========================================
|
|
/*==========================================
|
|
- * 取引キャンセル
|
|
|
|
|
|
+ * 'Cancel' is pressed. (or trade was force-cancelled by the code)
|
|
*------------------------------------------
|
|
*------------------------------------------
|
|
*/
|
|
*/
|
|
void trade_tradecancel(struct map_session_data *sd) {
|
|
void trade_tradecancel(struct map_session_data *sd) {
|
|
struct map_session_data *target_sd;
|
|
struct map_session_data *target_sd;
|
|
int trade_i;
|
|
int trade_i;
|
|
|
|
|
|
- nullpo_retv(sd);
|
|
|
|
|
|
+ if(!sd->state.trading)
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ for(trade_i = 0; trade_i < 10; trade_i++) { // give items back (only virtual)
|
|
|
|
+ if (!sd->deal.item[trade_i].amount)
|
|
|
|
+ continue;
|
|
|
|
+ clif_additem(sd, sd->deal.item[trade_i].index, sd->deal.item[trade_i].amount, 0);
|
|
|
|
+ sd->deal.item[trade_i].index = 0;
|
|
|
|
+ sd->deal.item[trade_i].amount = 0;
|
|
|
|
+ }
|
|
|
|
+ if (sd->deal.zeny) {
|
|
|
|
+ clif_updatestatus(sd, SP_ZENY);
|
|
|
|
+ sd->deal.zeny = 0;
|
|
|
|
+ }
|
|
|
|
|
|
- if ((target_sd = map_id2sd(sd->trade_partner)) != NULL) {
|
|
|
|
- for(trade_i = 0; trade_i < 10; trade_i++) { // give items back (only virtual)
|
|
|
|
- if (sd->deal.item[trade_i].amount != 0) {
|
|
|
|
- clif_additem(sd, sd->deal.item[trade_i].index, sd->deal.item[trade_i].amount, 0);
|
|
|
|
- sd->deal.item[trade_i].index = 0;
|
|
|
|
- sd->deal.item[trade_i].amount = 0;
|
|
|
|
- }
|
|
|
|
- if (target_sd->deal.item[trade_i].amount != 0) {
|
|
|
|
- clif_additem(target_sd, target_sd->deal.item[trade_i].index, target_sd->deal.item[trade_i].amount, 0);
|
|
|
|
- target_sd->deal.item[trade_i].index = 0;
|
|
|
|
- target_sd->deal.item[trade_i].amount = 0;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (sd->deal.zeny) {
|
|
|
|
- clif_updatestatus(sd, SP_ZENY);
|
|
|
|
- sd->deal.zeny = 0;
|
|
|
|
- }
|
|
|
|
- if (target_sd->deal.zeny) {
|
|
|
|
- clif_updatestatus(target_sd, SP_ZENY);
|
|
|
|
- target_sd->deal.zeny = 0;
|
|
|
|
- }
|
|
|
|
- sd->state.deal_locked = 0;
|
|
|
|
- sd->trade_partner = 0;
|
|
|
|
- sd->state.trading = 0;
|
|
|
|
- target_sd->state.deal_locked = 0;
|
|
|
|
- target_sd->trade_partner = 0;
|
|
|
|
- target_sd->state.trading = 0;
|
|
|
|
- clif_tradecancelled(sd);
|
|
|
|
- clif_tradecancelled(target_sd);
|
|
|
|
|
|
+ target_sd = map_id2sd(sd->trade_partner);
|
|
|
|
+ sd->state.deal_locked = 0;
|
|
|
|
+ sd->state.trading = 0;
|
|
|
|
+ sd->trade_partner = 0;
|
|
|
|
+ clif_tradecancelled(sd);
|
|
|
|
+
|
|
|
|
+ if (!target_sd)
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ for(trade_i = 0; trade_i < 10; trade_i++) { // give items back (only virtual)
|
|
|
|
+ if (!target_sd->deal.item[trade_i].amount)
|
|
|
|
+ continue;
|
|
|
|
+ clif_additem(target_sd, target_sd->deal.item[trade_i].index, target_sd->deal.item[trade_i].amount, 0);
|
|
|
|
+ target_sd->deal.item[trade_i].index = 0;
|
|
|
|
+ target_sd->deal.item[trade_i].amount = 0;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (target_sd->deal.zeny) {
|
|
|
|
+ clif_updatestatus(target_sd, SP_ZENY);
|
|
|
|
+ target_sd->deal.zeny = 0;
|
|
}
|
|
}
|
|
|
|
+ target_sd->state.deal_locked = 0;
|
|
|
|
+ target_sd->trade_partner = 0;
|
|
|
|
+ target_sd->state.trading = 0;
|
|
|
|
+ clif_tradecancelled(target_sd);
|
|
}
|
|
}
|
|
|
|
|
|
/*==========================================
|
|
/*==========================================
|
|
@@ -443,122 +432,106 @@ void trade_tradecancel(struct map_session_data *sd) {
|
|
*------------------------------------------
|
|
*------------------------------------------
|
|
*/
|
|
*/
|
|
void trade_tradecommit(struct map_session_data *sd) {
|
|
void trade_tradecommit(struct map_session_data *sd) {
|
|
- struct map_session_data *target_sd;
|
|
|
|
|
|
+ struct map_session_data *tsd;
|
|
int trade_i;
|
|
int trade_i;
|
|
int flag;
|
|
int flag;
|
|
|
|
|
|
- nullpo_retv(sd);
|
|
|
|
|
|
+ if (!sd->state.trading || !sd->state.deal_locked) //Locked should be 1 (pressed ok) before you can press trade.
|
|
|
|
+ return;
|
|
|
|
|
|
- if (sd->state.trading && (target_sd = map_id2sd(sd->trade_partner)) != NULL) {
|
|
|
|
- if ((sd->state.deal_locked >= 1) && (target_sd->state.deal_locked >= 1)) { // both have pressed 'ok'
|
|
|
|
- if (sd->state.deal_locked < 2) { // set locked to 2
|
|
|
|
- sd->state.deal_locked = 2;
|
|
|
|
- }
|
|
|
|
- if (target_sd->state.deal_locked == 2) { // the other one pressed 'trade' too
|
|
|
|
- // check exploit (trade more items that you have)
|
|
|
|
- if (impossible_trade_check(sd)) {
|
|
|
|
- trade_tradecancel(sd);
|
|
|
|
- return;
|
|
|
|
- }
|
|
|
|
- // check exploit (trade more items that you have)
|
|
|
|
- if (impossible_trade_check(target_sd)) {
|
|
|
|
- trade_tradecancel(target_sd);
|
|
|
|
- return;
|
|
|
|
- }
|
|
|
|
- // check zenys value against hackers
|
|
|
|
- if (sd->deal.zeny >= 0 && sd->deal.zeny <= MAX_ZENY && sd->deal.zeny <= sd->status.zeny && // check amount
|
|
|
|
- (target_sd->status.zeny + sd->deal.zeny) <= MAX_ZENY && // fix positiv overflow
|
|
|
|
- target_sd->deal.zeny >= 0 && target_sd->deal.zeny <= MAX_ZENY && target_sd->deal.zeny <= target_sd->status.zeny && // check amount
|
|
|
|
- (sd->status.zeny + target_sd->deal.zeny) <= MAX_ZENY) { // fix positiv overflow
|
|
|
|
-
|
|
|
|
- // check for full inventory (can not add traded items)
|
|
|
|
- if (!trade_check(sd)) { // check the both players
|
|
|
|
- trade_tradecancel(sd);
|
|
|
|
- return;
|
|
|
|
- }
|
|
|
|
|
|
+ if ((tsd = map_id2sd(sd->trade_partner)) == NULL) {
|
|
|
|
+ trade_tradecancel(sd);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ sd->state.deal_locked = 2;
|
|
|
|
+
|
|
|
|
+ if (sd->state.deal_locked < 2 || tsd->state.deal_locked < 2)
|
|
|
|
+ return; //Not yet time for trading.
|
|
|
|
|
|
- // trade is accepted
|
|
|
|
- for(trade_i = 0; trade_i < 10; trade_i++) {
|
|
|
|
- if (sd->deal.item[trade_i].amount != 0) {
|
|
|
|
- int n = sd->deal.item[trade_i].index;
|
|
|
|
-
|
|
|
|
- if (sd->status.inventory[n].amount < sd->deal.item[trade_i].amount)
|
|
|
|
- sd->deal.item[trade_i].amount = sd->status.inventory[n].amount;
|
|
|
|
-
|
|
|
|
- flag = pc_additem(target_sd, &sd->status.inventory[n], sd->deal.item[trade_i].amount);
|
|
|
|
- if (flag == 0) {
|
|
|
|
- //Logs (T)rade [Lupus]
|
|
|
|
- if(log_config.pick > 0 )
|
|
|
|
- log_pick(sd, "T", 0, sd->status.inventory[n].nameid, -(sd->deal.item[trade_i].amount), &sd->status.inventory[n]);
|
|
|
|
- log_pick(target_sd, "T", 0, sd->status.inventory[n].nameid, sd->deal.item[trade_i].amount, &sd->status.inventory[n]);
|
|
|
|
- //Logs
|
|
|
|
- pc_delitem(sd, n, sd->deal.item[trade_i].amount, 1);
|
|
|
|
- } else {
|
|
|
|
- clif_additem(sd, n, sd->deal.item[trade_i].amount, 0);
|
|
|
|
- }
|
|
|
|
- sd->deal.item[trade_i].index = 0;
|
|
|
|
- sd->deal.item[trade_i].amount = 0;
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
- if (target_sd->deal.item[trade_i].amount != 0) {
|
|
|
|
- int n = target_sd->deal.item[trade_i].index;
|
|
|
|
-
|
|
|
|
- if (target_sd->status.inventory[n].amount < target_sd->deal.item[trade_i].amount)
|
|
|
|
- target_sd->deal.item[trade_i].amount = target_sd->status.inventory[n].amount;
|
|
|
|
-
|
|
|
|
- flag = pc_additem(sd, &target_sd->status.inventory[n], target_sd->deal.item[trade_i].amount);
|
|
|
|
- if (flag == 0) {
|
|
|
|
- //Logs (T)rade [Lupus]
|
|
|
|
- if(log_config.pick > 0 )
|
|
|
|
- log_pick(target_sd, "T", 0, target_sd->status.inventory[n].nameid, -(target_sd->deal.item[trade_i].amount), &target_sd->status.inventory[n]);
|
|
|
|
- log_pick(sd, "T", 0, target_sd->status.inventory[n].nameid, target_sd->deal.item[trade_i].amount, &target_sd->status.inventory[n]);
|
|
|
|
- //Logs
|
|
|
|
- pc_delitem(target_sd, n, target_sd->deal.item[trade_i].amount, 1);
|
|
|
|
- } else {
|
|
|
|
- clif_additem(target_sd, n, target_sd->deal.item[trade_i].amount, 0);
|
|
|
|
- }
|
|
|
|
- target_sd->deal.item[trade_i].index = 0;
|
|
|
|
- target_sd->deal.item[trade_i].amount = 0;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if (sd->deal.zeny) {
|
|
|
|
- //Logs Zeny (T)rade [Lupus]
|
|
|
|
- if(log_config.zeny > 0 )
|
|
|
|
- log_zeny(target_sd, "T", sd, sd->deal.zeny);
|
|
|
|
- //Logs
|
|
|
|
- sd->status.zeny -= sd->deal.zeny;
|
|
|
|
- target_sd->status.zeny += sd->deal.zeny;
|
|
|
|
- }
|
|
|
|
- if (target_sd->deal.zeny) {
|
|
|
|
- //Logs Zeny (T)rade [Lupus]
|
|
|
|
- if(log_config.zeny > 0 )
|
|
|
|
- log_zeny(sd, "T", target_sd, target_sd->deal.zeny);
|
|
|
|
- //Logs
|
|
|
|
- target_sd->status.zeny -= target_sd->deal.zeny;
|
|
|
|
- sd->status.zeny += target_sd->deal.zeny;
|
|
|
|
- }
|
|
|
|
- if (sd->deal.zeny || target_sd->deal.zeny) {
|
|
|
|
- clif_updatestatus(sd, SP_ZENY);
|
|
|
|
- sd->deal.zeny = 0;
|
|
|
|
- clif_updatestatus(target_sd, SP_ZENY);
|
|
|
|
- target_sd->deal.zeny = 0;
|
|
|
|
- }
|
|
|
|
- sd->state.deal_locked = 0;
|
|
|
|
- sd->trade_partner = 0;
|
|
|
|
- sd->state.trading = 0;
|
|
|
|
- target_sd->state.deal_locked = 0;
|
|
|
|
- target_sd->trade_partner = 0;
|
|
|
|
- target_sd->state.trading = 0;
|
|
|
|
- clif_tradecompleted(sd, 0);
|
|
|
|
- clif_tradecompleted(target_sd, 0);
|
|
|
|
- // save both player to avoid crash: they always have no advantage/disadvantage between the 2 players
|
|
|
|
- chrif_save(sd,0); // do pc_makesavestatus and save storage too
|
|
|
|
- chrif_save(target_sd,0); // do pc_makesavestatus and save storage too
|
|
|
|
- // zeny value was modified!!!! hacker with packet modified
|
|
|
|
- } else {
|
|
|
|
- trade_tradecancel(sd);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
|
|
+ //Now is a good time (to save on resources) to check that the trade can indeed be made and it's not exploitable.
|
|
|
|
+ // check exploit (trade more items that you have)
|
|
|
|
+ if (impossible_trade_check(sd)) {
|
|
|
|
+ trade_tradecancel(sd);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ // check exploit (trade more items that you have)
|
|
|
|
+ if (impossible_trade_check(tsd)) {
|
|
|
|
+ trade_tradecancel(tsd);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ // check for full inventory (can not add traded items)
|
|
|
|
+ if (!trade_check(sd,tsd)) { // check the both players
|
|
|
|
+ trade_tradecancel(sd);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // trade is accepted and correct.
|
|
|
|
+ for(trade_i = 0; trade_i < 10; trade_i++) {
|
|
|
|
+ int n;
|
|
|
|
+ if (sd->deal.item[trade_i].amount) {
|
|
|
|
+ n = sd->deal.item[trade_i].index;
|
|
|
|
+
|
|
|
|
+ flag = pc_additem(tsd, &sd->status.inventory[n], sd->deal.item[trade_i].amount);
|
|
|
|
+ if (flag == 0) {
|
|
|
|
+ //Logs (T)rade [Lupus]
|
|
|
|
+ if(log_config.pick > 0 )
|
|
|
|
+ log_pick(sd, "T", 0, sd->status.inventory[n].nameid, -(sd->deal.item[trade_i].amount), &sd->status.inventory[n]);
|
|
|
|
+ log_pick(tsd, "T", 0, sd->status.inventory[n].nameid, sd->deal.item[trade_i].amount, &sd->status.inventory[n]);
|
|
|
|
+ //Logs
|
|
|
|
+ pc_delitem(sd, n, sd->deal.item[trade_i].amount, 1);
|
|
|
|
+ } else
|
|
|
|
+ clif_additem(sd, n, sd->deal.item[trade_i].amount, 0);
|
|
|
|
+ sd->deal.item[trade_i].index = 0;
|
|
|
|
+ sd->deal.item[trade_i].amount = 0;
|
|
|
|
+ }
|
|
|
|
+ if (tsd->deal.item[trade_i].amount) {
|
|
|
|
+ n = tsd->deal.item[trade_i].index;
|
|
|
|
+
|
|
|
|
+ flag = pc_additem(sd, &tsd->status.inventory[n], tsd->deal.item[trade_i].amount);
|
|
|
|
+ if (flag == 0) {
|
|
|
|
+ //Logs (T)rade [Lupus]
|
|
|
|
+ if(log_config.pick > 0 )
|
|
|
|
+ log_pick(tsd, "T", 0, tsd->status.inventory[n].nameid, -(tsd->deal.item[trade_i].amount), &tsd->status.inventory[n]);
|
|
|
|
+ log_pick(sd, "T", 0, tsd->status.inventory[n].nameid, tsd->deal.item[trade_i].amount, &tsd->status.inventory[n]);
|
|
|
|
+ //Logs
|
|
|
|
+ pc_delitem(tsd, n, tsd->deal.item[trade_i].amount, 1);
|
|
|
|
+ } else
|
|
|
|
+ clif_additem(tsd, n, tsd->deal.item[trade_i].amount, 0);
|
|
|
|
+ tsd->deal.item[trade_i].index = 0;
|
|
|
|
+ tsd->deal.item[trade_i].amount = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
+ if (sd->deal.zeny || tsd->deal.zeny) {
|
|
|
|
+ if (sd->deal.zeny) {
|
|
|
|
+ sd->status.zeny -= sd->deal.zeny;
|
|
|
|
+ tsd->status.zeny += sd->deal.zeny;
|
|
|
|
+ if (log_config.zeny)
|
|
|
|
+ log_zeny(tsd, "T", sd, sd->deal.zeny);//Logs Zeny (T)rade [Lupus]
|
|
|
|
+ sd->deal.zeny = 0;
|
|
|
|
+ }
|
|
|
|
+ if (tsd->deal.zeny) {
|
|
|
|
+ tsd->status.zeny -= tsd->deal.zeny;
|
|
|
|
+ sd->status.zeny += tsd->deal.zeny;
|
|
|
|
+ if (log_config.zeny)
|
|
|
|
+ log_zeny(sd, "T", tsd, tsd->deal.zeny);//Logs Zeny (T)rade [Lupus]
|
|
|
|
+ tsd->deal.zeny = 0;
|
|
|
|
+ }
|
|
|
|
+ clif_updatestatus(sd, SP_ZENY);
|
|
|
|
+ clif_updatestatus(tsd, SP_ZENY);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ sd->state.deal_locked = 0;
|
|
|
|
+ sd->trade_partner = 0;
|
|
|
|
+ sd->state.trading = 0;
|
|
|
|
+
|
|
|
|
+ tsd->state.deal_locked = 0;
|
|
|
|
+ tsd->trade_partner = 0;
|
|
|
|
+ tsd->state.trading = 0;
|
|
|
|
+
|
|
|
|
+ clif_tradecompleted(sd, 0);
|
|
|
|
+ clif_tradecompleted(tsd, 0);
|
|
|
|
+ // save both player to avoid crash: they always have no advantage/disadvantage between the 2 players
|
|
|
|
+ chrif_save(sd,0); // do pc_makesavestatus and save storage too
|
|
|
|
+ chrif_save(tsd,0); // do pc_makesavestatus and save storage too
|
|
}
|
|
}
|