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@@ -3644,7 +3644,11 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list *
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else {
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else {
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short
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short
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flee = tstatus->flee,
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flee = tstatus->flee,
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- hitrate=80; //Default hitrate
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+#if REMODE
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+ hitrate = 0; //Default hitrate
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+#else
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+ hitrate = 80; //Default hitrate
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+#endif
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if(battle_config.agi_penalty_type &&
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if(battle_config.agi_penalty_type &&
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battle_config.agi_penalty_target&target->type)
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battle_config.agi_penalty_target&target->type)
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