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@@ -14,6 +14,7 @@
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// Note: Delay setting '1' only makes sense when delay_dependon_dex is enabled.
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// Example: 46,1,1 = Double Strafe's cast time and delay is not affected by dex.
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+136,0,2 //AS_SONICBLOW
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263,0,2 //MO_TRIPLEATTACK
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272,0,2 //MO_CHAINCOMBO
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273,0,2 //MO_COMBOFINISH
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@@ -22,6 +23,7 @@
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370,1 //CH_PALMSTRIKE
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371,0,2 //CH_TIGERFIST
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372,0,2 //CH_CHAINCRUSH
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+394,0,2 //CG_ARROWVULCAN
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403,3 //PF_MEMORIZE
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408,1 //WE_BABY
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409,1 //WE_CALLPARENT
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