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- When Taekwons level up they get Bless and Agi Up level 10 instead of the S.Novice bonuses.
- Increased number of hits for TK kicks. 3 hits for TK_COUNTER and TK_TURNKICK, 2 hits for TK_STORMKICK and TK_DOWNKICK (until further information arrives)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6294 54d463be-8e91-2dee-dedb-b68131a5f0ec

skotlex il y a 19 ans
Parent
commit
dfca545bcf
3 fichiers modifiés avec 16 ajouts et 6 suppressions
  1. 5 0
      Changelog-Trunk.txt
  2. 4 4
      db/skill_db.txt
  3. 7 2
      src/map/pc.c

+ 5 - 0
Changelog-Trunk.txt

@@ -3,6 +3,11 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 2006/04/26
+	* When Taekwons level up they get Bless and Agi Up level 10 instead of the
+	  S.Novice bonuses. [Skotlex]
+	* Increased number of hits for TK kicks. 3 hits for TK_COUNTER and
+	  TK_TURNKICK, 2 hits for TK_STORMKICK and TK_DOWNKICK (until further
+	  information arrives) [Skotlex]
 	* Modified how changebase script command works, the change caused by it is
 	  permanent (at least until logout). Updated the Tuxedo and Wedding dress to
 	  use onequip/onunequip scripts to change the look. [Skotlex]

+ 4 - 4
db/skill_db.txt

@@ -432,13 +432,13 @@
 410,9,6,4,0,1,3,1,1,yes,0,4,1,none,0	//WE_CALLBABY#Call Baby#
 411,0,6,4,0,1,0,10,1,yes,0,0,0,misc,0	//TK_RUN#Running#
 412,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0	//TK_READYSTORM#Prepare Whirlwind#
-413,0,6,4,-1,2,2,7,1,no,0,512,0,weapon,0	//TK_STORMKICK#Whirlwind Kick#
+413,0,6,4,-1,2,2,7,-2,no,0,512,0,weapon,0	//TK_STORMKICK#Whirlwind Kick#
 414,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0	//TK_READYDOWN#Prepare Axe Kick#
-415,-2,6,4,-1,0,0,7,1,no,0,512,0,weapon,0	//TK_DOWNKICK#Axe Kick#
+415,-2,6,4,-1,0,0,7,-2,no,0,512,0,weapon,0	//TK_DOWNKICK#Axe Kick#
 416,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0	//TK_READYTURN#Prepare Round Kick#
-417,-2,6,4,-1,2,1,7,1,no,0,512,0,weapon,2	//TK_TURNKICK#Round Kick#
+417,-2,6,4,-1,2,1,7,-3,no,0,512,0,weapon,2	//TK_TURNKICK#Round Kick#
 418,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0	//TK_READYCOUNTER#Prepare Counter Kick#
-419,-2,6,4,-1,0,0,7,1,no,0,512,0,weapon,0	//TK_COUNTER#Counter Kick#
+419,-2,6,4,-1,0,0,7,-3,no,0,512,0,weapon,0	//TK_COUNTER#Counter Kick#
 420,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0	//TK_DODGE#Break Fall#
 421,10,6,4,-1,0,0,7,1,no,0,512,0,weapon,0	//TK_JUMPKICK#Flying Side Kick#
 422,0,0,0,0,0,1,10,0,no,0,0,0,none,0	//TK_HPTIME#Peaceful Rest#

+ 7 - 2
src/map/pc.c

@@ -3776,14 +3776,19 @@ int pc_checkbaselevelup(struct map_session_data *sd)
 		pc_heal(sd,sd->status.max_hp,sd->status.max_sp);
 
 		//スパノビはキリエ、イムポ、マニピ、グロ、サフラLv1がかかる
-		if((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE || (sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON){
+		if((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE)
+		{
 			sc_start(&sd->bl,SkillStatusChangeTable[PR_KYRIE],100,1,skill_get_time(PR_KYRIE,1));
 			sc_start(&sd->bl,SkillStatusChangeTable[PR_IMPOSITIO],100,1,skill_get_time(PR_IMPOSITIO,1));
 			sc_start(&sd->bl,SkillStatusChangeTable[PR_MAGNIFICAT],100,1,skill_get_time(PR_MAGNIFICAT,1));
 			sc_start(&sd->bl,SkillStatusChangeTable[PR_GLORIA],100,1,skill_get_time(PR_GLORIA,1));
 			sc_start(&sd->bl,SkillStatusChangeTable[PR_SUFFRAGIUM],100,1,skill_get_time(PR_SUFFRAGIUM,1));
+		} else
+		if((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON)
+		{
+			sc_start(&sd->bl,SkillStatusChangeTable[AL_INCAGI],100,10,skill_get_time(AL_INCAGI,10));
+			sc_start(&sd->bl,SkillStatusChangeTable[AL_BLESSING],100,10,skill_get_time(AL_BLESSING,10));
 		}
-
 		clif_misceffect(&sd->bl,0);
 		//LORDALFA - LVLUPEVENT
 		if (script_config.event_script_type == 0) {