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* Documented @refreshall (r17035), @breakguild, @hommutate (r17038).
* Follow-up r16972, fixed a naming mistake (bugreport:7038).
* Edited format of default grf-files.txt.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17039 54d463be-8e91-2dee-dedb-b68131a5f0ec

euphyy 12 年之前
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共有 5 个文件被更改,包括 26 次插入21 次删除
  1. 9 9
      conf/grf-files.txt
  2. 1 1
      conf/groups.conf
  3. 13 8
      doc/atcommands.txt
  4. 2 2
      doc/script_commands.txt
  5. 1 1
      src/map/script.c

+ 9 - 9
conf/grf-files.txt

@@ -1,12 +1,12 @@
 //-----------------------------------------
-// GRF List
+// GRF Files
+// Add as many as needed.
 //-----------------------------------------
-// grf: C:\path\to\RO\data.grf
-// You may add more in this format
-// grf: <data file path>
+//grf: C:\Program Files\Gravity\RO\rdata.grf
+//grf: C:\Program Files\Gravity\RO\data.grf
 
-//------ Others ---------------------------
-
-// Data Directory (without the actual data\ though)
-// the below example would use C:\path\to\RO\data\
-//data_dir: C:\path\to\RO\
+//-----------------------------------------
+// Data Directory
+// Use the base folder, not the data\ path.
+//-----------------------------------------
+//data_dir: C:\Program Files\Gravity\RO\

+ 1 - 1
conf/groups.conf

@@ -260,7 +260,7 @@ groups: (
 	level: 99
 	inherit: ( "Support", "Law Enforcement" )
 	commands: {
-		/* not necessary due all_commands: true */
+		/* not necessary due to all_commands: true */
 	}
 	log_commands: true
 	permissions: {

+ 13 - 8
doc/atcommands.txt

@@ -3,7 +3,7 @@
 //===== By: ==================================================
 //= rAthena Dev Team
 //===== Current Version: =====================================
-//= 20121219
+//= 20121223
 //===== Description: =========================================
 //= List of available atcommands and their functions.
 //============================================================
@@ -63,8 +63,10 @@ Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds.
 ---------------------------------------
 
 @refresh
+@refreshall
 
 Synchronizes the player's position on the client with the one stored on the server.
+Additionally, @refreshall will refresh all online players.
 
 ---------------------------------------
 
@@ -999,12 +1001,6 @@ Marries or divorces two players.
 
 ---------------------------------------
 
-@adopt <father> <mother> <child>
-
-Adopts a Novice into a family.
-
----------------------------------------
-
 @request <message>
 
 Sends a message to all connected GMs (via the GM whisper system).
@@ -1257,6 +1253,13 @@ Creates a new guild, with the attached character as guildmaster.
 
 ---------------------------------------
 
+@breakguild
+
+Breaks the guild of the attached character.
+You must be the guildmaster to use this command.
+
+---------------------------------------
+
 @changegm <guild_member_name>
 
 Changes the guildmaster of your guild to another member.
@@ -1356,8 +1359,10 @@ Creates the specified homunculus.
 ---------------------------------------
 
 @homevolution
+@hommutate
 
-Evolves your homunculus, if possible.
+Evolves or mutates your homunculus, if possible.
+If it doesn't work, the /swt emotion is shown.
 
 ---------------------------------------
 

+ 2 - 2
doc/script_commands.txt

@@ -4315,7 +4315,7 @@ If the map name is given as "this", the map the invoking character is on will be
 
 ---------------------------------------
 
-*cleanfloor "<map name>",<x1>,<y1>,<x2>,<y2>;
+*cleanarea "<map name>",<x1>,<y1>,<x2>,<y2>;
 *cleanmap "<map name>";
 
 These commands will clear all items lying on the ground on the specified map, either
@@ -5412,7 +5412,7 @@ If it doesn't work, the /swt emotion is shown.
 
 To evolve a homunculus, the invoking player must have a homunculus,
 the homunculus must not be the last evolution and
-the homunculus must have above 91000 intimacy with it's owner.
+the homunculus must have above 91000 intimacy with its owner.
 
 ---------------------------------------
 

+ 1 - 1
src/map/script.c

@@ -17227,7 +17227,7 @@ BUILDIN_FUNC(getrandgroupitem) {
 }
 
 /* cleanmap <map_name>;
- * cleanfloor <map_name, <x0>, <y0>, <x1>, <y1>; */
+ * cleanarea <map_name>, <x0>, <y0>, <x1>, <y1>; */
 static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap)
 {
 	nullpo_ret(bl);