Fixes #5476 When removing a combo, we free the bonus script in the global map Thanks to @saya9200
@@ -263,11 +263,6 @@ struct s_combos {
script_code *bonus;
uint32 id;
uint32 pos;
-
- ~s_combos() {
- if (this->bonus)
- script_free_code(this->bonus);
- }
};
struct map_session_data {