rAthenaAPI преди 8 години
родител
ревизия
dd804c3dfe
променени са 1 файла, в които са добавени 2 реда и са изтрити 2 реда
  1. 2 2
      sql-files/item_db_re.sql

+ 2 - 2
sql-files/item_db_re.sql

@@ -11560,8 +11560,8 @@ REPLACE INTO `item_db_re` VALUES (28900,'Guardsmen\'s_Shield','Guardsmen\'s Shie
 REPLACE INTO `item_db_re` VALUES (28901,'Cursed_Mad_Bunny','Cursed Mad Bunny',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus bAspd,3; bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel,0; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28902,'Mad_Bunny_','Mad Bunny',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bAddRace,RC_All,5; bonus2 bMagicAddRace,RC_All,5; bonus bShortWeaponDamageReturn,10; autobonus2 "{ bonus bMagicDamageReturn,60; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_WIND; }"; .@r = getrefine(); if(.@r>=7) { bonus bBaseAtk,5; bonus bMatk,5; } if(.@r>=9) { bonus bBaseAtk,15; bonus bMatk,15; } if(.@r>=12) { bonus bCritical,10; bonus bNoCastCancel,0; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28903,'Scutum','Scutum',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,1,'1',1,NULL,'.@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (28904,'Unity_Guard','Unity Guard',4,20,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'if(BaseLevel<100) { bonus bDef,12*.@r; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (28905,'Unity_Buckler','Unity Buckler',4,20,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'if(BaseLevel<100) { bonus bMaxSPrate,2*.@r; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (28904,'Unity_Guard','Unity Guard',4,20,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'if(BaseLevel<100) { bonus bDef,12*getrefine(); }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (28905,'Unity_Buckler','Unity Buckler',4,20,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,63,2,32,NULL,'100',1,1,'if(BaseLevel<100) { bonus bMaxSPrate,2*getrefine(); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28906,'Shield_Of_Flame','Shield Of Flame',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Fire,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28907,'Shield_Of_Gust','Shield Of Gust',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Wind,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (28908,'Shield_Of_Water','Shield Of Water',4,0,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,1,'90',1,NULL,'bonus2 bSubEle,Ele_Water,25; .@r = getrefine(); if(.@r > 4) { bonus bAspd,1+((.@r > 6) ? 1 : 0); }',NULL,NULL);