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Renamed clif_parse_ReqFeel to clif_feel_req (since r4352).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14839 54d463be-8e91-2dee-dedb-b68131a5f0ec
ultramage 14 년 전
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dd22261936
3개의 변경된 파일4개의 추가작업 그리고 6개의 파일을 삭제
  1. 2 4
      src/map/clif.c
  2. 1 1
      src/map/clif.h
  3. 1 1
      src/map/skill.c

+ 2 - 4
src/map/clif.c

@@ -12315,10 +12315,8 @@ void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd)
 	sd->menuskill_val = sd->menuskill_id = 0;
 }
 
-/*==========================================
- * Question about Star Glaldiator save map [Komurka]
- *------------------------------------------*/
-void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv)
+/// Star Gladiator's Feeling map confirmation prompt (ZC_STARPLACE)
+void clif_feel_req(int fd, struct map_session_data *sd, int skilllv)
 {
 	WFIFOHEAD(fd,packet_len(0x253));
 	WFIFOW(fd,0)=0x253;

+ 1 - 1
src/map/clif.h

@@ -515,7 +515,7 @@ void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, un
 
 int clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
 void clif_gospel_info(struct map_session_data *sd, int type);
-void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv); 
+void clif_feel_req(int fd, struct map_session_data *sd, int skilllv); 
 void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
 void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type);
 void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);

+ 1 - 1
src/map/skill.c

@@ -5531,7 +5531,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
 		//AuronX reported you CAN memorize the same map as all three. [Skotlex]
 		if (sd) {
 			if(!sd->feel_map[skilllv-1].index)
-				clif_parse_ReqFeel(sd->fd,sd, skilllv);
+				clif_feel_req(sd->fd,sd, skilllv);
 			else
 				clif_feel_info(sd, skilllv-1, 1);
 		}