git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14221 54d463be-8e91-2dee-dedb-b68131a5f0ec
@@ -5,6 +5,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2010/01/19
* Snatch should warp you anyway even if the target died. [Inkfish]
+ * Snatch now checks the distance between source and target in case it kills the target and then warps the respawned one. [Inkfish]
2010/01/16
* Fixed items don't grant skill if you had this skill before and then changed your job. [Inkfish]
2010/01/14
@@ -2313,7 +2313,7 @@ static int skill_timerskill(int tid, unsigned int tick, int id, intptr data)
break;
if(skl->target_id) {
target = map_id2bl(skl->target_id);
- if( skl->skill_id == RG_INTIMIDATE && (!target || target->prev == NULL) )
+ if( skl->skill_id == RG_INTIMIDATE && (!target || target->prev == NULL || !check_distance_bl(src,target,AREA_SIZE)) )
target = src; //Required since it has to warp.
if(target == NULL)