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@@ -6743,6 +6743,7 @@ int skill_use_id( struct map_session_data *sd, int target_id,
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case TF_BACKSLIDING:
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case TF_BACKSLIDING:
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//case LK_BERSERK: // now usable in WoE - celest
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//case LK_BERSERK: // now usable in WoE - celest
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case HP_BASILICA:
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case HP_BASILICA:
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+ case HP_ASSUMPTIO:
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case ST_CHASEWALK:
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case ST_CHASEWALK:
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return 0;
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return 0;
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}
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}
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@@ -7015,8 +7016,10 @@ int skill_use_pos( struct map_session_data *sd,
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if(sd->status.option&2)
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if(sd->status.option&2)
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return 0;
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return 0;
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- if(map[sd->bl.m].flag.gvg && (skill_num == SM_ENDURE || skill_num == AL_TELEPORT || skill_num == AL_WARP ||
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- skill_num == WZ_ICEWALL || skill_num == TF_BACKSLIDING))
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+ if(map[sd->bl.m].flag.gvg &&
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+ (skill_num == SM_ENDURE || skill_num == AL_TELEPORT ||
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+ skill_num == AL_WARP || skill_num == WZ_ICEWALL ||
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+ skill_num == TF_BACKSLIDING))
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return 0;
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return 0;
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sd->skillid = skill_num;
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sd->skillid = skill_num;
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