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@@ -1330,7 +1330,7 @@
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4282,Tengu_Card,Tengu Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill??
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4282,Tengu_Card,Tengu Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill??
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//for testing purpose:
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//for testing purpose:
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4283,Test_Card,Test Card,6,20,0,10,,,,,,,2,,,,{},{ dispbottom "Test Card OK:"; dispbottom isequipped(4149)+" "+isequippedcnt(4149)+" "+cardscnt(4149)+" "+getrefine; } //For test purposes only
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4283,Test_Card,Test Card,6,20,0,10,,,,,,,2,,,,{},{ dispbottom "Test Card OK:"; dispbottom isequipped(4149)+" "+isequippedcnt(4149)+" "+cardscnt(4149)+" "+getrefine; } //For test purposes only
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-4283,Greatest_General_Card,Greatest General Card,6,20,0,10,,,,,,,,,,,{},{ }
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+4283,Greatest_General_Card,Greatest General Card,6,20,0,10,,,,,,,,,,,{},{}
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4284,Chepet_Card,Chepet Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,28,5,5; } //??OK
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4284,Chepet_Card,Chepet Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,28,5,5; } //??OK
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4285,Choco_Card,Choco Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,5; bonus bFlee,10; } //OK
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4285,Choco_Card,Choco Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bFlee2,5; bonus bFlee,10; } //OK
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4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,Eff_Confusion,1000; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,Eff_Confusion,3000; } //??OK
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4286,Karakasa_Card,Karakasa Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bStr)<=77) bonus2 bAddEffWhenHit,Eff_Confusion,1000; if(readparam(bStr)>77) bonus2 bAddEffWhenHit,Eff_Confusion,3000; } //??OK
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@@ -1366,7 +1366,7 @@
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4316,False_Angel_Card,False Angel Card,6,20,0,10,,,,,,,2,,,,{},{} //missing recoversponracekill??
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4316,False_Angel_Card,False Angel Card,6,20,0,10,,,,,,,2,,,,{},{} //missing recoversponracekill??
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4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,15; if(callfunc("Is_Thief_Class")) bonus bCritical,4; } //??OK
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4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,15; if(callfunc("Is_Thief_Class")) bonus bCritical,4; } //??OK
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4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,2; bonus2 bAddEffWhenHit,Eff_Freeze,2000; } //??OK
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4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,2; bonus2 bAddEffWhenHit,Eff_Freeze,2000; } //??OK
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-4319,Freezer_Card,Freezer Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxHP,300; if(getrefine>7) bonus2 bSkillAtk,5,10; if(!isequipped(4246,4311,4220,4331)) end; bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,112,1,1; bonus3 bAddMonsterDropItem,501,100; if(!callfunc("Is_Sword_Class")) end; bonus2 bAddItemHealRate,501,50; bonus2 bAddItemHealRate,503,50; bonus2 bAddItemHealRate,504,50; }
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+4319,Freezer_Card,Freezer Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxHP,300; if(getrefine>7) bonus2 bSkillAtk,5,10; if(!isequipped(4246,4311,4220,4331)) end; bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,112,1,1; bonus3 bAddMonsterDropItem,501,100,0; if(callfunc("Is_Sword_Class")==0) end; bonus2 bAddItemHealRate,501,50; bonus2 bAddItemHealRate,503,50; bonus2 bAddItemHealRate,504,50; } //bAddMonsterDropItem bug!
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4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,2; } //OK
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4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,2; } //OK
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4321,Heirozoist_Card,Heirozoist Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bClassChange,1; } //??OK
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4321,Heirozoist_Card,Heirozoist Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bClassChange,1; } //??OK
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4322,High_Orc_Card,High Orc Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,1; } //missing damagereturnbychance??
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4322,High_Orc_Card,High Orc Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,1; } //missing damagereturnbychance??
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