* Fixed Neutral Barrier not checking the target, instead of source, if attacks should hit.
@@ -2471,7 +2471,7 @@ static bool is_attack_hitting(struct Damage wd, struct block_list *src, struct b
else if (nk&NK_IGNORE_FLEE)
return true;
- if( sc && sc->data[SC_NEUTRALBARRIER] && (wd.flag&(BF_LONG|BF_MAGIC)) == BF_LONG )
+ if( tsc && tsc->data[SC_NEUTRALBARRIER] && (wd.flag&(BF_LONG|BF_MAGIC)) == BF_LONG )
return false;
flee = tstatus->flee;