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@@ -7037,7 +7037,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
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item_tmp.nameid = ITEMID_STONE;
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item_tmp.identify = 1;
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tbl.id = 0;
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- clif_takeitem(&sd->bl,&tbl);
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+ // Commented because of duplicate animation [Lemongrass]
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+ // At the moment this displays the pickup animation a second time
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+ // If this is required in older clients, we need to add a version check here
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+ //clif_takeitem(&sd->bl,&tbl);
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eflag = pc_additem(sd,&item_tmp,1,LOG_TYPE_PRODUCE);
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if(eflag) {
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clif_additem(sd,0,0,eflag);
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