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@@ -7142,9 +7142,17 @@ atcommand_storeall(const int fd, struct map_session_data* sd,
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{
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int i;
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nullpo_retr(-1, sd);
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- if (storage_storageopen(sd) == 1) {
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- clif_displaymessage(fd, "run this command again..");
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- return 0;
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+
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+ if (sd->state.storage_flag != 1)
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+ { //Open storage.
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+ switch (storage_storageopen(sd)) {
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+ case 2: //Try again
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+ clif_displaymessage(fd, "run this command again..");
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+ return 0;
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+ case 1: //Failure
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+ clif_displaymessage(fd, "You can't open the storage currently.");
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+ return 1;
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+ }
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}
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for (i = 0; i < MAX_INVENTORY; i++) {
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if (sd->status.inventory[i].amount) {
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@@ -7177,11 +7185,19 @@ atcommand_charstoreall(const int fd, struct map_session_data* sd,
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if((pl_sd=map_nick2sd((char *) message)) == NULL)
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return -1;
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- if (storage_storageopen(pl_sd) == 1) {
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- clif_displaymessage(fd, "Had to open the characters storage window...");
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- clif_displaymessage(fd, "run this command again..");
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- return 0;
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+ if (pl_sd->state.storage_flag != 1)
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+ { //Open storage.
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+ switch (storage_storageopen(pl_sd)) {
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+ case 2: //Try again
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+ clif_displaymessage(fd, "Had to open the characters storage window...");
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+ clif_displaymessage(fd, "run this command again..");
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+ return 0;
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+ case 1: //Failure
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+ clif_displaymessage(fd, "The character currently can't use the storage.");
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+ return 1;
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+ }
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}
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+
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for (i = 0; i < MAX_INVENTORY; i++) {
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if (pl_sd->status.inventory[i].amount) {
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if(pl_sd->status.inventory[i].equip != 0)
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