Просмотр исходного кода

Removed duplicate Morroc city npc (bugreport:277)
Fix to the knight job quest. (bad areawarp destination)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11568 54d463be-8e91-2dee-dedb-b68131a5f0ec

L0ne_W0lf 17 лет назад
Родитель
Сommit
d8fc315f1e
3 измененных файлов с 12 добавлено и 33 удалено
  1. 2 0
      npc/Changelog.txt
  2. 7 31
      npc/cities/morocc.txt
  3. 3 2
      npc/jobs/2-1/knight.txt

+ 2 - 0
npc/Changelog.txt

@@ -1,6 +1,8 @@
 Date		Added
 ======
 2007/10/23
+	* Rev. 11568 Removed duplicate Morroc city npc (bugreport:277) [L0ne_W0lf]
+	- Fix to the knight job quest. (bad areawarp destination)
 	* Rev. 11566 Corrected the Jawaii Ice Cream salesman. bugreport:285 [L0ne_W0lf]
 	* Rev. 11565 Fixed two duplicate names in the assassin skill quest. XD [L0ne_W0lf]
 	* Rev. 11564 2-x quest skill update 2/2. [L0ne_W0lf]

+ 7 - 31
npc/cities/morocc.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= kobra_k88; L0ne_W0lf
 //===== Current Version: ===================================== 
-//= 1.8
+//= 1.9
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -20,6 +20,7 @@
 //= 1.6 Added Bartender NPC, made by Persian69 [Vicious_Pucca]
 //= 1.7 Removed Duplicates [Silent]
 //= 1.8 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf]
+//= 1.9 Removed duplicate NPC, changed temp char vars to temp npc. [L0ne_W0;f]
 //============================================================
 
 // Morroc
@@ -687,31 +688,6 @@ morocc,289,230,3	script	Citizen#06	92, {
 	close;
 }
 
-//<================================================== Assassin Guild ====================================================>\\
-
-// Hashisid ====================================
-moc_fild16,199,212,4	script	Hashisid	48,{
-	mes "[Hashisid]";
-	mes "For Assassins, it is important not to look a target in the eye.  If a target is smart, he/she may be able to tell what you're up too.";
-	next;
-	menu "About Assassins",M_0,"Quit Conversation",M_End;
-	
-	M_0:
-		mes "[Hashisid]";
-		mes "Let me tell you a little bit about Assassins";
-		next;
-		mes "[Hashisid]";
-		mes "Assassin's are hired to infiltrate, gather intelligence, and even commit murder without being seen or heard.";
-		mes "Stealth and speed are vital to Assassins.  Assassins live in the shadows and never get praise or congratulations.";
-		next;
-		mes "[Hashisid]";
-		mes "It's their job to go unnoticed.  Though an Assassin may seem like a cruel and heartless individual....";
-		mes "An Assassin will never do any harm to an innocent being.  The main purpose of the Assassin to seek out and destroy evil forces!";
-		close;
-	M_End:
-		close;
-}
-
 //==================================================
 // Assassin Guild Guards
 //===================================================
@@ -722,11 +698,11 @@ moc_fild16,195,281,4	script	Assassin Guardian#1::SinGuard	707,{
 		mes "Welcome.";
 		close;
 	}
-	set @temp, rand(1,4);
-	if(@temp == 1) mes "........";
-	if(@temp == 2) mes "Hmmm..........";
-	if(@temp == 3) mes "Hmmm... you shouldn't be here.....";
-	if(@temp == 4) mes "You're trespassing on forbidden grounds.......";
+	set .@temp, rand(1,4);
+	if(.@temp == 1) mes "........";
+	if(.@temp == 2) mes "Hmmm..........";
+	if(.@temp == 3) mes "Hmmm... you shouldn't be here.....";
+	if(.@temp == 4) mes "You're trespassing on forbidden grounds.......";
 	close;
 }
 

+ 3 - 2
npc/jobs/2-1/knight.txt

@@ -5,7 +5,7 @@
 //= Converted by kobra_k88
 //= Further bugfixed and tested by Lupus
 //===== Current Version: ===================================== 
-//= 2.4
+//= 2.6
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -31,6 +31,7 @@
 //= 2.4 Minor fixes to timer#knt. [L0ne_W0lf]
 //= 2.5 Fixes a small bug with making claymores. [L0ne_W0lf]
 //=	Corrected usages of killmonster and killmonsterall.
+//= 2.6 Corrected an improper areawarp destination. [L0ne_W0lf]
 //============================================================ 
 
 prt_in,88,101,4	script	Chivalry Captain#knt	56,{
@@ -1458,7 +1459,7 @@ OnTimer180000:
 	end;
 
 OnTimer181000:
-	areawarp "job_knt", 24, 32, 63, 71, "prt_in",100,100;
+	areawarp "job_knt", 24, 32, 63, 71, "prt_in",80,100;
 	end;
 
 OnTimer182000: