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Use `char_id` rather than `master` when checking if a guild needs to be deleted during character deletion.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14416 54d463be-8e91-2dee-dedb-b68131a5f0ec
Paradox924X 14 anos atrás
pai
commit
d87cbd508c
2 arquivos alterados com 3 adições e 1 exclusões
  1. 2 0
      Changelog-Trunk.txt
  2. 1 1
      src/char_sql/char.c

+ 2 - 0
Changelog-Trunk.txt

@@ -3,6 +3,8 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2010/10/10
+	* Use `char_id` rather than `master` when checking if a guild needs to be deleted during character deletion. [Paradox924X]
 2010/10/06
 	* Rev. 14413 Touched up the party booking patch, seems I forgot some lines in clif.c...and managed to duplicate a line in map.c. [L0ne_W0lf]
 2010/10/05

+ 1 - 1
src/char_sql/char.c

@@ -1511,7 +1511,7 @@ int delete_char_sql(int char_id)
 		Sql_ShowDebug(sql_handle);
 	*/
 
-	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `master` = '%s'", guild_db, esc_name) )
+	if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) )
 		Sql_ShowDebug(sql_handle);
 	else if( Sql_NumRows(sql_handle) > 0 )
 		mapif_parse_BreakGuild(0,guild_id);