Ver Fonte

Fixed a messup in r11347 causing skill units to expire, trigger or not trigger, completely randomly (or at least it seems that way).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11396 54d463be-8e91-2dee-dedb-b68131a5f0ec
ultramage há 17 anos atrás
pai
commit
d7760ec2d8
2 ficheiros alterados com 4 adições e 1 exclusões
  1. 3 0
      Changelog-Trunk.txt
  2. 1 1
      src/map/skill.c

+ 3 - 0
Changelog-Trunk.txt

@@ -3,6 +3,9 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2007/10/10
+	* Fixed a messup in r11347 causing skill units to expire, trigger
+	  or not trigger, completely randomly
 2007/10/09
 	* Added upgrade_svn11388.sql to correct some log column widths
 	* Corrected string lengths according to bugreport:198 [ultramage]

+ 1 - 1
src/map/skill.c

@@ -7788,8 +7788,8 @@ int skill_unit_effect (struct block_list* bl, va_list ap)
 {
 	struct skill_unit* unit = va_arg(ap,struct skill_unit*);
 	struct skill_unit_group* group = unit->group;
-	unsigned int flag = va_arg(ap,unsigned int);
 	unsigned int tick = va_arg(ap,unsigned int);
+	unsigned int flag = va_arg(ap,unsigned int);
 	int skill_id;
 
 	if( !unit->alive || bl->prev == NULL )