浏览代码

Fixed aftercast animation of Coluceo Heal

Fixes #1884
Thanks to @Tokeiburu
Lemongrass3110 8 年之前
父节点
当前提交
d6daffe737
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/map/skill.c

+ 1 - 1
src/map/skill.c

@@ -9148,7 +9148,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
 				if( (dstsd && pc_ismadogear(dstsd)) || status_isimmune(bl))
 				if( (dstsd && pc_ismadogear(dstsd)) || status_isimmune(bl))
 					i = 0; // Should heal by 0 or won't do anything?? in iRO it breaks the healing to members.. [malufett]
 					i = 0; // Should heal by 0 or won't do anything?? in iRO it breaks the healing to members.. [malufett]
 
 
-				clif_skill_nodamage(bl, bl, skill_id, i, 1);
+				clif_skill_nodamage(src, bl, skill_id, i, 1);
 				if( tsc && tsc->data[SC_AKAITSUKI] && i )
 				if( tsc && tsc->data[SC_AKAITSUKI] && i )
 					i = ~i + 1;
 					i = ~i + 1;
 				status_heal(bl, i, 0, 0);
 				status_heal(bl, i, 0, 0);