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@@ -3,11 +3,11 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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-//= 2.0
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+//= 2.1
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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-//= [Aegis Conversion]
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+//= [Official Conversion]
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//= Collection of Veins Quests
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//= Stone Quest:
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//= - Help an Old Man with his job.
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@@ -43,7 +43,8 @@
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//= 1.9 Added quest log entries for:
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//= - Siblings Quest
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//= - Thor Volcano Base Quest
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-//= 2.0 Removed lvel requirement. (bugreport:4678) [L0ne_W0lf]
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+//= 2.0 Removed level requirement. (bugreport:4678) [L0ne_W0lf]
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+//= 2.1 Added missing changequest (3071-3076). [Joseph]
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//============================================================
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// Stone Quest
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@@ -146,46 +147,46 @@ ve_fild05,257,130,4 script Wincing Old Man#ve 945,{
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mes "Let's at least give it a try.";
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next;
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switch(select("What's with these stones?:Where's the old man?:Nothing.")) {
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- case 1:
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- mes "[Zabaroo]";
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- mes "Well, we use these dark";
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- mes "stones because they're";
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- mes "pretty and easy to process.";
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- mes "They're sort of a specialty";
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- mes "of this town. I get paid to";
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- mes "harvest these handy rocks.";
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- next;
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- mes "[Zabaroo]";
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- mes "We can sell these to tourists,";
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- mes "and we even have a factory";
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- mes "that uses these stones.";
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- mes "Still, it's not like the";
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- mes "townspeople are getting";
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- mes "rich off these stones.";
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- next;
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- mes "[Zabaroo]";
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- mes "All of us are still";
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- mes "barely making a living...";
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- next;
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- break;
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- case 2:
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- mes "[Zabaroo]";
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- mes "Absar? He's inside";
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- mes "the Tool Shop. You";
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- mes "can't miss him... Just";
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- mes "look for the man with";
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- mes "the crazy eyes!";
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- next;
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- break;
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- case 3:
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- mes "[Zabaroo]";
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- mes "Thanks for your help.";
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- mes "If you can't find Absar";
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- mes "in the Tool Shop, then";
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- mes "you might want to stop";
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- mes "by the Tavern. A-auuugh!";
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- set veins_stone,1;
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- close;
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+ case 1:
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+ mes "[Zabaroo]";
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+ mes "Well, we use these dark";
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+ mes "stones because they're";
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+ mes "pretty and easy to process.";
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+ mes "They're sort of a specialty";
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+ mes "of this town. I get paid to";
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+ mes "harvest these handy rocks.";
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+ next;
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+ mes "[Zabaroo]";
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+ mes "We can sell these to tourists,";
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+ mes "and we even have a factory";
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+ mes "that uses these stones.";
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+ mes "Still, it's not like the";
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+ mes "townspeople are getting";
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+ mes "rich off these stones.";
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+ next;
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+ mes "[Zabaroo]";
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+ mes "All of us are still";
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+ mes "barely making a living...";
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+ next;
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+ break;
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+ case 2:
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+ mes "[Zabaroo]";
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+ mes "Absar? He's inside";
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+ mes "the Tool Shop. You";
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+ mes "can't miss him... Just";
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+ mes "look for the man with";
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+ mes "the crazy eyes!";
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+ next;
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+ break;
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+ case 3:
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+ mes "[Zabaroo]";
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+ mes "Thanks for your help.";
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+ mes "If you can't find Absar";
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+ mes "in the Tool Shop, then";
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+ mes "you might want to stop";
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+ mes "by the Tavern. A-auuugh!";
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+ set veins_stone,1;
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+ close;
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}
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}
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}
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@@ -648,48 +649,46 @@ prontera,202,122,0 script Kid#sch 703,{
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mes "He's got to be around here";
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mes "somewhere, I think...";
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next;
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- if (select("What's wrong?:...") == 1) {
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- mes "[Rooney]";
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- mes "Oh, it's just...";
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- mes "Some guy sent me on a";
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- mes "delivery errand, but I can't";
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- mes "find the recipient. He said";
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- mes "that I can't miss him, but";
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- mes "I still can't figure it out.";
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- next;
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- mes "[Rooney]";
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- mes "I should have asked for";
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- mes "the exact location. I mean,";
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- mes "if I don't find him, then I'll";
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- mes "never get paid for doing";
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- mes "this delivery. ^333333*Sigh*^000000";
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- next;
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- if (select("Sounds tough. Good luck!:Do you need any help?") == 1) {
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- mes "[Rooney]";
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- mes "Thanks. I think";
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- mes "I just might need it.";
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- mes "Where could this guy";
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- mes "be? If he's expecting";
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- mes "a delivery, he should";
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- mes "make himself easy to find...";
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- close;
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- }
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- mes "[Rooney]";
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- mes "Yeah, sure, it'd be great";
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- mes "if you could help me. Let's";
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- mes "see, I need to deliver this";
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- mes "letter to a bard named...";
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- mes "It was... Ah, ^FF0000Lasda Midar^000000!";
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- next;
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+ select("What's wrong?:...");
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+ mes "[Rooney]";
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+ mes "Oh, it's just...";
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+ mes "Some guy sent me on a";
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+ mes "delivery errand, but I can't";
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+ mes "find the recipient. He said";
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+ mes "that I can't miss him, but";
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+ mes "I still can't figure it out.";
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+ next;
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+ mes "[Rooney]";
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+ mes "I should have asked for";
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+ mes "the exact location. I mean,";
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+ mes "if I don't find him, then I'll";
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+ mes "never get paid for doing";
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+ mes "this delivery. ^333333*Sigh*^000000";
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+ next;
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+ if (select("Sounds tough. Good luck!:Do you need any help?") == 1) {
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mes "[Rooney]";
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- mes "I've looked everywhere";
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- mes "in town for someone that";
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- mes "looks like a Bard, but I'm";
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- mes "not having any luck. If you";
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- mes "find him, would you tell me?";
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- set que_sch,1;
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+ mes "Thanks. I think";
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+ mes "I just might need it.";
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+ mes "Where could this guy";
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+ mes "be? If he's expecting";
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+ mes "a delivery, he should";
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+ mes "make himself easy to find...";
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close;
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}
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+ mes "[Rooney]";
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+ mes "Yeah, sure, it'd be great";
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+ mes "if you could help me. Let's";
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+ mes "see, I need to deliver this";
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+ mes "letter to a bard named...";
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+ mes "It was... Ah, ^FF0000Lasda Midar^000000!";
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+ next;
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+ mes "[Rooney]";
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+ mes "I've looked everywhere";
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+ mes "in town for someone that";
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+ mes "looks like a Bard, but I'm";
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+ mes "not having any luck. If you";
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+ mes "find him, would you tell me?";
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+ set que_sch,1;
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close;
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}
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else if (que_sch == 1) {
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@@ -709,23 +708,21 @@ prontera,202,122,0 script Kid#sch 703,{
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mes "could that guy be?";
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close;
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}
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- else {
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- mes "[Rooney]";
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- mes "Wow, did you really";
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- mes "find Lasda Midar?";
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- mes "Why couldn't I find him?";
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- mes "Anyway, thank you so much";
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- mes "for your help. I thought I was";
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- mes "going to fail my delivery!";
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- next;
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- select("He asked me to give you this.");
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- mes "[Rooney]";
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- mes "Hey, alright! Thanks";
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- mes "for the cash! Heh heh~";
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- set zeny,zeny-100;
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- set que_sch,3;
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- close;
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- }
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+ mes "[Rooney]";
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+ mes "Wow, did you really";
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+ mes "find Lasda Midar?";
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+ mes "Why couldn't I find him?";
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+ mes "Anyway, thank you so much";
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+ mes "for your help. I thought I was";
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+ mes "going to fail my delivery!";
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+ next;
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+ select("He asked me to give you this.");
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+ mes "[Rooney]";
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+ mes "Hey, alright! Thanks";
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+ mes "for the cash! Heh heh~";
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+ set zeny,zeny-100;
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+ set que_sch,3;
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+ close;
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}
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mes "[Rooney]";
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mes "Nice day out, isn't it?";
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@@ -761,8 +758,7 @@ prt_church,89,108,6 script Bard#sch 741,{
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mes "Ooooh... La la la-la~";
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mes "Girls, girls, giiiirls...";
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next;
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- switch(select("Excuse me...:......")) {
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- case 1:
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+ if(select("Excuse me...:......") == 1) {
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mes "[Lasda]";
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mes "Why, what a glorious";
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mes "day! I should sing a song";
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@@ -770,67 +766,64 @@ prt_church,89,108,6 script Bard#sch 741,{
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mes "Ooooh... La la la-la~";
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mes "Girls, girls, giiiirls...";
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close;
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- case 2:
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- mes "[Lasda]";
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- mes "Girls, girls, giiiirls...";
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- mes "Making my heart";
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- mes "beat like... Like it's";
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- mes "going too fast. My heart's";
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- mes "racing... And you're at the";
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- mes "finish line--Love Champion!";
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- next;
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+ }
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+ mes "[Lasda]";
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+ mes "Girls, girls, giiiirls...";
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+ mes "Making my heart";
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+ mes "beat like... Like it's";
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+ mes "going too fast. My heart's";
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+ mes "racing... And you're at the";
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+ mes "finish line--Love Champion!";
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+ next;
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+ mes "[Lasda]";
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+ mes "Oh? Don't stare at me";
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+ mes "like that, you're making";
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+ mes "me blush. Did you need to";
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+ mes "talk to me or something?.";
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+ next;
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+ if(select("I'm sorry.:Are you ^ff0000Lasda Midar^000000?") == 1) {
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mes "[Lasda]";
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- mes "Oh? Don't stare at me";
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- mes "like that, you're making";
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- mes "me blush. Did you need to";
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- mes "talk to me or something?.";
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- next;
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- switch(select("I'm sorry.:Are you ^ff0000Lasda Midar^000000?")) {
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- case 1:
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- mes "[Lasda]";
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- mes "Oh, that's alright.";
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- mes "...............................";
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- mes "Girl, I'll laugh at all your";
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- mes "jokes, and agree with yourv";
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- mes "politics~ You're hot! But";
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- mes "baby, you're dumb as bricks~";
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- close;
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- case 2:
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- mes "[Lasda]";
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- mes "Oh? Oh, yes, that's me.";
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- mes "How can I help you?";
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- next;
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- select("I'm here to deliver this to you.");
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- mes "[Lasda]";
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- mes "Ah! He must have finally";
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- mes "sent it. Would you please";
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- mes "give me a second? Let's see...";
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- next;
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- mes "^3355FFLasda opened the letter";
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- mes "and started reading it.^000000";
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- next;
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- mes "[Lasda]";
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- mes "Umm...";
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- mes "Oh, no...";
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- next;
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- mes "[Lasda]";
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- mes "Ah, I'm sorry for";
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- mes "making you wait.";
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- mes "Here, please give";
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- mes "this money to that";
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- mes "kid that was supposed";
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- mes "to come find me here.";
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- set que_sch,2;
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- set zeny,zeny+100;
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- next;
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- mes "[Lasda]";
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- mes "I'd like you to come";
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- mes "talk to me again later";
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- mes "if you have the time";
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- mes "See you around~";
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- close;
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- }
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+ mes "Oh, that's alright.";
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+ mes "...............................";
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+ mes "Girl, I'll laugh at all your";
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+ mes "jokes, and agree with yourv";
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+ mes "politics~ You're hot! But";
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+ mes "baby, you're dumb as bricks~";
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+ close;
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}
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+ mes "[Lasda]";
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+ mes "Oh? Oh, yes, that's me.";
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+ mes "How can I help you?";
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+ next;
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+ select("I'm here to deliver this to you.");
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+ mes "[Lasda]";
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+ mes "Ah! He must have finally";
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+ mes "sent it. Would you please";
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+ mes "give me a second? Let's see...";
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+ next;
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+ mes "^3355FFLasda opened the letter";
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+ mes "and started reading it.^000000";
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+ next;
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+ mes "[Lasda]";
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+ mes "Umm...";
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+ mes "Oh, no...";
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+ next;
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+ mes "[Lasda]";
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+ mes "Ah, I'm sorry for";
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+ mes "making you wait.";
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+ mes "Here, please give";
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+ mes "this money to that";
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+ mes "kid that was supposed";
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+ mes "to come find me here.";
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+ set que_sch,2;
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+ set zeny,zeny+100;
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+ next;
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+ mes "[Lasda]";
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+ mes "I'd like you to come";
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+ mes "talk to me again later";
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+ mes "if you have the time";
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+ mes "See you around~";
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+ close;
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}
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else if (que_sch == 2) {
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mes "^3355FFLasda seems to be";
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@@ -4842,12 +4835,14 @@ ve_fild07,235,42,3 script Silk Sand Camel 938,{
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mes "just 4 more lumps";
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mes "of this nasty old dung.";
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set rachel_camel, 13;
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+ changequest 3071,3072;
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}
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else if (rachel_camel == 13) {
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mes "Awesome! I got";
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mes "2 glorious camel dung";
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mes "lumps! Only 3 more to go!";
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set rachel_camel, 14;
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+ changequest 3072,3073;
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}
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else if (rachel_camel == 14) {
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mes "Yes! Now I have";
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@@ -4855,6 +4850,7 @@ ve_fild07,235,42,3 script Silk Sand Camel 938,{
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mes "Just 2 more... I'm more";
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mes "than halfway done!";
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set rachel_camel, 15;
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+ changequest 3073,3074;
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}
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else if (rachel_camel == 15) {
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mes "4 lumps of camel dung...";
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@@ -4862,6 +4858,7 @@ ve_fild07,235,42,3 script Silk Sand Camel 938,{
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mes "better than I thought!";
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mes "Only 1 more to go!";
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set rachel_camel, 16;
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+ changequest 3074,3075;
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}
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else if (rachel_camel == 16) {
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mes "In my hands...";
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@@ -4888,6 +4885,7 @@ ve_fild07,235,42,3 script Silk Sand Camel 938,{
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mes "^3355FFIt's time for you to";
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mes "return to Mr. Saraman.^000000";
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set rachel_camel, 17;
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+ changequest 3075,3076;
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}
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delitem 519,2; //Milk
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delitem 511,20; //Green_Herb
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