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@@ -29,6 +29,7 @@
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#include "npc.h"
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#include "trade.h"
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#include "unit.h"
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+
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#include "mercenary.h"
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#include <stdio.h>
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@@ -36,348 +37,1132 @@
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#include <string.h>
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#include <math.h>
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-struct s_mercenary_db mercenary_db[MAX_MERCENARY_CLASS]; // Mercenary Database
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-int merc_search_index(int class_)
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+//Better equiprobability than rand()% [orn]
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+#define rand(a, b) (a+(int) ((float)(b-a+1)*rand()/(RAND_MAX+1.0)))
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+
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+struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn]
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+struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE];
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+
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+static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data);
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+
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+static unsigned int hexptbl[MAX_LEVEL];
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+
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+//For holding the view data of npc classes. [Skotlex]
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+static struct view_data hom_viewdb[MAX_HOMUNCULUS_CLASS];
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+
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+struct view_data* merc_get_hom_viewdata(int class_)
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+{ //Returns the viewdata for homunculus
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+ if (homdb_checkid(class_))
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+ return &hom_viewdb[class_-HM_CLASS_BASE];
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+ return NULL;
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+}
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+
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+void merc_damage(struct homun_data *hd,struct block_list *src,int hp,int sp)
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{
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- int i;
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- ARR_FIND(0, MAX_MERCENARY_CLASS, i, mercenary_db[i].class_ == class_);
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- return (i == MAX_MERCENARY_CLASS)?-1:i;
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+ clif_hominfo(hd->master,hd,0);
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}
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-bool merc_class(int class_)
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+int merc_hom_dead(struct homun_data *hd, struct block_list *src)
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{
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- return (bool)(merc_search_index(class_) > -1);
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+ //There's no intimacy penalties on death (from Tharis)
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+ struct map_session_data *sd = hd->master;
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+
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+ clif_emotion(&hd->bl, 16) ; //wah
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+
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+ //Delete timers when dead.
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+ merc_hom_hungry_timer_delete(hd);
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+ hd->homunculus.hp = 0;
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+
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+ if (!sd) //unit remove map will invoke unit free
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+ return 3;
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+
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+ clif_emotion(&sd->bl, 28) ; //sob
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+ //Remove from map (if it has no intimacy, it is auto-removed from memory)
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+ return 3;
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}
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-struct view_data * merc_get_viewdata(int class_)
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+//Vaporize a character's homun. If flag, HP needs to be 80% or above.
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+int merc_hom_vaporize(struct map_session_data *sd, int flag)
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{
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- int i = merc_search_index(class_);
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- if( i < 0 )
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+ struct homun_data *hd;
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+
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+ nullpo_retr(0, sd);
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+
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+ hd = sd->hd;
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+ if (!hd || hd->homunculus.vaporize)
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+ return 0;
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+
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+ if (status_isdead(&hd->bl))
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+ return 0; //Can't vaporize a dead homun.
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+
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+ if (flag && get_percentage(hd->battle_status.hp, hd->battle_status.max_hp) < 80)
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return 0;
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- return &mercenary_db[i].vd;
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+ hd->regen.state.block = 3; //Block regen while vaporized.
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+ //Delete timers when vaporized.
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+ merc_hom_hungry_timer_delete(hd);
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+ hd->homunculus.vaporize = 1;
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+ if(battle_config.hom_setting&0x40)
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+ memset(hd->blockskill, 0, sizeof(hd->blockskill));
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+ clif_hominfo(sd, sd->hd, 0);
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+ merc_save(hd);
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+ return unit_remove_map(&hd->bl, 0);
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}
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-int merc_create(struct map_session_data *sd, int class_, unsigned int lifetime)
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+//delete a homunculus, completely "killing it".
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+//Emote is the emotion the master should use, send negative to disable.
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+int merc_hom_delete(struct homun_data *hd, int emote)
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{
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- struct s_mercenary merc;
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- struct s_mercenary_db *db;
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- int i;
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- nullpo_retr(1,sd);
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+ struct map_session_data *sd;
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+ nullpo_retr(0, hd);
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+ sd = hd->master;
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- if( (i = merc_search_index(class_)) < 0 )
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- return 0;
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+ if (!sd)
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+ return unit_free(&hd->bl,1);
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- db = &mercenary_db[i];
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- memset(&merc,0,sizeof(struct s_mercenary));
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+ if (emote >= 0)
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+ clif_emotion(&sd->bl, emote);
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- merc.char_id = sd->status.char_id;
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- merc.class_ = class_;
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- merc.hp = db->status.max_hp;
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- merc.sp = db->status.max_sp;
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- merc.remain_life_time = lifetime;
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+ //This makes it be deleted right away.
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+ hd->homunculus.intimacy = 0;
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+ // Send homunculus_dead to client
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+ hd->homunculus.hp = 0;
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+ clif_hominfo(sd, hd, 0);
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+ return unit_remove_map(&hd->bl,0);
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+}
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- // Request Char Server to create this mercenary
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- intif_mercenary_create(&merc);
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+int merc_hom_calc_skilltree(struct homun_data *hd)
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+{
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+ int i,id=0 ;
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+ int j,f=1;
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+ int c=0;
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- return 1;
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+ nullpo_retr(0, hd);
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+ c = hd->homunculus.class_ - HM_CLASS_BASE;
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+
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+ for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++)
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+ {
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+ if(hd->homunculus.hskill[id-HM_SKILLBASE].id)
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+ continue; //Skill already known.
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+ if(!battle_config.skillfree)
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+ {
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+ for(j=0;j<5;j++)
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+ {
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+ if( hskill_tree[c][i].need[j].id &&
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+ merc_hom_checkskill(hd,hskill_tree[c][i].need[j].id) < hskill_tree[c][i].need[j].lv)
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+ {
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+ f=0;
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+ break;
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+ }
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+ }
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+ }
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+ if (f)
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+ hd->homunculus.hskill[id-HM_SKILLBASE].id = id ;
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+ }
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+ return 0;
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}
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-int mercenary_save(struct mercenary_data *md)
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+int merc_hom_checkskill(struct homun_data *hd,int skill_id)
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{
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- const struct TimerData * td = get_timer(md->contract_timer);
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+ int i = skill_id - HM_SKILLBASE;
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+ if(!hd)
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+ return 0;
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- md->mercenary.hp = md->battle_status.hp;
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- md->mercenary.sp = md->battle_status.sp;
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- if( td != NULL )
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- md->mercenary.remain_life_time = DIFF_TICK(td->tick, gettick());
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- else
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+ if(hd->homunculus.hskill[i].id == skill_id)
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+ return (hd->homunculus.hskill[i].lv);
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+
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+ return 0;
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+}
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+
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+int merc_skill_tree_get_max(int id, int b_class){
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+ int i, skillid;
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+ b_class -= HM_CLASS_BASE;
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+ for(i=0;(skillid=hskill_tree[b_class][i].id)>0;i++)
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+ if (id == skillid)
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+ return hskill_tree[b_class][i].max;
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+ return skill_get_max(id);
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+}
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+
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+void merc_hom_skillup(struct homun_data *hd,int skillnum)
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+{
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+ int i = 0 ;
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+ nullpo_retv(hd);
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+
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+ if(hd->homunculus.vaporize)
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+ return;
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+
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+ i = skillnum - HM_SKILLBASE;
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+ if(hd->homunculus.skillpts > 0 &&
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+ hd->homunculus.hskill[i].id &&
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+ hd->homunculus.hskill[i].flag == 0 && //Don't allow raising while you have granted skills. [Skotlex]
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+ hd->homunculus.hskill[i].lv < merc_skill_tree_get_max(skillnum, hd->homunculus.class_)
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+ )
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{
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- md->mercenary.remain_life_time = 0;
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- ShowWarning("mercenary_save : mercenary without timer (tid %d)\n", md->contract_timer);
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+ hd->homunculus.hskill[i].lv++;
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+ hd->homunculus.skillpts-- ;
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+ status_calc_homunculus(hd,0);
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+ if (hd->master) {
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+ clif_homskillup(hd->master, skillnum);
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+ clif_hominfo(hd->master,hd,0);
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+ clif_homskillinfoblock(hd->master);
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+ }
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+ }
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+}
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+
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+int merc_hom_levelup(struct homun_data *hd)
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+{
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+ struct s_homunculus *hom;
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+ struct h_stats *min, *max;
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+ int growth_str, growth_agi, growth_vit, growth_int, growth_dex, growth_luk ;
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+ int growth_max_hp, growth_max_sp ;
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+ char output[256] ;
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+
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+ if (hd->homunculus.level == MAX_LEVEL || !hd->exp_next || hd->homunculus.exp < hd->exp_next)
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+ return 0 ;
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+
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+ hom = &hd->homunculus;
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+ hom->level++ ;
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+ if (!(hom->level % 3))
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+ hom->skillpts++ ; //1 skillpoint each 3 base level
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+
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+ hom->exp -= hd->exp_next ;
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+ hd->exp_next = hexptbl[hom->level - 1] ;
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+
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+ max = &hd->homunculusDB->gmax;
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+ min = &hd->homunculusDB->gmin;
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+
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+ growth_max_hp = rand(min->HP, max->HP);
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+ growth_max_sp = rand(min->SP, max->SP);
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+ growth_str = rand(min->str, max->str);
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+ growth_agi = rand(min->agi, max->agi);
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+ growth_vit = rand(min->vit, max->vit);
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+ growth_dex = rand(min->dex, max->dex);
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+ growth_int = rand(min->int_,max->int_);
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+ growth_luk = rand(min->luk, max->luk);
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+
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+ //Aegis discards the decimals in the stat growth values!
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+ growth_str-=growth_str%10;
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+ growth_agi-=growth_agi%10;
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+ growth_vit-=growth_vit%10;
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+ growth_dex-=growth_dex%10;
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+ growth_int-=growth_int%10;
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+ growth_luk-=growth_luk%10;
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+
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+ hom->max_hp += growth_max_hp;
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+ hom->max_sp += growth_max_sp;
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+ hom->str += growth_str;
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+ hom->agi += growth_agi;
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+ hom->vit += growth_vit;
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+ hom->dex += growth_dex;
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+ hom->int_+= growth_int;
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+ hom->luk += growth_luk;
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+
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+ if ( battle_config.homunculus_show_growth ) {
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+ sprintf(output,
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+ "Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f) ",
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+ growth_max_hp, growth_max_sp,
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+ growth_str/10.0, growth_agi/10.0, growth_vit/10.0,
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+ growth_int/10.0, growth_dex/10.0, growth_luk/10.0);
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+ clif_disp_onlyself(hd->master,output,strlen(output));
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}
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+ return 1 ;
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+}
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- intif_mercenary_save(&md->mercenary);
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+int merc_hom_change_class(struct homun_data *hd, short class_)
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+{
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+ int i;
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+ i = search_homunculusDB_index(class_,HOMUNCULUS_CLASS);
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+ if(i < 0)
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+ return 0;
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+ hd->homunculusDB = &homunculus_db[i];
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+ hd->homunculus.class_ = class_;
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+ status_set_viewdata(&hd->bl, class_);
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+ merc_hom_calc_skilltree(hd);
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return 1;
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}
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-static int merc_contract_end(int tid, unsigned int tick, int id, intptr data)
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+int merc_hom_evolution(struct homun_data *hd)
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{
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+ struct s_homunculus *hom;
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+ struct h_stats *max, *min;
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struct map_session_data *sd;
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- struct mercenary_data *md;
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+ nullpo_retr(0, hd);
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- if( (sd = map_id2sd(id)) == NULL )
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- return 1;
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- if( (md = sd->md) == NULL )
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+ if(!hd->homunculusDB->evo_class || hd->homunculus.class_ == hd->homunculusDB->evo_class)
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+ {
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+ clif_emotion(&hd->bl, 4) ; //swt
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+ return 0 ;
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+ }
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+ sd = hd->master;
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+ if (!sd)
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+ return 0;
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+
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+ if (!merc_hom_change_class(hd, hd->homunculusDB->evo_class)) {
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+ ShowError("merc_hom_evolution: Can't evolve homunc from %d to %d", hd->homunculus.class_, hd->homunculusDB->evo_class);
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+ return 0;
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+ }
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+
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+ //Apply evolution bonuses
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+ hom = &hd->homunculus;
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+ max = &hd->homunculusDB->emax;
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+ min = &hd->homunculusDB->emin;
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+ hom->max_hp += rand(min->HP, max->HP);
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+ hom->max_sp += rand(min->SP, max->SP);
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+ hom->str += 10*rand(min->str, max->str);
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+ hom->agi += 10*rand(min->agi, max->agi);
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+ hom->vit += 10*rand(min->vit, max->vit);
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+ hom->int_+= 10*rand(min->int_,max->int_);
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+ hom->dex += 10*rand(min->dex, max->dex);
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+ hom->luk += 10*rand(min->luk, max->luk);
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+ hom->intimacy = 500;
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+
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+ unit_remove_map(&hd->bl, 0);
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+ map_addblock(&hd->bl);
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+
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+ clif_spawn(&hd->bl);
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+ clif_emotion(&sd->bl, 21); //no1
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+ clif_misceffect2(&hd->bl,568);
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+
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+ //status_Calc flag&1 will make current HP/SP be reloaded from hom structure
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+ hom->hp = hd->battle_status.hp;
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+ hom->sp = hd->battle_status.sp;
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+ status_calc_homunculus(hd,1);
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+
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+ if (!(battle_config.hom_setting&0x2))
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+ skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately
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+
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+ return 1 ;
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+}
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+
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+int merc_hom_gainexp(struct homun_data *hd,int exp)
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+{
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+ if(hd->homunculus.vaporize)
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return 1;
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- if( md->contract_timer != tid )
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- {
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- ShowError("merc_contract_end %d != %d.\n", md->contract_timer, tid);
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+ if( hd->exp_next == 0 ) {
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+ hd->homunculus.exp = 0 ;
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return 0;
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}
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- md->contract_timer = INVALID_TIMER;
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- merc_delete(md, 0); // Mercenary soldier's duty hour is over.
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+ hd->homunculus.exp += exp;
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+
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+ if(hd->homunculus.exp < hd->exp_next) {
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+ clif_hominfo(hd->master,hd,0);
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+ return 0;
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+ }
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+ //levelup
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+ do
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+ {
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+ merc_hom_levelup(hd) ;
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+ }
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+ while(hd->homunculus.exp > hd->exp_next && hd->exp_next != 0 );
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+
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|
|
+ if( hd->exp_next == 0 )
|
|
|
+ hd->homunculus.exp = 0 ;
|
|
|
+
|
|
|
+ clif_misceffect2(&hd->bl,568);
|
|
|
+ status_calc_homunculus(hd,0);
|
|
|
+ status_percent_heal(&hd->bl, 100, 100);
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
-int merc_delete(struct mercenary_data *md, int reply)
|
|
|
+// Return the new value
|
|
|
+int merc_hom_increase_intimacy(struct homun_data * hd, unsigned int value)
|
|
|
{
|
|
|
- struct map_session_data *sd = md->master;
|
|
|
- md->mercenary.remain_life_time = 0;
|
|
|
+ if (battle_config.homunculus_friendly_rate != 100)
|
|
|
+ value = (value * battle_config.homunculus_friendly_rate) / 100;
|
|
|
|
|
|
- merc_contract_stop(md);
|
|
|
+ if (hd->homunculus.intimacy + value <= 100000)
|
|
|
+ hd->homunculus.intimacy += value;
|
|
|
+ else
|
|
|
+ hd->homunculus.intimacy = 100000;
|
|
|
+ return hd->homunculus.intimacy;
|
|
|
+}
|
|
|
|
|
|
- if( !sd )
|
|
|
- return unit_free(&md->bl, 1);
|
|
|
- clif_mercenary_message(sd->fd, reply);
|
|
|
-
|
|
|
- return unit_remove_map(&md->bl, 1);
|
|
|
+// Return 0 if decrease fails or intimacy became 0 else the new value
|
|
|
+int merc_hom_decrease_intimacy(struct homun_data * hd, unsigned int value)
|
|
|
+{
|
|
|
+ if (hd->homunculus.intimacy >= value)
|
|
|
+ hd->homunculus.intimacy -= value;
|
|
|
+ else
|
|
|
+ hd->homunculus.intimacy = 0;
|
|
|
+
|
|
|
+ return hd->homunculus.intimacy;
|
|
|
}
|
|
|
|
|
|
-void merc_contract_stop(struct mercenary_data *md)
|
|
|
+void merc_hom_heal(struct homun_data *hd,int hp,int sp)
|
|
|
{
|
|
|
- nullpo_retv(md);
|
|
|
- if( md->contract_timer != INVALID_TIMER )
|
|
|
- delete_timer(md->contract_timer, merc_contract_end);
|
|
|
- md->contract_timer = INVALID_TIMER;
|
|
|
+ clif_hominfo(hd->master,hd,0);
|
|
|
}
|
|
|
|
|
|
-void merc_contract_init(struct mercenary_data *md)
|
|
|
+void merc_save(struct homun_data *hd)
|
|
|
{
|
|
|
- if( md->contract_timer == INVALID_TIMER )
|
|
|
- md->contract_timer = add_timer(gettick() + md->mercenary.remain_life_time, merc_contract_end, md->master->bl.id, 0);
|
|
|
+ // copy data that must be saved in homunculus struct ( hp / sp )
|
|
|
+ TBL_PC * sd = hd->master;
|
|
|
+ //Do not check for max_hp/max_sp caps as current could be higher to max due
|
|
|
+ //to status changes/skills (they will be capped as needed upon stat
|
|
|
+ //calculation on login)
|
|
|
+ hd->homunculus.hp = hd->battle_status.hp;
|
|
|
+ hd->homunculus.sp = hd->battle_status.sp;
|
|
|
+ intif_homunculus_requestsave(sd->status.account_id, &hd->homunculus);
|
|
|
+}
|
|
|
|
|
|
- md->regen.state.block = 0;
|
|
|
+int merc_menu(struct map_session_data *sd,int menunum)
|
|
|
+{
|
|
|
+ nullpo_retr(0, sd);
|
|
|
+ if (sd->hd == NULL)
|
|
|
+ return 1;
|
|
|
+
|
|
|
+ switch(menunum) {
|
|
|
+ case 0:
|
|
|
+ break;
|
|
|
+ case 1:
|
|
|
+ merc_hom_food(sd, sd->hd);
|
|
|
+ break;
|
|
|
+ case 2:
|
|
|
+ merc_hom_delete(sd->hd, -1);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ ShowError("merc_menu : unknown menu choice : %d\n", menunum) ;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ return 0;
|
|
|
}
|
|
|
|
|
|
-int merc_data_received(struct s_mercenary *merc, bool flag)
|
|
|
+int merc_hom_food(struct map_session_data *sd, struct homun_data *hd)
|
|
|
+{
|
|
|
+ int i, foodID, emotion;
|
|
|
+
|
|
|
+ if(hd->homunculus.vaporize)
|
|
|
+ return 1 ;
|
|
|
+
|
|
|
+ foodID = hd->homunculusDB->foodID;
|
|
|
+ i = pc_search_inventory(sd,foodID);
|
|
|
+ if(i < 0) {
|
|
|
+ clif_hom_food(sd,foodID,0);
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ pc_delitem(sd,i,1,0);
|
|
|
+
|
|
|
+ if ( hd->homunculus.hunger >= 91 ) {
|
|
|
+ merc_hom_decrease_intimacy(hd, 50);
|
|
|
+ emotion = 16;
|
|
|
+ } else if ( hd->homunculus.hunger >= 76 ) {
|
|
|
+ merc_hom_decrease_intimacy(hd, 5);
|
|
|
+ emotion = 19;
|
|
|
+ } else if ( hd->homunculus.hunger >= 26 ) {
|
|
|
+ merc_hom_increase_intimacy(hd, 75);
|
|
|
+ emotion = 2;
|
|
|
+ } else if ( hd->homunculus.hunger >= 11 ) {
|
|
|
+ merc_hom_increase_intimacy(hd, 100);
|
|
|
+ emotion = 2;
|
|
|
+ } else {
|
|
|
+ merc_hom_increase_intimacy(hd, 50);
|
|
|
+ emotion = 2;
|
|
|
+ }
|
|
|
+
|
|
|
+ hd->homunculus.hunger += 10; //dunno increase value for each food
|
|
|
+ if(hd->homunculus.hunger > 100)
|
|
|
+ hd->homunculus.hunger = 100;
|
|
|
+
|
|
|
+ clif_emotion(&hd->bl,emotion) ;
|
|
|
+ clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger);
|
|
|
+ clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100);
|
|
|
+ clif_hom_food(sd,foodID,1);
|
|
|
+
|
|
|
+ // Too much food :/
|
|
|
+ if(hd->homunculus.intimacy == 0)
|
|
|
+ return merc_hom_delete(sd->hd, 23); //omg
|
|
|
+
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data)
|
|
|
{
|
|
|
struct map_session_data *sd;
|
|
|
- struct mercenary_data *md;
|
|
|
- struct s_mercenary_db *db;
|
|
|
- int i = merc_search_index(merc->class_);
|
|
|
+ struct homun_data *hd;
|
|
|
|
|
|
- if( (sd = map_charid2sd(merc->char_id)) == NULL )
|
|
|
- return 0;
|
|
|
- if( !flag || i < 0 )
|
|
|
- { // Not created - loaded - DB info
|
|
|
- sd->status.mer_id = 0;
|
|
|
+ sd=map_id2sd(id);
|
|
|
+ if(!sd)
|
|
|
+ return 1;
|
|
|
+
|
|
|
+ if(!sd->status.hom_id || !(hd=sd->hd))
|
|
|
+ return 1;
|
|
|
+
|
|
|
+ if(hd->hungry_timer != tid){
|
|
|
+ ShowError("merc_hom_hungry_timer %d != %d\n",hd->hungry_timer,tid);
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
- sd->status.mer_id = merc->mercenary_id;
|
|
|
- db = &mercenary_db[i];
|
|
|
+ hd->hungry_timer = INVALID_TIMER;
|
|
|
+
|
|
|
+ hd->homunculus.hunger-- ;
|
|
|
+ if(hd->homunculus.hunger <= 10) {
|
|
|
+ clif_emotion(&hd->bl, 6) ; //an
|
|
|
+ } else if(hd->homunculus.hunger == 25) {
|
|
|
+ clif_emotion(&hd->bl, 20) ; //hmm
|
|
|
+ } else if(hd->homunculus.hunger == 75) {
|
|
|
+ clif_emotion(&hd->bl, 33) ; //ok
|
|
|
+ }
|
|
|
+
|
|
|
+ if(hd->homunculus.hunger < 0) {
|
|
|
+ hd->homunculus.hunger = 0;
|
|
|
+ // Delete the homunculus if intimacy <= 100
|
|
|
+ if ( !merc_hom_decrease_intimacy(hd, 100) )
|
|
|
+ return merc_hom_delete(hd, 23); //omg
|
|
|
+ clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100);
|
|
|
+ }
|
|
|
|
|
|
- if( !sd->md )
|
|
|
- {
|
|
|
- sd->md = md = (struct mercenary_data*)aCalloc(1,sizeof(struct mercenary_data));
|
|
|
- md->bl.type = BL_MER;
|
|
|
- md->bl.id = npc_get_new_npc_id();
|
|
|
-
|
|
|
- md->master = sd;
|
|
|
- md->db = db;
|
|
|
- memcpy(&md->mercenary, merc, sizeof(struct s_mercenary));
|
|
|
- status_set_viewdata(&md->bl, md->mercenary.class_);
|
|
|
- status_change_init(&md->bl);
|
|
|
- unit_dataset(&md->bl);
|
|
|
- md->ud.dir = sd->ud.dir;
|
|
|
-
|
|
|
- md->bl.m = sd->bl.m;
|
|
|
- md->bl.x = sd->bl.x;
|
|
|
- md->bl.y = sd->bl.y;
|
|
|
- unit_calc_pos(&md->bl, sd->bl.x, sd->bl.y, sd->ud.dir);
|
|
|
- md->bl.x = md->ud.to_x;
|
|
|
- md->bl.y = md->ud.to_y;
|
|
|
-
|
|
|
- map_addiddb(&md->bl);
|
|
|
- status_calc_mercenary(md,1);
|
|
|
- md->contract_timer = INVALID_TIMER;
|
|
|
- merc_contract_init(md);
|
|
|
+ clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger);
|
|
|
+ hd->hungry_timer = add_timer(tick+hd->homunculusDB->hungryDelay,merc_hom_hungry,sd->bl.id,0); //simple Fix albator
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+int merc_hom_hungry_timer_delete(struct homun_data *hd)
|
|
|
+{
|
|
|
+ nullpo_retr(0, hd);
|
|
|
+ if(hd->hungry_timer != -1) {
|
|
|
+ delete_timer(hd->hungry_timer,merc_hom_hungry);
|
|
|
+ hd->hungry_timer = INVALID_TIMER;
|
|
|
}
|
|
|
- else
|
|
|
- memcpy(&sd->md->mercenary, merc, sizeof(struct s_mercenary));
|
|
|
+ return 1;
|
|
|
+}
|
|
|
|
|
|
- md = sd->md;
|
|
|
- if( md && md->bl.prev == NULL && sd->bl.prev != NULL )
|
|
|
- {
|
|
|
- map_addblock(&md->bl);
|
|
|
- clif_spawn(&md->bl);
|
|
|
- clif_mercenary_info(sd);
|
|
|
- clif_mercenary_skillblock(sd);
|
|
|
+int merc_hom_change_name(struct map_session_data *sd,char *name)
|
|
|
+{
|
|
|
+ int i;
|
|
|
+ struct homun_data *hd;
|
|
|
+ nullpo_retr(1, sd);
|
|
|
+
|
|
|
+ hd = sd->hd;
|
|
|
+ if (!merc_is_hom_active(hd))
|
|
|
+ return 1;
|
|
|
+ if(hd->homunculus.rename_flag && !battle_config.hom_rename)
|
|
|
+ return 1;
|
|
|
+
|
|
|
+ for(i=0;i<NAME_LENGTH && name[i];i++){
|
|
|
+ if( !(name[i]&0xe0) || name[i]==0x7f)
|
|
|
+ return 1;
|
|
|
}
|
|
|
|
|
|
+ return intif_rename_hom(sd, name);
|
|
|
+}
|
|
|
+
|
|
|
+int merc_hom_change_name_ack(struct map_session_data *sd, char* name, int flag)
|
|
|
+{
|
|
|
+ struct homun_data *hd = sd->hd;
|
|
|
+ if (!merc_is_hom_active(hd)) return 0;
|
|
|
+ if (!flag) {
|
|
|
+ clif_displaymessage(sd->fd, msg_txt(280)); // You cannot use this name
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ strncpy(hd->homunculus.name,name,NAME_LENGTH);
|
|
|
+ clif_charnameack (0,&hd->bl);
|
|
|
+ hd->homunculus.rename_flag = 1;
|
|
|
+ clif_hominfo(sd,hd,0);
|
|
|
return 1;
|
|
|
}
|
|
|
|
|
|
-int read_mercenarydb(void)
|
|
|
+int search_homunculusDB_index(int key,int type)
|
|
|
{
|
|
|
- FILE *fp;
|
|
|
- char line[1024], *p;
|
|
|
- char *str[26];
|
|
|
- int i, j = 0, k = 0, ele;
|
|
|
- struct s_mercenary_db *db;
|
|
|
- struct status_data *status;
|
|
|
+ int i;
|
|
|
+
|
|
|
+ for(i=0;i<MAX_HOMUNCULUS_CLASS;i++) {
|
|
|
+ if(homunculus_db[i].base_class <= 0)
|
|
|
+ continue;
|
|
|
+ switch(type) {
|
|
|
+ case HOMUNCULUS_CLASS:
|
|
|
+ if(homunculus_db[i].base_class == key ||
|
|
|
+ homunculus_db[i].evo_class == key)
|
|
|
+ return i;
|
|
|
+ break;
|
|
|
+ case HOMUNCULUS_FOOD:
|
|
|
+ if(homunculus_db[i].foodID == key)
|
|
|
+ return i;
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return -1;
|
|
|
+}
|
|
|
+
|
|
|
+// Create homunc structure
|
|
|
+int merc_hom_alloc(struct map_session_data *sd, struct s_homunculus *hom)
|
|
|
+{
|
|
|
+ struct homun_data *hd;
|
|
|
+ int i = 0;
|
|
|
+ short x,y;
|
|
|
+
|
|
|
+ nullpo_retr(1, sd);
|
|
|
+
|
|
|
+ Assert((sd->status.hom_id == 0 || sd->hd == 0) || sd->hd->master == sd);
|
|
|
+
|
|
|
+ i = search_homunculusDB_index(hom->class_,HOMUNCULUS_CLASS);
|
|
|
+ if(i < 0) {
|
|
|
+ ShowError("merc_hom_alloc: unknown class [%d] for homunculus '%s', requesting deletion.\n", hom->class_, hom->name);
|
|
|
+ sd->status.hom_id = 0;
|
|
|
+ intif_homunculus_requestdelete(hom->hom_id);
|
|
|
+ return 1;
|
|
|
+ }
|
|
|
+ sd->hd = hd = (struct homun_data*)aCalloc(1,sizeof(struct homun_data));
|
|
|
+ hd->bl.type = BL_HOM;
|
|
|
+ hd->bl.id = npc_get_new_npc_id();
|
|
|
+
|
|
|
+ hd->master = sd;
|
|
|
+ hd->homunculusDB = &homunculus_db[i];
|
|
|
+ memcpy(&hd->homunculus, hom, sizeof(struct s_homunculus));
|
|
|
+ hd->exp_next = hexptbl[hd->homunculus.level - 1];
|
|
|
+
|
|
|
+ status_set_viewdata(&hd->bl, hd->homunculus.class_);
|
|
|
+ status_change_init(&hd->bl);
|
|
|
+ unit_dataset(&hd->bl);
|
|
|
+ hd->ud.dir = sd->ud.dir;
|
|
|
+
|
|
|
+ // Find a random valid pos around the player
|
|
|
+ hd->bl.m = sd->bl.m;
|
|
|
+ hd->bl.x = sd->bl.x;
|
|
|
+ hd->bl.y = sd->bl.y;
|
|
|
+ x = sd->bl.x + 1;
|
|
|
+ y = sd->bl.y + 1;
|
|
|
+ map_random_dir(&hd->bl, &x, &y);
|
|
|
+ hd->bl.x = x;
|
|
|
+ hd->bl.y = y;
|
|
|
+
|
|
|
+ map_addiddb(&hd->bl);
|
|
|
+ status_calc_homunculus(hd,1);
|
|
|
+
|
|
|
+ hd->hungry_timer = INVALID_TIMER;
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+void merc_hom_init_timers(struct homun_data * hd)
|
|
|
+{
|
|
|
+ if (hd->hungry_timer == -1)
|
|
|
+ hd->hungry_timer = add_timer(gettick()+hd->homunculusDB->hungryDelay,merc_hom_hungry,hd->master->bl.id,0);
|
|
|
+ hd->regen.state.block = 0; //Restore HP/SP block.
|
|
|
+}
|
|
|
+
|
|
|
+int merc_call_homunculus(struct map_session_data *sd)
|
|
|
+{
|
|
|
+ struct homun_data *hd;
|
|
|
|
|
|
- sprintf(line, "%s/%s", db_path, "mercenary_db.txt");
|
|
|
- memset(mercenary_db,0,sizeof(mercenary_db));
|
|
|
+ if (!sd->status.hom_id) //Create a new homun.
|
|
|
+ return merc_create_homunculus_request(sd, HM_CLASS_BASE + rand(0, 7)) ;
|
|
|
|
|
|
- fp = fopen(line, "r");
|
|
|
- if( !fp )
|
|
|
+ // If homunc not yet loaded, load it
|
|
|
+ if (!sd->hd)
|
|
|
+ return intif_homunculus_requestload(sd->status.account_id, sd->status.hom_id);
|
|
|
+
|
|
|
+ hd = sd->hd;
|
|
|
+
|
|
|
+ if (!hd->homunculus.vaporize)
|
|
|
+ return 0; //Can't use this if homun wasn't vaporized.
|
|
|
+
|
|
|
+ merc_hom_init_timers(hd);
|
|
|
+ hd->homunculus.vaporize = 0;
|
|
|
+ if (hd->bl.prev == NULL)
|
|
|
+ { //Spawn him
|
|
|
+ hd->bl.x = sd->bl.x;
|
|
|
+ hd->bl.y = sd->bl.y;
|
|
|
+ hd->bl.m = sd->bl.m;
|
|
|
+ map_addblock(&hd->bl);
|
|
|
+ clif_spawn(&hd->bl);
|
|
|
+ clif_send_homdata(sd,SP_ACK,0);
|
|
|
+ clif_hominfo(sd,hd,1);
|
|
|
+ clif_hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89]
|
|
|
+ clif_homskillinfoblock(sd);
|
|
|
+ if (battle_config.slaves_inherit_speed&1)
|
|
|
+ status_calc_bl(&hd->bl, SCB_SPEED);
|
|
|
+ merc_save(hd);
|
|
|
+ } else
|
|
|
+ //Warp him to master.
|
|
|
+ unit_warp(&hd->bl,sd->bl.m, sd->bl.x, sd->bl.y,0);
|
|
|
+ return 1;
|
|
|
+}
|
|
|
+
|
|
|
+// Recv homunculus data from char server
|
|
|
+int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag)
|
|
|
+{
|
|
|
+ struct map_session_data *sd;
|
|
|
+ struct homun_data *hd;
|
|
|
+
|
|
|
+ sd = map_id2sd(account_id);
|
|
|
+ if(!sd)
|
|
|
+ return 0;
|
|
|
+ if (sd->status.char_id != sh->char_id)
|
|
|
{
|
|
|
- ShowError("read_mercenarydb : can't read mercenary_db.txt\n");
|
|
|
- return -1;
|
|
|
+ if (sd->status.hom_id == sh->hom_id)
|
|
|
+ sh->char_id = sd->status.char_id; //Correct char id.
|
|
|
+ else
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+ if(!flag) { // Failed to load
|
|
|
+ sd->status.hom_id = 0;
|
|
|
+ return 0;
|
|
|
}
|
|
|
|
|
|
- while( fgets(line, sizeof(line), fp) && j < MAX_MERCENARY_CLASS )
|
|
|
+ if (!sd->status.hom_id) //Hom just created.
|
|
|
+ sd->status.hom_id = sh->hom_id;
|
|
|
+ if (sd->hd) //uh? Overwrite the data.
|
|
|
+ memcpy(&sd->hd->homunculus, sh, sizeof(struct s_homunculus));
|
|
|
+ else
|
|
|
+ merc_hom_alloc(sd, sh);
|
|
|
+
|
|
|
+ hd = sd->hd;
|
|
|
+ if(hd && hd->homunculus.hp && !hd->homunculus.vaporize && hd->bl.prev == NULL && sd->bl.prev != NULL)
|
|
|
{
|
|
|
- k++;
|
|
|
- if( line[0] == '/' && line[1] == '/' )
|
|
|
- continue;
|
|
|
+ map_addblock(&hd->bl);
|
|
|
+ clif_spawn(&hd->bl);
|
|
|
+ clif_send_homdata(sd,SP_ACK,0);
|
|
|
+ clif_hominfo(sd,hd,1);
|
|
|
+ clif_hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89]
|
|
|
+ clif_homskillinfoblock(sd);
|
|
|
+ merc_hom_init_timers(hd);
|
|
|
+ }
|
|
|
+ return 1;
|
|
|
+}
|
|
|
|
|
|
- i = 0;
|
|
|
- p = strtok(line, ",");
|
|
|
- while( p != NULL && i < 26 )
|
|
|
- {
|
|
|
- str[i++] = p;
|
|
|
- p = strtok(NULL, ",");
|
|
|
- }
|
|
|
- if( i < 26 )
|
|
|
- {
|
|
|
- ShowError("read_mercenarydb : Incorrect number of columns at mercenary_db.txt line %d.\n", k);
|
|
|
- continue;
|
|
|
- }
|
|
|
+// Ask homunculus creation to char server
|
|
|
+int merc_create_homunculus_request(struct map_session_data *sd, int class_)
|
|
|
+{
|
|
|
+ struct s_homunculus homun;
|
|
|
+ struct h_stats *base;
|
|
|
+ int i;
|
|
|
+
|
|
|
+ nullpo_retr(1, sd);
|
|
|
|
|
|
- db = &mercenary_db[j];
|
|
|
- db->class_ = atoi(str[0]);
|
|
|
- strncpy(db->sprite, str[1], NAME_LENGTH);
|
|
|
- strncpy(db->name, str[2], NAME_LENGTH);
|
|
|
- db->lv = atoi(str[3]);
|
|
|
-
|
|
|
- status = &db->status;
|
|
|
- db->vd.class_ = db->class_;
|
|
|
-
|
|
|
- status->max_hp = atoi(str[4]);
|
|
|
- status->max_sp = atoi(str[5]);
|
|
|
- status->rhw.range = atoi(str[6]);
|
|
|
- status->rhw.atk = atoi(str[7]);
|
|
|
- status->rhw.atk2 = atoi(str[8]);
|
|
|
- status->def = atoi(str[9]);
|
|
|
- status->mdef = atoi(str[10]);
|
|
|
- status->str = atoi(str[11]);
|
|
|
- status->agi = atoi(str[12]);
|
|
|
- status->vit = atoi(str[13]);
|
|
|
- status->int_ = atoi(str[14]);
|
|
|
- status->dex = atoi(str[15]);
|
|
|
- status->luk = atoi(str[16]);
|
|
|
- db->range2 = atoi(str[17]);
|
|
|
- db->range3 = atoi(str[18]);
|
|
|
- status->size = atoi(str[19]);
|
|
|
- status->race = atoi(str[20]);
|
|
|
+ i = search_homunculusDB_index(class_,HOMUNCULUS_CLASS);
|
|
|
+ if(i < 0) return 0;
|
|
|
|
|
|
- ele = atoi(str[21]);
|
|
|
- status->def_ele = ele%10;
|
|
|
- status->ele_lv = ele/20;
|
|
|
- if( status->def_ele >= ELE_MAX )
|
|
|
- {
|
|
|
- ShowWarning("Mercenary %d has invalid element type %d (max element is %d)\n", db->class_, status->def_ele, ELE_MAX - 1);
|
|
|
- status->def_ele = ELE_NEUTRAL;
|
|
|
+ memset(&homun, 0, sizeof(struct s_homunculus));
|
|
|
+ //Initial data
|
|
|
+ strncpy(homun.name, homunculus_db[i].name, NAME_LENGTH-1);
|
|
|
+ homun.class_ = class_;
|
|
|
+ homun.level = 1;
|
|
|
+ homun.hunger = 32; //32%
|
|
|
+ homun.intimacy = 2100; //21/1000
|
|
|
+ homun.char_id = sd->status.char_id;
|
|
|
+
|
|
|
+ homun.hp = 10 ;
|
|
|
+ base = &homunculus_db[i].base;
|
|
|
+ homun.max_hp = base->HP;
|
|
|
+ homun.max_sp = base->SP;
|
|
|
+ homun.str = base->str *10;
|
|
|
+ homun.agi = base->agi *10;
|
|
|
+ homun.vit = base->vit *10;
|
|
|
+ homun.int_= base->int_*10;
|
|
|
+ homun.dex = base->dex *10;
|
|
|
+ homun.luk = base->luk *10;
|
|
|
+
|
|
|
+ // Request homunculus creation
|
|
|
+ intif_homunculus_create(sd->status.account_id, &homun);
|
|
|
+ return 1;
|
|
|
+}
|
|
|
+
|
|
|
+int merc_resurrect_homunculus(struct map_session_data* sd, unsigned char per, short x, short y)
|
|
|
+{
|
|
|
+ struct homun_data* hd;
|
|
|
+ nullpo_retr(0, sd);
|
|
|
+
|
|
|
+ if (!sd->status.hom_id)
|
|
|
+ return 0; // no homunculus
|
|
|
+
|
|
|
+ if (!sd->hd) //Load homun data;
|
|
|
+ return intif_homunculus_requestload(sd->status.account_id, sd->status.hom_id);
|
|
|
+
|
|
|
+ hd = sd->hd;
|
|
|
+
|
|
|
+ if (hd->homunculus.vaporize)
|
|
|
+ return 0; // vaporized homunculi need to be 'called'
|
|
|
+
|
|
|
+ if (!status_isdead(&hd->bl))
|
|
|
+ return 0; // already alive
|
|
|
+
|
|
|
+ merc_hom_init_timers(hd);
|
|
|
+
|
|
|
+ if (!hd->bl.prev)
|
|
|
+ { //Add it back to the map.
|
|
|
+ hd->bl.m = sd->bl.m;
|
|
|
+ hd->bl.x = x;
|
|
|
+ hd->bl.y = y;
|
|
|
+ map_addblock(&hd->bl);
|
|
|
+ clif_spawn(&hd->bl);
|
|
|
+ }
|
|
|
+ status_revive(&hd->bl, per, 0);
|
|
|
+ return 1;
|
|
|
+}
|
|
|
+
|
|
|
+void merc_hom_revive(struct homun_data *hd, unsigned int hp, unsigned int sp)
|
|
|
+{
|
|
|
+ struct map_session_data *sd = hd->master;
|
|
|
+ hd->homunculus.hp = hd->battle_status.hp;
|
|
|
+ if (!sd)
|
|
|
+ return;
|
|
|
+ clif_send_homdata(sd,SP_ACK,0);
|
|
|
+ clif_hominfo(sd,hd,1);
|
|
|
+ clif_hominfo(sd,hd,0);
|
|
|
+ clif_homskillinfoblock(sd);
|
|
|
+}
|
|
|
+
|
|
|
+void merc_reset_stats(struct homun_data *hd)
|
|
|
+{ //Resets a homunc stats back to zero (but doesn't touches hunger or intimacy)
|
|
|
+ struct s_homunculus_db *db;
|
|
|
+ struct s_homunculus *hom;
|
|
|
+ struct h_stats *base;
|
|
|
+ hom = &hd->homunculus;
|
|
|
+ db = hd->homunculusDB;
|
|
|
+ base = &db->base;
|
|
|
+ hom->level = 1;
|
|
|
+ hom->hp = 10;
|
|
|
+ hom->max_hp = base->HP;
|
|
|
+ hom->max_sp = base->SP;
|
|
|
+ hom->str = base->str *10;
|
|
|
+ hom->agi = base->agi *10;
|
|
|
+ hom->vit = base->vit *10;
|
|
|
+ hom->int_= base->int_*10;
|
|
|
+ hom->dex = base->dex *10;
|
|
|
+ hom->luk = base->luk *10;
|
|
|
+ hom->exp = 0;
|
|
|
+ hd->exp_next = hexptbl[0];
|
|
|
+ memset(&hd->homunculus.hskill, 0, sizeof hd->homunculus.hskill);
|
|
|
+ hd->homunculus.skillpts = 0;
|
|
|
+}
|
|
|
+
|
|
|
+int merc_hom_shuffle(struct homun_data *hd)
|
|
|
+{
|
|
|
+ struct map_session_data *sd;
|
|
|
+ int lv, i, skillpts;
|
|
|
+ unsigned int exp;
|
|
|
+ struct s_skill b_skill[MAX_HOMUNSKILL];
|
|
|
+
|
|
|
+ if (!merc_is_hom_active(hd))
|
|
|
+ return 0;
|
|
|
+
|
|
|
+ sd = hd->master;
|
|
|
+ lv = hd->homunculus.level;
|
|
|
+ exp = hd->homunculus.exp;
|
|
|
+ memcpy(&b_skill, &hd->homunculus.hskill, sizeof(b_skill));
|
|
|
+ skillpts = hd->homunculus.skillpts;
|
|
|
+ //Reset values to level 1.
|
|
|
+ merc_reset_stats(hd);
|
|
|
+ //Level it back up
|
|
|
+ for (i = 1; i < lv && hd->exp_next; i++){
|
|
|
+ hd->homunculus.exp += hd->exp_next;
|
|
|
+ merc_hom_levelup(hd);
|
|
|
+ }
|
|
|
+
|
|
|
+ if(hd->homunculus.class_ == hd->homunculusDB->evo_class) {
|
|
|
+ //Evolved bonuses
|
|
|
+ struct s_homunculus *hom = &hd->homunculus;
|
|
|
+ struct h_stats *max = &hd->homunculusDB->emax, *min = &hd->homunculusDB->emin;
|
|
|
+ hom->max_hp += rand(min->HP, max->HP);
|
|
|
+ hom->max_sp += rand(min->SP, max->SP);
|
|
|
+ hom->str += 10*rand(min->str, max->str);
|
|
|
+ hom->agi += 10*rand(min->agi, max->agi);
|
|
|
+ hom->vit += 10*rand(min->vit, max->vit);
|
|
|
+ hom->int_+= 10*rand(min->int_,max->int_);
|
|
|
+ hom->dex += 10*rand(min->dex, max->dex);
|
|
|
+ hom->luk += 10*rand(min->luk, max->luk);
|
|
|
+ }
|
|
|
+
|
|
|
+ hd->homunculus.exp = exp;
|
|
|
+ memcpy(&hd->homunculus.hskill, &b_skill, sizeof(b_skill));
|
|
|
+ hd->homunculus.skillpts = skillpts;
|
|
|
+ clif_homskillinfoblock(sd);
|
|
|
+ status_calc_homunculus(hd,0);
|
|
|
+ status_percent_heal(&hd->bl, 100, 100);
|
|
|
+ clif_misceffect2(&hd->bl,568);
|
|
|
+
|
|
|
+ return 1;
|
|
|
+}
|
|
|
+
|
|
|
+int read_homunculusdb(void)
|
|
|
+{
|
|
|
+ FILE *fp;
|
|
|
+ char line[1024], *p;
|
|
|
+ int i, k, classid;
|
|
|
+ int j = 0;
|
|
|
+ const char *filename[]={"homunculus_db.txt","homunculus_db2.txt"};
|
|
|
+ char *str[50];
|
|
|
+ struct s_homunculus_db *db;
|
|
|
+
|
|
|
+ memset(homunculus_db,0,sizeof(homunculus_db));
|
|
|
+ for(i = 0; i<2; i++)
|
|
|
+ {
|
|
|
+ sprintf(line, "%s/%s", db_path, filename[i]);
|
|
|
+ fp = fopen(line,"r");
|
|
|
+ if(!fp){
|
|
|
+ if(i != 0)
|
|
|
+ continue;
|
|
|
+ ShowError("read_homunculusdb : can't read %s\n", line);
|
|
|
+ return -1;
|
|
|
}
|
|
|
- if( status->ele_lv < 1 || status->ele_lv > 4 )
|
|
|
+
|
|
|
+ while(fgets(line, sizeof(line), fp) && j < MAX_HOMUNCULUS_CLASS)
|
|
|
{
|
|
|
- ShowWarning("Mercenary %d has invalid element level %d (max is 4)\n", db->class_, status->ele_lv);
|
|
|
- status->ele_lv = 1;
|
|
|
- }
|
|
|
+ if(line[0] == '/' && line[1] == '/')
|
|
|
+ continue;
|
|
|
|
|
|
- status->speed = atoi(str[22]);
|
|
|
- status->adelay = atoi(str[23]);
|
|
|
- status->amotion = atoi(str[24]);
|
|
|
- status->dmotion = atoi(str[25]);
|
|
|
+ k = 0;
|
|
|
+ p = strtok (line,",");
|
|
|
+ while (p != NULL && k < 50)
|
|
|
+ {
|
|
|
+ str[k++] = p;
|
|
|
+ p = strtok (NULL, ",");
|
|
|
+ }
|
|
|
+ if (k < 50 )
|
|
|
+ {
|
|
|
+ ShowError("read_homunculusdb : Incorrect number of columns at %s, homunculus %d. Read %d columns, 50 are needed.\n", filename[i], j+1, k);
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ //Base Class,Evo Class
|
|
|
+ classid = atoi(str[0]);
|
|
|
+ if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX)
|
|
|
+ {
|
|
|
+ ShowError("read_homunculusdb : Invalid class %d (%s)\n", classid, filename[i]);
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+ db = &homunculus_db[j];
|
|
|
+ db->base_class = classid;
|
|
|
+ classid = atoi(str[1]);
|
|
|
+ if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX)
|
|
|
+ {
|
|
|
+ db->base_class = 0;
|
|
|
+ ShowError("read_homunculusdb : Invalid class %d (%s)\n", classid, filename[i]);
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+ db->evo_class = classid;
|
|
|
+ //Name, Food, Hungry Delay, Base Size, Evo Size, Race, Element, ASPD
|
|
|
+ strncpy(db->name,str[2],NAME_LENGTH-1);
|
|
|
+ db->foodID = atoi(str[3]);
|
|
|
+ db->hungryDelay = atoi(str[4]);
|
|
|
+ db->base_size = atoi(str[5]);
|
|
|
+ db->evo_size = atoi(str[6]);
|
|
|
+ db->race = atoi(str[7]);
|
|
|
+ db->element = atoi(str[8]);
|
|
|
+ db->baseASPD = atoi(str[9]);
|
|
|
+ //base HP, SP, str, agi, vit, int, dex, luk
|
|
|
+ db->base.HP = atoi(str[10]);
|
|
|
+ db->base.SP = atoi(str[11]);
|
|
|
+ db->base.str = atoi(str[12]);
|
|
|
+ db->base.agi = atoi(str[13]);
|
|
|
+ db->base.vit = atoi(str[14]);
|
|
|
+ db->base.int_= atoi(str[15]);
|
|
|
+ db->base.dex = atoi(str[16]);
|
|
|
+ db->base.luk = atoi(str[17]);
|
|
|
+ //Growth Min/Max HP, SP, str, agi, vit, int, dex, luk
|
|
|
+ db->gmin.HP = atoi(str[18]);
|
|
|
+ db->gmax.HP = atoi(str[19]);
|
|
|
+ db->gmin.SP = atoi(str[20]);
|
|
|
+ db->gmax.SP = atoi(str[21]);
|
|
|
+ db->gmin.str = atoi(str[22]);
|
|
|
+ db->gmax.str = atoi(str[23]);
|
|
|
+ db->gmin.agi = atoi(str[24]);
|
|
|
+ db->gmax.agi = atoi(str[25]);
|
|
|
+ db->gmin.vit = atoi(str[26]);
|
|
|
+ db->gmax.vit = atoi(str[27]);
|
|
|
+ db->gmin.int_= atoi(str[28]);
|
|
|
+ db->gmax.int_= atoi(str[29]);
|
|
|
+ db->gmin.dex = atoi(str[30]);
|
|
|
+ db->gmax.dex = atoi(str[31]);
|
|
|
+ db->gmin.luk = atoi(str[32]);
|
|
|
+ db->gmax.luk = atoi(str[33]);
|
|
|
+ //Evolution Min/Max HP, SP, str, agi, vit, int, dex, luk
|
|
|
+ db->emin.HP = atoi(str[34]);
|
|
|
+ db->emax.HP = atoi(str[35]);
|
|
|
+ db->emin.SP = atoi(str[36]);
|
|
|
+ db->emax.SP = atoi(str[37]);
|
|
|
+ db->emin.str = atoi(str[38]);
|
|
|
+ db->emax.str = atoi(str[39]);
|
|
|
+ db->emin.agi = atoi(str[40]);
|
|
|
+ db->emax.agi = atoi(str[41]);
|
|
|
+ db->emin.vit = atoi(str[42]);
|
|
|
+ db->emax.vit = atoi(str[43]);
|
|
|
+ db->emin.int_= atoi(str[44]);
|
|
|
+ db->emax.int_= atoi(str[45]);
|
|
|
+ db->emin.dex = atoi(str[46]);
|
|
|
+ db->emax.dex = atoi(str[47]);
|
|
|
+ db->emin.luk = atoi(str[48]);
|
|
|
+ db->emax.luk = atoi(str[49]);
|
|
|
|
|
|
- j++;
|
|
|
- }
|
|
|
+ //Check that the min/max values really are below the other one.
|
|
|
+ if(db->gmin.HP > db->gmax.HP)
|
|
|
+ db->gmin.HP = db->gmax.HP;
|
|
|
+ if(db->gmin.SP > db->gmax.SP)
|
|
|
+ db->gmin.SP = db->gmax.SP;
|
|
|
+ if(db->gmin.str > db->gmax.str)
|
|
|
+ db->gmin.str = db->gmax.str;
|
|
|
+ if(db->gmin.agi > db->gmax.agi)
|
|
|
+ db->gmin.agi = db->gmax.agi;
|
|
|
+ if(db->gmin.vit > db->gmax.vit)
|
|
|
+ db->gmin.vit = db->gmax.vit;
|
|
|
+ if(db->gmin.int_> db->gmax.int_)
|
|
|
+ db->gmin.int_= db->gmax.int_;
|
|
|
+ if(db->gmin.dex > db->gmax.dex)
|
|
|
+ db->gmin.dex = db->gmax.dex;
|
|
|
+ if(db->gmin.luk > db->gmax.luk)
|
|
|
+ db->gmin.luk = db->gmax.luk;
|
|
|
|
|
|
- fclose(fp);
|
|
|
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' mercenaries in '"CL_WHITE"db/mercenary_db.txt"CL_RESET"'.\n",j);
|
|
|
+ if(db->emin.HP > db->emax.HP)
|
|
|
+ db->emin.HP = db->emax.HP;
|
|
|
+ if(db->emin.SP > db->emax.SP)
|
|
|
+ db->emin.SP = db->emax.SP;
|
|
|
+ if(db->emin.str > db->emax.str)
|
|
|
+ db->emin.str = db->emax.str;
|
|
|
+ if(db->emin.agi > db->emax.agi)
|
|
|
+ db->emin.agi = db->emax.agi;
|
|
|
+ if(db->emin.vit > db->emax.vit)
|
|
|
+ db->emin.vit = db->emax.vit;
|
|
|
+ if(db->emin.int_> db->emax.int_)
|
|
|
+ db->emin.int_= db->emax.int_;
|
|
|
+ if(db->emin.dex > db->emax.dex)
|
|
|
+ db->emin.dex = db->emax.dex;
|
|
|
+ if(db->emin.luk > db->emax.luk)
|
|
|
+ db->emin.luk = db->emax.luk;
|
|
|
|
|
|
+ j++;
|
|
|
+ }
|
|
|
+ if (j > MAX_HOMUNCULUS_CLASS)
|
|
|
+ ShowWarning("read_homunculusdb: Reached max number of homunculus [%d]. Remaining homunculus were not read.\n ", MAX_HOMUNCULUS_CLASS);
|
|
|
+ fclose(fp);
|
|
|
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' homunculus in '"CL_WHITE"db/%s"CL_RESET"'.\n",j,filename[i]);
|
|
|
+ }
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
-int read_mercenary_skilldb(void)
|
|
|
+int read_homunculus_skilldb(void)
|
|
|
{
|
|
|
FILE *fp;
|
|
|
char line[1024], *p;
|
|
|
- char *str[3];
|
|
|
- struct s_mercenary_db *db;
|
|
|
- int i, j = 0, k = 0, class_;
|
|
|
- int skillid, skilllv;
|
|
|
-
|
|
|
- sprintf(line, "%s/%s", db_path, "mercenary_skill_db.txt");
|
|
|
- fp = fopen(line, "r");
|
|
|
- if( !fp )
|
|
|
- {
|
|
|
- ShowError("read_mercenary_skilldb : can't read mercenary_skill_db.txt\n");
|
|
|
- return -1;
|
|
|
+ int k, classid;
|
|
|
+ int j = 0;
|
|
|
+ char *split[15];
|
|
|
+
|
|
|
+ memset(hskill_tree,0,sizeof(hskill_tree));
|
|
|
+ sprintf(line, "%s/homun_skill_tree.txt", db_path);
|
|
|
+ fp=fopen(line,"r");
|
|
|
+ if(fp==NULL){
|
|
|
+ ShowError("can't read %s\n", line);
|
|
|
+ return 1;
|
|
|
}
|
|
|
|
|
|
- while( fgets(line, sizeof(line), fp) )
|
|
|
+ while(fgets(line, sizeof(line), fp))
|
|
|
{
|
|
|
- k++;
|
|
|
- if( line[0] == '/' && line[1] == '/' )
|
|
|
+ int minJobLevelPresent = 0;
|
|
|
+
|
|
|
+ if(line[0]=='/' && line[1]=='/')
|
|
|
continue;
|
|
|
|
|
|
- i = 0;
|
|
|
- p = strtok(line, ",");
|
|
|
- while( p != NULL && i < 3 )
|
|
|
+ k = 0;
|
|
|
+ p = strtok(line,",");
|
|
|
+ while (p != NULL && k < 15)
|
|
|
{
|
|
|
- str[i++] = p;
|
|
|
+ split[k++] = p;
|
|
|
p = strtok(NULL, ",");
|
|
|
}
|
|
|
- if( i < 3 )
|
|
|
- {
|
|
|
- ShowError("read_mercenary_skilldb : Incorrect number of columns at mercenary_skill_db.txt line %d.\n", k);
|
|
|
+
|
|
|
+ if(k < 13)
|
|
|
continue;
|
|
|
- }
|
|
|
|
|
|
- class_ = atoi(str[0]);
|
|
|
- ARR_FIND(0, MAX_MERCENARY_CLASS, i, class_ == mercenary_db[i].class_);
|
|
|
- if( i == MAX_MERCENARY_CLASS )
|
|
|
- {
|
|
|
- ShowError("read_mercenary_skilldb : Class not found in mercenary_db for skill entry, line %d.\n", k);
|
|
|
+ if (k == 14)
|
|
|
+ minJobLevelPresent = 1; // MinJobLvl has been added
|
|
|
+
|
|
|
+ // check for bounds [celest]
|
|
|
+ classid = atoi(split[0]) - HM_CLASS_BASE;
|
|
|
+ if ( classid >= MAX_HOMUNCULUS_CLASS )
|
|
|
continue;
|
|
|
- }
|
|
|
-
|
|
|
- skillid = atoi(str[1]);
|
|
|
- if( skillid < MC_SKILLBASE || skillid >= MC_SKILLBASE + MAX_MERCSKILL )
|
|
|
+
|
|
|
+ k = atoi(split[1]); //This is to avoid adding two lines for the same skill. [Skotlex]
|
|
|
+ // Search an empty line or a line with the same skill_id (stored in j)
|
|
|
+ for(j = 0; j < MAX_SKILL_TREE && hskill_tree[classid][j].id && hskill_tree[classid][j].id != k; j++);
|
|
|
+
|
|
|
+ if (j == MAX_SKILL_TREE)
|
|
|
{
|
|
|
- ShowError("read_mercenary_skilldb : Skill out of range, line %d.\n", k);
|
|
|
+ ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, classid);
|
|
|
continue;
|
|
|
}
|
|
|
|
|
|
- db = &mercenary_db[i];
|
|
|
- skilllv = atoi(str[2]);
|
|
|
+ hskill_tree[classid][j].id=k;
|
|
|
+ hskill_tree[classid][j].max=atoi(split[2]);
|
|
|
+ if (minJobLevelPresent)
|
|
|
+ hskill_tree[classid][j].joblv=atoi(split[3]);
|
|
|
|
|
|
- i = skillid - MC_SKILLBASE;
|
|
|
- db->skill[i].id = skillid;
|
|
|
- db->skill[i].lv = skilllv;
|
|
|
- j++;
|
|
|
+ for(k=0;k<5;k++){
|
|
|
+ hskill_tree[classid][j].need[k].id=atoi(split[3+k*2+minJobLevelPresent]);
|
|
|
+ hskill_tree[classid][j].need[k].lv=atoi(split[3+k*2+minJobLevelPresent+1]);
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
fclose(fp);
|
|
|
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"db/mercenary_skill_db.txt"CL_RESET"'.\n",j);
|
|
|
+ ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","homun_skill_tree.txt");
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
-int do_init_mercenary(void)
|
|
|
+void read_homunculus_expdb(void)
|
|
|
{
|
|
|
- read_mercenarydb();
|
|
|
- read_mercenary_skilldb();
|
|
|
-
|
|
|
- //add_timer_func_list(mercenary_contract, "mercenary_contract");
|
|
|
+ FILE *fp;
|
|
|
+ char line[1024];
|
|
|
+ int i, j=0;
|
|
|
+ char *filename[]={"exp_homun.txt","exp_homun2.txt"};
|
|
|
+
|
|
|
+ memset(hexptbl,0,sizeof(hexptbl));
|
|
|
+ for(i=0; i<2; i++){
|
|
|
+ sprintf(line, "%s/%s", db_path, filename[i]);
|
|
|
+ fp=fopen(line,"r");
|
|
|
+ if(fp == NULL){
|
|
|
+ if(i != 0)
|
|
|
+ continue;
|
|
|
+ ShowError("can't read %s\n",line);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ while(fgets(line, sizeof(line), fp) && j < MAX_LEVEL)
|
|
|
+ {
|
|
|
+ if(line[0] == '/' && line[1] == '/')
|
|
|
+ continue;
|
|
|
+
|
|
|
+ hexptbl[j] = strtoul(line, NULL, 10);
|
|
|
+ if (!hexptbl[j++])
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ if (hexptbl[MAX_LEVEL - 1]) // Last permitted level have to be 0!
|
|
|
+ {
|
|
|
+ ShowWarning("read_hexptbl: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_LEVEL);
|
|
|
+ hexptbl[MAX_LEVEL - 1] = 0;
|
|
|
+ }
|
|
|
+ fclose(fp);
|
|
|
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s"CL_RESET"'.\n", j, filename[i]);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void merc_reload(void)
|
|
|
+{
|
|
|
+ read_homunculusdb();
|
|
|
+ read_homunculus_expdb();
|
|
|
+}
|
|
|
+
|
|
|
+void merc_skill_reload(void)
|
|
|
+{
|
|
|
+ read_homunculus_skilldb();
|
|
|
+}
|
|
|
+
|
|
|
+int do_init_merc(void)
|
|
|
+{
|
|
|
+ int class_;
|
|
|
+ read_homunculusdb();
|
|
|
+ read_homunculus_expdb();
|
|
|
+ read_homunculus_skilldb();
|
|
|
+ // Add homunc timer function to timer func list [Toms]
|
|
|
+ add_timer_func_list(merc_hom_hungry, "merc_hom_hungry");
|
|
|
+
|
|
|
+ //Stock view data for homuncs
|
|
|
+ memset(&hom_viewdb, 0, sizeof(hom_viewdb));
|
|
|
+ for (class_ = 0; class_ < ARRAYLENGTH(hom_viewdb); class_++)
|
|
|
+ hom_viewdb[class_].class_ = HM_CLASS_BASE+class_;
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
-int do_final_mercenary(void);
|
|
|
+int do_final_merc(void);
|