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@@ -7704,7 +7704,7 @@ static const struct _battle_data {
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{ "bone_drop", &battle_config.bone_drop, 0, 0, 2, },
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{ "bone_drop", &battle_config.bone_drop, 0, 0, 2, },
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{ "buyer_name", &battle_config.buyer_name, 1, 0, 1, },
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{ "buyer_name", &battle_config.buyer_name, 1, 0, 1, },
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{ "skill_wall_check", &battle_config.skill_wall_check, 1, 0, 1, },
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{ "skill_wall_check", &battle_config.skill_wall_check, 1, 0, 1, },
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- { "official_cell_stack_limit", &battle_config.official_cell_stack_limit, 1, 1, 255, },
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+ { "official_cell_stack_limit", &battle_config.official_cell_stack_limit, 1, 0, 255, },
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{ "custom_cell_stack_limit", &battle_config.custom_cell_stack_limit, 1, 1, 255, },
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{ "custom_cell_stack_limit", &battle_config.custom_cell_stack_limit, 1, 1, 255, },
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{ "dancing_weaponswitch_fix", &battle_config.dancing_weaponswitch_fix, 1, 0, 1, },
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{ "dancing_weaponswitch_fix", &battle_config.dancing_weaponswitch_fix, 1, 0, 1, },
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