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@@ -3599,6 +3599,7 @@ static const struct battle_data_short {
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{ "player_damage_delay_rate", &battle_config.pc_damage_delay_rate },
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{ "player_damage_delay_rate", &battle_config.pc_damage_delay_rate },
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{ "defunit_not_enemy", &battle_config.defnotenemy },
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{ "defunit_not_enemy", &battle_config.defnotenemy },
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{ "gvg_traps_target_all", &battle_config.vs_traps_bctall },
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{ "gvg_traps_target_all", &battle_config.vs_traps_bctall },
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+ { "traps_setting", &battle_config.traps_setting },
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{ "clear_skills_on_death", &battle_config.clear_unit_ondeath },
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{ "clear_skills_on_death", &battle_config.clear_unit_ondeath },
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{ "random_monster_checklv", &battle_config.random_monster_checklv },
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{ "random_monster_checklv", &battle_config.random_monster_checklv },
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{ "attribute_recover", &battle_config.attr_recover },
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{ "attribute_recover", &battle_config.attr_recover },
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@@ -3974,6 +3975,7 @@ void battle_set_defaults() {
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battle_config.pc_damage_delay_rate=100;
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battle_config.pc_damage_delay_rate=100;
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battle_config.defnotenemy=0;
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battle_config.defnotenemy=0;
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battle_config.vs_traps_bctall=BL_PC;
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battle_config.vs_traps_bctall=BL_PC;
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+ battle_config.traps_setting=0;
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battle_config.clear_unit_ondeath=BL_ALL;
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battle_config.clear_unit_ondeath=BL_ALL;
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battle_config.random_monster_checklv=1;
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battle_config.random_monster_checklv=1;
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battle_config.attr_recover=1;
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battle_config.attr_recover=1;
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