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* Falicious Okolnir update - Asprika creation quest. Basic unoptimized version.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13780 54d463be-8e91-2dee-dedb-b68131a5f0ec
L0ne_W0lf 16 år sedan
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d3772530c8

+ 2 - 0
npc/Changelog.txt

@@ -1,5 +1,7 @@
 Date		Added
 ======
+2009/05/15
+	* Rev. 13780 Falicious Okolnir update - Asprika creation quest. Basic unoptimized version. [L0ne_W0lf]
 2009/05/12
 	* Rev. 13764 Completely rescripted the DTS warp service based on the aegis 11.3 file. [L0ne_W0lf]
 	- Updated F_ClearGarbage to erase obsolete DTS player variables.

+ 3278 - 0
npc/quests/okolnir/godse_aru01.txt

@@ -0,0 +1,3278 @@
+//===== eAthena Script ======================================= 
+//= Falicious Okolnir - Valfreja 1
+//===== By: ================================================== 
+//= L0ne_W0lf
+//===== Current Version: ===================================== 
+//= 1.0
+//===== Compatible With: ===================================== 
+//= eAthena SVN
+//===== Description: ========================================= 
+//= [Aegis Conversion]
+//= God Item SE Creation scipt (Asprika)
+//===== Additional Comments: ================================= 
+//= 1.0 First version. [L0ne_W0lf]
+//============================================================ 
+
+arug_cas01,161,371,3	script	Guide#gq_aru01	899,{
+	set .@GID, GetCastleData("arug_cas01",1);
+	if (getcharid(2) == .@GID) {
+		if ($siz_aru01_on == 0) {
+			mes "[Guide]";
+			mes "This castle has a hidden secret.";
+			mes "That is the ^4d4dff'Okolnir'^000000.";
+			next;
+			switch(select("About Okolnir.:Go to Okolnir.:Cancel.")) {
+			case 1:
+				mes "[Guide]";
+				mes "Okolnir is a kind of virtual realm...";
+				mes "I don't know how Okolnir exists, but I guess only Valkyrie knows.";
+				next;
+				mes "[Guide]";
+				mes "As you know this is a place to test the adventurers made by Valkyrie...";
+				mes "...you know the qualifications to enter Okolnir.";
+				next;
+				select("Qualifications?");
+				mes "[Guide]";
+				mes "Yes, Valkyrie definitely prefers strong adventurers.";
+				mes "Only the qualified can enter Okolnir and Valhalla.";
+				next;
+				mes "[Guide]";
+				mes "It only opens when everyone comes together to work it out.";
+				mes "The key is in the castle.";
+				next;
+				mes "[Guide]";
+				mes "If a castle's ^4d4dffeconomy is over 65 and defense also over 30^000000, this will be acceptable to access Okolnir.";
+				next;
+				mes "[Guide]";
+				mes "And, if you pass all of the tests given by Valkyrie in Okolnir!";
+				mes "You will also receive a mysterious gift.";
+				next;
+				mes "[Guide]";
+				mes "Would you like to try to enter here?";
+				close;
+			case 2:
+				set .@Defence,GetCastleData("arug_cas01",3);
+				set .@Economy,GetCastleData("arug_cas01",2);
+				if ((.@Economy > 64) && (.@Defence > 29)) {
+					mes "[Guide]";
+					mes "Great! Economy and Defense are OK.";
+					mes "You can enter Okolnir now....";
+					mes "Do you want to go there?";
+					next;
+					switch(select("Sure let's go there.:No.")) {
+					case 1:
+						if (countitem(7839) > 0) {
+							delitem 7839,countitem(7839); //Crystal_Key
+						}
+						mes "[Guide]";
+						mes "Ok......";
+						mes "Please follow me...";
+						close2;
+						warp "que_qaru01",346,32;
+						end;
+					case 2:
+						mes "[Guide]";
+						mes "You can try this anytime in the future...";
+						mes "If you are ready to protect this castle.";
+						close;
+					}
+				}
+				else {
+					mes "[Guide]";
+					mes "You are not qualified yet.";
+					mes "Please develop your castle more...";
+					close;
+				}
+			}
+		}
+		else if ($siz_aru01_on == 1) {
+			mes "[Guide]";
+			mes "... OK...";
+			mes "Good luck.";
+			next;
+			switch(select("Enter now.:No.")) {
+			case 1:
+				if (countitem(7839) > 0) {
+					delitem 7839,countitem(7839); //Crystal_Key
+				}
+				mes "[Guide]";
+				mes "Hope you get everything you want...";
+				close2;
+				warp "que_qaru01",346,32;
+				end;
+			case 2:
+				mes "[Guide]";
+				mes "Really?";
+				mes "Sorry to hear that.";
+				close;
+			}
+		}
+		else if ($siz_aru01_on == 2) {
+			mes "[Guide]";
+			mes "Building Okolnir needs quite a long time.";
+			mes "....even though it's only virtual...";
+			next;
+			mes "[Guide]";
+			mes "It takes about 12 -13 hours to create the virtual realm.";
+			close;
+		}
+		else {
+			mes "[Guide]";
+			mes "You'll have to wait.";
+			close;
+		}
+	}
+	else {
+		mes "[Guide]";
+		mes "... I've never seen you before.";
+		mes "You are strangers here. You'd better get out of here right now.";
+		close;
+	}
+	end;
+
+OnInit:
+	set $gqse_aru01_miro,0;
+	set $gqse_aru01_pcc,0;
+	set $gqse_aru01_gd,0;
+	set $gqse_aru01_nm,0;
+	if ($siz_aru01_on == 1) {
+		set $siz_aru01_on,0;
+	}
+	enablenpc "Guide#gq_aru01";
+	end;
+}
+
+que_qaru01,345,23,0	warp	Gate02#gq_aru01	1,1,arug_cas01,157,369
+
+que_qaru01,345,82,3	script	Wish Maiden#gq_aru01	403,{
+	set .@GID, GetCastleData("arug_cas01",1);
+	if (getcharid(2) == .@GID) {
+		cutin "wish_maiden31",1;
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Are you ready to endure the trials to get the Goddess' glory?";
+				next;
+				switch(select("Yes, I am:Sorry, I'll try later")) {
+				case 1:
+					cutin "wish_maiden12",1;
+					mes "[Wish Maiden]";
+					mes "I will test whether or not you deserve the Goddess shine...";
+					mes "Isn't it simple?";
+					next;
+					mes "[Wish Maiden]";
+					mes "Okolnir is a virtual place.";
+					mes "There is no room for error there.";
+					mes "^ff0000You only have one hour.^000000";
+					next;
+					cutin "wish_maiden31",1;
+					mes "[Wish Maiden]";
+					mes "If you have not finished in that time, Okolnir will be destroyed, and I will go to rest.";
+					mes "You will have to wait again...";
+					next;
+					mes "[Wish Maiden]";
+					mes "Are you ready to go through?";
+					mes "^4d4dffYou need to have 16 to 20 members present^000000.";
+					next;
+					cutin "wish_maiden11",1;
+					mes "[Wish Maiden]";
+					mes "I will open the gate of Okolnir if your members are ready.";
+					next;
+					switch(select("We are ready.:We need more time.")) {
+					case 1:
+						set .@saram,getmapusers("que_qaru01");
+						if (((.@saram > 15) && (.@saram < 21)) || (getgmlevel() == 99)) {
+							cutin "wish_maiden12",1;
+							mes "[Wish Maiden]";
+							mes "Now I will open the gate of Okolnir where I am.";
+							mes "I will wait for you on the top of Okolnir...";
+							next;
+							mes "[Wish Maiden]";
+							mes "I hope that you can complete all of the trials before the virtual Okolnir is destroyed...";
+							mes "Good luck.";
+							mapannounce "que_qaru01","Wish Maiden: The gate of Okolnir is open! Don't forget you only have one hour.",bc_map,"0x00ff00";
+							close2;
+							set $gqse_aru01_pcc,.@saram;
+							set $siz_aru01_on,1;
+							donpcevent "#okolnir_aru01::OnEnable";
+							disablenpc "Wish Maiden#gq_aru01";
+							cutin "wish_maiden11",255;
+							announce "["+ strcharinfo(0) +"], of the guild ["+ GetGuildName(.@GID) +"] has opened the gates to the realm of Okolnir.",bc_all,"0x70dbdb";
+							end;
+						}
+						else {
+							cutin "wish_maiden13",1;
+							mes "[Wish Maiden]";
+							mes "오콜니르의 문을 열 자는 열다섯을 넘어야 하고 스물을 넘어선 안된다.";
+							mes "함께 할 이들을 다시 데려오라.";
+							close2;
+						}
+						break;
+					case 2:
+						cutin "wish_maiden13",1;
+						mes "[Wish Maiden]";
+						mes "Don't hesitate to try.";
+						mes "You should catch the chance when it comes to you.";
+						mes "Just gather your fellow members.";
+						close2;
+					}
+					break;
+				case 2:
+					cutin "wish_maiden32",1;
+					mes "[Wish Maiden]";
+					mes "... Are you afraid of";
+					mes "the trials facing you?";
+					mes "....";
+					next;
+					cutin "wish_maiden13",1;
+					mes "[Wish Maiden]";
+					mes "Do you think that you can defeat the Goddess shine easily?";
+					mes "I feel disappointed by all of you.";
+					mes "Just go away...";
+					close2;
+				}
+			}
+			else {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Do you wish to enter?";
+				mes "Only those prepared may enter here.";
+				mes "You must bring several items to enter Okolnir.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Dusk Glow";
+				mes "Dawn Essence";
+				mes "Cold Moonlight";
+				mes "Hazy Starlight.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Please bring those four things, 10 Agate, 10 Rose Quartz, and 20 Elunium,";
+				mes "a Heavenly Maiden's Robe, as well as Soft feathers.";
+				next;
+				mes "[Wish Maiden]";
+				mes "You must bring those six things, 10 Gold, and 20 Elunium.";
+				mes "Many Valhala's Flowers are also required as an offering.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Once all of those are prepared, the gate will open.";
+				next;
+				mes "[Wish Maiden]";
+				mes ".... ";
+				mes "...........The Goddess shines brightly down on you, you should be stronger to deserve it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Remember...";
+				mes "You need to collect many Valhalla flowers.";
+				mes "I hope that your dreams come true.";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will answer all your requests if you bring these to me.";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden31",1;
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Bring me the one who brought you to this place.";
+			mes ".. Deliver him to my will.";
+			close2;
+		}
+	}
+	else {
+		cutin "wish_maiden13",1;
+		mes "[Wish Maiden]";
+		mes "...You are not qualified.";
+		close2;
+		percentheal -100,0;
+		cutin "wish_maiden11",255;
+		end;
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	if ($siz_aru01_on == 0) {
+		enablenpc "Wish Maiden#gq_aru01";
+	}
+	else {
+		disablenpc "Wish Maiden#gq_aru01";
+	}
+	end;
+}
+
+que_qaru01,346,81,0	script	Gate01#gq_aru01	45,1,1,{
+	end;
+
+OnInit:
+	disablenpc "Gate01#gq_aru01";
+	end;
+
+OnEnable:
+	enablenpc "Gate01#gq_aru01";
+	setcell "que_qaru01",58,302,63,302,cell_walkable,0;
+	setcell "que_qaru01",58,302,63,302,cell_shootable,0;
+	end;
+
+OnDisable:
+	disablenpc "Gate01#gq_aru01";
+	killmonsterall "que_qaru01";
+	end;
+
+OnTouch:
+	set .@saram,getmapusers("que_qaru01");
+	if (.@saram < 21) {
+		if ($gqse_aru01_miro == $gqse_aru01_pcc) {
+			set .@point,rand(1,5);
+			if (.@point == 1) {
+				warp "que_qaru01",72,271;
+				end;
+			}
+			else if (.@point == 2) {
+				warp "que_qaru01",45,243;
+				end;
+			}
+			else if (.@point == 3) {
+				warp "que_qaru01",102,248;
+				end;
+			}
+			else if (.@point == 4) {
+				warp "que_qaru01",102,300;
+				end;
+			}
+			else {
+				warp "que_qaru01",46,300;
+				end;
+			}
+		}
+		else if ($gqse_aru01_miro == 0) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",77,271,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",77,271,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",77,271,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",77,271,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",77,271,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,1;
+			warp "que_qaru01",72,271;
+			end;
+		}
+		else if ($gqse_aru01_miro == 1) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,2;
+			warp "que_qaru01",63,282;
+			end;
+		}
+		else if ($gqse_aru01_miro == 2) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",63,294,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",63,294,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",63,294,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",63,294,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",63,294,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,3;
+			warp "que_qaru01",59,294;
+			end;
+		}
+		else if ($gqse_aru01_miro == 3) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",50,300,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",50,300,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",50,300,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",50,300,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",50,300,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,4;
+			warp "que_qaru01",46,300;
+			end;
+		}
+		else if ($gqse_aru01_miro == 4) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",51,280,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",51,280,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",51,280,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",51,280,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",51,280,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,5;
+			warp "que_qaru01",51,285;
+			end;
+		}
+		else if ($gqse_aru01_miro == 5) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",51,258,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",51,258,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",51,258,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",51,258,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",51,258,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,6;
+			warp "que_qaru01",51,262;
+			end;
+		}
+		else if ($gqse_aru01_miro == 6) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",49,243,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",49,243,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",49,243,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",49,243,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",49,243,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,7;
+			warp "que_qaru01",45,243;
+			end;
+		}
+		else if ($gqse_aru01_miro == 7) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",86,249,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",86,249,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",86,249,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",86,249,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",86,249,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,8;
+			warp "que_qaru01",82,249;
+			end;
+		}
+		else if ($gqse_aru01_miro == 8) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",102,243,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",102,243,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",102,243,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",102,243,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",102,243,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,9;
+			warp "que_qaru01",102,248;
+			end;
+		}
+		else if ($gqse_aru01_miro == 9) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",90,256,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",90,256,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",90,256,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",90,256,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",90,256,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,10;
+			warp "que_qaru01",90,260;
+			end;
+		}
+		else if ($gqse_aru01_miro == 10) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",90,283,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",90,283,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",90,283,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",90,283,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",90,283,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,11;
+			warp "que_qaru01",90,280;
+			end;
+		}
+		else if ($gqse_aru01_miro == 11) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",102,295,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",102,295,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",102,295,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",102,295,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",102,295,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,12;
+			warp "que_qaru01",102,300;
+			end;
+		}
+		else if ($gqse_aru01_miro == 12) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",96,285,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",96,285,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",96,285,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",96,285,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",96,285,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,13;
+			warp "que_qaru01",96,290;
+			end;
+		}
+		else if ($gqse_aru01_miro == 13) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,14;
+			warp "que_qaru01",63,282;
+			end;
+		}
+		else if ($gqse_aru01_miro == 14) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",65,243,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",65,243,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",65,243,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",65,243,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",65,243,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,15;
+			warp "que_qaru01",61,243;
+			end;
+		}
+		else if ($gqse_aru01_miro == 15) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",73,249,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",73,249,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",73,249,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",73,249,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",73,249,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,16;
+			warp "que_qaru01",70,249;
+			end;
+		}
+		else if ($gqse_aru01_miro == 16) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",102,275,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",102,275,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",102,275,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",102,275,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+				end;
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",102,275,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,17;
+			warp "que_qaru01",102,281;
+			end;
+		}
+		else if ($gqse_aru01_miro == 17) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",70,300,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",70,300,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",70,300,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",70,300,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",70,300,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,18;
+			warp "que_qaru01",66,300;
+			end;
+		}
+		else if ($gqse_aru01_miro == 18) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",57,255,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",57,255,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",57,255,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",57,255,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",57,255,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,19;
+			warp "que_qaru01",57,258;
+			end;
+		}
+		else if ($gqse_aru01_miro == 19) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru01",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru01",84,277,strcharinfo(0),1659,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru01",84,277,strcharinfo(0),1662,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru01",84,277,strcharinfo(0),1663,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru01",84,277,strcharinfo(0),1660,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru01",84,277,strcharinfo(0),1661,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru01",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru01::OnMyMobDead";
+			}
+			set $gqse_aru01_miro,20;
+			warp "que_qaru01",84,280;
+			end;
+		}
+	}
+	else {
+		mes "정원을 초과하였습니다. 더이상 진입할 수 없습니다.";
+		close;
+	}
+	end;
+}
+
+que_qaru01,1,4,0	script	#Gate_manager_aru01	844,{
+OnMyMobDead:
+	if ($gqse_aru01_miro == $gqse_aru01_pcc) {
+		if (mobcount("que_qaru01","#Gate_manager_aru01::OnMyMobDead") == 0) {
+			donpcevent "#gq_miromob2_aru01::OnEnable";
+		}
+	}
+	end;
+}
+
+que_qaru01,1,4,0	script	#gq_miromob2_aru01	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru01","Wish Maiden: How does it feel to see shadows of the past. This is only the beginning.",bc_map,"0x00ff00";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru01","Wish Maiden: The things you seeing are not real, don't be caught in the Mystic garden.",bc_map,"0x00ff00";
+	monster "que_qaru01",72,271,"Seyren Windsor",1640,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",63,282,"Kathryne Keyron",1645,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",59,294,"Cecil Damon",1644,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",46,300,"Margaretha Sorin",1643,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",51,285,"Eremes Guile",1641,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",51,262,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru01::OnMyMobDead";
+
+	monster "que_qaru01",45,243,"Seyren Windsor",1640,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",82,249,"Kathryne Keyron",1645,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",102,248,"Cecil Damon",1644,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",90,260,"Margaretha Sorin",1643,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",90,280,"Eremes Guile",1641,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",102,300,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru01::OnMyMobDead";
+
+	monster "que_qaru01",63,282,"Seyren Windsor",1640,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",61,243,"Kathryne Keyron",1645,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",70,249,"Cecil Damon",1644,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",102,281,"Margaretha Sorin",1643,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",66,300,"Eremes Guile",1641,1,"#gq_miromob2_aru01::OnMyMobDead";
+	monster "que_qaru01",57,258,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru01::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru01","#gq_miromob2_aru01::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru01","#gq_miromob2_aru01::OnMyMobDead") == 0) {
+		mapannounce "que_qaru01","The Mystic garden exit is now open.",bc_map,"0x00ff00";
+		setcell "que_qaru01",58,302,63,302,cell_walkable,1;
+		setcell "que_qaru01",58,302,63,302,cell_shootable,1;
+		donpcevent "#Maze_Manager_aru01::OnDisable";
+	}
+	end;
+}
+
+que_qaru01,1,1,0	script	#okolnir_aru01	844,{
+
+OnEnable:
+	donpcevent "Gate01#gq_aru01::OnEnable";
+	donpcevent "#Maze_Manager_aru01::OnEnable";
+	donpcevent "#event_start01_aru01::OnEnable";
+	donpcevent "#gd_aru01_mobctrl::OnEnable";
+	enablenpc "Guard of Shadow#aru01_01";
+	enablenpc "Guard of Shadow#aru01_02";
+	enablenpc "Guard of Shadow#aru01_03";
+	enablenpc "Guard of Shadow#aru01_04";
+	enablenpc "Bloody Hunter#aru01_ac01";
+	enablenpc "Bloody Hunter#aru01_ac02";
+	enablenpc "Bloody Hunter#aru01_ac03";
+	enablenpc "Bloody Hunter#aru01_ac04";
+	enablenpc "Temple Keeper#aru01_ac01";
+	enablenpc "Temple Keeper#aru01_ac02";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#gq_aru01";
+	donpcevent "#gq_miromob2_aru01::Onreset";
+	disablenpc "Piamette#aru01";
+	donpcevent "#gdtimer01_aru01::Onstop";
+	donpcevent "#gdtimer02_aru01::Onstop";
+	donpcevent "#piamette_aru01::Onreset";
+	donpcevent "Wish Maiden#aru01_boss::OnDisable";
+	donpcevent "Wish Maiden#aru01_gift::OnDisable";
+	donpcevent "#gd_aru01_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru01::OnDisable";
+	donpcevent "#Maze_Manager_aru01::OnDisable";
+	donpcevent "#event_start01_aru01::OnDisable";
+	donpcevent "#nm_switch_aru01::OnDisable";
+	donpcevent "#nmsomaru01_jin01::OnDisable";
+	donpcevent "#nmsomaru01_jin02::OnDisable";
+	donpcevent "#nmsomaru01_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru01_01::OnDisable";
+	donpcevent "Guard of Shadow#aru01_02::OnDisable";
+	donpcevent "Guard of Shadow#aru01_03::OnDisable";
+	donpcevent "Guard of Shadow#aru01_04::OnDisable";
+	donpcevent "Bloody Hunter#aru01_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru01_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru01_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru01_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru01_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru01_ac02::OnDisable";
+	disablenpc "#to_agit_aru01_gate";
+	donpcevent "#aru01_stone01::Onreset";
+	donpcevent "#aru01_stone02::Onreset";
+	donpcevent "#aru01_stone03::Onreset";
+	disablenpc "#aru01_cage01";
+	disablenpc "#aru01_cage02";
+	disablenpc "#aru01_cage03";
+	disablenpc "#aru01_cage04";
+	disablenpc "#aru01_cage05";
+	disablenpc "#aru01_cage06";
+	donpcevent "windpath03_aru01::OnDisable";
+	donpcevent "windpath04_aru01::OnDisable";
+	set $gqse_aru01_miro,0;
+	set $gqse_aru01_pcc,0;
+	set $gqse_aru01_gd,0;
+	set $gqse_aru01_nm,0;
+	stopnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru01","Wish Maiden : Do your best, Okolnir will disappear in one hour!",bc_map,"0x00ff00";
+	end;
+
+OnTimer1800000:
+	mapannounce "que_qaru01","Okolnir will disappear in 30 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer2400000:
+	mapannounce "que_qaru01","Okolnir will disappear in 20 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3000000:
+	mapannounce "que_qaru01","Okolnir will disappear in 10 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3300000:
+	mapannounce "que_qaru01","Okolnir will disappear in 5 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3360000:
+	mapannounce "que_qaru01","Okolnir will disappear in 4 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3420000:
+	mapannounce "que_qaru01","Okolnir will disappear in 3 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3480000:
+	mapannounce "que_qaru01","Okolnir will disappear in 2 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3540000:
+	mapannounce "que_qaru01","Okolnir will disappear in 1 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3600000:
+	mapannounce "que_qaru01","Okolnir has begun to disappear.",bc_map,"0x4d4dff";
+	disablenpc "Wish Maiden#gq_aru01";
+	donpcevent "#gq_miromob2_aru01::Onreset";
+	disablenpc "Piamette#aru01";
+	donpcevent "#gdtimer01_aru01::Onstop";
+	donpcevent "#gdtimer02_aru01::Onstop";
+	donpcevent "#piamette_aru01::Onreset";
+	donpcevent "Wish Maiden#aru01_boss::onDisable";
+	donpcevent "Wish Maiden#aru01_gift::OnDisable";
+	donpcevent "#gd_aru01_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru01::OnDisable";
+	donpcevent "#Maze_Manager_aru01::OnDisable";
+	donpcevent "#event_start01_aru01::OnDisable";
+	donpcevent "#nm_switch_aru01::OnDisable";
+	donpcevent "#nmsomaru01_jin01::OnDisable";
+	donpcevent "#nmsomaru01_jin02::OnDisable";
+	donpcevent "#nmsomaru01_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru01_01::OnDisable";
+	donpcevent "Guard of Shadow#aru01_02::OnDisable";
+	donpcevent "Guard of Shadow#aru01_03::OnDisable";
+	donpcevent "Guard of Shadow#aru01_04::OnDisable";
+	donpcevent "Bloody Hunter#aru01_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru01_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru01_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru01_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru01_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru01_ac02::OnDisable";
+	disablenpc "#to_agit_aru01_gate";
+	donpcevent "#aru01_stone01::Onreset";
+	donpcevent "#aru01_stone02::Onreset";
+	donpcevent "#aru01_stone03::Onreset";
+	disablenpc "#aru01_cage01";
+	disablenpc "#aru01_cage02";
+	disablenpc "#aru01_cage03";
+	disablenpc "#aru01_cage04";
+	disablenpc "#aru01_cage05";
+	disablenpc "#aru01_cage06";
+	donpcevent "windpath03_aru01::OnDisable";
+	donpcevent "windpath04_aru01::OnDisable";
+	end;
+
+OnTimer3605000:
+	mapannounce "que_qaru01","Wish Maiden: ... You will fall into a deep sleep within Okolnir... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3608000:
+		mapannounce "que_qaru01","Wish Maiden: ..Have courage ... and await your chance again... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3610000:
+	set $gqse_aru01_miro,0;
+	set $gqse_aru01_pcc,0;
+	set $gqse_aru01_gd,0;
+	set $gqse_aru01_nm,0;
+	mapwarp "que_qaru01","arug_cas01",157,369;
+	end;
+
+OnTimer3611000:
+	donpcevent "#okolnir_aru01_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru01,1,2,0	script	#Maze_Manager_aru01	844,{
+OnInit:
+	donpcevent "#miro_bf_aru01::OnDisable";
+	donpcevent "#miro_rf_aru01::OnDisable";
+	donpcevent "#miro_yf_aru01::OnDisable";
+	end;
+
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	donpcevent "#miro_bf_aru01::OnDisable";
+	donpcevent "#miro_rf_aru01::OnDisable";
+	donpcevent "#miro_yf_aru01::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#miro_rf_aru01::OnDisable";
+	end;
+
+OnTimer2000:
+	donpcevent "#miro_yf_aru01::OnDisable";
+	end;
+
+OnTimer3000:
+	donpcevent "#miro_bf_aru01::OnEnable";
+	end;
+
+OnTimer120000:
+	donpcevent "#miro_bf_aru01::OnDisable";
+	end;
+
+OnTimer121000:
+	donpcevent "#miro_yf_aru01::OnDisable";
+	end;
+
+OnTimer123000:
+	donpcevent "#miro_rf_aru01::OnEnable";
+	end;
+
+OnTimer240000:
+	donpcevent "#miro_bf_aru01::OnDisable";
+	end;
+
+OnTimer241000:
+	donpcevent "#miro_rf_aru01::OnDisable";
+	end;
+
+OnTimer242000:
+	donpcevent "#miro_yf_aru01::OnEnable";
+	end;
+
+OnTimer360000:
+	donpcevent "#Maze_Manager_aru01::OnEnable";
+	end;
+}
+
+que_qaru01,2,1,0	script	#miro_bf_aru01	844,{
+
+OnEnable:
+	monster "que_qaru01",44,270," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",46,270," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",50,287," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",52,287," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",50,265," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",52,265," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",56,279," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",58,279," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",64,301," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",64,298," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",62,272," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",64,272," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",58,245," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",58,243," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",72,289," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",72,287," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",68,257," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",68,255," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",73,263," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",73,261," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",75,251," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",75,249," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",79,283," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",79,281," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",82,271," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",84,271," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",89,295," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",89,293," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",88,276," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",90,276," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",88,266," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",90,266," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",94,256," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",96,256," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",64,301," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",64,299," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",100,251," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	monster "que_qaru01",102,251," ",1934,1,"#miro_bf_aru01::OnMyMobDead";
+	setcell "que_qaru01",44,270,47,270,cell_walkable,0;
+	setcell "que_qaru01",44,270,47,270,cell_shootable,0;
+	setcell "que_qaru01",50,287,53,287,cell_walkable,0;
+	setcell "que_qaru01",50,287,53,287,cell_shootable,0;
+	setcell "que_qaru01",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru01",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru01",56,279,59,279,cell_walkable,0;
+	setcell "que_qaru01",56,279,59,279,cell_shootable,0;
+	setcell "que_qaru01",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru01",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru01",62,272,65,272,cell_walkable,0;
+	setcell "que_qaru01",62,272,65,272,cell_shootable,0;
+	setcell "que_qaru01",58,242,58,245,cell_walkable,0;
+	setcell "que_qaru01",58,242,58,245,cell_shootable,0;
+	setcell "que_qaru01",72,286,72,289,cell_walkable,0;
+	setcell "que_qaru01",72,286,72,289,cell_shootable,0;
+	setcell "que_qaru01",68,254,68,259,cell_walkable,0;
+	setcell "que_qaru01",68,254,68,259,cell_shootable,0;
+	setcell "que_qaru01",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru01",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru01",75,248,75,251,cell_walkable,0;
+	setcell "que_qaru01",75,248,75,251,cell_shootable,0;
+	setcell "que_qaru01",79,280,79,283,cell_walkable,0;
+	setcell "que_qaru01",79,280,79,283,cell_shootable,0;
+	setcell "que_qaru01",82,271,85,271,cell_walkable,0;
+	setcell "que_qaru01",82,271,85,271,cell_shootable,0;
+	setcell "que_qaru01",89,292,89,295,cell_walkable,0;
+	setcell "que_qaru01",89,292,89,295,cell_shootable,0;
+	setcell "que_qaru01",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru01",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru01",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru01",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru01",94,256,97,256,cell_walkable,0;
+	setcell "que_qaru01",94,256,97,256,cell_shootable,0;
+	setcell "que_qaru01",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru01",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru01",000,251,003,251,cell_walkable,0;
+	setcell "que_qaru01",000,251,003,251,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","#miro_bf_aru01::OnMyMobDead";
+	setcell "que_qaru01",44,270,47,270,cell_walkable,1;
+	setcell "que_qaru01",44,270,47,270,cell_shootable,1;
+	setcell "que_qaru01",50,287,53,287,cell_walkable,1;
+	setcell "que_qaru01",50,287,53,287,cell_shootable,1;
+	setcell "que_qaru01",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru01",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru01",56,279,59,279,cell_walkable,1;
+	setcell "que_qaru01",56,279,59,279,cell_shootable,1;
+	setcell "que_qaru01",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru01",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru01",62,272,65,272,cell_walkable,1;
+	setcell "que_qaru01",62,272,65,272,cell_shootable,1;
+	setcell "que_qaru01",58,242,58,245,cell_walkable,1;
+	setcell "que_qaru01",58,242,58,245,cell_shootable,1;
+	setcell "que_qaru01",72,286,72,289,cell_walkable,1;
+	setcell "que_qaru01",72,286,72,289,cell_shootable,1;
+	setcell "que_qaru01",68,254,68,259,cell_walkable,1;
+	setcell "que_qaru01",68,254,68,259,cell_shootable,1;
+	setcell "que_qaru01",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru01",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru01",75,248,75,251,cell_walkable,1;
+	setcell "que_qaru01",75,248,75,251,cell_shootable,1;
+	setcell "que_qaru01",79,280,79,283,cell_walkable,1;
+	setcell "que_qaru01",79,280,79,283,cell_shootable,1;
+	setcell "que_qaru01",82,271,85,271,cell_walkable,1;
+	setcell "que_qaru01",82,271,85,271,cell_shootable,1;
+	setcell "que_qaru01",89,292,89,295,cell_walkable,1;
+	setcell "que_qaru01",89,292,89,295,cell_shootable,1;
+	setcell "que_qaru01",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru01",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru01",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru01",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru01",94,256,97,256,cell_walkable,1;
+	setcell "que_qaru01",94,256,97,256,cell_shootable,1;
+	setcell "que_qaru01",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru01",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru01",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru01",100,251,103,251,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,2,2,0	script	#miro_rf_aru01	844,{
+
+OnEnable:
+	monster "que_qaru01",57,301," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",57,299," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",48,291," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",48,289," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",68,290," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",70,290," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",72,295," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",72,293," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",90,296," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",92,296," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",56,282," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",58,282," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",66,283," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",66,281," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",80,284," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",82,284," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",44,273," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",46,273," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",50,273," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",52,273," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",54,269," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",54,267," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",66,271," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",66,270," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",81,273," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",81,272," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",88,276," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",90,276," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",94,276," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",96,276," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",64,258," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",66,258," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",76,263," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",76,261," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",87,265," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",87,263," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",50,252," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",52,252," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",76,252," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",78,252," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",99,255," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",99,253," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",53,245," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	monster "que_qaru01",53,243," ",1935,1,"#miro_rf_aru01::OnMyMobDead";
+	setcell "que_qaru01",57,298,57,301,cell_walkable,0;
+	setcell "que_qaru01",57,298,57,301,cell_shootable,0;
+	setcell "que_qaru01",48,288,48,291,cell_walkable,0;
+	setcell "que_qaru01",48,288,48,291,cell_shootable,0;
+	setcell "que_qaru01",68,290,71,290,cell_walkable,0;
+	setcell "que_qaru01",68,290,71,290,cell_shootable,0;
+	setcell "que_qaru01",72,292,72,295,cell_walkable,0;
+	setcell "que_qaru01",72,292,72,295,cell_shootable,0;
+	setcell "que_qaru01",90,296,93,296,cell_walkable,0;
+	setcell "que_qaru01",90,296,93,296,cell_shootable,0;
+	setcell "que_qaru01",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru01",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru01",66,280,66,283,cell_walkable,0;
+	setcell "que_qaru01",66,280,66,283,cell_shootable,0;
+	setcell "que_qaru01",80,284,83,284,cell_walkable,0;
+	setcell "que_qaru01",80,284,83,284,cell_shootable,0;
+	setcell "que_qaru01",44,273,47,273,cell_walkable,0;
+	setcell "que_qaru01",44,273,47,273,cell_shootable,0;
+	setcell "que_qaru01",50,273,53,273,cell_walkable,0;
+	setcell "que_qaru01",50,273,53,273,cell_shootable,0;
+	setcell "que_qaru01",54,266,54,269,cell_walkable,0;
+	setcell "que_qaru01",54,266,54,269,cell_shootable,0;
+	setcell "que_qaru01",66,270,66,271,cell_walkable,0;
+	setcell "que_qaru01",66,270,66,271,cell_shootable,0;
+	setcell "que_qaru01",81,272,81,273,cell_walkable,0;
+	setcell "que_qaru01",81,272,81,273,cell_shootable,0;
+	setcell "que_qaru01",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru01",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru01",94,276,97,276,cell_walkable,0;
+	setcell "que_qaru01",94,276,97,276,cell_shootable,0;
+	setcell "que_qaru01",64,258,67,258,cell_walkable,0;
+	setcell "que_qaru01",64,258,67,258,cell_shootable,0;
+	setcell "que_qaru01",76,260,76,263,cell_walkable,0;
+	setcell "que_qaru01",76,260,76,263,cell_shootable,0;
+	setcell "que_qaru01",87,262,87,265,cell_walkable,0;
+	setcell "que_qaru01",87,262,87,265,cell_shootable,0;
+	setcell "que_qaru01",50,252,53,252,cell_walkable,0;
+	setcell "que_qaru01",50,252,53,252,cell_shootable,0;
+	setcell "que_qaru01",76,252,79,252,cell_walkable,0;
+	setcell "que_qaru01",76,252,79,252,cell_shootable,0;
+	setcell "que_qaru01",99,252,99,255,cell_walkable,0;
+	setcell "que_qaru01",99,252,99,255,cell_shootable,0;
+	setcell "que_qaru01",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru01",53,242,53,245,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","#miro_rf_aru01::OnMyMobDead";
+	setcell "que_qaru01",57,298,57,301,cell_walkable,1;
+	setcell "que_qaru01",57,298,57,301,cell_shootable,1;
+	setcell "que_qaru01",48,288,48,291,cell_walkable,1;
+	setcell "que_qaru01",48,288,48,291,cell_shootable,1;
+	setcell "que_qaru01",68,290,71,290,cell_walkable,1;
+	setcell "que_qaru01",68,290,71,290,cell_shootable,1;
+	setcell "que_qaru01",72,292,72,295,cell_walkable,1;
+	setcell "que_qaru01",72,292,72,295,cell_shootable,1;
+	setcell "que_qaru01",90,296,93,296,cell_walkable,1;
+	setcell "que_qaru01",90,296,93,296,cell_shootable,1;
+	setcell "que_qaru01",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru01",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru01",66,280,66,283,cell_walkable,1;
+	setcell "que_qaru01",66,280,66,283,cell_shootable,1;
+	setcell "que_qaru01",80,284,83,284,cell_walkable,1;
+	setcell "que_qaru01",80,284,83,284,cell_shootable,1;
+	setcell "que_qaru01",44,273,47,273,cell_walkable,1;
+	setcell "que_qaru01",44,273,47,273,cell_shootable,1;
+	setcell "que_qaru01",50,273,53,273,cell_walkable,1;
+	setcell "que_qaru01",50,273,53,273,cell_shootable,1;
+	setcell "que_qaru01",54,266,54,269,cell_walkable,1;
+	setcell "que_qaru01",54,266,54,269,cell_shootable,1;
+	setcell "que_qaru01",66,270,66,271,cell_walkable,1;
+	setcell "que_qaru01",66,270,66,271,cell_shootable,1;
+	setcell "que_qaru01",81,272,81,273,cell_walkable,1;
+	setcell "que_qaru01",81,272,81,273,cell_shootable,1;
+	setcell "que_qaru01",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru01",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru01",94,276,97,276,cell_walkable,1;
+	setcell "que_qaru01",94,276,97,276,cell_shootable,1;
+	setcell "que_qaru01",64,258,67,258,cell_walkable,1;
+	setcell "que_qaru01",64,258,67,258,cell_shootable,1;
+	setcell "que_qaru01",76,260,76,263,cell_walkable,1;
+	setcell "que_qaru01",76,260,76,263,cell_shootable,1;
+	setcell "que_qaru01",87,262,87,265,cell_walkable,1;
+	setcell "que_qaru01",87,262,87,265,cell_shootable,1;
+	setcell "que_qaru01",50,252,53,252,cell_walkable,1;
+	setcell "que_qaru01",50,252,53,252,cell_shootable,1;
+	setcell "que_qaru01",76,252,79,252,cell_walkable,1;
+	setcell "que_qaru01",76,252,79,252,cell_shootable,1;
+	setcell "que_qaru01",99,252,99,255,cell_walkable,1;
+	setcell "que_qaru01",99,252,99,255,cell_shootable,1;
+	setcell "que_qaru01",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru01",53,242,53,245,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,2,3,0	script	#miro_yf_aru01	844,{
+
+OnEnable:
+	monster "que_qaru01",44,292," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",46,292," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",67,295," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",67,293," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",94,301," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",94,299," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",79,289," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",79,287," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",56,282," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",58,282," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",71,283," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",71,281," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",100,281," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",102,281," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",44,261," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",46,261," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",50,265," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",52,265," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",56,270," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",58,270," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",72,278," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",73,278," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",82,266," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",84,266," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",88,266," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",90,266," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",94,271," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",96,271," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",60,257," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",60,255," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",73,263," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",73,261," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",75,257," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",75,255," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",87,257," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",87,255," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",58,251," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",58,249," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",80,251," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",80,249," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",53,245," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",53,243," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",75,245," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",75,243," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",100,251," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",102,251," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",100,256," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	monster "que_qaru01",102,256," ",1936,1,"#miro_yf_aru01::OnMyMobDead";
+	setcell "que_qaru01",44,292,47,292,cell_walkable,0;
+	setcell "que_qaru01",44,292,47,292,cell_shootable,0;
+	setcell "que_qaru01",67,292,67,295,cell_walkable,0;
+	setcell "que_qaru01",67,292,67,295,cell_shootable,0;
+	setcell "que_qaru01",94,298,94,301,cell_walkable,0;
+	setcell "que_qaru01",94,298,94,301,cell_shootable,0;
+	setcell "que_qaru01",79,286,79,289,cell_walkable,0;
+	setcell "que_qaru01",79,286,79,289,cell_shootable,0;
+	setcell "que_qaru01",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru01",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru01",71,280,71,283,cell_walkable,0;
+	setcell "que_qaru01",71,280,71,283,cell_shootable,0;
+	setcell "que_qaru01",100,281,103,281,cell_walkable,0;
+	setcell "que_qaru01",100,281,103,281,cell_shootable,0;
+	setcell "que_qaru01",44,261,47,261,cell_walkable,0;
+	setcell "que_qaru01",44,261,47,261,cell_shootable,0;
+	setcell "que_qaru01",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru01",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru01",56,270,59,270,cell_walkable,0;
+	setcell "que_qaru01",56,270,59,270,cell_shootable,0;
+	setcell "que_qaru01",72,278,73,278,cell_walkable,0;
+	setcell "que_qaru01",72,278,73,278,cell_shootable,0;
+	setcell "que_qaru01",82,266,85,266,cell_walkable,0;
+	setcell "que_qaru01",82,266,85,266,cell_shootable,0;
+	setcell "que_qaru01",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru01",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru01",94,271,97,271,cell_walkable,0;
+	setcell "que_qaru01",94,271,97,271,cell_shootable,0;
+	setcell "que_qaru01",60,254,60,257,cell_walkable,0;
+	setcell "que_qaru01",60,254,60,257,cell_shootable,0;
+	setcell "que_qaru01",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru01",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru01",75,254,75,257,cell_walkable,0;
+	setcell "que_qaru01",75,254,75,257,cell_shootable,0;
+	setcell "que_qaru01",87,254,87,257,cell_walkable,0;
+	setcell "que_qaru01",87,254,87,257,cell_shootable,0;
+	setcell "que_qaru01",58,248,58,251,cell_walkable,0;
+	setcell "que_qaru01",58,248,58,251,cell_shootable,0;
+	setcell "que_qaru01",80,248,80,251,cell_walkable,0;
+	setcell "que_qaru01",80,248,80,251,cell_shootable,0;
+	setcell "que_qaru01",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru01",53,242,53,245,cell_shootable,0;
+	setcell "que_qaru01",75,242,75,245,cell_walkable,0;
+	setcell "que_qaru01",75,242,75,245,cell_shootable,0;
+	setcell "que_qaru01",100,251,103,251,cell_walkable,0;
+	setcell "que_qaru01",100,251,103,251,cell_shootable,0;
+	setcell "que_qaru01",100,256,103,256,cell_walkable,0;
+	setcell "que_qaru01",100,256,103,256,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","#miro_yf_aru01::OnMyMobDead";
+	setcell "que_qaru01",44,292,47,292,cell_walkable,1;
+	setcell "que_qaru01",44,292,47,292,cell_shootable,1;
+	setcell "que_qaru01",67,292,67,295,cell_walkable,1;
+	setcell "que_qaru01",67,292,67,295,cell_shootable,1;
+	setcell "que_qaru01",94,298,94,301,cell_walkable,1;
+	setcell "que_qaru01",94,298,94,301,cell_shootable,1;
+	setcell "que_qaru01",79,286,79,289,cell_walkable,1;
+	setcell "que_qaru01",79,286,79,289,cell_shootable,1;
+	setcell "que_qaru01",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru01",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru01",71,280,71,283,cell_walkable,1;
+	setcell "que_qaru01",71,280,71,283,cell_shootable,1;
+	setcell "que_qaru01",100,281,103,281,cell_walkable,1;
+	setcell "que_qaru01",100,281,103,281,cell_shootable,1;
+	setcell "que_qaru01",44,261,47,261,cell_walkable,1;
+	setcell "que_qaru01",44,261,47,261,cell_shootable,1;
+	setcell "que_qaru01",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru01",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru01",56,270,59,270,cell_walkable,1;
+	setcell "que_qaru01",56,270,59,270,cell_shootable,1;
+	setcell "que_qaru01",72,278,73,278,cell_walkable,1;
+	setcell "que_qaru01",72,278,73,278,cell_shootable,1;
+	setcell "que_qaru01",82,266,85,266,cell_walkable,1;
+	setcell "que_qaru01",82,266,85,266,cell_shootable,1;
+	setcell "que_qaru01",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru01",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru01",94,271,97,271,cell_walkable,1;
+	setcell "que_qaru01",94,271,97,271,cell_shootable,1;
+	setcell "que_qaru01",60,254,60,257,cell_walkable,1;
+	setcell "que_qaru01",60,254,60,257,cell_shootable,1;
+	setcell "que_qaru01",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru01",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru01",75,254,75,257,cell_walkable,1;
+	setcell "que_qaru01",75,254,75,257,cell_shootable,1;
+	setcell "que_qaru01",87,254,87,257,cell_walkable,1;
+	setcell "que_qaru01",87,254,87,257,cell_shootable,1;
+	setcell "que_qaru01",58,248,58,251,cell_walkable,1;
+	setcell "que_qaru01",58,248,58,251,cell_shootable,1;
+	setcell "que_qaru01",80,248,80,251,cell_walkable,1;
+	setcell "que_qaru01",80,248,80,251,cell_shootable,1;
+	setcell "que_qaru01",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru01",53,242,53,245,cell_shootable,1;
+	setcell "que_qaru01",75,242,75,245,cell_walkable,1;
+	setcell "que_qaru01",75,242,75,245,cell_shootable,1;
+	setcell "que_qaru01",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru01",100,251,103,251,cell_shootable,1;
+	setcell "que_qaru01",100,256,103,256,cell_walkable,1;
+	setcell "que_qaru01",100,256,103,256,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,132,172,0	script	windpath01_aru01	45,1,1,{
+OnTouch:
+	if (countitem(7839) > 0) {
+		mes "The Warp Gate responds to the Crystal Key.";
+		delitem 7839,1; //Crystal_Key
+		close2;
+		warp "que_qaru01",114,158;
+		end;
+	}
+	else {
+		mes "You need the Crystal Key to activate the Warp Gate.";
+		close;
+	}
+}
+
+que_qaru01,113,165,0	warp	windpath02_aru01	1,1,que_qaru01,139,172
+
+
+que_qaru01,131,136,3	script	Piamette#aru01	1930,{
+OnInit:
+	enablenpc "Piamette#aru01";
+	end;
+}
+
+que_qaru01,114,158,0	script	#event_start01_aru01	-1,1,1,{
+
+OnInit:
+	disablenpc "#event_start01_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#event_start01_aru01";
+	end;
+
+OnDisable:
+	disablenpc "#event_start01_aru01";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	initnpctimer;
+	disablenpc "#event_start01_aru01";
+	end;
+
+OnTimer2000:
+	mapannounce "que_qaru01","Piamette mumblings : ..There were six birds, Teo. But one is....",bc_map,"0xdb7093";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru01","Piamette mumblings : ...Shh.. Teo. The birds have returned..Are they birds that ran away before...? Or breakers who disguises themselves as good adventurers?",bc_map,"0xdb7093";
+	end;
+
+OnTimer10000:
+	mapannounce "que_qaru01","Piamette mumblings : Ha! They are caged in.",bc_map,"0xdb7093";
+	end;
+
+OnTimer14000:
+	mapannounce "que_qaru01","Piamette : Teo, Catch the birds! Put the cage away from here!",bc_map,"0x00ff00";
+	donpcevent "#gdtimer01_aru01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru01,2,2,0	script	#gdtimer01_aru01	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	donpcevent "#getspell01_aru01::OnDisable";
+	donpcevent "#getspell02_aru01::OnDisable";
+	donpcevent "#getspell03_aru01::OnDisable";
+	donpcevent "#getspell04_aru01::OnDisable";
+	donpcevent "#getspell05_aru01::OnDisable";
+	donpcevent "#getspell06_aru01::OnDisable";
+	donpcevent "#getspell07_aru01::OnDisable";
+	donpcevent "#getspell08_aru01::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#getspell08_aru01::OnDisable";
+	donpcevent "#getspell01_aru01::OnEnable";
+	end;
+
+OnTimer10000:
+	donpcevent "#getspell01_aru01::OnDisable";
+	donpcevent "#getspell02_aru01::OnEnable";
+	end;
+
+OnTimer20000:
+	donpcevent "#getspell02_aru01::OnDisable";
+	donpcevent "#getspell03_aru01::OnEnable";
+	end;
+
+OnTimer30000:
+	donpcevent "#getspell03_aru01::OnDisable";
+	donpcevent "#getspell04_aru01::OnEnable";
+	end;
+
+OnTimer40000:
+	donpcevent "#getspell04_aru01::OnDisable";
+	donpcevent "#getspell05_aru01::OnEnable";
+	end;
+
+OnTimer50000:
+	donpcevent "#getspell05_aru01::OnDisable";
+	donpcevent "#getspell06_aru01::OnEnable";
+	end;
+
+OnTimer60000:
+	donpcevent "#getspell06_aru01::OnDisable";
+	donpcevent "#getspell07_aru01::OnEnable";
+	end;
+
+OnTimer70000:
+	donpcevent "#getspell07_aru01::OnDisable";
+	donpcevent "#getspell08_aru01::OnEnable";
+	end;
+
+OnTimer75000:
+	if ($gqse_aru01_gd < 6) {
+		mapannounce "que_qaru01","Piamette : Silly birds! Silly Teo! Why can't you put away the cage at once?!",bc_map,"0x00ff00";
+		enablenpc "#aru01_cage01";
+		enablenpc "#aru01_cage02";
+		enablenpc "#aru01_cage03";
+		enablenpc "#aru01_cage04";
+		enablenpc "#aru01_cage05";
+		enablenpc "#aru01_cage06";
+		set $gqse_aru01_gd,0;
+	}
+	end;
+
+OnTimer76000:
+	disablenpc "#aru01_cage01";
+	disablenpc "#aru01_cage02";
+	disablenpc "#aru01_cage03";
+	disablenpc "#aru01_cage04";
+	disablenpc "#aru01_cage05";
+	disablenpc "#aru01_cage06";
+	end;
+
+OnTimer80000:
+	donpcevent "#gdtimer01_aru01::OnEnable";
+	end;
+}
+
+que_qaru01,2,3,0	script	#gdtimer02_aru01	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	killmonster "que_qaru01","#gdtimer02_aru01::OnMyMobDead";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru01","Piamette : All of them are caught!",bc_map,"0xdb7093";
+	end;
+
+OnTimer8000:
+	mapannounce "que_qaru01","Piamette : Let's call out the keeper of the key not to let the birds go far away.",bc_map,"0xdb7093";
+	end;
+
+OnTimer12000:
+	mapannounce "que_qaru01","Piamette : The keeper of the key is protecting my cage.",bc_map,"0xdb7093";
+	monster "que_qaru01",108,151,"Key Stone",1905,1,"#gdtimer02_aru01::OnMyMobDead";
+	monster "que_qaru01",107,135,"Key Stone",1905,1,"#gdtimer02_aru01::OnMyMobDead";
+	monster "que_qaru01",113,114,"Key Stone",1905,1,"#gdtimer02_aru01::OnMyMobDead";
+	monster "que_qaru01",158,106,"Key Stone",1905,1,"#gdtimer02_aru01::OnMyMobDead";
+	monster "que_qaru01",163,133,"Key Stone",1905,1,"#gdtimer02_aru01::OnMyMobDead";
+	monster "que_qaru01",150,154,"Key Stone",1905,1,"#gdtimer02_aru01::OnMyMobDead";
+	end;
+
+OnTimer112000:
+	mapannounce "que_qaru01","Piamette : Whooping fun times are back! Now, Go! I'll get back to!!",bc_map,"0xdb7093";
+	killmonster "que_qaru01","#gdtimer02_aru01::OnMyMobDead";
+	enablenpc "#aru01_cage01";
+	enablenpc "#aru01_cage02";
+	enablenpc "#aru01_cage03";
+	enablenpc "#aru01_cage04";
+	enablenpc "#aru01_cage05";
+	enablenpc "#aru01_cage06";
+	set $gqse_aru01_gd,0;
+	end;
+
+OnTimer113000:
+	disablenpc "#aru01_cage01";
+	disablenpc "#aru01_cage02";
+	disablenpc "#aru01_cage03";
+	disablenpc "#aru01_cage04";
+	disablenpc "#aru01_cage05";
+	disablenpc "#aru01_cage06";
+	donpcevent "#gdtimer01_aru01::OnEnable";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru01","#gdtimer02_aru01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru01","#gdtimer02_aru01::OnMyMobDead") == 0) {
+		enablenpc "#aru01_cage01";
+		enablenpc "#aru01_cage02";
+		enablenpc "#aru01_cage03";
+		enablenpc "#aru01_cage04";
+		enablenpc "#aru01_cage05";
+		enablenpc "#aru01_cage06";
+		donpcevent "#piamette_aru01::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru01,1,4,0	script	#piamette_aru01	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru01","#piamette_aru01::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru01","Piamette : All the keeper of keys are dead now? Who freed my birds? Teo, who did it?",bc_map,"0xdb7093";
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru01","Piamette : I'm pissed off now!",bc_map,"0xdb7093";
+	donpcevent "Piamette#aru01::OnDisable";
+	monster "que_qaru01",131,135,"Angry Piamette",1930,1,"#piamette_aru01::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	mapannounce "que_qaru01","Piamette has been released, so the warp gate toward the South is working now.",bc_map,"0x00ff00";
+	donpcevent "windpath03_aru01::OnEnable";
+	donpcevent "windpath04_aru01::OnEnable";
+	donpcevent "#nm_switch_aru01::OnEnable";
+	end;
+}
+
+que_qaru01,113,135,0	script	#getspell01_aru01	-1,1,1,{
+OnInit:
+	disablenpc "#getspell01_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#getspell01_aru01";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell01_aru01";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru01_gd == 0) {
+		warp "que_qaru01",103,153;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,1;
+		mapannounce "que_qaru01","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 1) {
+		warp "que_qaru01",102,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,2;
+		mapannounce "que_qaru01","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 2) {
+		warp "que_qaru01",113,111;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,3;
+		mapannounce "que_qaru01","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 3) {
+		warp "que_qaru01",161,105;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,4;
+		mapannounce "que_qaru01","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 4) {
+		warp "que_qaru01",168,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,5;
+		mapannounce "que_qaru01","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 5) {
+		warp "que_qaru01",150,159;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,6;
+		mapannounce "que_qaru01","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru01::OnEnable";
+		donpcevent "#gdtimer01_aru01::Onstop";
+	}
+	end;
+}
+
+que_qaru01,146,150,0	script	#getspell02_aru01	-1,1,1,{
+OnInit:
+	disablenpc "#getspell02_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#getspell02_aru01";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell02_aru01";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru01_gd == 0) {
+		warp "que_qaru01",103,153;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,1;
+		mapannounce "que_qaru01","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 1) {
+		warp "que_qaru01",102,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,2;
+		mapannounce "que_qaru01","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 2) {
+		warp "que_qaru01",113,111;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,3;
+		mapannounce "que_qaru01","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 3) {
+		warp "que_qaru01",161,105;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,4;
+		mapannounce "que_qaru01","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 4) {
+		warp "que_qaru01",168,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,5;
+		mapannounce "que_qaru01","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 5) {
+		warp "que_qaru01",150,159;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,6;
+		mapannounce "que_qaru01","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru01::OnEnable";
+		donpcevent "#gdtimer01_aru01::Onstop";
+	}
+	end;
+}
+
+que_qaru01,131,117,0	script	#getspell03_aru01	-1,1,1,{
+OnInit:
+	disablenpc "#getspell03_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#getspell03_aru01";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell03_aru01";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru01_gd == 0) {
+		warp "que_qaru01",103,153;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,1;
+		mapannounce "que_qaru01","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 1) {
+		warp "que_qaru01",102,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,2;
+		mapannounce "que_qaru01","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 2) {
+		warp "que_qaru01",113,111;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,3;
+		mapannounce "que_qaru01","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 3) {
+		warp "que_qaru01",161,105;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,4;
+		mapannounce "que_qaru01","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 4) {
+		warp "que_qaru01",168,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,5;
+		mapannounce "que_qaru01","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 5) {
+		warp "que_qaru01",150,159;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,6;
+		mapannounce "que_qaru01","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru01::OnEnable";
+		donpcevent "#gdtimer01_aru01::Onstop";
+	}
+	end;
+}
+
+que_qaru01,117,150,0	script	#getspell04_aru01	-1,1,1,{
+OnInit:
+	disablenpc "#getspell04_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#getspell04_aru01";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell04_aru01";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru01_gd == 0) {
+		warp "que_qaru01",103,153;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,1;
+		mapannounce "que_qaru01","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 1) {
+		warp "que_qaru01",102,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,2;
+		mapannounce "que_qaru01","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 2) {
+		warp "que_qaru01",113,111;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,3;
+		mapannounce "que_qaru01","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 3) {
+		warp "que_qaru01",161,105;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,4;
+		mapannounce "que_qaru01","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 4) {
+		warp "que_qaru01",168,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,5;
+		mapannounce "que_qaru01","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 5) {
+		warp "que_qaru01",150,159;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,6;
+		mapannounce "que_qaru01","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru01::OnEnable";
+		donpcevent "#gdtimer01_aru01::Onstop";
+	}
+	end;
+}
+
+que_qaru01,150,135,0	script	#getspell05_aru01	-1,1,1,{
+OnInit:
+	disablenpc "#getspell05_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#getspell05_aru01";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell05_aru01";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru01_gd == 0) {
+		warp "que_qaru01",103,153;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,1;
+		mapannounce "que_qaru01","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 1) {
+		warp "que_qaru01",102,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,2;
+		mapannounce "que_qaru01","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 2) {
+		warp "que_qaru01",113,111;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,3;
+		mapannounce "que_qaru01","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 3) {
+		warp "que_qaru01",161,105;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,4;
+		mapannounce "que_qaru01","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 4) {
+		warp "que_qaru01",168,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,5;
+		mapannounce "que_qaru01","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 5) {
+		warp "que_qaru01",150,159;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,6;
+		mapannounce "que_qaru01","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru01::OnEnable";
+		donpcevent "#gdtimer01_aru01::Onstop";
+	}
+	end;
+}
+
+que_qaru01,117,121,0	script	#getspell06_aru01	-1,1,1,{
+OnInit:
+	disablenpc "#getspell06_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#getspell06_aru01";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell06_aru01";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru01_gd == 0) {
+		warp "que_qaru01",103,153;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,1;
+		mapannounce "que_qaru01","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 1) {
+		warp "que_qaru01",102,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,2;
+		mapannounce "que_qaru01","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 2) {
+		warp "que_qaru01",113,111;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,3;
+		mapannounce "que_qaru01","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 3) {
+		warp "que_qaru01",161,105;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,4;
+		mapannounce "que_qaru01","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 4) {
+		warp "que_qaru01",168,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,5;
+		mapannounce "que_qaru01","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 5) {
+		warp "que_qaru01",150,159;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,6;
+		mapannounce "que_qaru01","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru01::OnEnable";
+		donpcevent "#gdtimer01_aru01::Onstop";
+	}
+	end;
+}
+
+que_qaru01,131,154,0	script	#getspell07_aru01	-1,1,1,{
+OnInit:
+	disablenpc "#getspell07_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#getspell07_aru01";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell07_aru01";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru01_gd == 0) {
+		warp "que_qaru01",103,153;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,1;
+		mapannounce "que_qaru01","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 1) {
+		warp "que_qaru01",102,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,2;
+		mapannounce "que_qaru01","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 2) {
+		warp "que_qaru01",113,111;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,3;
+		mapannounce "que_qaru01","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 3) {
+		warp "que_qaru01",161,105;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,4;
+		mapannounce "que_qaru01","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 4) {
+		warp "que_qaru01",168,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,5;
+		mapannounce "que_qaru01","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 5) {
+		warp "que_qaru01",150,159;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,6;
+		mapannounce "que_qaru01","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru01::OnEnable";
+		donpcevent "#gdtimer01_aru01::Onstop";
+	}
+	end;
+}
+
+que_qaru01,146,121,0	script	#getspell08_aru01	-1,1,1,{
+OnInit:
+	disablenpc "#getspell08_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#getspell08_aru01";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell08_aru01";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru01_gd == 0) {
+		warp "que_qaru01",103,153;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,1;
+		mapannounce "que_qaru01","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 1) {
+		warp "que_qaru01",102,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,2;
+		mapannounce "que_qaru01","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 2) {
+		warp "que_qaru01",113,111;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,3;
+		mapannounce "que_qaru01","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 3) {
+		warp "que_qaru01",161,105;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,4;
+		mapannounce "que_qaru01","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 4) {
+		warp "que_qaru01",168,135;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,5;
+		mapannounce "que_qaru01","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru01_gd == 5) {
+		warp "que_qaru01",150,159;
+		disablenpc "#getspell01_aru01";
+		set $gqse_aru01_gd,6;
+		mapannounce "que_qaru01","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru01::OnEnable";
+		donpcevent "#gdtimer01_aru01::Onstop";
+	}
+	end;
+}
+
+que_qaru01,103,153,0	script	#aru01_cage01	-1,1,1,{
+OnInit:
+	disablenpc "#aru01_cage01";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru01",108,151;
+	disablenpc "#aru01_cage01";
+	end;
+}
+
+que_qaru01,102,135,0	script	#aru01_cage02	-1,1,1,{
+OnInit:
+	disablenpc "#aru01_cage02";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru01",107,135;
+	disablenpc "#aru01_cage02";
+	end;
+}
+
+que_qaru01,113,111,0	script	#aru01_cage03	-1,1,1,{
+OnInit:
+	disablenpc "#aru01_cage03";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru01",113,114;
+	disablenpc "#aru01_cage03";
+	end;
+}
+
+que_qaru01,161,105,0	script	#aru01_cage04	-1,1,1,{
+OnInit:
+	disablenpc "#aru01_cage04";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru01",158,106;
+	disablenpc "#aru01_cage04";
+	end;
+}
+
+que_qaru01,168,135,0	script	#aru01_cage05	-1,1,1,{
+OnInit:
+	disablenpc "#aru01_cage05";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru01",163,133;
+	disablenpc "#aru01_cage05";
+	end;
+}
+
+que_qaru01,150,159,0	script	#aru01_cage06	-1,1,1,{
+OnInit:
+	disablenpc "#aru01_cage06";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru01",150,154;
+	disablenpc "#aru01_cage06";
+	end;
+}
+
+que_qaru01,1,8,0	script	#gd_aru01_mobctrl	844,{
+OnEnable:
+	monster "que_qaru01",107,152,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",109,135,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",113,116,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",157,107,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",163,133,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",149,156,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",130,139,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",135,137,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",130,132,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",128,137,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",109,145,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",109,130,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",128,114,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",147,114,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",154,128,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",151,145,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",130,151,"Alice",1275,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",131,139,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",135,136,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",131,132,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",128,136,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",110,145,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",129,114,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",148,114,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",155,128,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",152,145,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",131,151,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",110,130,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",132,139,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",135,135,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",132,132,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",128,135,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",111,145,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",111,130,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",130,114,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",149,114,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",156,128,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",153,145,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",132,151,"Violy",1390,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",133,139,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",135,134,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",133,132,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",128,135,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",112,145,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",131,114,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",150,114,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",157,128,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",154,145,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",133,151,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	monster "que_qaru01",112,130,"Ancient Mimic",1699,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru01","#gd_aru01_mobctrl::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru01","#gd_aru01_mobctrl::OnMyMobDead") < 7) {
+		monster "que_qaru01",107,152,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+		monster "que_qaru01",109,135,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+		monster "que_qaru01",113,116,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+		monster "que_qaru01",157,107,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+		monster "que_qaru01",163,133,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+		monster "que_qaru01",149,156,"Ball of Piamette",1738,1,"#gd_aru01_mobctrl::OnMyMobDead";
+	}
+	end;
+}
+
+que_qaru01,149,105,0	script	windpath03_aru01	45,1,1,{
+OnInit:
+	disablenpc "windpath03_aru01";
+	end;
+
+OnTouch:
+	warp "que_qaru01",119,103;
+	end;
+}
+
+que_qaru01,128,104,0	script	windpath04_aru01	45,1,1,{
+OnInit:
+	disablenpc "windpath04_aru01";
+	end;
+
+OnTouch:
+	warp "que_qaru01",146,109;
+	end;
+}
+
+que_qaru01,253,273,0	script	#nm_switch_aru01	-1,5,5,{
+OnInit:
+	disablenpc "#nm_switch_aru01";
+	end;
+
+OnEnable:
+	enablenpc "#nm_switch_aru01";
+	end;
+
+OnDisable:
+	disablenpc "#nm_switch_aru01";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	disablenpc "#nm_switch_aru01";
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru01","Wish Maiden: Did you have a good time with Piamette?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru01","Wish Maiden: But it's the end. There will be summoned monsters coming soon...",bc_map,"0x00ff00";
+	end;
+
+OnTimer9000:
+	mapannounce "que_qaru01","Wish Maiden: So come here to me safely...",bc_map,"0x00ff00";
+	end;
+
+OnTimer10000:
+	donpcevent "#nmsomaru01_jin01::OnEnable";
+	donpcevent "#aru01_stone01::OnEnable";
+	end;
+
+OnTimer190000:
+	donpcevent "#nmsomaru01_jin02::OnEnable";
+	donpcevent "#aru01_stone02::OnEnable";
+	end;
+
+OnTimer370000:
+	donpcevent "#nmsomaru01_jin03::OnEnable";
+	donpcevent "#aru01_stone03::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru01,229,297,0	script	#nmsomaru01_jin01	-1,{
+OnEnable:
+	donpcevent "#aru01_stone01::OnEnable";
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","#nmsomaru01_jin01::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru01","The Western magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru01",226,288,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",227,289,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",228,290,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",229,291,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",230,292,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",231,293,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",232,294,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",233,295,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",234,296,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",235,297,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",228,286,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",229,287,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",230,288,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",231,289,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",232,290,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",233,291,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",234,292,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",235,293,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",236,294,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",237,295,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",230,284,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",231,285,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",232,286,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",233,287,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",234,288,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",235,289,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",236,290,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",237,291,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",238,292,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",239,293,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru01",226,294,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",227,294,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",228,294,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",229,294,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",230,295,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",231,296,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",231,297,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",231,298,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",231,299,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",230,300,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",229,301,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",228,301,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",227,301,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",226,301,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",225,300,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",224,299,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",224,298,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",224,297,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",224,296,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	monster "que_qaru01",225,295,"Guard of Shadow",1752,1,"#nmsomaru01_jin01::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,2,8,0	script	#aru01_stone01	844,{
+OnEnable:
+	monster "que_qaru01",227,294,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	monster "que_qaru01",229,294,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	monster "que_qaru01",231,296,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	monster "que_qaru01",231,298,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	monster "que_qaru01",230,300,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	monster "que_qaru01",228,301,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	monster "que_qaru01",226,301,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	monster "que_qaru01",224,299,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	monster "que_qaru01",224,297,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	monster "que_qaru01",225,295,"Western Magic Guardian",1752,1,"#aru01_stone01::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru01","#aru01_stone01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru01","#aru01_stone01::OnMyMobDead") == 0) {
+		set $gqse_aru01_nm,$gqse_aru01_nm+1;
+		donpcevent "#nmsomaru01_jin01::OnDisable";
+		if ($gqse_aru01_nm == 3) {
+			donpcevent "Wish Maiden#aru01_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru01,275,299,0	script	#nmsomaru01_jin02	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","#nmsomaru01_jin02::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru01","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru01",263,292,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",264,291,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",265,290,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",266,289,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",267,288,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",268,287,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",269,286,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",270,285,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",271,284,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",272,283,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",265,294,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",266,293,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",267,292,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",268,291,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",269,290,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",270,289,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",271,288,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",272,287,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",273,286,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",274,285,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",267,296,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",268,295,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",269,294,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",270,283,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",271,282,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",272,281,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",273,280,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",274,279,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",275,276,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",276,275,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru01",274,301,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",275,301,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",276,301,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",277,301,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",278,300,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",279,299,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",279,298,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",279,297,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",279,296,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",278,295,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",277,294,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",276,294,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",275,294,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",274,294,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",273,295,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",272,296,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",272,297,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",272,298,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",272,299,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	monster "que_qaru01",273,300,"Bloody Hunter",1753,1,"#nmsomaru01_jin02::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,2,9,0	script	#aru01_stone02	844,{
+OnEnable:
+	monster "que_qaru01",275,301,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	monster "que_qaru01",277,301,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	monster "que_qaru01",279,299,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	monster "que_qaru01",279,297,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	monster "que_qaru01",278,295,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	monster "que_qaru01",276,294,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	monster "que_qaru01",274,294,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	monster "que_qaru01",272,296,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	monster "que_qaru01",272,298,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	monster "que_qaru01",273,300,"Eastern Magic Guardian",1753,1,"#aru01_stone02::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru01","#aru01_stone02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru01","#aru01_stone02::OnMyMobDead") == 0) {
+		set $gqse_aru01_nm,$gqse_aru01_nm+1;
+		donpcevent "#nmsomaru01_jin02::OnDisable";
+		if ($gqse_aru01_nm == 3) {
+			donpcevent "Wish Maiden#aru01_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru01,251,340,0	script	#nmsomaru01_jin03	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","#nmsomaru01_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru01","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
+	monster "que_qaru01",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",253,329,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",255,329,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",243,339,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",245,337,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",247,335,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",247,333,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",254,333,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",256,335,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",258,337,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",260,339,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	end;
+
+OnTimer120000:
+	monster "que_qaru01",251,343,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",255,341,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",254,337,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	end;
+
+OnTimer240000:
+	monster "que_qaru01",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",248,338,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",249,342,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	end;
+
+OnTimer360000:
+	monster "que_qaru01",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",251,336,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",248,339,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	monster "que_qaru01",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru01_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,2,10,0	script	#aru01_stone03	844,{
+OnEnable:
+	monster "que_qaru01",251,343,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	monster "que_qaru01",252,343,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	monster "que_qaru01",255,341,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	monster "que_qaru01",255,340,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	monster "que_qaru01",254,337,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	monster "que_qaru01",253,336,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	monster "que_qaru01",250,336,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	monster "que_qaru01",249,337,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	monster "que_qaru01",248,340,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	monster "que_qaru01",248,341,"Northern Magic Guardian",1933,1,"#aru01_stone03::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru01","#aru01_stone03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru01","#aru01_stone03::OnMyMobDead") == 0) {
+		set $gqse_aru01_nm,$gqse_aru01_nm+1;
+		donpcevent "#nmsomaru01_jin03::OnDisable";
+
+		if ($gqse_aru01_nm == 3) {
+			donpcevent "Wish Maiden#aru01_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru01,235,285,5	script	Guard of Shadow#aru01_01	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru01_01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Guard of Shadow#aru01_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru01_01";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru01_01";
+	monster "que_qaru01",234,284,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_01::OnMyMobDead";
+	monster "que_qaru01",235,285,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_01::OnMyMobDead";
+	monster "que_qaru01",236,286,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,224,290,5	script	Guard of Shadow#aru01_02	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru01_02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Guard of Shadow#aru01_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru01_02";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru01_02";
+	monster "que_qaru01",223,289,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_02::OnMyMobDead";
+	monster "que_qaru01",224,290,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_02::OnMyMobDead";
+	monster "que_qaru01",225,291,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,236,296,5	script	Guard of Shadow#aru01_03	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru01_03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Guard of Shadow#aru01_03::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru01_03";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru01_03";
+	monster "que_qaru01",235,295,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_03::OnMyMobDead";
+	monster "que_qaru01",236,296,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_03::OnMyMobDead";
+	monster "que_qaru01",237,297,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,225,303,5	script	Guard of Shadow#aru01_04	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru01_04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Guard of Shadow#aru01_04::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru01_04";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru01_04";
+	monster "que_qaru01",224,302,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_04::OnMyMobDead";
+	monster "que_qaru01",225,303,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_04::OnMyMobDead";
+	monster "que_qaru01",226,304,"Guard of Shadow",1752,1,"Guard of Shadow#aru01_04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,266,296,3	script	Bloody Hunter#aru01_ac01	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru01_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Bloody Hunter#aru01_ac01::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru01_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru01_ac01";
+	monster "que_qaru01",265,297,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac01::OnMyMobDead";
+	monster "que_qaru01",266,296,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac01::OnMyMobDead";
+	monster "que_qaru01",267,295,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,271,283,3	script	Bloody Hunter#aru01_ac02	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru01_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Bloody Hunter#aru01_ac02::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru01_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru01_ac02";
+	monster "que_qaru01",270,284,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac02::OnMyMobDead";
+	monster "que_qaru01",271,283,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac02::OnMyMobDead";
+	monster "que_qaru01",272,282,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,270,307,3	script	Bloody Hunter#aru01_ac03	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru01_ac03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Bloody Hunter#aru01_ac03::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru01_ac03";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru01_ac03";
+	monster "que_qaru01",269,308,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac03::OnMyMobDead";
+	monster "que_qaru01",270,307,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac03::OnMyMobDead";
+	monster "que_qaru01",271,306,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,279,300,3	script	Bloody Hunter#aru01_ac04	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru01_ac04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Bloody Hunter#aru01_ac04::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru01_ac04";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru01_ac04";
+	monster "que_qaru01",278,301,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac04::OnMyMobDead";
+	monster "que_qaru01",279,300,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac04::OnMyMobDead";
+	monster "que_qaru01",280,299,"Bloody Hunter",1753,1,"Bloody Hunter#aru01_ac04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,247,330,5	script	신전수호자#aru01_ac01	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru01_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Temple Keeper#aru01_ac01::OnMyMobDead";
+	disablenpc "Temple Keeper#aru01_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru01_ac01";
+	monster "que_qaru01",246,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru01_ac01::OnMyMobDead";
+	monster "que_qaru01",247,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru01_ac01::OnMyMobDead";
+	monster "que_qaru01",248,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru01_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,255,330,3	script	신전수호자#aru01_ac02	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru01_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Temple Keeper#aru01_ac02::OnMyMobDead";
+	disablenpc "Temple Keeper#aru01_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru01_ac02";
+	monster "que_qaru01",254,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru01_ac02::OnMyMobDead";
+	monster "que_qaru01",255,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru01_ac02::OnMyMobDead";
+	monster "que_qaru01",256,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru01_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru01,251,255,3	script	Wish Maiden#aru01_boss	1931,{
+OnInit:
+	disablenpc "Wish Maiden#aru01_boss";
+	end;
+
+OnDisable:
+	killmonster "que_qaru01","Wish Maiden#aru01_boss::OnMyMobDead";
+	disablenpc "Wish Maiden#aru01_boss";
+	stopnpctimer;
+	end;
+
+Onfight:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru01","Wish Maiden : You guys reached here.. Are your guardians dead...?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru01","Wish Maiden : I sincerely welcome all your best efforts!",bc_map,"0x00ff00";
+	end;
+
+OnTimer5000:
+	specialeffect EF_ICECRASH;
+	disablenpc "Wish Maiden#aru01_boss";
+	specialeffect EF_SPHERE;
+	monster "que_qaru01",252,340,"Wish Maiden",1931,1,"Wish Maiden#aru01_boss::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru01","Wish Maiden#aru01_boss::OnMyMobDead") == 0) {
+		donpcevent "#okolnir_aru01::Onstop";
+		donpcevent "Wish Maiden#aru01_gift::OnEnable";
+		mapannounce "que_qaru01","Wish Maiden : ..Good, you deserve the Goddess' shine.",bc_map,"0x00ff00";
+	}
+	end;
+}
+
+que_qaru01,252,340,3	script	Wish Maiden#aru01_gift	403,{
+	set .@GID, GetCastleData("arug_cas01",1);
+	if (getcharid(2) == .@GID) {
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden12",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, I will give the Goddess' shine to you.";
+				mes "You have the requirements to carry it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "You will be granted the power of the great Valkyrie...";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will give you some things for fun.";
+				mes "All of you enjoy them together...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Go to Rachel and Juno to meet the Ravies sisters.";
+				next;
+				cutin "wish_maiden32",1;
+				mes "[Wish Maiden]";
+				mes "I will open the gate for you to come back here.";
+				mes "...Okolnir won't last forever...";
+				delitem 7835,1; //Dusk_Glow
+				delitem 7836,1; //Dawn_Essence
+				delitem 7837,1; //Cold_Moonlight
+				delitem 7838,1; //Hazy_Starlight
+				delitem 2513,1; //Celestial_Robe
+				delitem 7063,100; //Soft_Feather
+				delitem 7291,10; //Agate
+				delitem 7293,10; //Rose_Quartz
+				delitem 985,20; //Elunium
+				getitem 2541,1; //Asprika
+				getitem 7840,1; //Valkyrie_Gift
+				announce "["+ strcharinfo(0) +"], of guild ["+ GetGuildName(.@GID) +"] has brought a Asprika into this world.",bc_all,"0x70dbdb";
+				close2;
+				cutin "wish_maiden11",255;
+				disablenpc "Wish Maiden#aru01_gift";
+				donpcevent "#to_agit_aru01_gate::OnEnable";
+				end;
+			}
+			else {
+				cutin "wish_maiden13",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, you are worthy of holding the Asprika.";
+				mes "However, you do not have the requirements on you...";
+				next;
+				mes "[Wish Maiden]";
+				mes "...Did you forget something?";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden12",1;
+			mes "[Wish Maiden]";
+			mes "� All of you worked together as a team...";
+			mes "Humans are strong when they are united, but are easily swayed by lust.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Humans are imperfect, so their chief god is there for them when they need help.";
+			mes "....";
+			next;
+			mes "[Wish Maiden]";
+			mes "Always be real.";
+			mes "Do not regret your actions...";
+			close2;
+		}
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	disablenpc "Wish Maiden#aru01_gift";
+	end;
+
+OnEnable:
+	enablenpc "Wish Maiden#aru01_gift";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#aru01_gift";
+	stopnpctimer;
+	end;
+
+OnTimer280000:
+	mapannounce "que_qaru01","Wish Maiden : ... Okolnir will soon disappear... I will send you back to where you originally came from.",bc_map,"0x00ff00";
+	end;
+
+OnTimer290000:
+	mapwarp "que_qaru01","arug_cas01",157,369;
+	donpcevent "#to_agit_aru01_gate::OnDisable";
+	end;
+
+OnTimer300000:
+	donpcevent "#okolnir_aru01::OnDisable";
+	set $gqse_aru01_miro,0;
+	set $gqse_aru01_pcc,0;
+	set $gqse_aru01_gd,0;
+	set $gqse_aru01_nm,0;
+	set $siz_aru01_on,2;
+	donpcevent "#okolnir_aru01_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru01,252,339,0	script	#to_agit_aru01_gate	45,1,1,{
+OnInit:
+	disablenpc "#to_agit_aru01_gate";
+	end;
+
+OnTouch:
+	warp "arug_cas01",157,369;
+	end;
+}
+
+que_qaru01,1,6,0	script	#okolnir_aru01_time01	844,{
+OnInit:
+	if ($siz_aru01_on == 2) {
+		initnpctimer;
+	}
+	end;
+
+OnEnable:
+	set $gqse_aru01_time,0;
+	initnpctimer;
+	end;
+
+Onreset:
+	set $siz_aru01_on,0;
+	set $gqse_aru01_time,0;
+	stopnpctimer;
+	end;
+
+OnTimer3600000:
+	if ($gqse_aru01_time < 12) {
+		set $gqse_aru01_time,$gqse_aru01_time+1;
+		initnpctimer;
+	}
+	else if ($gqse_aru01_time == 12) {
+		set $siz_aru01_on,0;
+		set $gqse_aru01_time,0;
+		enablenpc "Wish Maiden#gq_aru01";
+		enablenpc "Piamette#aru01";
+		donpcevent "Wish Maiden#aru01_boss::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru01,116,313,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,120,285,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,117,236,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,103,223,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,85,204,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,79,186,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,73,167,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,68,150,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,71,128,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,69,118,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,117,78,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,110,79,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,141,80,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,158,84,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,193,104,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,119,269,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,155,77,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru01,110,317,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,115,295,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,116,256,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,113,242,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,99,223,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,94,216,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,77,198,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,70,174,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,72,147,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,64,134,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,77,107,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,84,88,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,98,82,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,129,79,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,91,124,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,173,95,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,179,127,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,195,120,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,178,159,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,88,145,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,94,157,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,95,177,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,129,196,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,154,196,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,170,187,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,194,180,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru01,214,181,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru01,243,199,0,0	monster	Garden Watcher	1933,1,1200000,0,0

+ 3278 - 0
npc/quests/okolnir/godse_aru02.txt

@@ -0,0 +1,3278 @@
+//===== eAthena Script ======================================= 
+//= Falicious Okolnir - Valfreja 2
+//===== By: ================================================== 
+//= L0ne_W0lf
+//===== Current Version: ===================================== 
+//= 1.0
+//===== Compatible With: ===================================== 
+//= eAthena SVN
+//===== Description: ========================================= 
+//= [Aegis Conversion]
+//= God Item SE Creation scipt (Asprika)
+//===== Additional Comments: ================================= 
+//= 1.0 First version. [L0ne_W0lf]
+//============================================================ 
+
+arug_cas02,349,347,3	script	Guide#gq_aru02	899,{
+	set .@GID, GetCastleData("arug_cas02",1);
+	if (getcharid(2) == .@GID) {
+		if ($siz_aru02_on == 0) {
+			mes "[Guide]";
+			mes "This castle has a hidden secret.";
+			mes "That is the ^4d4dff'Okolnir'^000000.";
+			next;
+			switch(select("About Okolnir.:Go to Okolnir.:Cancel.")) {
+			case 1:
+				mes "[Guide]";
+				mes "Okolnir is a kind of virtual realm...";
+				mes "I don't know how Okolnir exists, but I guess only Valkyrie knows.";
+				next;
+				mes "[Guide]";
+				mes "As you know this is a place to test the adventurers made by Valkyrie...";
+				mes "...you know the qualifications to enter Okolnir.";
+				next;
+				select("Qualifications?");
+				mes "[Guide]";
+				mes "Yes, Valkyrie definitely prefers strong adventurers.";
+				mes "Only the qualified can enter Okolnir and Valhalla.";
+				next;
+				mes "[Guide]";
+				mes "It only opens when everyone comes together to work it out.";
+				mes "The key is in the castle.";
+				next;
+				mes "[Guide]";
+				mes "If a castle's ^4d4dffeconomy is over 65 and defense also over 30^000000, this will be acceptable to access Okolnir.";
+				next;
+				mes "[Guide]";
+				mes "And, if you pass all of the tests given by Valkyrie in Okolnir!";
+				mes "You will also receive a mysterious gift.";
+				next;
+				mes "[Guide]";
+				mes "Would you like to try to enter here?";
+				close;
+			case 2:
+				set .@Defence,GetCastleData("arug_cas02",3);
+				set .@Economy,GetCastleData("arug_cas02",2);
+				if ((.@Economy > 64) && (.@Defence > 29)) {
+					mes "[Guide]";
+					mes "Great! Economy and Defense are OK.";
+					mes "You can enter Okolnir now....";
+					mes "Do you want to go there?";
+					next;
+					switch(select("Sure let's go there.:No.")) {
+					case 1:
+						if (countitem(7839) > 0) {
+							delitem 7839,countitem(7839); //Crystal_Key
+						}
+						mes "[Guide]";
+						mes "Ok......";
+						mes "Please follow me...";
+						close2;
+						warp "que_qaru02",346,32;
+						end;
+					case 2:
+						mes "[Guide]";
+						mes "You can try this anytime in the future...";
+						mes "If you are ready to protect this castle.";
+						close;
+					}
+				}
+				else {
+					mes "[Guide]";
+					mes "You are not qualified yet.";
+					mes "Please develop your castle more...";
+					close;
+				}
+			}
+		}
+		else if ($siz_aru02_on == 1) {
+			mes "[Guide]";
+			mes "... OK...";
+			mes "Good luck.";
+			next;
+			switch(select("Enter now.:No.")) {
+			case 1:
+				if (countitem(7839) > 0) {
+					delitem 7839,countitem(7839); //Crystal_Key
+				}
+				mes "[Guide]";
+				mes "Hope you get everything you want...";
+				close2;
+				warp "que_qaru02",346,32;
+				end;
+			case 2:
+				mes "[Guide]";
+				mes "Really?";
+				mes "Sorry to hear that.";
+				close;
+			}
+		}
+		else if ($siz_aru02_on == 2) {
+			mes "[Guide]";
+			mes "Building Okolnir needs quite a long time.";
+			mes "....even though it's only virtual...";
+			next;
+			mes "[Guide]";
+			mes "It takes about 12 -13 hours to create the virtual realm.";
+			close;
+		}
+		else {
+			mes "[Guide]";
+			mes "You'll have to wait.";
+			close;
+		}
+	}
+	else {
+		mes "[Guide]";
+		mes "... I've never seen you before.";
+		mes "You are strangers here. You'd better get out of here right now.";
+		close;
+	}
+	end;
+
+OnInit:
+	set $gqse_aru02_miro,0;
+	set $gqse_aru02_pcc,0;
+	set $gqse_aru02_gd,0;
+	set $gqse_aru02_nm,0;
+	if ($siz_aru02_on == 1) {
+		set $siz_aru02_on,0;
+	}
+	enablenpc "Guide#gq_aru02";
+	end;
+}
+
+que_qaru02,345,23,0	warp	Gate02#gq_aru02	1,1,arug_cas02,349,355
+
+que_qaru02,345,82,3	script	Wish Maiden#gq_aru02	403,{
+	set .@GID, GetCastleData("arug_cas02",1);
+	if (getcharid(2) == .@GID) {
+		cutin "wish_maiden31",1;
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Are you ready to endure the trials to get the Goddess' glory?";
+				next;
+				switch(select("Yes, I am:Sorry, I'll try later")) {
+				case 1:
+					cutin "wish_maiden12",1;
+					mes "[Wish Maiden]";
+					mes "I will test whether or not you deserve the Goddess shine...";
+					mes "Isn't it simple?";
+					next;
+					mes "[Wish Maiden]";
+					mes "Okolnir is a virtual place.";
+					mes "There is no room for error there.";
+					mes "^ff0000You only have one hour.^000000";
+					next;
+					cutin "wish_maiden31",1;
+					mes "[Wish Maiden]";
+					mes "If you have not finished in that time, Okolnir will be destroyed, and I will go to rest.";
+					mes "You will have to wait again...";
+					next;
+					mes "[Wish Maiden]";
+					mes "Are you ready to go through?";
+					mes "^4d4dffYou need to have 16 to 20 members present^000000.";
+					next;
+					cutin "wish_maiden11",1;
+					mes "[Wish Maiden]";
+					mes "I will open the gate of Okolnir if your members are ready.";
+					next;
+					switch(select("We are ready.:We need more time.")) {
+					case 1:
+						set .@saram,getmapusers("que_qaru02");
+						if (((.@saram > 15) && (.@saram < 21)) || (getgmlevel() == 99)) {
+							cutin "wish_maiden12",1;
+							mes "[Wish Maiden]";
+							mes "Now I will open the gate of Okolnir where I am.";
+							mes "I will wait for you on the top of Okolnir...";
+							next;
+							mes "[Wish Maiden]";
+							mes "I hope that you can complete all of the trials before the virtual Okolnir is destroyed...";
+							mes "Good luck.";
+							mapannounce "que_qaru02","Wish Maiden: The gate of Okolnir is open! Don't forget you only have one hour.",bc_map,"0x00ff00";
+							close2;
+							set $gqse_aru02_pcc,.@saram;
+							set $siz_aru02_on,1;
+							donpcevent "#okolnir_aru02::OnEnable";
+							disablenpc "Wish Maiden#gq_aru02";
+							cutin "wish_maiden11",255;
+							announce "["+ strcharinfo(0) +"], of the guild ["+ GetGuildName(.@GID) +"] has opened the gates to the realm of Okolnir.",bc_all,"0x70dbdb";
+							end;
+						}
+						else {
+							cutin "wish_maiden13",1;
+							mes "[Wish Maiden]";
+							mes "오콜니르의 문을 열 자는 열다섯을 넘어야 하고 스물을 넘어선 안된다.";
+							mes "함께 할 이들을 다시 데려오라.";
+							close2;
+						}
+						break;
+					case 2:
+						cutin "wish_maiden13",1;
+						mes "[Wish Maiden]";
+						mes "Don't hesitate to try.";
+						mes "You should catch the chance when it comes to you.";
+						mes "Just gather your fellow members.";
+						close2;
+					}
+					break;
+				case 2:
+					cutin "wish_maiden32",1;
+					mes "[Wish Maiden]";
+					mes "... Are you afraid of";
+					mes "the trials facing you?";
+					mes "....";
+					next;
+					cutin "wish_maiden13",1;
+					mes "[Wish Maiden]";
+					mes "Do you think that you can defeat the Goddess shine easily?";
+					mes "I feel disappointed by all of you.";
+					mes "Just go away...";
+					close2;
+				}
+			}
+			else {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Do you wish to enter?";
+				mes "Only those prepared may enter here.";
+				mes "You must bring several items to enter Okolnir.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Dusk Glow";
+				mes "Dawn Essence";
+				mes "Cold Moonlight";
+				mes "Hazy Starlight.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Please bring those four things, 10 Agate, 10 Rose Quartz, and 20 Elunium,";
+				mes "a Heavenly Maiden's Robe, as well as Soft feathers.";
+				next;
+				mes "[Wish Maiden]";
+				mes "You must bring those six things, 10 Gold, and 20 Elunium.";
+				mes "Many Valhala's Flowers are also required as an offering.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Once all of those are prepared, the gate will open.";
+				next;
+				mes "[Wish Maiden]";
+				mes ".... ";
+				mes "...........The Goddess shines brightly down on you, you should be stronger to deserve it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Remember...";
+				mes "You need to collect many Valhalla flowers.";
+				mes "I hope that your dreams come true.";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will answer all your requests if you bring these to me.";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden31",1;
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Bring me the one who brought you to this place.";
+			mes ".. Deliver him to my will.";
+			close2;
+		}
+	}
+	else {
+		cutin "wish_maiden13",1;
+		mes "[Wish Maiden]";
+		mes "...You are not qualified.";
+		close2;
+		percentheal -100,0;
+		cutin "wish_maiden11",255;
+		end;
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	if ($siz_aru02_on == 0) {
+		enablenpc "Wish Maiden#gq_aru02";
+	}
+	else {
+		disablenpc "Wish Maiden#gq_aru02";
+	}
+	end;
+}
+
+que_qaru02,346,81,0	script	Gate01#gq_aru02	45,1,1,{
+	end;
+
+OnInit:
+	disablenpc "Gate01#gq_aru02";
+	end;
+
+OnEnable:
+	enablenpc "Gate01#gq_aru02";
+	setcell "que_qaru02",58,302,63,302,cell_walkable,0;
+	setcell "que_qaru02",58,302,63,302,cell_shootable,0;
+	end;
+
+OnDisable:
+	disablenpc "Gate01#gq_aru02";
+	killmonsterall "que_qaru02";
+	end;
+
+OnTouch:
+	set .@saram,getmapusers("que_qaru02");
+	if (.@saram < 21) {
+		if ($gqse_aru02_miro == $gqse_aru02_pcc) {
+			set .@point,rand(1,5);
+			if (.@point == 1) {
+				warp "que_qaru02",72,271;
+				end;
+			}
+			else if (.@point == 2) {
+				warp "que_qaru02",45,243;
+				end;
+			}
+			else if (.@point == 3) {
+				warp "que_qaru02",102,248;
+				end;
+			}
+			else if (.@point == 4) {
+				warp "que_qaru02",102,300;
+				end;
+			}
+			else {
+				warp "que_qaru02",46,300;
+				end;
+			}
+		}
+		else if ($gqse_aru02_miro == 0) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",77,271,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",77,271,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",77,271,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",77,271,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",77,271,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,1;
+			warp "que_qaru02",72,271;
+			end;
+		}
+		else if ($gqse_aru02_miro == 1) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,2;
+			warp "que_qaru02",63,282;
+			end;
+		}
+		else if ($gqse_aru02_miro == 2) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",63,294,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",63,294,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",63,294,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",63,294,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",63,294,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,3;
+			warp "que_qaru02",59,294;
+			end;
+		}
+		else if ($gqse_aru02_miro == 3) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",50,300,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",50,300,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",50,300,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",50,300,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",50,300,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,4;
+			warp "que_qaru02",46,300;
+			end;
+		}
+		else if ($gqse_aru02_miro == 4) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",51,280,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",51,280,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",51,280,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",51,280,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",51,280,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,5;
+			warp "que_qaru02",51,285;
+			end;
+		}
+		else if ($gqse_aru02_miro == 5) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",51,258,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",51,258,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",51,258,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",51,258,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",51,258,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,6;
+			warp "que_qaru02",51,262;
+			end;
+		}
+		else if ($gqse_aru02_miro == 6) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",49,243,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",49,243,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",49,243,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",49,243,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",49,243,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,7;
+			warp "que_qaru02",45,243;
+			end;
+		}
+		else if ($gqse_aru02_miro == 7) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",86,249,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",86,249,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",86,249,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",86,249,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",86,249,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,8;
+			warp "que_qaru02",82,249;
+			end;
+		}
+		else if ($gqse_aru02_miro == 8) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",102,243,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",102,243,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",102,243,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",102,243,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",102,243,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,9;
+			warp "que_qaru02",102,248;
+			end;
+		}
+		else if ($gqse_aru02_miro == 9) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",90,256,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",90,256,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",90,256,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",90,256,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",90,256,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,10;
+			warp "que_qaru02",90,260;
+			end;
+		}
+		else if ($gqse_aru02_miro == 10) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",90,283,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",90,283,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",90,283,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",90,283,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",90,283,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,11;
+			warp "que_qaru02",90,280;
+			end;
+		}
+		else if ($gqse_aru02_miro == 11) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",102,295,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",102,295,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",102,295,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",102,295,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",102,295,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,12;
+			warp "que_qaru02",102,300;
+			end;
+		}
+		else if ($gqse_aru02_miro == 12) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",96,285,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",96,285,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",96,285,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",96,285,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",96,285,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,13;
+			warp "que_qaru02",96,290;
+			end;
+		}
+		else if ($gqse_aru02_miro == 13) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,14;
+			warp "que_qaru02",63,282;
+			end;
+		}
+		else if ($gqse_aru02_miro == 14) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",65,243,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",65,243,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",65,243,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",65,243,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",65,243,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,15;
+			warp "que_qaru02",61,243;
+			end;
+		}
+		else if ($gqse_aru02_miro == 15) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",73,249,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",73,249,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",73,249,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",73,249,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",73,249,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,16;
+			warp "que_qaru02",70,249;
+			end;
+		}
+		else if ($gqse_aru02_miro == 16) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",102,275,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",102,275,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",102,275,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",102,275,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+				end;
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",102,275,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,17;
+			warp "que_qaru02",102,281;
+			end;
+		}
+		else if ($gqse_aru02_miro == 17) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",70,300,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",70,300,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",70,300,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",70,300,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",70,300,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,18;
+			warp "que_qaru02",66,300;
+			end;
+		}
+		else if ($gqse_aru02_miro == 18) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",57,255,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",57,255,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",57,255,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",57,255,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",57,255,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,19;
+			warp "que_qaru02",57,258;
+			end;
+		}
+		else if ($gqse_aru02_miro == 19) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru02",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru02",84,277,strcharinfo(0),1659,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru02",84,277,strcharinfo(0),1662,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru02",84,277,strcharinfo(0),1663,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru02",84,277,strcharinfo(0),1660,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru02",84,277,strcharinfo(0),1661,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru02",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru02::OnMyMobDead";
+			}
+			set $gqse_aru02_miro,20;
+			warp "que_qaru02",84,280;
+			end;
+		}
+	}
+	else {
+		mes "정원을 초과하였습니다. 더이상 진입할 수 없습니다.";
+		close;
+	}
+	end;
+}
+
+que_qaru02,1,4,0	script	#Gate_manager_aru02	844,{
+OnMyMobDead:
+	if ($gqse_aru02_miro == $gqse_aru02_pcc) {
+		if (mobcount("que_qaru02","#Gate_manager_aru02::OnMyMobDead") == 0) {
+			donpcevent "#gq_miromob2_aru02::OnEnable";
+		}
+	}
+	end;
+}
+
+que_qaru02,1,4,0	script	#gq_miromob2_aru02	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru02","Wish Maiden: How does it feel to see shadows of the past. This is only the beginning.",bc_map,"0x00ff00";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru02","Wish Maiden: The things you seeing are not real, don't be caught in the Mystic garden.",bc_map,"0x00ff00";
+	monster "que_qaru02",72,271,"Seyren Windsor",1640,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",63,282,"Kathryne Keyron",1645,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",59,294,"Cecil Damon",1644,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",46,300,"Margaretha Sorin",1643,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",51,285,"Eremes Guile",1641,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",51,262,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru02::OnMyMobDead";
+
+	monster "que_qaru02",45,243,"Seyren Windsor",1640,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",82,249,"Kathryne Keyron",1645,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",102,248,"Cecil Damon",1644,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",90,260,"Margaretha Sorin",1643,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",90,280,"Eremes Guile",1641,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",102,300,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru02::OnMyMobDead";
+
+	monster "que_qaru02",63,282,"Seyren Windsor",1640,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",61,243,"Kathryne Keyron",1645,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",70,249,"Cecil Damon",1644,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",102,281,"Margaretha Sorin",1643,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",66,300,"Eremes Guile",1641,1,"#gq_miromob2_aru02::OnMyMobDead";
+	monster "que_qaru02",57,258,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru02::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru02","#gq_miromob2_aru02::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru02","#gq_miromob2_aru02::OnMyMobDead") == 0) {
+		mapannounce "que_qaru02","The Mystic garden exit is now open.",bc_map,"0x00ff00";
+		setcell "que_qaru02",58,302,63,302,cell_walkable,1;
+		setcell "que_qaru02",58,302,63,302,cell_shootable,1;
+		donpcevent "#Maze_Manager_aru02::OnDisable";
+	}
+	end;
+}
+
+que_qaru02,1,1,0	script	#okolnir_aru02	844,{
+
+OnEnable:
+	donpcevent "Gate01#gq_aru02::OnEnable";
+	donpcevent "#Maze_Manager_aru02::OnEnable";
+	donpcevent "#event_start01_aru02::OnEnable";
+	donpcevent "#gd_aru02_mobctrl::OnEnable";
+	enablenpc "Guard of Shadow#aru02_01";
+	enablenpc "Guard of Shadow#aru02_02";
+	enablenpc "Guard of Shadow#aru02_03";
+	enablenpc "Guard of Shadow#aru02_04";
+	enablenpc "Bloody Hunter#aru02_ac01";
+	enablenpc "Bloody Hunter#aru02_ac02";
+	enablenpc "Bloody Hunter#aru02_ac03";
+	enablenpc "Bloody Hunter#aru02_ac04";
+	enablenpc "Temple Keeper#aru02_ac01";
+	enablenpc "Temple Keeper#aru02_ac02";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#gq_aru02";
+	donpcevent "#gq_miromob2_aru02::Onreset";
+	disablenpc "Piamette#aru02";
+	donpcevent "#gdtimer01_aru02::Onstop";
+	donpcevent "#gdtimer02_aru02::Onstop";
+	donpcevent "#piamette_aru02::Onreset";
+	donpcevent "Wish Maiden#aru02_boss::OnDisable";
+	donpcevent "Wish Maiden#aru02_gift::OnDisable";
+	donpcevent "#gd_aru02_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru02::OnDisable";
+	donpcevent "#Maze_Manager_aru02::OnDisable";
+	donpcevent "#event_start01_aru02::OnDisable";
+	donpcevent "#nm_switch_aru02::OnDisable";
+	donpcevent "#nmsomaru02_jin01::OnDisable";
+	donpcevent "#nmsomaru02_jin02::OnDisable";
+	donpcevent "#nmsomaru02_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru02_01::OnDisable";
+	donpcevent "Guard of Shadow#aru02_02::OnDisable";
+	donpcevent "Guard of Shadow#aru02_03::OnDisable";
+	donpcevent "Guard of Shadow#aru02_04::OnDisable";
+	donpcevent "Bloody Hunter#aru02_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru02_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru02_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru02_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru02_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru02_ac02::OnDisable";
+	disablenpc "#to_agit_aru02_gate";
+	donpcevent "#aru02_stone01::Onreset";
+	donpcevent "#aru02_stone02::Onreset";
+	donpcevent "#aru02_stone03::Onreset";
+	disablenpc "#aru02_cage01";
+	disablenpc "#aru02_cage02";
+	disablenpc "#aru02_cage03";
+	disablenpc "#aru02_cage04";
+	disablenpc "#aru02_cage05";
+	disablenpc "#aru02_cage06";
+	donpcevent "windpath03_aru02::OnDisable";
+	donpcevent "windpath04_aru02::OnDisable";
+	set $gqse_aru02_miro,0;
+	set $gqse_aru02_pcc,0;
+	set $gqse_aru02_gd,0;
+	set $gqse_aru02_nm,0;
+	stopnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru02","Wish Maiden : Do your best, Okolnir will disappear in one hour!",bc_map,"0x00ff00";
+	end;
+
+OnTimer1800000:
+	mapannounce "que_qaru02","Okolnir will disappear in 30 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer2400000:
+	mapannounce "que_qaru02","Okolnir will disappear in 20 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3000000:
+	mapannounce "que_qaru02","Okolnir will disappear in 10 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3300000:
+	mapannounce "que_qaru02","Okolnir will disappear in 5 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3360000:
+	mapannounce "que_qaru02","Okolnir will disappear in 4 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3420000:
+	mapannounce "que_qaru02","Okolnir will disappear in 3 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3480000:
+	mapannounce "que_qaru02","Okolnir will disappear in 2 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3540000:
+	mapannounce "que_qaru02","Okolnir will disappear in 1 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3600000:
+	mapannounce "que_qaru02","Okolnir has begun to disappear.",bc_map,"0x4d4dff";
+	disablenpc "Wish Maiden#gq_aru02";
+	donpcevent "#gq_miromob2_aru02::Onreset";
+	disablenpc "Piamette#aru02";
+	donpcevent "#gdtimer01_aru02::Onstop";
+	donpcevent "#gdtimer02_aru02::Onstop";
+	donpcevent "#piamette_aru02::Onreset";
+	donpcevent "Wish Maiden#aru02_boss::onDisable";
+	donpcevent "Wish Maiden#aru02_gift::OnDisable";
+	donpcevent "#gd_aru02_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru02::OnDisable";
+	donpcevent "#Maze_Manager_aru02::OnDisable";
+	donpcevent "#event_start01_aru02::OnDisable";
+	donpcevent "#nm_switch_aru02::OnDisable";
+	donpcevent "#nmsomaru02_jin01::OnDisable";
+	donpcevent "#nmsomaru02_jin02::OnDisable";
+	donpcevent "#nmsomaru02_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru02_01::OnDisable";
+	donpcevent "Guard of Shadow#aru02_02::OnDisable";
+	donpcevent "Guard of Shadow#aru02_03::OnDisable";
+	donpcevent "Guard of Shadow#aru02_04::OnDisable";
+	donpcevent "Bloody Hunter#aru02_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru02_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru02_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru02_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru02_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru02_ac02::OnDisable";
+	disablenpc "#to_agit_aru02_gate";
+	donpcevent "#aru02_stone01::Onreset";
+	donpcevent "#aru02_stone02::Onreset";
+	donpcevent "#aru02_stone03::Onreset";
+	disablenpc "#aru02_cage01";
+	disablenpc "#aru02_cage02";
+	disablenpc "#aru02_cage03";
+	disablenpc "#aru02_cage04";
+	disablenpc "#aru02_cage05";
+	disablenpc "#aru02_cage06";
+	donpcevent "windpath03_aru02::OnDisable";
+	donpcevent "windpath04_aru02::OnDisable";
+	end;
+
+OnTimer3605000:
+	mapannounce "que_qaru02","Wish Maiden: ... You will fall into a deep sleep within Okolnir... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3608000:
+		mapannounce "que_qaru02","Wish Maiden: ..Have courage ... and await your chance again... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3610000:
+	set $gqse_aru02_miro,0;
+	set $gqse_aru02_pcc,0;
+	set $gqse_aru02_gd,0;
+	set $gqse_aru02_nm,0;
+	mapwarp "que_qaru02","arug_cas02",349,355;
+	end;
+
+OnTimer3611000:
+	donpcevent "#okolnir_aru02_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru02,1,2,0	script	#Maze_Manager_aru02	844,{
+OnInit:
+	donpcevent "#miro_bf_aru02::OnDisable";
+	donpcevent "#miro_rf_aru02::OnDisable";
+	donpcevent "#miro_yf_aru02::OnDisable";
+	end;
+
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	donpcevent "#miro_bf_aru02::OnDisable";
+	donpcevent "#miro_rf_aru02::OnDisable";
+	donpcevent "#miro_yf_aru02::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#miro_rf_aru02::OnDisable";
+	end;
+
+OnTimer2000:
+	donpcevent "#miro_yf_aru02::OnDisable";
+	end;
+
+OnTimer3000:
+	donpcevent "#miro_bf_aru02::OnEnable";
+	end;
+
+OnTimer120000:
+	donpcevent "#miro_bf_aru02::OnDisable";
+	end;
+
+OnTimer121000:
+	donpcevent "#miro_yf_aru02::OnDisable";
+	end;
+
+OnTimer123000:
+	donpcevent "#miro_rf_aru02::OnEnable";
+	end;
+
+OnTimer240000:
+	donpcevent "#miro_bf_aru02::OnDisable";
+	end;
+
+OnTimer241000:
+	donpcevent "#miro_rf_aru02::OnDisable";
+	end;
+
+OnTimer242000:
+	donpcevent "#miro_yf_aru02::OnEnable";
+	end;
+
+OnTimer360000:
+	donpcevent "#Maze_Manager_aru02::OnEnable";
+	end;
+}
+
+que_qaru02,2,1,0	script	#miro_bf_aru02	844,{
+
+OnEnable:
+	monster "que_qaru02",44,270," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",46,270," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",50,287," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",52,287," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",50,265," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",52,265," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",56,279," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",58,279," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",64,301," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",64,298," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",62,272," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",64,272," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",58,245," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",58,243," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",72,289," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",72,287," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",68,257," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",68,255," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",73,263," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",73,261," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",75,251," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",75,249," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",79,283," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",79,281," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",82,271," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",84,271," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",89,295," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",89,293," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",88,276," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",90,276," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",88,266," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",90,266," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",94,256," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",96,256," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",64,301," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",64,299," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",100,251," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	monster "que_qaru02",102,251," ",1934,1,"#miro_bf_aru02::OnMyMobDead";
+	setcell "que_qaru02",44,270,47,270,cell_walkable,0;
+	setcell "que_qaru02",44,270,47,270,cell_shootable,0;
+	setcell "que_qaru02",50,287,53,287,cell_walkable,0;
+	setcell "que_qaru02",50,287,53,287,cell_shootable,0;
+	setcell "que_qaru02",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru02",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru02",56,279,59,279,cell_walkable,0;
+	setcell "que_qaru02",56,279,59,279,cell_shootable,0;
+	setcell "que_qaru02",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru02",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru02",62,272,65,272,cell_walkable,0;
+	setcell "que_qaru02",62,272,65,272,cell_shootable,0;
+	setcell "que_qaru02",58,242,58,245,cell_walkable,0;
+	setcell "que_qaru02",58,242,58,245,cell_shootable,0;
+	setcell "que_qaru02",72,286,72,289,cell_walkable,0;
+	setcell "que_qaru02",72,286,72,289,cell_shootable,0;
+	setcell "que_qaru02",68,254,68,259,cell_walkable,0;
+	setcell "que_qaru02",68,254,68,259,cell_shootable,0;
+	setcell "que_qaru02",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru02",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru02",75,248,75,251,cell_walkable,0;
+	setcell "que_qaru02",75,248,75,251,cell_shootable,0;
+	setcell "que_qaru02",79,280,79,283,cell_walkable,0;
+	setcell "que_qaru02",79,280,79,283,cell_shootable,0;
+	setcell "que_qaru02",82,271,85,271,cell_walkable,0;
+	setcell "que_qaru02",82,271,85,271,cell_shootable,0;
+	setcell "que_qaru02",89,292,89,295,cell_walkable,0;
+	setcell "que_qaru02",89,292,89,295,cell_shootable,0;
+	setcell "que_qaru02",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru02",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru02",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru02",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru02",94,256,97,256,cell_walkable,0;
+	setcell "que_qaru02",94,256,97,256,cell_shootable,0;
+	setcell "que_qaru02",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru02",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru02",000,251,003,251,cell_walkable,0;
+	setcell "que_qaru02",000,251,003,251,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","#miro_bf_aru02::OnMyMobDead";
+	setcell "que_qaru02",44,270,47,270,cell_walkable,1;
+	setcell "que_qaru02",44,270,47,270,cell_shootable,1;
+	setcell "que_qaru02",50,287,53,287,cell_walkable,1;
+	setcell "que_qaru02",50,287,53,287,cell_shootable,1;
+	setcell "que_qaru02",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru02",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru02",56,279,59,279,cell_walkable,1;
+	setcell "que_qaru02",56,279,59,279,cell_shootable,1;
+	setcell "que_qaru02",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru02",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru02",62,272,65,272,cell_walkable,1;
+	setcell "que_qaru02",62,272,65,272,cell_shootable,1;
+	setcell "que_qaru02",58,242,58,245,cell_walkable,1;
+	setcell "que_qaru02",58,242,58,245,cell_shootable,1;
+	setcell "que_qaru02",72,286,72,289,cell_walkable,1;
+	setcell "que_qaru02",72,286,72,289,cell_shootable,1;
+	setcell "que_qaru02",68,254,68,259,cell_walkable,1;
+	setcell "que_qaru02",68,254,68,259,cell_shootable,1;
+	setcell "que_qaru02",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru02",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru02",75,248,75,251,cell_walkable,1;
+	setcell "que_qaru02",75,248,75,251,cell_shootable,1;
+	setcell "que_qaru02",79,280,79,283,cell_walkable,1;
+	setcell "que_qaru02",79,280,79,283,cell_shootable,1;
+	setcell "que_qaru02",82,271,85,271,cell_walkable,1;
+	setcell "que_qaru02",82,271,85,271,cell_shootable,1;
+	setcell "que_qaru02",89,292,89,295,cell_walkable,1;
+	setcell "que_qaru02",89,292,89,295,cell_shootable,1;
+	setcell "que_qaru02",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru02",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru02",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru02",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru02",94,256,97,256,cell_walkable,1;
+	setcell "que_qaru02",94,256,97,256,cell_shootable,1;
+	setcell "que_qaru02",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru02",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru02",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru02",100,251,103,251,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,2,2,0	script	#miro_rf_aru02	844,{
+
+OnEnable:
+	monster "que_qaru02",57,301," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",57,299," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",48,291," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",48,289," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",68,290," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",70,290," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",72,295," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",72,293," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",90,296," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",92,296," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",56,282," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",58,282," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",66,283," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",66,281," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",80,284," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",82,284," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",44,273," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",46,273," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",50,273," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",52,273," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",54,269," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",54,267," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",66,271," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",66,270," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",81,273," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",81,272," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",88,276," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",90,276," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",94,276," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",96,276," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",64,258," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",66,258," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",76,263," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",76,261," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",87,265," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",87,263," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",50,252," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",52,252," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",76,252," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",78,252," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",99,255," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",99,253," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",53,245," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	monster "que_qaru02",53,243," ",1935,1,"#miro_rf_aru02::OnMyMobDead";
+	setcell "que_qaru02",57,298,57,301,cell_walkable,0;
+	setcell "que_qaru02",57,298,57,301,cell_shootable,0;
+	setcell "que_qaru02",48,288,48,291,cell_walkable,0;
+	setcell "que_qaru02",48,288,48,291,cell_shootable,0;
+	setcell "que_qaru02",68,290,71,290,cell_walkable,0;
+	setcell "que_qaru02",68,290,71,290,cell_shootable,0;
+	setcell "que_qaru02",72,292,72,295,cell_walkable,0;
+	setcell "que_qaru02",72,292,72,295,cell_shootable,0;
+	setcell "que_qaru02",90,296,93,296,cell_walkable,0;
+	setcell "que_qaru02",90,296,93,296,cell_shootable,0;
+	setcell "que_qaru02",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru02",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru02",66,280,66,283,cell_walkable,0;
+	setcell "que_qaru02",66,280,66,283,cell_shootable,0;
+	setcell "que_qaru02",80,284,83,284,cell_walkable,0;
+	setcell "que_qaru02",80,284,83,284,cell_shootable,0;
+	setcell "que_qaru02",44,273,47,273,cell_walkable,0;
+	setcell "que_qaru02",44,273,47,273,cell_shootable,0;
+	setcell "que_qaru02",50,273,53,273,cell_walkable,0;
+	setcell "que_qaru02",50,273,53,273,cell_shootable,0;
+	setcell "que_qaru02",54,266,54,269,cell_walkable,0;
+	setcell "que_qaru02",54,266,54,269,cell_shootable,0;
+	setcell "que_qaru02",66,270,66,271,cell_walkable,0;
+	setcell "que_qaru02",66,270,66,271,cell_shootable,0;
+	setcell "que_qaru02",81,272,81,273,cell_walkable,0;
+	setcell "que_qaru02",81,272,81,273,cell_shootable,0;
+	setcell "que_qaru02",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru02",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru02",94,276,97,276,cell_walkable,0;
+	setcell "que_qaru02",94,276,97,276,cell_shootable,0;
+	setcell "que_qaru02",64,258,67,258,cell_walkable,0;
+	setcell "que_qaru02",64,258,67,258,cell_shootable,0;
+	setcell "que_qaru02",76,260,76,263,cell_walkable,0;
+	setcell "que_qaru02",76,260,76,263,cell_shootable,0;
+	setcell "que_qaru02",87,262,87,265,cell_walkable,0;
+	setcell "que_qaru02",87,262,87,265,cell_shootable,0;
+	setcell "que_qaru02",50,252,53,252,cell_walkable,0;
+	setcell "que_qaru02",50,252,53,252,cell_shootable,0;
+	setcell "que_qaru02",76,252,79,252,cell_walkable,0;
+	setcell "que_qaru02",76,252,79,252,cell_shootable,0;
+	setcell "que_qaru02",99,252,99,255,cell_walkable,0;
+	setcell "que_qaru02",99,252,99,255,cell_shootable,0;
+	setcell "que_qaru02",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru02",53,242,53,245,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","#miro_rf_aru02::OnMyMobDead";
+	setcell "que_qaru02",57,298,57,301,cell_walkable,1;
+	setcell "que_qaru02",57,298,57,301,cell_shootable,1;
+	setcell "que_qaru02",48,288,48,291,cell_walkable,1;
+	setcell "que_qaru02",48,288,48,291,cell_shootable,1;
+	setcell "que_qaru02",68,290,71,290,cell_walkable,1;
+	setcell "que_qaru02",68,290,71,290,cell_shootable,1;
+	setcell "que_qaru02",72,292,72,295,cell_walkable,1;
+	setcell "que_qaru02",72,292,72,295,cell_shootable,1;
+	setcell "que_qaru02",90,296,93,296,cell_walkable,1;
+	setcell "que_qaru02",90,296,93,296,cell_shootable,1;
+	setcell "que_qaru02",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru02",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru02",66,280,66,283,cell_walkable,1;
+	setcell "que_qaru02",66,280,66,283,cell_shootable,1;
+	setcell "que_qaru02",80,284,83,284,cell_walkable,1;
+	setcell "que_qaru02",80,284,83,284,cell_shootable,1;
+	setcell "que_qaru02",44,273,47,273,cell_walkable,1;
+	setcell "que_qaru02",44,273,47,273,cell_shootable,1;
+	setcell "que_qaru02",50,273,53,273,cell_walkable,1;
+	setcell "que_qaru02",50,273,53,273,cell_shootable,1;
+	setcell "que_qaru02",54,266,54,269,cell_walkable,1;
+	setcell "que_qaru02",54,266,54,269,cell_shootable,1;
+	setcell "que_qaru02",66,270,66,271,cell_walkable,1;
+	setcell "que_qaru02",66,270,66,271,cell_shootable,1;
+	setcell "que_qaru02",81,272,81,273,cell_walkable,1;
+	setcell "que_qaru02",81,272,81,273,cell_shootable,1;
+	setcell "que_qaru02",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru02",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru02",94,276,97,276,cell_walkable,1;
+	setcell "que_qaru02",94,276,97,276,cell_shootable,1;
+	setcell "que_qaru02",64,258,67,258,cell_walkable,1;
+	setcell "que_qaru02",64,258,67,258,cell_shootable,1;
+	setcell "que_qaru02",76,260,76,263,cell_walkable,1;
+	setcell "que_qaru02",76,260,76,263,cell_shootable,1;
+	setcell "que_qaru02",87,262,87,265,cell_walkable,1;
+	setcell "que_qaru02",87,262,87,265,cell_shootable,1;
+	setcell "que_qaru02",50,252,53,252,cell_walkable,1;
+	setcell "que_qaru02",50,252,53,252,cell_shootable,1;
+	setcell "que_qaru02",76,252,79,252,cell_walkable,1;
+	setcell "que_qaru02",76,252,79,252,cell_shootable,1;
+	setcell "que_qaru02",99,252,99,255,cell_walkable,1;
+	setcell "que_qaru02",99,252,99,255,cell_shootable,1;
+	setcell "que_qaru02",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru02",53,242,53,245,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,2,3,0	script	#miro_yf_aru02	844,{
+
+OnEnable:
+	monster "que_qaru02",44,292," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",46,292," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",67,295," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",67,293," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",94,301," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",94,299," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",79,289," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",79,287," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",56,282," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",58,282," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",71,283," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",71,281," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",100,281," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",102,281," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",44,261," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",46,261," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",50,265," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",52,265," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",56,270," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",58,270," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",72,278," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",73,278," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",82,266," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",84,266," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",88,266," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",90,266," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",94,271," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",96,271," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",60,257," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",60,255," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",73,263," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",73,261," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",75,257," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",75,255," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",87,257," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",87,255," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",58,251," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",58,249," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",80,251," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",80,249," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",53,245," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",53,243," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",75,245," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",75,243," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",100,251," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",102,251," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",100,256," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	monster "que_qaru02",102,256," ",1936,1,"#miro_yf_aru02::OnMyMobDead";
+	setcell "que_qaru02",44,292,47,292,cell_walkable,0;
+	setcell "que_qaru02",44,292,47,292,cell_shootable,0;
+	setcell "que_qaru02",67,292,67,295,cell_walkable,0;
+	setcell "que_qaru02",67,292,67,295,cell_shootable,0;
+	setcell "que_qaru02",94,298,94,301,cell_walkable,0;
+	setcell "que_qaru02",94,298,94,301,cell_shootable,0;
+	setcell "que_qaru02",79,286,79,289,cell_walkable,0;
+	setcell "que_qaru02",79,286,79,289,cell_shootable,0;
+	setcell "que_qaru02",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru02",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru02",71,280,71,283,cell_walkable,0;
+	setcell "que_qaru02",71,280,71,283,cell_shootable,0;
+	setcell "que_qaru02",100,281,103,281,cell_walkable,0;
+	setcell "que_qaru02",100,281,103,281,cell_shootable,0;
+	setcell "que_qaru02",44,261,47,261,cell_walkable,0;
+	setcell "que_qaru02",44,261,47,261,cell_shootable,0;
+	setcell "que_qaru02",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru02",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru02",56,270,59,270,cell_walkable,0;
+	setcell "que_qaru02",56,270,59,270,cell_shootable,0;
+	setcell "que_qaru02",72,278,73,278,cell_walkable,0;
+	setcell "que_qaru02",72,278,73,278,cell_shootable,0;
+	setcell "que_qaru02",82,266,85,266,cell_walkable,0;
+	setcell "que_qaru02",82,266,85,266,cell_shootable,0;
+	setcell "que_qaru02",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru02",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru02",94,271,97,271,cell_walkable,0;
+	setcell "que_qaru02",94,271,97,271,cell_shootable,0;
+	setcell "que_qaru02",60,254,60,257,cell_walkable,0;
+	setcell "que_qaru02",60,254,60,257,cell_shootable,0;
+	setcell "que_qaru02",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru02",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru02",75,254,75,257,cell_walkable,0;
+	setcell "que_qaru02",75,254,75,257,cell_shootable,0;
+	setcell "que_qaru02",87,254,87,257,cell_walkable,0;
+	setcell "que_qaru02",87,254,87,257,cell_shootable,0;
+	setcell "que_qaru02",58,248,58,251,cell_walkable,0;
+	setcell "que_qaru02",58,248,58,251,cell_shootable,0;
+	setcell "que_qaru02",80,248,80,251,cell_walkable,0;
+	setcell "que_qaru02",80,248,80,251,cell_shootable,0;
+	setcell "que_qaru02",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru02",53,242,53,245,cell_shootable,0;
+	setcell "que_qaru02",75,242,75,245,cell_walkable,0;
+	setcell "que_qaru02",75,242,75,245,cell_shootable,0;
+	setcell "que_qaru02",100,251,103,251,cell_walkable,0;
+	setcell "que_qaru02",100,251,103,251,cell_shootable,0;
+	setcell "que_qaru02",100,256,103,256,cell_walkable,0;
+	setcell "que_qaru02",100,256,103,256,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","#miro_yf_aru02::OnMyMobDead";
+	setcell "que_qaru02",44,292,47,292,cell_walkable,1;
+	setcell "que_qaru02",44,292,47,292,cell_shootable,1;
+	setcell "que_qaru02",67,292,67,295,cell_walkable,1;
+	setcell "que_qaru02",67,292,67,295,cell_shootable,1;
+	setcell "que_qaru02",94,298,94,301,cell_walkable,1;
+	setcell "que_qaru02",94,298,94,301,cell_shootable,1;
+	setcell "que_qaru02",79,286,79,289,cell_walkable,1;
+	setcell "que_qaru02",79,286,79,289,cell_shootable,1;
+	setcell "que_qaru02",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru02",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru02",71,280,71,283,cell_walkable,1;
+	setcell "que_qaru02",71,280,71,283,cell_shootable,1;
+	setcell "que_qaru02",100,281,103,281,cell_walkable,1;
+	setcell "que_qaru02",100,281,103,281,cell_shootable,1;
+	setcell "que_qaru02",44,261,47,261,cell_walkable,1;
+	setcell "que_qaru02",44,261,47,261,cell_shootable,1;
+	setcell "que_qaru02",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru02",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru02",56,270,59,270,cell_walkable,1;
+	setcell "que_qaru02",56,270,59,270,cell_shootable,1;
+	setcell "que_qaru02",72,278,73,278,cell_walkable,1;
+	setcell "que_qaru02",72,278,73,278,cell_shootable,1;
+	setcell "que_qaru02",82,266,85,266,cell_walkable,1;
+	setcell "que_qaru02",82,266,85,266,cell_shootable,1;
+	setcell "que_qaru02",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru02",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru02",94,271,97,271,cell_walkable,1;
+	setcell "que_qaru02",94,271,97,271,cell_shootable,1;
+	setcell "que_qaru02",60,254,60,257,cell_walkable,1;
+	setcell "que_qaru02",60,254,60,257,cell_shootable,1;
+	setcell "que_qaru02",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru02",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru02",75,254,75,257,cell_walkable,1;
+	setcell "que_qaru02",75,254,75,257,cell_shootable,1;
+	setcell "que_qaru02",87,254,87,257,cell_walkable,1;
+	setcell "que_qaru02",87,254,87,257,cell_shootable,1;
+	setcell "que_qaru02",58,248,58,251,cell_walkable,1;
+	setcell "que_qaru02",58,248,58,251,cell_shootable,1;
+	setcell "que_qaru02",80,248,80,251,cell_walkable,1;
+	setcell "que_qaru02",80,248,80,251,cell_shootable,1;
+	setcell "que_qaru02",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru02",53,242,53,245,cell_shootable,1;
+	setcell "que_qaru02",75,242,75,245,cell_walkable,1;
+	setcell "que_qaru02",75,242,75,245,cell_shootable,1;
+	setcell "que_qaru02",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru02",100,251,103,251,cell_shootable,1;
+	setcell "que_qaru02",100,256,103,256,cell_walkable,1;
+	setcell "que_qaru02",100,256,103,256,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,132,172,0	script	windpath01_aru02	45,1,1,{
+OnTouch:
+	if (countitem(7839) > 0) {
+		mes "The Warp Gate responds to the Crystal Key.";
+		delitem 7839,1; //Crystal_Key
+		close2;
+		warp "que_qaru02",114,158;
+		end;
+	}
+	else {
+		mes "You need the Crystal Key to activate the Warp Gate.";
+		close;
+	}
+}
+
+que_qaru02,113,165,0	warp	windpath02_aru02	1,1,que_qaru02,139,172
+
+
+que_qaru02,131,136,3	script	Piamette#aru02	1930,{
+OnInit:
+	enablenpc "Piamette#aru02";
+	end;
+}
+
+que_qaru02,114,158,0	script	#event_start01_aru02	-1,1,1,{
+
+OnInit:
+	disablenpc "#event_start01_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#event_start01_aru02";
+	end;
+
+OnDisable:
+	disablenpc "#event_start01_aru02";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	initnpctimer;
+	disablenpc "#event_start01_aru02";
+	end;
+
+OnTimer2000:
+	mapannounce "que_qaru02","Piamette mumblings : ..There were six birds, Teo. But one is....",bc_map,"0xdb7093";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru02","Piamette mumblings : ...Shh.. Teo. The birds have returned..Are they birds that ran away before...? Or breakers who disguises themselves as good adventurers?",bc_map,"0xdb7093";
+	end;
+
+OnTimer10000:
+	mapannounce "que_qaru02","Piamette mumblings : Ha! They are caged in.",bc_map,"0xdb7093";
+	end;
+
+OnTimer14000:
+	mapannounce "que_qaru02","Piamette : Teo, Catch the birds! Put the cage away from here!",bc_map,"0x00ff00";
+	donpcevent "#gdtimer01_aru02::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru02,2,2,0	script	#gdtimer01_aru02	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	donpcevent "#getspell01_aru02::OnDisable";
+	donpcevent "#getspell02_aru02::OnDisable";
+	donpcevent "#getspell03_aru02::OnDisable";
+	donpcevent "#getspell04_aru02::OnDisable";
+	donpcevent "#getspell05_aru02::OnDisable";
+	donpcevent "#getspell06_aru02::OnDisable";
+	donpcevent "#getspell07_aru02::OnDisable";
+	donpcevent "#getspell08_aru02::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#getspell08_aru02::OnDisable";
+	donpcevent "#getspell01_aru02::OnEnable";
+	end;
+
+OnTimer10000:
+	donpcevent "#getspell01_aru02::OnDisable";
+	donpcevent "#getspell02_aru02::OnEnable";
+	end;
+
+OnTimer20000:
+	donpcevent "#getspell02_aru02::OnDisable";
+	donpcevent "#getspell03_aru02::OnEnable";
+	end;
+
+OnTimer30000:
+	donpcevent "#getspell03_aru02::OnDisable";
+	donpcevent "#getspell04_aru02::OnEnable";
+	end;
+
+OnTimer40000:
+	donpcevent "#getspell04_aru02::OnDisable";
+	donpcevent "#getspell05_aru02::OnEnable";
+	end;
+
+OnTimer50000:
+	donpcevent "#getspell05_aru02::OnDisable";
+	donpcevent "#getspell06_aru02::OnEnable";
+	end;
+
+OnTimer60000:
+	donpcevent "#getspell06_aru02::OnDisable";
+	donpcevent "#getspell07_aru02::OnEnable";
+	end;
+
+OnTimer70000:
+	donpcevent "#getspell07_aru02::OnDisable";
+	donpcevent "#getspell08_aru02::OnEnable";
+	end;
+
+OnTimer75000:
+	if ($gqse_aru02_gd < 6) {
+		mapannounce "que_qaru02","Piamette : Silly birds! Silly Teo! Why can't you put away the cage at once?!",bc_map,"0x00ff00";
+		enablenpc "#aru02_cage01";
+		enablenpc "#aru02_cage02";
+		enablenpc "#aru02_cage03";
+		enablenpc "#aru02_cage04";
+		enablenpc "#aru02_cage05";
+		enablenpc "#aru02_cage06";
+		set $gqse_aru02_gd,0;
+	}
+	end;
+
+OnTimer76000:
+	disablenpc "#aru02_cage01";
+	disablenpc "#aru02_cage02";
+	disablenpc "#aru02_cage03";
+	disablenpc "#aru02_cage04";
+	disablenpc "#aru02_cage05";
+	disablenpc "#aru02_cage06";
+	end;
+
+OnTimer80000:
+	donpcevent "#gdtimer01_aru02::OnEnable";
+	end;
+}
+
+que_qaru02,2,3,0	script	#gdtimer02_aru02	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	killmonster "que_qaru02","#gdtimer02_aru02::OnMyMobDead";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru02","Piamette : All of them are caught!",bc_map,"0xdb7093";
+	end;
+
+OnTimer8000:
+	mapannounce "que_qaru02","Piamette : Let's call out the keeper of the key not to let the birds go far away.",bc_map,"0xdb7093";
+	end;
+
+OnTimer12000:
+	mapannounce "que_qaru02","Piamette : The keeper of the key is protecting my cage.",bc_map,"0xdb7093";
+	monster "que_qaru02",108,151,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead";
+	monster "que_qaru02",107,135,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead";
+	monster "que_qaru02",113,114,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead";
+	monster "que_qaru02",158,106,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead";
+	monster "que_qaru02",163,133,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead";
+	monster "que_qaru02",150,154,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead";
+	end;
+
+OnTimer112000:
+	mapannounce "que_qaru02","Piamette : Whooping fun times are back! Now, Go! I'll get back to!!",bc_map,"0xdb7093";
+	killmonster "que_qaru02","#gdtimer02_aru02::OnMyMobDead";
+	enablenpc "#aru02_cage01";
+	enablenpc "#aru02_cage02";
+	enablenpc "#aru02_cage03";
+	enablenpc "#aru02_cage04";
+	enablenpc "#aru02_cage05";
+	enablenpc "#aru02_cage06";
+	set $gqse_aru02_gd,0;
+	end;
+
+OnTimer113000:
+	disablenpc "#aru02_cage01";
+	disablenpc "#aru02_cage02";
+	disablenpc "#aru02_cage03";
+	disablenpc "#aru02_cage04";
+	disablenpc "#aru02_cage05";
+	disablenpc "#aru02_cage06";
+	donpcevent "#gdtimer01_aru02::OnEnable";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru02","#gdtimer02_aru02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru02","#gdtimer02_aru02::OnMyMobDead") == 0) {
+		enablenpc "#aru02_cage01";
+		enablenpc "#aru02_cage02";
+		enablenpc "#aru02_cage03";
+		enablenpc "#aru02_cage04";
+		enablenpc "#aru02_cage05";
+		enablenpc "#aru02_cage06";
+		donpcevent "#piamette_aru02::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru02,1,4,0	script	#piamette_aru02	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru02","#piamette_aru02::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru02","Piamette : All the keeper of keys are dead now? Who freed my birds? Teo, who did it?",bc_map,"0xdb7093";
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru02","Piamette : I'm pissed off now!",bc_map,"0xdb7093";
+	donpcevent "Piamette#aru02::OnDisable";
+	monster "que_qaru02",131,135,"Angry Piamette",1930,1,"#piamette_aru02::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	mapannounce "que_qaru02","Piamette has been released, so the warp gate toward the South is working now.",bc_map,"0x00ff00";
+	donpcevent "windpath03_aru02::OnEnable";
+	donpcevent "windpath04_aru02::OnEnable";
+	donpcevent "#nm_switch_aru02::OnEnable";
+	end;
+}
+
+que_qaru02,113,135,0	script	#getspell01_aru02	-1,1,1,{
+OnInit:
+	disablenpc "#getspell01_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#getspell01_aru02";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell01_aru02";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru02_gd == 0) {
+		warp "que_qaru02",103,153;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,1;
+		mapannounce "que_qaru02","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 1) {
+		warp "que_qaru02",102,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,2;
+		mapannounce "que_qaru02","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 2) {
+		warp "que_qaru02",113,111;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,3;
+		mapannounce "que_qaru02","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 3) {
+		warp "que_qaru02",161,105;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,4;
+		mapannounce "que_qaru02","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 4) {
+		warp "que_qaru02",168,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,5;
+		mapannounce "que_qaru02","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 5) {
+		warp "que_qaru02",150,159;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,6;
+		mapannounce "que_qaru02","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru02::OnEnable";
+		donpcevent "#gdtimer01_aru02::Onstop";
+	}
+	end;
+}
+
+que_qaru02,146,150,0	script	#getspell02_aru02	-1,1,1,{
+OnInit:
+	disablenpc "#getspell02_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#getspell02_aru02";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell02_aru02";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru02_gd == 0) {
+		warp "que_qaru02",103,153;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,1;
+		mapannounce "que_qaru02","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 1) {
+		warp "que_qaru02",102,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,2;
+		mapannounce "que_qaru02","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 2) {
+		warp "que_qaru02",113,111;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,3;
+		mapannounce "que_qaru02","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 3) {
+		warp "que_qaru02",161,105;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,4;
+		mapannounce "que_qaru02","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 4) {
+		warp "que_qaru02",168,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,5;
+		mapannounce "que_qaru02","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 5) {
+		warp "que_qaru02",150,159;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,6;
+		mapannounce "que_qaru02","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru02::OnEnable";
+		donpcevent "#gdtimer01_aru02::Onstop";
+	}
+	end;
+}
+
+que_qaru02,131,117,0	script	#getspell03_aru02	-1,1,1,{
+OnInit:
+	disablenpc "#getspell03_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#getspell03_aru02";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell03_aru02";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru02_gd == 0) {
+		warp "que_qaru02",103,153;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,1;
+		mapannounce "que_qaru02","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 1) {
+		warp "que_qaru02",102,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,2;
+		mapannounce "que_qaru02","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 2) {
+		warp "que_qaru02",113,111;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,3;
+		mapannounce "que_qaru02","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 3) {
+		warp "que_qaru02",161,105;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,4;
+		mapannounce "que_qaru02","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 4) {
+		warp "que_qaru02",168,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,5;
+		mapannounce "que_qaru02","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 5) {
+		warp "que_qaru02",150,159;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,6;
+		mapannounce "que_qaru02","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru02::OnEnable";
+		donpcevent "#gdtimer01_aru02::Onstop";
+	}
+	end;
+}
+
+que_qaru02,117,150,0	script	#getspell04_aru02	-1,1,1,{
+OnInit:
+	disablenpc "#getspell04_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#getspell04_aru02";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell04_aru02";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru02_gd == 0) {
+		warp "que_qaru02",103,153;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,1;
+		mapannounce "que_qaru02","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 1) {
+		warp "que_qaru02",102,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,2;
+		mapannounce "que_qaru02","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 2) {
+		warp "que_qaru02",113,111;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,3;
+		mapannounce "que_qaru02","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 3) {
+		warp "que_qaru02",161,105;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,4;
+		mapannounce "que_qaru02","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 4) {
+		warp "que_qaru02",168,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,5;
+		mapannounce "que_qaru02","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 5) {
+		warp "que_qaru02",150,159;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,6;
+		mapannounce "que_qaru02","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru02::OnEnable";
+		donpcevent "#gdtimer01_aru02::Onstop";
+	}
+	end;
+}
+
+que_qaru02,150,135,0	script	#getspell05_aru02	-1,1,1,{
+OnInit:
+	disablenpc "#getspell05_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#getspell05_aru02";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell05_aru02";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru02_gd == 0) {
+		warp "que_qaru02",103,153;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,1;
+		mapannounce "que_qaru02","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 1) {
+		warp "que_qaru02",102,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,2;
+		mapannounce "que_qaru02","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 2) {
+		warp "que_qaru02",113,111;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,3;
+		mapannounce "que_qaru02","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 3) {
+		warp "que_qaru02",161,105;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,4;
+		mapannounce "que_qaru02","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 4) {
+		warp "que_qaru02",168,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,5;
+		mapannounce "que_qaru02","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 5) {
+		warp "que_qaru02",150,159;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,6;
+		mapannounce "que_qaru02","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru02::OnEnable";
+		donpcevent "#gdtimer01_aru02::Onstop";
+	}
+	end;
+}
+
+que_qaru02,117,121,0	script	#getspell06_aru02	-1,1,1,{
+OnInit:
+	disablenpc "#getspell06_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#getspell06_aru02";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell06_aru02";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru02_gd == 0) {
+		warp "que_qaru02",103,153;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,1;
+		mapannounce "que_qaru02","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 1) {
+		warp "que_qaru02",102,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,2;
+		mapannounce "que_qaru02","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 2) {
+		warp "que_qaru02",113,111;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,3;
+		mapannounce "que_qaru02","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 3) {
+		warp "que_qaru02",161,105;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,4;
+		mapannounce "que_qaru02","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 4) {
+		warp "que_qaru02",168,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,5;
+		mapannounce "que_qaru02","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 5) {
+		warp "que_qaru02",150,159;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,6;
+		mapannounce "que_qaru02","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru02::OnEnable";
+		donpcevent "#gdtimer01_aru02::Onstop";
+	}
+	end;
+}
+
+que_qaru02,131,154,0	script	#getspell07_aru02	-1,1,1,{
+OnInit:
+	disablenpc "#getspell07_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#getspell07_aru02";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell07_aru02";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru02_gd == 0) {
+		warp "que_qaru02",103,153;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,1;
+		mapannounce "que_qaru02","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 1) {
+		warp "que_qaru02",102,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,2;
+		mapannounce "que_qaru02","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 2) {
+		warp "que_qaru02",113,111;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,3;
+		mapannounce "que_qaru02","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 3) {
+		warp "que_qaru02",161,105;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,4;
+		mapannounce "que_qaru02","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 4) {
+		warp "que_qaru02",168,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,5;
+		mapannounce "que_qaru02","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 5) {
+		warp "que_qaru02",150,159;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,6;
+		mapannounce "que_qaru02","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru02::OnEnable";
+		donpcevent "#gdtimer01_aru02::Onstop";
+	}
+	end;
+}
+
+que_qaru02,146,121,0	script	#getspell08_aru02	-1,1,1,{
+OnInit:
+	disablenpc "#getspell08_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#getspell08_aru02";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell08_aru02";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru02_gd == 0) {
+		warp "que_qaru02",103,153;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,1;
+		mapannounce "que_qaru02","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 1) {
+		warp "que_qaru02",102,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,2;
+		mapannounce "que_qaru02","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 2) {
+		warp "que_qaru02",113,111;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,3;
+		mapannounce "que_qaru02","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 3) {
+		warp "que_qaru02",161,105;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,4;
+		mapannounce "que_qaru02","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 4) {
+		warp "que_qaru02",168,135;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,5;
+		mapannounce "que_qaru02","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru02_gd == 5) {
+		warp "que_qaru02",150,159;
+		disablenpc "#getspell01_aru02";
+		set $gqse_aru02_gd,6;
+		mapannounce "que_qaru02","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru02::OnEnable";
+		donpcevent "#gdtimer01_aru02::Onstop";
+	}
+	end;
+}
+
+que_qaru02,103,153,0	script	#aru02_cage01	-1,1,1,{
+OnInit:
+	disablenpc "#aru02_cage01";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru02",108,151;
+	disablenpc "#aru02_cage01";
+	end;
+}
+
+que_qaru02,102,135,0	script	#aru02_cage02	-1,1,1,{
+OnInit:
+	disablenpc "#aru02_cage02";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru02",107,135;
+	disablenpc "#aru02_cage02";
+	end;
+}
+
+que_qaru02,113,111,0	script	#aru02_cage03	-1,1,1,{
+OnInit:
+	disablenpc "#aru02_cage03";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru02",113,114;
+	disablenpc "#aru02_cage03";
+	end;
+}
+
+que_qaru02,161,105,0	script	#aru02_cage04	-1,1,1,{
+OnInit:
+	disablenpc "#aru02_cage04";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru02",158,106;
+	disablenpc "#aru02_cage04";
+	end;
+}
+
+que_qaru02,168,135,0	script	#aru02_cage05	-1,1,1,{
+OnInit:
+	disablenpc "#aru02_cage05";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru02",163,133;
+	disablenpc "#aru02_cage05";
+	end;
+}
+
+que_qaru02,150,159,0	script	#aru02_cage06	-1,1,1,{
+OnInit:
+	disablenpc "#aru02_cage06";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru02",150,154;
+	disablenpc "#aru02_cage06";
+	end;
+}
+
+que_qaru02,1,8,0	script	#gd_aru02_mobctrl	844,{
+OnEnable:
+	monster "que_qaru02",107,152,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",109,135,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",113,116,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",157,107,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",163,133,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",149,156,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",130,139,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",135,137,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",130,132,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",128,137,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",109,145,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",109,130,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",128,114,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",147,114,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",154,128,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",151,145,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",130,151,"Alice",1275,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",131,139,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",135,136,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",131,132,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",128,136,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",110,145,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",129,114,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",148,114,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",155,128,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",152,145,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",131,151,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",110,130,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",132,139,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",135,135,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",132,132,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",128,135,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",111,145,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",111,130,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",130,114,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",149,114,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",156,128,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",153,145,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",132,151,"Violy",1390,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",133,139,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",135,134,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",133,132,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",128,135,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",112,145,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",131,114,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",150,114,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",157,128,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",154,145,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",133,151,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	monster "que_qaru02",112,130,"Ancient Mimic",1699,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru02","#gd_aru02_mobctrl::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru02","#gd_aru02_mobctrl::OnMyMobDead") < 7) {
+		monster "que_qaru02",107,152,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+		monster "que_qaru02",109,135,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+		monster "que_qaru02",113,116,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+		monster "que_qaru02",157,107,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+		monster "que_qaru02",163,133,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+		monster "que_qaru02",149,156,"Ball of Piamette",1738,1,"#gd_aru02_mobctrl::OnMyMobDead";
+	}
+	end;
+}
+
+que_qaru02,149,105,0	script	windpath03_aru02	45,1,1,{
+OnInit:
+	disablenpc "windpath03_aru02";
+	end;
+
+OnTouch:
+	warp "que_qaru02",119,103;
+	end;
+}
+
+que_qaru02,128,104,0	script	windpath04_aru02	45,1,1,{
+OnInit:
+	disablenpc "windpath04_aru02";
+	end;
+
+OnTouch:
+	warp "que_qaru02",146,109;
+	end;
+}
+
+que_qaru02,253,273,0	script	#nm_switch_aru02	-1,5,5,{
+OnInit:
+	disablenpc "#nm_switch_aru02";
+	end;
+
+OnEnable:
+	enablenpc "#nm_switch_aru02";
+	end;
+
+OnDisable:
+	disablenpc "#nm_switch_aru02";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	disablenpc "#nm_switch_aru02";
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru02","Wish Maiden: Did you have a good time with Piamette?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru02","Wish Maiden: But it's the end. There will be summoned monsters coming soon...",bc_map,"0x00ff00";
+	end;
+
+OnTimer9000:
+	mapannounce "que_qaru02","Wish Maiden: So come here to me safely...",bc_map,"0x00ff00";
+	end;
+
+OnTimer10000:
+	donpcevent "#nmsomaru02_jin01::OnEnable";
+	donpcevent "#aru02_stone01::OnEnable";
+	end;
+
+OnTimer190000:
+	donpcevent "#nmsomaru02_jin02::OnEnable";
+	donpcevent "#aru02_stone02::OnEnable";
+	end;
+
+OnTimer370000:
+	donpcevent "#nmsomaru02_jin03::OnEnable";
+	donpcevent "#aru02_stone03::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru02,229,297,0	script	#nmsomaru02_jin01	-1,{
+OnEnable:
+	donpcevent "#aru02_stone01::OnEnable";
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","#nmsomaru02_jin01::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru02","The Western magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru02",226,288,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",227,289,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",228,290,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",229,291,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",230,292,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",231,293,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",232,294,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",233,295,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",234,296,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",235,297,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",228,286,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",229,287,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",230,288,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",231,289,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",232,290,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",233,291,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",234,292,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",235,293,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",236,294,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",237,295,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",230,284,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",231,285,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",232,286,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",233,287,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",234,288,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",235,289,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",236,290,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",237,291,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",238,292,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",239,293,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru02",226,294,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",227,294,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",228,294,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",229,294,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",230,295,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",231,296,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",231,297,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",231,298,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",231,299,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",230,300,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",229,301,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",228,301,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",227,301,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",226,301,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",225,300,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",224,299,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",224,298,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",224,297,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",224,296,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	monster "que_qaru02",225,295,"Guard of Shadow",1752,1,"#nmsomaru02_jin01::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,2,8,0	script	#aru02_stone01	844,{
+OnEnable:
+	monster "que_qaru02",227,294,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	monster "que_qaru02",229,294,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	monster "que_qaru02",231,296,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	monster "que_qaru02",231,298,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	monster "que_qaru02",230,300,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	monster "que_qaru02",228,301,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	monster "que_qaru02",226,301,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	monster "que_qaru02",224,299,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	monster "que_qaru02",224,297,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	monster "que_qaru02",225,295,"Western Magic Guardian",1752,1,"#aru02_stone01::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru02","#aru02_stone01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru02","#aru02_stone01::OnMyMobDead") == 0) {
+		set $gqse_aru02_nm,$gqse_aru02_nm+1;
+		donpcevent "#nmsomaru02_jin01::OnDisable";
+		if ($gqse_aru02_nm == 3) {
+			donpcevent "Wish Maiden#aru02_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru02,275,299,0	script	#nmsomaru02_jin02	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","#nmsomaru02_jin02::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru02","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru02",263,292,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",264,291,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",265,290,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",266,289,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",267,288,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",268,287,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",269,286,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",270,285,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",271,284,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",272,283,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",265,294,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",266,293,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",267,292,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",268,291,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",269,290,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",270,289,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",271,288,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",272,287,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",273,286,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",274,285,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",267,296,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",268,295,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",269,294,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",270,283,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",271,282,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",272,281,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",273,280,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",274,279,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",275,276,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",276,275,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru02",274,301,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",275,301,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",276,301,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",277,301,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",278,300,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",279,299,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",279,298,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",279,297,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",279,296,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",278,295,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",277,294,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",276,294,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",275,294,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",274,294,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",273,295,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",272,296,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",272,297,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",272,298,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",272,299,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	monster "que_qaru02",273,300,"Bloody Hunter",1753,1,"#nmsomaru02_jin02::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,2,9,0	script	#aru02_stone02	844,{
+OnEnable:
+	monster "que_qaru02",275,301,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	monster "que_qaru02",277,301,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	monster "que_qaru02",279,299,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	monster "que_qaru02",279,297,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	monster "que_qaru02",278,295,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	monster "que_qaru02",276,294,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	monster "que_qaru02",274,294,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	monster "que_qaru02",272,296,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	monster "que_qaru02",272,298,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	monster "que_qaru02",273,300,"Eastern Magic Guardian",1753,1,"#aru02_stone02::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru02","#aru02_stone02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru02","#aru02_stone02::OnMyMobDead") == 0) {
+		set $gqse_aru02_nm,$gqse_aru02_nm+1;
+		donpcevent "#nmsomaru02_jin02::OnDisable";
+		if ($gqse_aru02_nm == 3) {
+			donpcevent "Wish Maiden#aru02_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru02,251,340,0	script	#nmsomaru02_jin03	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","#nmsomaru02_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru02","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
+	monster "que_qaru02",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",253,329,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",255,329,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",243,339,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",245,337,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",247,335,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",247,333,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",254,333,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",256,335,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",258,337,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",260,339,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	end;
+
+OnTimer120000:
+	monster "que_qaru02",251,343,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",255,341,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",254,337,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	end;
+
+OnTimer240000:
+	monster "que_qaru02",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",248,338,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",249,342,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	end;
+
+OnTimer360000:
+	monster "que_qaru02",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",251,336,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",248,339,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	monster "que_qaru02",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru02_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,2,10,0	script	#aru02_stone03	844,{
+OnEnable:
+	monster "que_qaru02",251,343,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	monster "que_qaru02",252,343,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	monster "que_qaru02",255,341,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	monster "que_qaru02",255,340,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	monster "que_qaru02",254,337,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	monster "que_qaru02",253,336,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	monster "que_qaru02",250,336,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	monster "que_qaru02",249,337,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	monster "que_qaru02",248,340,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	monster "que_qaru02",248,341,"Northern Magic Guardian",1933,1,"#aru02_stone03::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru02","#aru02_stone03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru02","#aru02_stone03::OnMyMobDead") == 0) {
+		set $gqse_aru02_nm,$gqse_aru02_nm+1;
+		donpcevent "#nmsomaru02_jin03::OnDisable";
+
+		if ($gqse_aru02_nm == 3) {
+			donpcevent "Wish Maiden#aru02_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru02,235,285,5	script	Guard of Shadow#aru02_01	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru02_01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Guard of Shadow#aru02_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru02_01";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru02_01";
+	monster "que_qaru02",234,284,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_01::OnMyMobDead";
+	monster "que_qaru02",235,285,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_01::OnMyMobDead";
+	monster "que_qaru02",236,286,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,224,290,5	script	Guard of Shadow#aru02_02	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru02_02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Guard of Shadow#aru02_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru02_02";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru02_02";
+	monster "que_qaru02",223,289,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_02::OnMyMobDead";
+	monster "que_qaru02",224,290,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_02::OnMyMobDead";
+	monster "que_qaru02",225,291,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,236,296,5	script	Guard of Shadow#aru02_03	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru02_03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Guard of Shadow#aru02_03::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru02_03";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru02_03";
+	monster "que_qaru02",235,295,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_03::OnMyMobDead";
+	monster "que_qaru02",236,296,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_03::OnMyMobDead";
+	monster "que_qaru02",237,297,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,225,303,5	script	Guard of Shadow#aru02_04	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru02_04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Guard of Shadow#aru02_04::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru02_04";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru02_04";
+	monster "que_qaru02",224,302,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_04::OnMyMobDead";
+	monster "que_qaru02",225,303,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_04::OnMyMobDead";
+	monster "que_qaru02",226,304,"Guard of Shadow",1752,1,"Guard of Shadow#aru02_04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,266,296,3	script	Bloody Hunter#aru02_ac01	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru02_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Bloody Hunter#aru02_ac01::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru02_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru02_ac01";
+	monster "que_qaru02",265,297,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac01::OnMyMobDead";
+	monster "que_qaru02",266,296,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac01::OnMyMobDead";
+	monster "que_qaru02",267,295,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,271,283,3	script	Bloody Hunter#aru02_ac02	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru02_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Bloody Hunter#aru02_ac02::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru02_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru02_ac02";
+	monster "que_qaru02",270,284,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac02::OnMyMobDead";
+	monster "que_qaru02",271,283,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac02::OnMyMobDead";
+	monster "que_qaru02",272,282,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,270,307,3	script	Bloody Hunter#aru02_ac03	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru02_ac03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Bloody Hunter#aru02_ac03::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru02_ac03";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru02_ac03";
+	monster "que_qaru02",269,308,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac03::OnMyMobDead";
+	monster "que_qaru02",270,307,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac03::OnMyMobDead";
+	monster "que_qaru02",271,306,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,279,300,3	script	Bloody Hunter#aru02_ac04	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru02_ac04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Bloody Hunter#aru02_ac04::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru02_ac04";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru02_ac04";
+	monster "que_qaru02",278,301,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac04::OnMyMobDead";
+	monster "que_qaru02",279,300,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac04::OnMyMobDead";
+	monster "que_qaru02",280,299,"Bloody Hunter",1753,1,"Bloody Hunter#aru02_ac04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,247,330,5	script	신전수호자#aru02_ac01	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru02_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Temple Keeper#aru02_ac01::OnMyMobDead";
+	disablenpc "Temple Keeper#aru02_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru02_ac01";
+	monster "que_qaru02",246,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru02_ac01::OnMyMobDead";
+	monster "que_qaru02",247,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru02_ac01::OnMyMobDead";
+	monster "que_qaru02",248,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru02_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,255,330,3	script	신전수호자#aru02_ac02	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru02_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Temple Keeper#aru02_ac02::OnMyMobDead";
+	disablenpc "Temple Keeper#aru02_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru02_ac02";
+	monster "que_qaru02",254,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru02_ac02::OnMyMobDead";
+	monster "que_qaru02",255,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru02_ac02::OnMyMobDead";
+	monster "que_qaru02",256,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru02_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru02,251,255,3	script	Wish Maiden#aru02_boss	1931,{
+OnInit:
+	disablenpc "Wish Maiden#aru02_boss";
+	end;
+
+OnDisable:
+	killmonster "que_qaru02","Wish Maiden#aru02_boss::OnMyMobDead";
+	disablenpc "Wish Maiden#aru02_boss";
+	stopnpctimer;
+	end;
+
+Onfight:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru02","Wish Maiden : You guys reached here.. Are your guardians dead...?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru02","Wish Maiden : I sincerely welcome all your best efforts!",bc_map,"0x00ff00";
+	end;
+
+OnTimer5000:
+	specialeffect EF_ICECRASH;
+	disablenpc "Wish Maiden#aru02_boss";
+	specialeffect EF_SPHERE;
+	monster "que_qaru02",252,340,"Wish Maiden",1931,1,"Wish Maiden#aru02_boss::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru02","Wish Maiden#aru02_boss::OnMyMobDead") == 0) {
+		donpcevent "#okolnir_aru02::Onstop";
+		donpcevent "Wish Maiden#aru02_gift::OnEnable";
+		mapannounce "que_qaru02","Wish Maiden : ..Good, you deserve the Goddess' shine.",bc_map,"0x00ff00";
+	}
+	end;
+}
+
+que_qaru02,252,340,3	script	Wish Maiden#aru02_gift	403,{
+	set .@GID, GetCastleData("arug_cas02",1);
+	if (getcharid(2) == .@GID) {
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden12",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, I will give the Goddess' shine to you.";
+				mes "You have the requirements to carry it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "You will be granted the power of the great Valkyrie...";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will give you some things for fun.";
+				mes "All of you enjoy them together...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Go to Rachel and Juno to meet the Ravies sisters.";
+				next;
+				cutin "wish_maiden32",1;
+				mes "[Wish Maiden]";
+				mes "I will open the gate for you to come back here.";
+				mes "...Okolnir won't last forever...";
+				delitem 7835,1; //Dusk_Glow
+				delitem 7836,1; //Dawn_Essence
+				delitem 7837,1; //Cold_Moonlight
+				delitem 7838,1; //Hazy_Starlight
+				delitem 2513,1; //Celestial_Robe
+				delitem 7063,100; //Soft_Feather
+				delitem 7291,10; //Agate
+				delitem 7293,10; //Rose_Quartz
+				delitem 985,20; //Elunium
+				getitem 2541,1; //Asprika
+				getitem 7840,1; //Valkyrie_Gift
+				announce "["+ strcharinfo(0) +"], of guild ["+ GetGuildName(.@GID) +"] has brought a Asprika into this world.",bc_all,"0x70dbdb";
+				close2;
+				cutin "wish_maiden11",255;
+				disablenpc "Wish Maiden#aru02_gift";
+				donpcevent "#to_agit_aru02_gate::OnEnable";
+				end;
+			}
+			else {
+				cutin "wish_maiden13",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, you are worthy of holding the Asprika.";
+				mes "However, you do not have the requirements on you...";
+				next;
+				mes "[Wish Maiden]";
+				mes "...Did you forget something?";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden12",1;
+			mes "[Wish Maiden]";
+			mes "� All of you worked together as a team...";
+			mes "Humans are strong when they are united, but are easily swayed by lust.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Humans are imperfect, so their chief god is there for them when they need help.";
+			mes "....";
+			next;
+			mes "[Wish Maiden]";
+			mes "Always be real.";
+			mes "Do not regret your actions...";
+			close2;
+		}
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	disablenpc "Wish Maiden#aru02_gift";
+	end;
+
+OnEnable:
+	enablenpc "Wish Maiden#aru02_gift";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#aru02_gift";
+	stopnpctimer;
+	end;
+
+OnTimer280000:
+	mapannounce "que_qaru02","Wish Maiden : ... Okolnir will soon disappear... I will send you back to where you originally came from.",bc_map,"0x00ff00";
+	end;
+
+OnTimer290000:
+	mapwarp "que_qaru02","arug_cas02",349,355;
+	donpcevent "#to_agit_aru02_gate::OnDisable";
+	end;
+
+OnTimer300000:
+	donpcevent "#okolnir_aru02::OnDisable";
+	set $gqse_aru02_miro,0;
+	set $gqse_aru02_pcc,0;
+	set $gqse_aru02_gd,0;
+	set $gqse_aru02_nm,0;
+	set $siz_aru02_on,2;
+	donpcevent "#okolnir_aru02_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru02,252,339,0	script	#to_agit_aru02_gate	45,1,1,{
+OnInit:
+	disablenpc "#to_agit_aru02_gate";
+	end;
+
+OnTouch:
+	warp "arug_cas02",349,355;
+	end;
+}
+
+que_qaru02,1,6,0	script	#okolnir_aru02_time01	844,{
+OnInit:
+	if ($siz_aru02_on == 2) {
+		initnpctimer;
+	}
+	end;
+
+OnEnable:
+	set $gqse_aru02_time,0;
+	initnpctimer;
+	end;
+
+Onreset:
+	set $siz_aru02_on,0;
+	set $gqse_aru02_time,0;
+	stopnpctimer;
+	end;
+
+OnTimer3600000:
+	if ($gqse_aru02_time < 12) {
+		set $gqse_aru02_time,$gqse_aru02_time+1;
+		initnpctimer;
+	}
+	else if ($gqse_aru02_time == 12) {
+		set $siz_aru02_on,0;
+		set $gqse_aru02_time,0;
+		enablenpc "Wish Maiden#gq_aru02";
+		enablenpc "Piamette#aru02";
+		donpcevent "Wish Maiden#aru02_boss::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru02,116,313,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,120,285,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,117,236,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,103,223,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,85,204,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,79,186,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,73,167,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,68,150,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,71,128,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,69,118,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,117,78,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,110,79,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,141,80,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,158,84,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,193,104,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,119,269,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,155,77,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru02,110,317,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,115,295,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,116,256,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,113,242,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,99,223,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,94,216,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,77,198,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,70,174,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,72,147,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,64,134,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,77,107,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,84,88,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,98,82,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,129,79,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,91,124,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,173,95,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,179,127,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,195,120,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,178,159,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,88,145,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,94,157,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,95,177,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,129,196,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,154,196,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,170,187,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,194,180,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru02,214,181,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru02,243,199,0,0	monster	Garden Watcher	1933,1,1200000,0,0

+ 3278 - 0
npc/quests/okolnir/godse_aru03.txt

@@ -0,0 +1,3278 @@
+//===== eAthena Script ======================================= 
+//= Falicious Okolnir - Valfreja 3
+//===== By: ================================================== 
+//= L0ne_W0lf
+//===== Current Version: ===================================== 
+//= 1.0
+//===== Compatible With: ===================================== 
+//= eAthena SVN
+//===== Description: ========================================= 
+//= [Aegis Conversion]
+//= God Item SE Creation scipt (Asprika)
+//===== Additional Comments: ================================= 
+//= 1.0 First version. [L0ne_W0lf]
+//============================================================ 
+
+arug_cas03,324,161,3	script	Guide#gq_aru03	899,{
+	set .@GID, GetCastleData("arug_cas03",1);
+	if (getcharid(2) == .@GID) {
+		if ($siz_aru03_on == 0) {
+			mes "[Guide]";
+			mes "This castle has a hidden secret.";
+			mes "That is the ^4d4dff'Okolnir'^000000.";
+			next;
+			switch(select("About Okolnir.:Go to Okolnir.:Cancel.")) {
+			case 1:
+				mes "[Guide]";
+				mes "Okolnir is a kind of virtual realm...";
+				mes "I don't know how Okolnir exists, but I guess only Valkyrie knows.";
+				next;
+				mes "[Guide]";
+				mes "As you know this is a place to test the adventurers made by Valkyrie...";
+				mes "...you know the qualifications to enter Okolnir.";
+				next;
+				select("Qualifications?");
+				mes "[Guide]";
+				mes "Yes, Valkyrie definitely prefers strong adventurers.";
+				mes "Only the qualified can enter Okolnir and Valhalla.";
+				next;
+				mes "[Guide]";
+				mes "It only opens when everyone comes together to work it out.";
+				mes "The key is in the castle.";
+				next;
+				mes "[Guide]";
+				mes "If a castle's ^4d4dffeconomy is over 65 and defense also over 30^000000, this will be acceptable to access Okolnir.";
+				next;
+				mes "[Guide]";
+				mes "And, if you pass all of the tests given by Valkyrie in Okolnir!";
+				mes "You will also receive a mysterious gift.";
+				next;
+				mes "[Guide]";
+				mes "Would you like to try to enter here?";
+				close;
+			case 2:
+				set .@Defence,GetCastleData("arug_cas03",3);
+				set .@Economy,GetCastleData("arug_cas03",2);
+				if ((.@Economy > 64) && (.@Defence > 29)) {
+					mes "[Guide]";
+					mes "Great! Economy and Defense are OK.";
+					mes "You can enter Okolnir now....";
+					mes "Do you want to go there?";
+					next;
+					switch(select("Sure let's go there.:No.")) {
+					case 1:
+						if (countitem(7839) > 0) {
+							delitem 7839,countitem(7839); //Crystal_Key
+						}
+						mes "[Guide]";
+						mes "Ok......";
+						mes "Please follow me...";
+						close2;
+						warp "que_qaru03",346,32;
+						end;
+					case 2:
+						mes "[Guide]";
+						mes "You can try this anytime in the future...";
+						mes "If you are ready to protect this castle.";
+						close;
+					}
+				}
+				else {
+					mes "[Guide]";
+					mes "You are not qualified yet.";
+					mes "Please develop your castle more...";
+					close;
+				}
+			}
+		}
+		else if ($siz_aru03_on == 1) {
+			mes "[Guide]";
+			mes "... OK...";
+			mes "Good luck.";
+			next;
+			switch(select("Enter now.:No.")) {
+			case 1:
+				if (countitem(7839) > 0) {
+					delitem 7839,countitem(7839); //Crystal_Key
+				}
+				mes "[Guide]";
+				mes "Hope you get everything you want...";
+				close2;
+				warp "que_qaru03",346,32;
+				end;
+			case 2:
+				mes "[Guide]";
+				mes "Really?";
+				mes "Sorry to hear that.";
+				close;
+			}
+		}
+		else if ($siz_aru03_on == 2) {
+			mes "[Guide]";
+			mes "Building Okolnir needs quite a long time.";
+			mes "....even though it's only virtual...";
+			next;
+			mes "[Guide]";
+			mes "It takes about 12 -13 hours to create the virtual realm.";
+			close;
+		}
+		else {
+			mes "[Guide]";
+			mes "You'll have to wait.";
+			close;
+		}
+	}
+	else {
+		mes "[Guide]";
+		mes "... I've never seen you before.";
+		mes "You are strangers here. You'd better get out of here right now.";
+		close;
+	}
+	end;
+
+OnInit:
+	set $gqse_aru03_miro,0;
+	set $gqse_aru03_pcc,0;
+	set $gqse_aru03_gd,0;
+	set $gqse_aru03_nm,0;
+	if ($siz_aru03_on == 1) {
+		set $siz_aru03_on,0;
+	}
+	enablenpc "Guide#gq_aru03";
+	end;
+}
+
+que_qaru03,345,23,0	warp	Gate02#gq_aru03	1,1,arug_cas03,321,153
+
+que_qaru03,345,82,3	script	Wish Maiden#gq_aru03	403,{
+	set .@GID, GetCastleData("arug_cas03",1);
+	if (getcharid(2) == .@GID) {
+		cutin "wish_maiden31",1;
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Are you ready to endure the trials to get the Goddess' glory?";
+				next;
+				switch(select("Yes, I am:Sorry, I'll try later")) {
+				case 1:
+					cutin "wish_maiden12",1;
+					mes "[Wish Maiden]";
+					mes "I will test whether or not you deserve the Goddess shine...";
+					mes "Isn't it simple?";
+					next;
+					mes "[Wish Maiden]";
+					mes "Okolnir is a virtual place.";
+					mes "There is no room for error there.";
+					mes "^ff0000You only have one hour.^000000";
+					next;
+					cutin "wish_maiden31",1;
+					mes "[Wish Maiden]";
+					mes "If you have not finished in that time, Okolnir will be destroyed, and I will go to rest.";
+					mes "You will have to wait again...";
+					next;
+					mes "[Wish Maiden]";
+					mes "Are you ready to go through?";
+					mes "^4d4dffYou need to have 16 to 20 members present^000000.";
+					next;
+					cutin "wish_maiden11",1;
+					mes "[Wish Maiden]";
+					mes "I will open the gate of Okolnir if your members are ready.";
+					next;
+					switch(select("We are ready.:We need more time.")) {
+					case 1:
+						set .@saram,getmapusers("que_qaru03");
+						if (((.@saram > 15) && (.@saram < 21)) || (getgmlevel() == 99)) {
+							cutin "wish_maiden12",1;
+							mes "[Wish Maiden]";
+							mes "Now I will open the gate of Okolnir where I am.";
+							mes "I will wait for you on the top of Okolnir...";
+							next;
+							mes "[Wish Maiden]";
+							mes "I hope that you can complete all of the trials before the virtual Okolnir is destroyed...";
+							mes "Good luck.";
+							mapannounce "que_qaru03","Wish Maiden: The gate of Okolnir is open! Don't forget you only have one hour.",bc_map,"0x00ff00";
+							close2;
+							set $gqse_aru03_pcc,.@saram;
+							set $siz_aru03_on,1;
+							donpcevent "#okolnir_aru03::OnEnable";
+							disablenpc "Wish Maiden#gq_aru03";
+							cutin "wish_maiden11",255;
+							announce "["+ strcharinfo(0) +"], of the guild ["+ GetGuildName(.@GID) +"] has opened the gates to the realm of Okolnir.",bc_all,"0x70dbdb";
+							end;
+						}
+						else {
+							cutin "wish_maiden13",1;
+							mes "[Wish Maiden]";
+							mes "오콜니르의 문을 열 자는 열다섯을 넘어야 하고 스물을 넘어선 안된다.";
+							mes "함께 할 이들을 다시 데려오라.";
+							close2;
+						}
+						break;
+					case 2:
+						cutin "wish_maiden13",1;
+						mes "[Wish Maiden]";
+						mes "Don't hesitate to try.";
+						mes "You should catch the chance when it comes to you.";
+						mes "Just gather your fellow members.";
+						close2;
+					}
+					break;
+				case 2:
+					cutin "wish_maiden32",1;
+					mes "[Wish Maiden]";
+					mes "... Are you afraid of";
+					mes "the trials facing you?";
+					mes "....";
+					next;
+					cutin "wish_maiden13",1;
+					mes "[Wish Maiden]";
+					mes "Do you think that you can defeat the Goddess shine easily?";
+					mes "I feel disappointed by all of you.";
+					mes "Just go away...";
+					close2;
+				}
+			}
+			else {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Do you wish to enter?";
+				mes "Only those prepared may enter here.";
+				mes "You must bring several items to enter Okolnir.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Dusk Glow";
+				mes "Dawn Essence";
+				mes "Cold Moonlight";
+				mes "Hazy Starlight.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Please bring those four things, 10 Agate, 10 Rose Quartz, and 20 Elunium,";
+				mes "a Heavenly Maiden's Robe, as well as Soft feathers.";
+				next;
+				mes "[Wish Maiden]";
+				mes "You must bring those six things, 10 Gold, and 20 Elunium.";
+				mes "Many Valhala's Flowers are also required as an offering.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Once all of those are prepared, the gate will open.";
+				next;
+				mes "[Wish Maiden]";
+				mes ".... ";
+				mes "...........The Goddess shines brightly down on you, you should be stronger to deserve it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Remember...";
+				mes "You need to collect many Valhalla flowers.";
+				mes "I hope that your dreams come true.";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will answer all your requests if you bring these to me.";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden31",1;
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Bring me the one who brought you to this place.";
+			mes ".. Deliver him to my will.";
+			close2;
+		}
+	}
+	else {
+		cutin "wish_maiden13",1;
+		mes "[Wish Maiden]";
+		mes "...You are not qualified.";
+		close2;
+		percentheal -100,0;
+		cutin "wish_maiden11",255;
+		end;
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	if ($siz_aru03_on == 0) {
+		enablenpc "Wish Maiden#gq_aru03";
+	}
+	else {
+		disablenpc "Wish Maiden#gq_aru03";
+	}
+	end;
+}
+
+que_qaru03,346,81,0	script	Gate01#gq_aru03	45,1,1,{
+	end;
+
+OnInit:
+	disablenpc "Gate01#gq_aru03";
+	end;
+
+OnEnable:
+	enablenpc "Gate01#gq_aru03";
+	setcell "que_qaru03",58,302,63,302,cell_walkable,0;
+	setcell "que_qaru03",58,302,63,302,cell_shootable,0;
+	end;
+
+OnDisable:
+	disablenpc "Gate01#gq_aru03";
+	killmonsterall "que_qaru03";
+	end;
+
+OnTouch:
+	set .@saram,getmapusers("que_qaru03");
+	if (.@saram < 21) {
+		if ($gqse_aru03_miro == $gqse_aru03_pcc) {
+			set .@point,rand(1,5);
+			if (.@point == 1) {
+				warp "que_qaru03",72,271;
+				end;
+			}
+			else if (.@point == 2) {
+				warp "que_qaru03",45,243;
+				end;
+			}
+			else if (.@point == 3) {
+				warp "que_qaru03",102,248;
+				end;
+			}
+			else if (.@point == 4) {
+				warp "que_qaru03",102,300;
+				end;
+			}
+			else {
+				warp "que_qaru03",46,300;
+				end;
+			}
+		}
+		else if ($gqse_aru03_miro == 0) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",77,271,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",77,271,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",77,271,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",77,271,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",77,271,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,1;
+			warp "que_qaru03",72,271;
+			end;
+		}
+		else if ($gqse_aru03_miro == 1) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,2;
+			warp "que_qaru03",63,282;
+			end;
+		}
+		else if ($gqse_aru03_miro == 2) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",63,294,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",63,294,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",63,294,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",63,294,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",63,294,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,3;
+			warp "que_qaru03",59,294;
+			end;
+		}
+		else if ($gqse_aru03_miro == 3) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",50,300,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",50,300,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",50,300,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",50,300,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",50,300,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,4;
+			warp "que_qaru03",46,300;
+			end;
+		}
+		else if ($gqse_aru03_miro == 4) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",51,280,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",51,280,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",51,280,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",51,280,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",51,280,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,5;
+			warp "que_qaru03",51,285;
+			end;
+		}
+		else if ($gqse_aru03_miro == 5) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",51,258,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",51,258,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",51,258,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",51,258,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",51,258,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,6;
+			warp "que_qaru03",51,262;
+			end;
+		}
+		else if ($gqse_aru03_miro == 6) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",49,243,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",49,243,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",49,243,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",49,243,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",49,243,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,7;
+			warp "que_qaru03",45,243;
+			end;
+		}
+		else if ($gqse_aru03_miro == 7) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",86,249,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",86,249,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",86,249,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",86,249,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",86,249,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,8;
+			warp "que_qaru03",82,249;
+			end;
+		}
+		else if ($gqse_aru03_miro == 8) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",102,243,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",102,243,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",102,243,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",102,243,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",102,243,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,9;
+			warp "que_qaru03",102,248;
+			end;
+		}
+		else if ($gqse_aru03_miro == 9) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",90,256,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",90,256,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",90,256,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",90,256,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",90,256,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,10;
+			warp "que_qaru03",90,260;
+			end;
+		}
+		else if ($gqse_aru03_miro == 10) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",90,283,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",90,283,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",90,283,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",90,283,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",90,283,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,11;
+			warp "que_qaru03",90,280;
+			end;
+		}
+		else if ($gqse_aru03_miro == 11) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",102,295,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",102,295,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",102,295,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",102,295,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",102,295,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,12;
+			warp "que_qaru03",102,300;
+			end;
+		}
+		else if ($gqse_aru03_miro == 12) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",96,285,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",96,285,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",96,285,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",96,285,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",96,285,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,13;
+			warp "que_qaru03",96,290;
+			end;
+		}
+		else if ($gqse_aru03_miro == 13) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,14;
+			warp "que_qaru03",63,282;
+			end;
+		}
+		else if ($gqse_aru03_miro == 14) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",65,243,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",65,243,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",65,243,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",65,243,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",65,243,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,15;
+			warp "que_qaru03",61,243;
+			end;
+		}
+		else if ($gqse_aru03_miro == 15) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",73,249,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",73,249,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",73,249,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",73,249,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",73,249,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,16;
+			warp "que_qaru03",70,249;
+			end;
+		}
+		else if ($gqse_aru03_miro == 16) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",102,275,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",102,275,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",102,275,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",102,275,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+				end;
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",102,275,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,17;
+			warp "que_qaru03",102,281;
+			end;
+		}
+		else if ($gqse_aru03_miro == 17) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",70,300,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",70,300,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",70,300,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",70,300,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",70,300,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,18;
+			warp "que_qaru03",66,300;
+			end;
+		}
+		else if ($gqse_aru03_miro == 18) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",57,255,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",57,255,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",57,255,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",57,255,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",57,255,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,19;
+			warp "que_qaru03",57,258;
+			end;
+		}
+		else if ($gqse_aru03_miro == 19) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru03",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru03",84,277,strcharinfo(0),1659,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru03",84,277,strcharinfo(0),1662,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru03",84,277,strcharinfo(0),1663,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru03",84,277,strcharinfo(0),1660,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru03",84,277,strcharinfo(0),1661,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru03",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru03::OnMyMobDead";
+			}
+			set $gqse_aru03_miro,20;
+			warp "que_qaru03",84,280;
+			end;
+		}
+	}
+	else {
+		mes "정원을 초과하였습니다. 더이상 진입할 수 없습니다.";
+		close;
+	}
+	end;
+}
+
+que_qaru03,1,4,0	script	#Gate_manager_aru03	844,{
+OnMyMobDead:
+	if ($gqse_aru03_miro == $gqse_aru03_pcc) {
+		if (mobcount("que_qaru03","#Gate_manager_aru03::OnMyMobDead") == 0) {
+			donpcevent "#gq_miromob2_aru03::OnEnable";
+		}
+	}
+	end;
+}
+
+que_qaru03,1,4,0	script	#gq_miromob2_aru03	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru03","Wish Maiden: How does it feel to see shadows of the past. This is only the beginning.",bc_map,"0x00ff00";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru03","Wish Maiden: The things you seeing are not real, don't be caught in the Mystic garden.",bc_map,"0x00ff00";
+	monster "que_qaru03",72,271,"Seyren Windsor",1640,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",63,282,"Kathryne Keyron",1645,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",59,294,"Cecil Damon",1644,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",46,300,"Margaretha Sorin",1643,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",51,285,"Eremes Guile",1641,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",51,262,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru03::OnMyMobDead";
+
+	monster "que_qaru03",45,243,"Seyren Windsor",1640,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",82,249,"Kathryne Keyron",1645,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",102,248,"Cecil Damon",1644,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",90,260,"Margaretha Sorin",1643,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",90,280,"Eremes Guile",1641,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",102,300,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru03::OnMyMobDead";
+
+	monster "que_qaru03",63,282,"Seyren Windsor",1640,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",61,243,"Kathryne Keyron",1645,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",70,249,"Cecil Damon",1644,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",102,281,"Margaretha Sorin",1643,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",66,300,"Eremes Guile",1641,1,"#gq_miromob2_aru03::OnMyMobDead";
+	monster "que_qaru03",57,258,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru03","#gq_miromob2_aru03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru03","#gq_miromob2_aru03::OnMyMobDead") == 0) {
+		mapannounce "que_qaru03","The Mystic garden exit is now open.",bc_map,"0x00ff00";
+		setcell "que_qaru03",58,302,63,302,cell_walkable,1;
+		setcell "que_qaru03",58,302,63,302,cell_shootable,1;
+		donpcevent "#Maze_Manager_aru03::OnDisable";
+	}
+	end;
+}
+
+que_qaru03,1,1,0	script	#okolnir_aru03	844,{
+
+OnEnable:
+	donpcevent "Gate01#gq_aru03::OnEnable";
+	donpcevent "#Maze_Manager_aru03::OnEnable";
+	donpcevent "#event_start01_aru03::OnEnable";
+	donpcevent "#gd_aru03_mobctrl::OnEnable";
+	enablenpc "Guard of Shadow#aru03_01";
+	enablenpc "Guard of Shadow#aru03_02";
+	enablenpc "Guard of Shadow#aru03_03";
+	enablenpc "Guard of Shadow#aru03_04";
+	enablenpc "Bloody Hunter#aru03_ac01";
+	enablenpc "Bloody Hunter#aru03_ac02";
+	enablenpc "Bloody Hunter#aru03_ac03";
+	enablenpc "Bloody Hunter#aru03_ac04";
+	enablenpc "Temple Keeper#aru03_ac01";
+	enablenpc "Temple Keeper#aru03_ac02";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#gq_aru03";
+	donpcevent "#gq_miromob2_aru03::Onreset";
+	disablenpc "Piamette#aru03";
+	donpcevent "#gdtimer01_aru03::Onstop";
+	donpcevent "#gdtimer02_aru03::Onstop";
+	donpcevent "#piamette_aru03::Onreset";
+	donpcevent "Wish Maiden#aru03_boss::OnDisable";
+	donpcevent "Wish Maiden#aru03_gift::OnDisable";
+	donpcevent "#gd_aru03_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru03::OnDisable";
+	donpcevent "#Maze_Manager_aru03::OnDisable";
+	donpcevent "#event_start01_aru03::OnDisable";
+	donpcevent "#nm_switch_aru03::OnDisable";
+	donpcevent "#nmsomaru03_jin01::OnDisable";
+	donpcevent "#nmsomaru03_jin02::OnDisable";
+	donpcevent "#nmsomaru03_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru03_01::OnDisable";
+	donpcevent "Guard of Shadow#aru03_02::OnDisable";
+	donpcevent "Guard of Shadow#aru03_03::OnDisable";
+	donpcevent "Guard of Shadow#aru03_04::OnDisable";
+	donpcevent "Bloody Hunter#aru03_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru03_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru03_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru03_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru03_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru03_ac02::OnDisable";
+	disablenpc "#to_agit_aru03_gate";
+	donpcevent "#aru03_stone01::Onreset";
+	donpcevent "#aru03_stone02::Onreset";
+	donpcevent "#aru03_stone03::Onreset";
+	disablenpc "#aru03_cage01";
+	disablenpc "#aru03_cage02";
+	disablenpc "#aru03_cage03";
+	disablenpc "#aru03_cage04";
+	disablenpc "#aru03_cage05";
+	disablenpc "#aru03_cage06";
+	donpcevent "windpath03_aru03::OnDisable";
+	donpcevent "windpath04_aru03::OnDisable";
+	set $gqse_aru03_miro,0;
+	set $gqse_aru03_pcc,0;
+	set $gqse_aru03_gd,0;
+	set $gqse_aru03_nm,0;
+	stopnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru03","Wish Maiden : Do your best, Okolnir will disappear in one hour!",bc_map,"0x00ff00";
+	end;
+
+OnTimer1800000:
+	mapannounce "que_qaru03","Okolnir will disappear in 30 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer2400000:
+	mapannounce "que_qaru03","Okolnir will disappear in 20 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3000000:
+	mapannounce "que_qaru03","Okolnir will disappear in 10 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3300000:
+	mapannounce "que_qaru03","Okolnir will disappear in 5 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3360000:
+	mapannounce "que_qaru03","Okolnir will disappear in 4 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3420000:
+	mapannounce "que_qaru03","Okolnir will disappear in 3 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3480000:
+	mapannounce "que_qaru03","Okolnir will disappear in 2 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3540000:
+	mapannounce "que_qaru03","Okolnir will disappear in 1 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3600000:
+	mapannounce "que_qaru03","Okolnir has begun to disappear.",bc_map,"0x4d4dff";
+	disablenpc "Wish Maiden#gq_aru03";
+	donpcevent "#gq_miromob2_aru03::Onreset";
+	disablenpc "Piamette#aru03";
+	donpcevent "#gdtimer01_aru03::Onstop";
+	donpcevent "#gdtimer02_aru03::Onstop";
+	donpcevent "#piamette_aru03::Onreset";
+	donpcevent "Wish Maiden#aru03_boss::onDisable";
+	donpcevent "Wish Maiden#aru03_gift::OnDisable";
+	donpcevent "#gd_aru03_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru03::OnDisable";
+	donpcevent "#Maze_Manager_aru03::OnDisable";
+	donpcevent "#event_start01_aru03::OnDisable";
+	donpcevent "#nm_switch_aru03::OnDisable";
+	donpcevent "#nmsomaru03_jin01::OnDisable";
+	donpcevent "#nmsomaru03_jin02::OnDisable";
+	donpcevent "#nmsomaru03_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru03_01::OnDisable";
+	donpcevent "Guard of Shadow#aru03_02::OnDisable";
+	donpcevent "Guard of Shadow#aru03_03::OnDisable";
+	donpcevent "Guard of Shadow#aru03_04::OnDisable";
+	donpcevent "Bloody Hunter#aru03_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru03_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru03_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru03_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru03_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru03_ac02::OnDisable";
+	disablenpc "#to_agit_aru03_gate";
+	donpcevent "#aru03_stone01::Onreset";
+	donpcevent "#aru03_stone02::Onreset";
+	donpcevent "#aru03_stone03::Onreset";
+	disablenpc "#aru03_cage01";
+	disablenpc "#aru03_cage02";
+	disablenpc "#aru03_cage03";
+	disablenpc "#aru03_cage04";
+	disablenpc "#aru03_cage05";
+	disablenpc "#aru03_cage06";
+	donpcevent "windpath03_aru03::OnDisable";
+	donpcevent "windpath04_aru03::OnDisable";
+	end;
+
+OnTimer3605000:
+	mapannounce "que_qaru03","Wish Maiden: ... You will fall into a deep sleep within Okolnir... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3608000:
+		mapannounce "que_qaru03","Wish Maiden: ..Have courage ... and await your chance again... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3610000:
+	set $gqse_aru03_miro,0;
+	set $gqse_aru03_pcc,0;
+	set $gqse_aru03_gd,0;
+	set $gqse_aru03_nm,0;
+	mapwarp "que_qaru03","arug_cas03",321,153;
+	end;
+
+OnTimer3611000:
+	donpcevent "#okolnir_aru03_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru03,1,2,0	script	#Maze_Manager_aru03	844,{
+OnInit:
+	donpcevent "#miro_bf_aru03::OnDisable";
+	donpcevent "#miro_rf_aru03::OnDisable";
+	donpcevent "#miro_yf_aru03::OnDisable";
+	end;
+
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	donpcevent "#miro_bf_aru03::OnDisable";
+	donpcevent "#miro_rf_aru03::OnDisable";
+	donpcevent "#miro_yf_aru03::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#miro_rf_aru03::OnDisable";
+	end;
+
+OnTimer2000:
+	donpcevent "#miro_yf_aru03::OnDisable";
+	end;
+
+OnTimer3000:
+	donpcevent "#miro_bf_aru03::OnEnable";
+	end;
+
+OnTimer120000:
+	donpcevent "#miro_bf_aru03::OnDisable";
+	end;
+
+OnTimer121000:
+	donpcevent "#miro_yf_aru03::OnDisable";
+	end;
+
+OnTimer123000:
+	donpcevent "#miro_rf_aru03::OnEnable";
+	end;
+
+OnTimer240000:
+	donpcevent "#miro_bf_aru03::OnDisable";
+	end;
+
+OnTimer241000:
+	donpcevent "#miro_rf_aru03::OnDisable";
+	end;
+
+OnTimer242000:
+	donpcevent "#miro_yf_aru03::OnEnable";
+	end;
+
+OnTimer360000:
+	donpcevent "#Maze_Manager_aru03::OnEnable";
+	end;
+}
+
+que_qaru03,2,1,0	script	#miro_bf_aru03	844,{
+
+OnEnable:
+	monster "que_qaru03",44,270," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",46,270," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",50,287," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",52,287," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",50,265," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",52,265," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",56,279," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",58,279," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",64,301," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",64,298," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",62,272," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",64,272," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",58,245," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",58,243," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",72,289," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",72,287," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",68,257," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",68,255," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",73,263," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",73,261," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",75,251," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",75,249," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",79,283," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",79,281," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",82,271," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",84,271," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",89,295," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",89,293," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",88,276," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",90,276," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",88,266," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",90,266," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",94,256," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",96,256," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",64,301," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",64,299," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",100,251," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	monster "que_qaru03",102,251," ",1934,1,"#miro_bf_aru03::OnMyMobDead";
+	setcell "que_qaru03",44,270,47,270,cell_walkable,0;
+	setcell "que_qaru03",44,270,47,270,cell_shootable,0;
+	setcell "que_qaru03",50,287,53,287,cell_walkable,0;
+	setcell "que_qaru03",50,287,53,287,cell_shootable,0;
+	setcell "que_qaru03",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru03",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru03",56,279,59,279,cell_walkable,0;
+	setcell "que_qaru03",56,279,59,279,cell_shootable,0;
+	setcell "que_qaru03",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru03",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru03",62,272,65,272,cell_walkable,0;
+	setcell "que_qaru03",62,272,65,272,cell_shootable,0;
+	setcell "que_qaru03",58,242,58,245,cell_walkable,0;
+	setcell "que_qaru03",58,242,58,245,cell_shootable,0;
+	setcell "que_qaru03",72,286,72,289,cell_walkable,0;
+	setcell "que_qaru03",72,286,72,289,cell_shootable,0;
+	setcell "que_qaru03",68,254,68,259,cell_walkable,0;
+	setcell "que_qaru03",68,254,68,259,cell_shootable,0;
+	setcell "que_qaru03",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru03",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru03",75,248,75,251,cell_walkable,0;
+	setcell "que_qaru03",75,248,75,251,cell_shootable,0;
+	setcell "que_qaru03",79,280,79,283,cell_walkable,0;
+	setcell "que_qaru03",79,280,79,283,cell_shootable,0;
+	setcell "que_qaru03",82,271,85,271,cell_walkable,0;
+	setcell "que_qaru03",82,271,85,271,cell_shootable,0;
+	setcell "que_qaru03",89,292,89,295,cell_walkable,0;
+	setcell "que_qaru03",89,292,89,295,cell_shootable,0;
+	setcell "que_qaru03",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru03",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru03",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru03",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru03",94,256,97,256,cell_walkable,0;
+	setcell "que_qaru03",94,256,97,256,cell_shootable,0;
+	setcell "que_qaru03",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru03",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru03",000,251,003,251,cell_walkable,0;
+	setcell "que_qaru03",000,251,003,251,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","#miro_bf_aru03::OnMyMobDead";
+	setcell "que_qaru03",44,270,47,270,cell_walkable,1;
+	setcell "que_qaru03",44,270,47,270,cell_shootable,1;
+	setcell "que_qaru03",50,287,53,287,cell_walkable,1;
+	setcell "que_qaru03",50,287,53,287,cell_shootable,1;
+	setcell "que_qaru03",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru03",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru03",56,279,59,279,cell_walkable,1;
+	setcell "que_qaru03",56,279,59,279,cell_shootable,1;
+	setcell "que_qaru03",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru03",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru03",62,272,65,272,cell_walkable,1;
+	setcell "que_qaru03",62,272,65,272,cell_shootable,1;
+	setcell "que_qaru03",58,242,58,245,cell_walkable,1;
+	setcell "que_qaru03",58,242,58,245,cell_shootable,1;
+	setcell "que_qaru03",72,286,72,289,cell_walkable,1;
+	setcell "que_qaru03",72,286,72,289,cell_shootable,1;
+	setcell "que_qaru03",68,254,68,259,cell_walkable,1;
+	setcell "que_qaru03",68,254,68,259,cell_shootable,1;
+	setcell "que_qaru03",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru03",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru03",75,248,75,251,cell_walkable,1;
+	setcell "que_qaru03",75,248,75,251,cell_shootable,1;
+	setcell "que_qaru03",79,280,79,283,cell_walkable,1;
+	setcell "que_qaru03",79,280,79,283,cell_shootable,1;
+	setcell "que_qaru03",82,271,85,271,cell_walkable,1;
+	setcell "que_qaru03",82,271,85,271,cell_shootable,1;
+	setcell "que_qaru03",89,292,89,295,cell_walkable,1;
+	setcell "que_qaru03",89,292,89,295,cell_shootable,1;
+	setcell "que_qaru03",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru03",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru03",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru03",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru03",94,256,97,256,cell_walkable,1;
+	setcell "que_qaru03",94,256,97,256,cell_shootable,1;
+	setcell "que_qaru03",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru03",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru03",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru03",100,251,103,251,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,2,2,0	script	#miro_rf_aru03	844,{
+
+OnEnable:
+	monster "que_qaru03",57,301," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",57,299," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",48,291," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",48,289," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",68,290," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",70,290," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",72,295," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",72,293," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",90,296," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",92,296," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",56,282," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",58,282," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",66,283," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",66,281," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",80,284," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",82,284," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",44,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",46,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",50,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",52,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",54,269," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",54,267," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",66,271," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",66,270," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",81,273," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",81,272," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",88,276," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",90,276," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",94,276," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",96,276," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",64,258," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",66,258," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",76,263," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",76,261," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",87,265," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",87,263," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",50,252," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",52,252," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",76,252," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",78,252," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",99,255," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",99,253," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",53,245," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	monster "que_qaru03",53,243," ",1935,1,"#miro_rf_aru03::OnMyMobDead";
+	setcell "que_qaru03",57,298,57,301,cell_walkable,0;
+	setcell "que_qaru03",57,298,57,301,cell_shootable,0;
+	setcell "que_qaru03",48,288,48,291,cell_walkable,0;
+	setcell "que_qaru03",48,288,48,291,cell_shootable,0;
+	setcell "que_qaru03",68,290,71,290,cell_walkable,0;
+	setcell "que_qaru03",68,290,71,290,cell_shootable,0;
+	setcell "que_qaru03",72,292,72,295,cell_walkable,0;
+	setcell "que_qaru03",72,292,72,295,cell_shootable,0;
+	setcell "que_qaru03",90,296,93,296,cell_walkable,0;
+	setcell "que_qaru03",90,296,93,296,cell_shootable,0;
+	setcell "que_qaru03",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru03",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru03",66,280,66,283,cell_walkable,0;
+	setcell "que_qaru03",66,280,66,283,cell_shootable,0;
+	setcell "que_qaru03",80,284,83,284,cell_walkable,0;
+	setcell "que_qaru03",80,284,83,284,cell_shootable,0;
+	setcell "que_qaru03",44,273,47,273,cell_walkable,0;
+	setcell "que_qaru03",44,273,47,273,cell_shootable,0;
+	setcell "que_qaru03",50,273,53,273,cell_walkable,0;
+	setcell "que_qaru03",50,273,53,273,cell_shootable,0;
+	setcell "que_qaru03",54,266,54,269,cell_walkable,0;
+	setcell "que_qaru03",54,266,54,269,cell_shootable,0;
+	setcell "que_qaru03",66,270,66,271,cell_walkable,0;
+	setcell "que_qaru03",66,270,66,271,cell_shootable,0;
+	setcell "que_qaru03",81,272,81,273,cell_walkable,0;
+	setcell "que_qaru03",81,272,81,273,cell_shootable,0;
+	setcell "que_qaru03",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru03",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru03",94,276,97,276,cell_walkable,0;
+	setcell "que_qaru03",94,276,97,276,cell_shootable,0;
+	setcell "que_qaru03",64,258,67,258,cell_walkable,0;
+	setcell "que_qaru03",64,258,67,258,cell_shootable,0;
+	setcell "que_qaru03",76,260,76,263,cell_walkable,0;
+	setcell "que_qaru03",76,260,76,263,cell_shootable,0;
+	setcell "que_qaru03",87,262,87,265,cell_walkable,0;
+	setcell "que_qaru03",87,262,87,265,cell_shootable,0;
+	setcell "que_qaru03",50,252,53,252,cell_walkable,0;
+	setcell "que_qaru03",50,252,53,252,cell_shootable,0;
+	setcell "que_qaru03",76,252,79,252,cell_walkable,0;
+	setcell "que_qaru03",76,252,79,252,cell_shootable,0;
+	setcell "que_qaru03",99,252,99,255,cell_walkable,0;
+	setcell "que_qaru03",99,252,99,255,cell_shootable,0;
+	setcell "que_qaru03",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru03",53,242,53,245,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","#miro_rf_aru03::OnMyMobDead";
+	setcell "que_qaru03",57,298,57,301,cell_walkable,1;
+	setcell "que_qaru03",57,298,57,301,cell_shootable,1;
+	setcell "que_qaru03",48,288,48,291,cell_walkable,1;
+	setcell "que_qaru03",48,288,48,291,cell_shootable,1;
+	setcell "que_qaru03",68,290,71,290,cell_walkable,1;
+	setcell "que_qaru03",68,290,71,290,cell_shootable,1;
+	setcell "que_qaru03",72,292,72,295,cell_walkable,1;
+	setcell "que_qaru03",72,292,72,295,cell_shootable,1;
+	setcell "que_qaru03",90,296,93,296,cell_walkable,1;
+	setcell "que_qaru03",90,296,93,296,cell_shootable,1;
+	setcell "que_qaru03",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru03",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru03",66,280,66,283,cell_walkable,1;
+	setcell "que_qaru03",66,280,66,283,cell_shootable,1;
+	setcell "que_qaru03",80,284,83,284,cell_walkable,1;
+	setcell "que_qaru03",80,284,83,284,cell_shootable,1;
+	setcell "que_qaru03",44,273,47,273,cell_walkable,1;
+	setcell "que_qaru03",44,273,47,273,cell_shootable,1;
+	setcell "que_qaru03",50,273,53,273,cell_walkable,1;
+	setcell "que_qaru03",50,273,53,273,cell_shootable,1;
+	setcell "que_qaru03",54,266,54,269,cell_walkable,1;
+	setcell "que_qaru03",54,266,54,269,cell_shootable,1;
+	setcell "que_qaru03",66,270,66,271,cell_walkable,1;
+	setcell "que_qaru03",66,270,66,271,cell_shootable,1;
+	setcell "que_qaru03",81,272,81,273,cell_walkable,1;
+	setcell "que_qaru03",81,272,81,273,cell_shootable,1;
+	setcell "que_qaru03",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru03",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru03",94,276,97,276,cell_walkable,1;
+	setcell "que_qaru03",94,276,97,276,cell_shootable,1;
+	setcell "que_qaru03",64,258,67,258,cell_walkable,1;
+	setcell "que_qaru03",64,258,67,258,cell_shootable,1;
+	setcell "que_qaru03",76,260,76,263,cell_walkable,1;
+	setcell "que_qaru03",76,260,76,263,cell_shootable,1;
+	setcell "que_qaru03",87,262,87,265,cell_walkable,1;
+	setcell "que_qaru03",87,262,87,265,cell_shootable,1;
+	setcell "que_qaru03",50,252,53,252,cell_walkable,1;
+	setcell "que_qaru03",50,252,53,252,cell_shootable,1;
+	setcell "que_qaru03",76,252,79,252,cell_walkable,1;
+	setcell "que_qaru03",76,252,79,252,cell_shootable,1;
+	setcell "que_qaru03",99,252,99,255,cell_walkable,1;
+	setcell "que_qaru03",99,252,99,255,cell_shootable,1;
+	setcell "que_qaru03",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru03",53,242,53,245,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,2,3,0	script	#miro_yf_aru03	844,{
+
+OnEnable:
+	monster "que_qaru03",44,292," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",46,292," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",67,295," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",67,293," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",94,301," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",94,299," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",79,289," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",79,287," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",56,282," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",58,282," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",71,283," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",71,281," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",100,281," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",102,281," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",44,261," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",46,261," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",50,265," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",52,265," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",56,270," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",58,270," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",72,278," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",73,278," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",82,266," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",84,266," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",88,266," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",90,266," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",94,271," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",96,271," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",60,257," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",60,255," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",73,263," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",73,261," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",75,257," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",75,255," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",87,257," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",87,255," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",58,251," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",58,249," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",80,251," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",80,249," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",53,245," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",53,243," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",75,245," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",75,243," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",100,251," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",102,251," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",100,256," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	monster "que_qaru03",102,256," ",1936,1,"#miro_yf_aru03::OnMyMobDead";
+	setcell "que_qaru03",44,292,47,292,cell_walkable,0;
+	setcell "que_qaru03",44,292,47,292,cell_shootable,0;
+	setcell "que_qaru03",67,292,67,295,cell_walkable,0;
+	setcell "que_qaru03",67,292,67,295,cell_shootable,0;
+	setcell "que_qaru03",94,298,94,301,cell_walkable,0;
+	setcell "que_qaru03",94,298,94,301,cell_shootable,0;
+	setcell "que_qaru03",79,286,79,289,cell_walkable,0;
+	setcell "que_qaru03",79,286,79,289,cell_shootable,0;
+	setcell "que_qaru03",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru03",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru03",71,280,71,283,cell_walkable,0;
+	setcell "que_qaru03",71,280,71,283,cell_shootable,0;
+	setcell "que_qaru03",100,281,103,281,cell_walkable,0;
+	setcell "que_qaru03",100,281,103,281,cell_shootable,0;
+	setcell "que_qaru03",44,261,47,261,cell_walkable,0;
+	setcell "que_qaru03",44,261,47,261,cell_shootable,0;
+	setcell "que_qaru03",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru03",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru03",56,270,59,270,cell_walkable,0;
+	setcell "que_qaru03",56,270,59,270,cell_shootable,0;
+	setcell "que_qaru03",72,278,73,278,cell_walkable,0;
+	setcell "que_qaru03",72,278,73,278,cell_shootable,0;
+	setcell "que_qaru03",82,266,85,266,cell_walkable,0;
+	setcell "que_qaru03",82,266,85,266,cell_shootable,0;
+	setcell "que_qaru03",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru03",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru03",94,271,97,271,cell_walkable,0;
+	setcell "que_qaru03",94,271,97,271,cell_shootable,0;
+	setcell "que_qaru03",60,254,60,257,cell_walkable,0;
+	setcell "que_qaru03",60,254,60,257,cell_shootable,0;
+	setcell "que_qaru03",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru03",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru03",75,254,75,257,cell_walkable,0;
+	setcell "que_qaru03",75,254,75,257,cell_shootable,0;
+	setcell "que_qaru03",87,254,87,257,cell_walkable,0;
+	setcell "que_qaru03",87,254,87,257,cell_shootable,0;
+	setcell "que_qaru03",58,248,58,251,cell_walkable,0;
+	setcell "que_qaru03",58,248,58,251,cell_shootable,0;
+	setcell "que_qaru03",80,248,80,251,cell_walkable,0;
+	setcell "que_qaru03",80,248,80,251,cell_shootable,0;
+	setcell "que_qaru03",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru03",53,242,53,245,cell_shootable,0;
+	setcell "que_qaru03",75,242,75,245,cell_walkable,0;
+	setcell "que_qaru03",75,242,75,245,cell_shootable,0;
+	setcell "que_qaru03",100,251,103,251,cell_walkable,0;
+	setcell "que_qaru03",100,251,103,251,cell_shootable,0;
+	setcell "que_qaru03",100,256,103,256,cell_walkable,0;
+	setcell "que_qaru03",100,256,103,256,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","#miro_yf_aru03::OnMyMobDead";
+	setcell "que_qaru03",44,292,47,292,cell_walkable,1;
+	setcell "que_qaru03",44,292,47,292,cell_shootable,1;
+	setcell "que_qaru03",67,292,67,295,cell_walkable,1;
+	setcell "que_qaru03",67,292,67,295,cell_shootable,1;
+	setcell "que_qaru03",94,298,94,301,cell_walkable,1;
+	setcell "que_qaru03",94,298,94,301,cell_shootable,1;
+	setcell "que_qaru03",79,286,79,289,cell_walkable,1;
+	setcell "que_qaru03",79,286,79,289,cell_shootable,1;
+	setcell "que_qaru03",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru03",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru03",71,280,71,283,cell_walkable,1;
+	setcell "que_qaru03",71,280,71,283,cell_shootable,1;
+	setcell "que_qaru03",100,281,103,281,cell_walkable,1;
+	setcell "que_qaru03",100,281,103,281,cell_shootable,1;
+	setcell "que_qaru03",44,261,47,261,cell_walkable,1;
+	setcell "que_qaru03",44,261,47,261,cell_shootable,1;
+	setcell "que_qaru03",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru03",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru03",56,270,59,270,cell_walkable,1;
+	setcell "que_qaru03",56,270,59,270,cell_shootable,1;
+	setcell "que_qaru03",72,278,73,278,cell_walkable,1;
+	setcell "que_qaru03",72,278,73,278,cell_shootable,1;
+	setcell "que_qaru03",82,266,85,266,cell_walkable,1;
+	setcell "que_qaru03",82,266,85,266,cell_shootable,1;
+	setcell "que_qaru03",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru03",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru03",94,271,97,271,cell_walkable,1;
+	setcell "que_qaru03",94,271,97,271,cell_shootable,1;
+	setcell "que_qaru03",60,254,60,257,cell_walkable,1;
+	setcell "que_qaru03",60,254,60,257,cell_shootable,1;
+	setcell "que_qaru03",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru03",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru03",75,254,75,257,cell_walkable,1;
+	setcell "que_qaru03",75,254,75,257,cell_shootable,1;
+	setcell "que_qaru03",87,254,87,257,cell_walkable,1;
+	setcell "que_qaru03",87,254,87,257,cell_shootable,1;
+	setcell "que_qaru03",58,248,58,251,cell_walkable,1;
+	setcell "que_qaru03",58,248,58,251,cell_shootable,1;
+	setcell "que_qaru03",80,248,80,251,cell_walkable,1;
+	setcell "que_qaru03",80,248,80,251,cell_shootable,1;
+	setcell "que_qaru03",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru03",53,242,53,245,cell_shootable,1;
+	setcell "que_qaru03",75,242,75,245,cell_walkable,1;
+	setcell "que_qaru03",75,242,75,245,cell_shootable,1;
+	setcell "que_qaru03",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru03",100,251,103,251,cell_shootable,1;
+	setcell "que_qaru03",100,256,103,256,cell_walkable,1;
+	setcell "que_qaru03",100,256,103,256,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,132,172,0	script	windpath01_aru03	45,1,1,{
+OnTouch:
+	if (countitem(7839) > 0) {
+		mes "The Warp Gate responds to the Crystal Key.";
+		delitem 7839,1; //Crystal_Key
+		close2;
+		warp "que_qaru03",114,158;
+		end;
+	}
+	else {
+		mes "You need the Crystal Key to activate the Warp Gate.";
+		close;
+	}
+}
+
+que_qaru03,113,165,0	warp	windpath02_aru03	1,1,que_qaru03,139,172
+
+
+que_qaru03,131,136,3	script	Piamette#aru03	1930,{
+OnInit:
+	enablenpc "Piamette#aru03";
+	end;
+}
+
+que_qaru03,114,158,0	script	#event_start01_aru03	-1,1,1,{
+
+OnInit:
+	disablenpc "#event_start01_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#event_start01_aru03";
+	end;
+
+OnDisable:
+	disablenpc "#event_start01_aru03";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	initnpctimer;
+	disablenpc "#event_start01_aru03";
+	end;
+
+OnTimer2000:
+	mapannounce "que_qaru03","Piamette mumblings : ..There were six birds, Teo. But one is....",bc_map,"0xdb7093";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru03","Piamette mumblings : ...Shh.. Teo. The birds have returned..Are they birds that ran away before...? Or breakers who disguises themselves as good adventurers?",bc_map,"0xdb7093";
+	end;
+
+OnTimer10000:
+	mapannounce "que_qaru03","Piamette mumblings : Ha! They are caged in.",bc_map,"0xdb7093";
+	end;
+
+OnTimer14000:
+	mapannounce "que_qaru03","Piamette : Teo, Catch the birds! Put the cage away from here!",bc_map,"0x00ff00";
+	donpcevent "#gdtimer01_aru03::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru03,2,2,0	script	#gdtimer01_aru03	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	donpcevent "#getspell01_aru03::OnDisable";
+	donpcevent "#getspell02_aru03::OnDisable";
+	donpcevent "#getspell03_aru03::OnDisable";
+	donpcevent "#getspell04_aru03::OnDisable";
+	donpcevent "#getspell05_aru03::OnDisable";
+	donpcevent "#getspell06_aru03::OnDisable";
+	donpcevent "#getspell07_aru03::OnDisable";
+	donpcevent "#getspell08_aru03::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#getspell08_aru03::OnDisable";
+	donpcevent "#getspell01_aru03::OnEnable";
+	end;
+
+OnTimer10000:
+	donpcevent "#getspell01_aru03::OnDisable";
+	donpcevent "#getspell02_aru03::OnEnable";
+	end;
+
+OnTimer20000:
+	donpcevent "#getspell02_aru03::OnDisable";
+	donpcevent "#getspell03_aru03::OnEnable";
+	end;
+
+OnTimer30000:
+	donpcevent "#getspell03_aru03::OnDisable";
+	donpcevent "#getspell04_aru03::OnEnable";
+	end;
+
+OnTimer40000:
+	donpcevent "#getspell04_aru03::OnDisable";
+	donpcevent "#getspell05_aru03::OnEnable";
+	end;
+
+OnTimer50000:
+	donpcevent "#getspell05_aru03::OnDisable";
+	donpcevent "#getspell06_aru03::OnEnable";
+	end;
+
+OnTimer60000:
+	donpcevent "#getspell06_aru03::OnDisable";
+	donpcevent "#getspell07_aru03::OnEnable";
+	end;
+
+OnTimer70000:
+	donpcevent "#getspell07_aru03::OnDisable";
+	donpcevent "#getspell08_aru03::OnEnable";
+	end;
+
+OnTimer75000:
+	if ($gqse_aru03_gd < 6) {
+		mapannounce "que_qaru03","Piamette : Silly birds! Silly Teo! Why can't you put away the cage at once?!",bc_map,"0x00ff00";
+		enablenpc "#aru03_cage01";
+		enablenpc "#aru03_cage02";
+		enablenpc "#aru03_cage03";
+		enablenpc "#aru03_cage04";
+		enablenpc "#aru03_cage05";
+		enablenpc "#aru03_cage06";
+		set $gqse_aru03_gd,0;
+	}
+	end;
+
+OnTimer76000:
+	disablenpc "#aru03_cage01";
+	disablenpc "#aru03_cage02";
+	disablenpc "#aru03_cage03";
+	disablenpc "#aru03_cage04";
+	disablenpc "#aru03_cage05";
+	disablenpc "#aru03_cage06";
+	end;
+
+OnTimer80000:
+	donpcevent "#gdtimer01_aru03::OnEnable";
+	end;
+}
+
+que_qaru03,2,3,0	script	#gdtimer02_aru03	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	killmonster "que_qaru03","#gdtimer02_aru03::OnMyMobDead";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru03","Piamette : All of them are caught!",bc_map,"0xdb7093";
+	end;
+
+OnTimer8000:
+	mapannounce "que_qaru03","Piamette : Let's call out the keeper of the key not to let the birds go far away.",bc_map,"0xdb7093";
+	end;
+
+OnTimer12000:
+	mapannounce "que_qaru03","Piamette : The keeper of the key is protecting my cage.",bc_map,"0xdb7093";
+	monster "que_qaru03",108,151,"Key Stone",1905,1,"#gdtimer02_aru03::OnMyMobDead";
+	monster "que_qaru03",107,135,"Key Stone",1905,1,"#gdtimer02_aru03::OnMyMobDead";
+	monster "que_qaru03",113,114,"Key Stone",1905,1,"#gdtimer02_aru03::OnMyMobDead";
+	monster "que_qaru03",158,106,"Key Stone",1905,1,"#gdtimer02_aru03::OnMyMobDead";
+	monster "que_qaru03",163,133,"Key Stone",1905,1,"#gdtimer02_aru03::OnMyMobDead";
+	monster "que_qaru03",150,154,"Key Stone",1905,1,"#gdtimer02_aru03::OnMyMobDead";
+	end;
+
+OnTimer112000:
+	mapannounce "que_qaru03","Piamette : Whooping fun times are back! Now, Go! I'll get back to!!",bc_map,"0xdb7093";
+	killmonster "que_qaru03","#gdtimer02_aru03::OnMyMobDead";
+	enablenpc "#aru03_cage01";
+	enablenpc "#aru03_cage02";
+	enablenpc "#aru03_cage03";
+	enablenpc "#aru03_cage04";
+	enablenpc "#aru03_cage05";
+	enablenpc "#aru03_cage06";
+	set $gqse_aru03_gd,0;
+	end;
+
+OnTimer113000:
+	disablenpc "#aru03_cage01";
+	disablenpc "#aru03_cage02";
+	disablenpc "#aru03_cage03";
+	disablenpc "#aru03_cage04";
+	disablenpc "#aru03_cage05";
+	disablenpc "#aru03_cage06";
+	donpcevent "#gdtimer01_aru03::OnEnable";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru03","#gdtimer02_aru03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru03","#gdtimer02_aru03::OnMyMobDead") == 0) {
+		enablenpc "#aru03_cage01";
+		enablenpc "#aru03_cage02";
+		enablenpc "#aru03_cage03";
+		enablenpc "#aru03_cage04";
+		enablenpc "#aru03_cage05";
+		enablenpc "#aru03_cage06";
+		donpcevent "#piamette_aru03::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru03,1,4,0	script	#piamette_aru03	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru03","#piamette_aru03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru03","Piamette : All the keeper of keys are dead now? Who freed my birds? Teo, who did it?",bc_map,"0xdb7093";
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru03","Piamette : I'm pissed off now!",bc_map,"0xdb7093";
+	donpcevent "Piamette#aru03::OnDisable";
+	monster "que_qaru03",131,135,"Angry Piamette",1930,1,"#piamette_aru03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	mapannounce "que_qaru03","Piamette has been released, so the warp gate toward the South is working now.",bc_map,"0x00ff00";
+	donpcevent "windpath03_aru03::OnEnable";
+	donpcevent "windpath04_aru03::OnEnable";
+	donpcevent "#nm_switch_aru03::OnEnable";
+	end;
+}
+
+que_qaru03,113,135,0	script	#getspell01_aru03	-1,1,1,{
+OnInit:
+	disablenpc "#getspell01_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#getspell01_aru03";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell01_aru03";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru03_gd == 0) {
+		warp "que_qaru03",103,153;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,1;
+		mapannounce "que_qaru03","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 1) {
+		warp "que_qaru03",102,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,2;
+		mapannounce "que_qaru03","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 2) {
+		warp "que_qaru03",113,111;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,3;
+		mapannounce "que_qaru03","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 3) {
+		warp "que_qaru03",161,105;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,4;
+		mapannounce "que_qaru03","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 4) {
+		warp "que_qaru03",168,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,5;
+		mapannounce "que_qaru03","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 5) {
+		warp "que_qaru03",150,159;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,6;
+		mapannounce "que_qaru03","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru03::OnEnable";
+		donpcevent "#gdtimer01_aru03::Onstop";
+	}
+	end;
+}
+
+que_qaru03,146,150,0	script	#getspell02_aru03	-1,1,1,{
+OnInit:
+	disablenpc "#getspell02_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#getspell02_aru03";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell02_aru03";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru03_gd == 0) {
+		warp "que_qaru03",103,153;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,1;
+		mapannounce "que_qaru03","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 1) {
+		warp "que_qaru03",102,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,2;
+		mapannounce "que_qaru03","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 2) {
+		warp "que_qaru03",113,111;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,3;
+		mapannounce "que_qaru03","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 3) {
+		warp "que_qaru03",161,105;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,4;
+		mapannounce "que_qaru03","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 4) {
+		warp "que_qaru03",168,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,5;
+		mapannounce "que_qaru03","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 5) {
+		warp "que_qaru03",150,159;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,6;
+		mapannounce "que_qaru03","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru03::OnEnable";
+		donpcevent "#gdtimer01_aru03::Onstop";
+	}
+	end;
+}
+
+que_qaru03,131,117,0	script	#getspell03_aru03	-1,1,1,{
+OnInit:
+	disablenpc "#getspell03_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#getspell03_aru03";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell03_aru03";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru03_gd == 0) {
+		warp "que_qaru03",103,153;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,1;
+		mapannounce "que_qaru03","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 1) {
+		warp "que_qaru03",102,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,2;
+		mapannounce "que_qaru03","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 2) {
+		warp "que_qaru03",113,111;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,3;
+		mapannounce "que_qaru03","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 3) {
+		warp "que_qaru03",161,105;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,4;
+		mapannounce "que_qaru03","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 4) {
+		warp "que_qaru03",168,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,5;
+		mapannounce "que_qaru03","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 5) {
+		warp "que_qaru03",150,159;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,6;
+		mapannounce "que_qaru03","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru03::OnEnable";
+		donpcevent "#gdtimer01_aru03::Onstop";
+	}
+	end;
+}
+
+que_qaru03,117,150,0	script	#getspell04_aru03	-1,1,1,{
+OnInit:
+	disablenpc "#getspell04_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#getspell04_aru03";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell04_aru03";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru03_gd == 0) {
+		warp "que_qaru03",103,153;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,1;
+		mapannounce "que_qaru03","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 1) {
+		warp "que_qaru03",102,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,2;
+		mapannounce "que_qaru03","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 2) {
+		warp "que_qaru03",113,111;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,3;
+		mapannounce "que_qaru03","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 3) {
+		warp "que_qaru03",161,105;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,4;
+		mapannounce "que_qaru03","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 4) {
+		warp "que_qaru03",168,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,5;
+		mapannounce "que_qaru03","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 5) {
+		warp "que_qaru03",150,159;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,6;
+		mapannounce "que_qaru03","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru03::OnEnable";
+		donpcevent "#gdtimer01_aru03::Onstop";
+	}
+	end;
+}
+
+que_qaru03,150,135,0	script	#getspell05_aru03	-1,1,1,{
+OnInit:
+	disablenpc "#getspell05_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#getspell05_aru03";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell05_aru03";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru03_gd == 0) {
+		warp "que_qaru03",103,153;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,1;
+		mapannounce "que_qaru03","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 1) {
+		warp "que_qaru03",102,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,2;
+		mapannounce "que_qaru03","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 2) {
+		warp "que_qaru03",113,111;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,3;
+		mapannounce "que_qaru03","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 3) {
+		warp "que_qaru03",161,105;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,4;
+		mapannounce "que_qaru03","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 4) {
+		warp "que_qaru03",168,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,5;
+		mapannounce "que_qaru03","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 5) {
+		warp "que_qaru03",150,159;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,6;
+		mapannounce "que_qaru03","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru03::OnEnable";
+		donpcevent "#gdtimer01_aru03::Onstop";
+	}
+	end;
+}
+
+que_qaru03,117,121,0	script	#getspell06_aru03	-1,1,1,{
+OnInit:
+	disablenpc "#getspell06_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#getspell06_aru03";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell06_aru03";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru03_gd == 0) {
+		warp "que_qaru03",103,153;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,1;
+		mapannounce "que_qaru03","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 1) {
+		warp "que_qaru03",102,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,2;
+		mapannounce "que_qaru03","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 2) {
+		warp "que_qaru03",113,111;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,3;
+		mapannounce "que_qaru03","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 3) {
+		warp "que_qaru03",161,105;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,4;
+		mapannounce "que_qaru03","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 4) {
+		warp "que_qaru03",168,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,5;
+		mapannounce "que_qaru03","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 5) {
+		warp "que_qaru03",150,159;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,6;
+		mapannounce "que_qaru03","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru03::OnEnable";
+		donpcevent "#gdtimer01_aru03::Onstop";
+	}
+	end;
+}
+
+que_qaru03,131,154,0	script	#getspell07_aru03	-1,1,1,{
+OnInit:
+	disablenpc "#getspell07_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#getspell07_aru03";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell07_aru03";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru03_gd == 0) {
+		warp "que_qaru03",103,153;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,1;
+		mapannounce "que_qaru03","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 1) {
+		warp "que_qaru03",102,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,2;
+		mapannounce "que_qaru03","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 2) {
+		warp "que_qaru03",113,111;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,3;
+		mapannounce "que_qaru03","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 3) {
+		warp "que_qaru03",161,105;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,4;
+		mapannounce "que_qaru03","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 4) {
+		warp "que_qaru03",168,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,5;
+		mapannounce "que_qaru03","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 5) {
+		warp "que_qaru03",150,159;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,6;
+		mapannounce "que_qaru03","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru03::OnEnable";
+		donpcevent "#gdtimer01_aru03::Onstop";
+	}
+	end;
+}
+
+que_qaru03,146,121,0	script	#getspell08_aru03	-1,1,1,{
+OnInit:
+	disablenpc "#getspell08_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#getspell08_aru03";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell08_aru03";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru03_gd == 0) {
+		warp "que_qaru03",103,153;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,1;
+		mapannounce "que_qaru03","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 1) {
+		warp "que_qaru03",102,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,2;
+		mapannounce "que_qaru03","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 2) {
+		warp "que_qaru03",113,111;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,3;
+		mapannounce "que_qaru03","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 3) {
+		warp "que_qaru03",161,105;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,4;
+		mapannounce "que_qaru03","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 4) {
+		warp "que_qaru03",168,135;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,5;
+		mapannounce "que_qaru03","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru03_gd == 5) {
+		warp "que_qaru03",150,159;
+		disablenpc "#getspell01_aru03";
+		set $gqse_aru03_gd,6;
+		mapannounce "que_qaru03","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru03::OnEnable";
+		donpcevent "#gdtimer01_aru03::Onstop";
+	}
+	end;
+}
+
+que_qaru03,103,153,0	script	#aru03_cage01	-1,1,1,{
+OnInit:
+	disablenpc "#aru03_cage01";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru03",108,151;
+	disablenpc "#aru03_cage01";
+	end;
+}
+
+que_qaru03,102,135,0	script	#aru03_cage02	-1,1,1,{
+OnInit:
+	disablenpc "#aru03_cage02";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru03",107,135;
+	disablenpc "#aru03_cage02";
+	end;
+}
+
+que_qaru03,113,111,0	script	#aru03_cage03	-1,1,1,{
+OnInit:
+	disablenpc "#aru03_cage03";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru03",113,114;
+	disablenpc "#aru03_cage03";
+	end;
+}
+
+que_qaru03,161,105,0	script	#aru03_cage04	-1,1,1,{
+OnInit:
+	disablenpc "#aru03_cage04";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru03",158,106;
+	disablenpc "#aru03_cage04";
+	end;
+}
+
+que_qaru03,168,135,0	script	#aru03_cage05	-1,1,1,{
+OnInit:
+	disablenpc "#aru03_cage05";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru03",163,133;
+	disablenpc "#aru03_cage05";
+	end;
+}
+
+que_qaru03,150,159,0	script	#aru03_cage06	-1,1,1,{
+OnInit:
+	disablenpc "#aru03_cage06";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru03",150,154;
+	disablenpc "#aru03_cage06";
+	end;
+}
+
+que_qaru03,1,8,0	script	#gd_aru03_mobctrl	844,{
+OnEnable:
+	monster "que_qaru03",107,152,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",109,135,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",113,116,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",157,107,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",163,133,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",149,156,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",130,139,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",135,137,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",130,132,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",128,137,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",109,145,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",109,130,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",128,114,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",147,114,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",154,128,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",151,145,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",130,151,"Alice",1275,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",131,139,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",135,136,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",131,132,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",128,136,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",110,145,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",129,114,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",148,114,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",155,128,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",152,145,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",131,151,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",110,130,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",132,139,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",135,135,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",132,132,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",128,135,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",111,145,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",111,130,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",130,114,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",149,114,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",156,128,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",153,145,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",132,151,"Violy",1390,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",133,139,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",135,134,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",133,132,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",128,135,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",112,145,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",131,114,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",150,114,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",157,128,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",154,145,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",133,151,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	monster "que_qaru03",112,130,"Ancient Mimic",1699,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru03","#gd_aru03_mobctrl::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru03","#gd_aru03_mobctrl::OnMyMobDead") < 7) {
+		monster "que_qaru03",107,152,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+		monster "que_qaru03",109,135,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+		monster "que_qaru03",113,116,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+		monster "que_qaru03",157,107,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+		monster "que_qaru03",163,133,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+		monster "que_qaru03",149,156,"Ball of Piamette",1738,1,"#gd_aru03_mobctrl::OnMyMobDead";
+	}
+	end;
+}
+
+que_qaru03,149,105,0	script	windpath03_aru03	45,1,1,{
+OnInit:
+	disablenpc "windpath03_aru03";
+	end;
+
+OnTouch:
+	warp "que_qaru03",119,103;
+	end;
+}
+
+que_qaru03,128,104,0	script	windpath04_aru03	45,1,1,{
+OnInit:
+	disablenpc "windpath04_aru03";
+	end;
+
+OnTouch:
+	warp "que_qaru03",146,109;
+	end;
+}
+
+que_qaru03,253,273,0	script	#nm_switch_aru03	-1,5,5,{
+OnInit:
+	disablenpc "#nm_switch_aru03";
+	end;
+
+OnEnable:
+	enablenpc "#nm_switch_aru03";
+	end;
+
+OnDisable:
+	disablenpc "#nm_switch_aru03";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	disablenpc "#nm_switch_aru03";
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru03","Wish Maiden: Did you have a good time with Piamette?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru03","Wish Maiden: But it's the end. There will be summoned monsters coming soon...",bc_map,"0x00ff00";
+	end;
+
+OnTimer9000:
+	mapannounce "que_qaru03","Wish Maiden: So come here to me safely...",bc_map,"0x00ff00";
+	end;
+
+OnTimer10000:
+	donpcevent "#nmsomaru03_jin01::OnEnable";
+	donpcevent "#aru03_stone01::OnEnable";
+	end;
+
+OnTimer190000:
+	donpcevent "#nmsomaru03_jin02::OnEnable";
+	donpcevent "#aru03_stone02::OnEnable";
+	end;
+
+OnTimer370000:
+	donpcevent "#nmsomaru03_jin03::OnEnable";
+	donpcevent "#aru03_stone03::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru03,229,297,0	script	#nmsomaru03_jin01	-1,{
+OnEnable:
+	donpcevent "#aru03_stone01::OnEnable";
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","#nmsomaru03_jin01::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru03","The Western magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru03",226,288,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",227,289,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",228,290,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",229,291,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",230,292,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",231,293,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",232,294,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",233,295,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",234,296,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",235,297,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",228,286,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",229,287,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",230,288,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",231,289,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",232,290,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",233,291,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",234,292,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",235,293,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",236,294,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",237,295,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",230,284,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",231,285,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",232,286,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",233,287,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",234,288,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",235,289,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",236,290,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",237,291,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",238,292,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",239,293,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru03",226,294,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",227,294,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",228,294,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",229,294,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",230,295,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",231,296,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",231,297,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",231,298,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",231,299,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",230,300,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",229,301,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",228,301,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",227,301,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",226,301,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",225,300,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",224,299,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",224,298,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",224,297,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",224,296,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	monster "que_qaru03",225,295,"Guard of Shadow",1752,1,"#nmsomaru03_jin01::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,2,8,0	script	#aru03_stone01	844,{
+OnEnable:
+	monster "que_qaru03",227,294,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	monster "que_qaru03",229,294,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	monster "que_qaru03",231,296,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	monster "que_qaru03",231,298,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	monster "que_qaru03",230,300,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	monster "que_qaru03",228,301,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	monster "que_qaru03",226,301,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	monster "que_qaru03",224,299,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	monster "que_qaru03",224,297,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	monster "que_qaru03",225,295,"Western Magic Guardian",1752,1,"#aru03_stone01::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru03","#aru03_stone01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru03","#aru03_stone01::OnMyMobDead") == 0) {
+		set $gqse_aru03_nm,$gqse_aru03_nm+1;
+		donpcevent "#nmsomaru03_jin01::OnDisable";
+		if ($gqse_aru03_nm == 3) {
+			donpcevent "Wish Maiden#aru03_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru03,275,299,0	script	#nmsomaru03_jin02	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","#nmsomaru03_jin02::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru03","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru03",263,292,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",264,291,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",265,290,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",266,289,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",267,288,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",268,287,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",269,286,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",270,285,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",271,284,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",272,283,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",265,294,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",266,293,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",267,292,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",268,291,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",269,290,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",270,289,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",271,288,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",272,287,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",273,286,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",274,285,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",267,296,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",268,295,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",269,294,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",270,283,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",271,282,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",272,281,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",273,280,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",274,279,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",275,276,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",276,275,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru03",274,301,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",275,301,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",276,301,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",277,301,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",278,300,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",279,299,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",279,298,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",279,297,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",279,296,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",278,295,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",277,294,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",276,294,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",275,294,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",274,294,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",273,295,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",272,296,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",272,297,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",272,298,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",272,299,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	monster "que_qaru03",273,300,"Bloody Hunter",1753,1,"#nmsomaru03_jin02::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,2,9,0	script	#aru03_stone02	844,{
+OnEnable:
+	monster "que_qaru03",275,301,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	monster "que_qaru03",277,301,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	monster "que_qaru03",279,299,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	monster "que_qaru03",279,297,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	monster "que_qaru03",278,295,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	monster "que_qaru03",276,294,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	monster "que_qaru03",274,294,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	monster "que_qaru03",272,296,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	monster "que_qaru03",272,298,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	monster "que_qaru03",273,300,"Eastern Magic Guardian",1753,1,"#aru03_stone02::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru03","#aru03_stone02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru03","#aru03_stone02::OnMyMobDead") == 0) {
+		set $gqse_aru03_nm,$gqse_aru03_nm+1;
+		donpcevent "#nmsomaru03_jin02::OnDisable";
+		if ($gqse_aru03_nm == 3) {
+			donpcevent "Wish Maiden#aru03_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru03,251,340,0	script	#nmsomaru03_jin03	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","#nmsomaru03_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru03","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
+	monster "que_qaru03",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",253,329,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",255,329,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",243,339,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",245,337,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",247,335,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",247,333,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",254,333,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",256,335,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",258,337,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",260,339,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	end;
+
+OnTimer120000:
+	monster "que_qaru03",251,343,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",255,341,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",254,337,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	end;
+
+OnTimer240000:
+	monster "que_qaru03",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",248,338,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",249,342,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	end;
+
+OnTimer360000:
+	monster "que_qaru03",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",251,336,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",248,339,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	monster "que_qaru03",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru03_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,2,10,0	script	#aru03_stone03	844,{
+OnEnable:
+	monster "que_qaru03",251,343,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	monster "que_qaru03",252,343,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	monster "que_qaru03",255,341,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	monster "que_qaru03",255,340,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	monster "que_qaru03",254,337,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	monster "que_qaru03",253,336,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	monster "que_qaru03",250,336,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	monster "que_qaru03",249,337,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	monster "que_qaru03",248,340,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	monster "que_qaru03",248,341,"Northern Magic Guardian",1933,1,"#aru03_stone03::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru03","#aru03_stone03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru03","#aru03_stone03::OnMyMobDead") == 0) {
+		set $gqse_aru03_nm,$gqse_aru03_nm+1;
+		donpcevent "#nmsomaru03_jin03::OnDisable";
+
+		if ($gqse_aru03_nm == 3) {
+			donpcevent "Wish Maiden#aru03_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru03,235,285,5	script	Guard of Shadow#aru03_01	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru03_01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Guard of Shadow#aru03_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru03_01";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru03_01";
+	monster "que_qaru03",234,284,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_01::OnMyMobDead";
+	monster "que_qaru03",235,285,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_01::OnMyMobDead";
+	monster "que_qaru03",236,286,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,224,290,5	script	Guard of Shadow#aru03_02	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru03_02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Guard of Shadow#aru03_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru03_02";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru03_02";
+	monster "que_qaru03",223,289,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_02::OnMyMobDead";
+	monster "que_qaru03",224,290,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_02::OnMyMobDead";
+	monster "que_qaru03",225,291,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,236,296,5	script	Guard of Shadow#aru03_03	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru03_03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Guard of Shadow#aru03_03::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru03_03";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru03_03";
+	monster "que_qaru03",235,295,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_03::OnMyMobDead";
+	monster "que_qaru03",236,296,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_03::OnMyMobDead";
+	monster "que_qaru03",237,297,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,225,303,5	script	Guard of Shadow#aru03_04	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru03_04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Guard of Shadow#aru03_04::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru03_04";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru03_04";
+	monster "que_qaru03",224,302,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_04::OnMyMobDead";
+	monster "que_qaru03",225,303,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_04::OnMyMobDead";
+	monster "que_qaru03",226,304,"Guard of Shadow",1752,1,"Guard of Shadow#aru03_04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,266,296,3	script	Bloody Hunter#aru03_ac01	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru03_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Bloody Hunter#aru03_ac01::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru03_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru03_ac01";
+	monster "que_qaru03",265,297,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac01::OnMyMobDead";
+	monster "que_qaru03",266,296,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac01::OnMyMobDead";
+	monster "que_qaru03",267,295,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,271,283,3	script	Bloody Hunter#aru03_ac02	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru03_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Bloody Hunter#aru03_ac02::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru03_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru03_ac02";
+	monster "que_qaru03",270,284,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac02::OnMyMobDead";
+	monster "que_qaru03",271,283,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac02::OnMyMobDead";
+	monster "que_qaru03",272,282,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,270,307,3	script	Bloody Hunter#aru03_ac03	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru03_ac03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Bloody Hunter#aru03_ac03::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru03_ac03";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru03_ac03";
+	monster "que_qaru03",269,308,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac03::OnMyMobDead";
+	monster "que_qaru03",270,307,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac03::OnMyMobDead";
+	monster "que_qaru03",271,306,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,279,300,3	script	Bloody Hunter#aru03_ac04	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru03_ac04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Bloody Hunter#aru03_ac04::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru03_ac04";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru03_ac04";
+	monster "que_qaru03",278,301,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac04::OnMyMobDead";
+	monster "que_qaru03",279,300,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac04::OnMyMobDead";
+	monster "que_qaru03",280,299,"Bloody Hunter",1753,1,"Bloody Hunter#aru03_ac04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,247,330,5	script	신전수호자#aru03_ac01	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru03_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Temple Keeper#aru03_ac01::OnMyMobDead";
+	disablenpc "Temple Keeper#aru03_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru03_ac01";
+	monster "que_qaru03",246,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru03_ac01::OnMyMobDead";
+	monster "que_qaru03",247,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru03_ac01::OnMyMobDead";
+	monster "que_qaru03",248,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru03_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,255,330,3	script	신전수호자#aru03_ac02	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru03_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Temple Keeper#aru03_ac02::OnMyMobDead";
+	disablenpc "Temple Keeper#aru03_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru03_ac02";
+	monster "que_qaru03",254,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru03_ac02::OnMyMobDead";
+	monster "que_qaru03",255,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru03_ac02::OnMyMobDead";
+	monster "que_qaru03",256,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru03_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru03,251,255,3	script	Wish Maiden#aru03_boss	1931,{
+OnInit:
+	disablenpc "Wish Maiden#aru03_boss";
+	end;
+
+OnDisable:
+	killmonster "que_qaru03","Wish Maiden#aru03_boss::OnMyMobDead";
+	disablenpc "Wish Maiden#aru03_boss";
+	stopnpctimer;
+	end;
+
+Onfight:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru03","Wish Maiden : You guys reached here.. Are your guardians dead...?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru03","Wish Maiden : I sincerely welcome all your best efforts!",bc_map,"0x00ff00";
+	end;
+
+OnTimer5000:
+	specialeffect EF_ICECRASH;
+	disablenpc "Wish Maiden#aru03_boss";
+	specialeffect EF_SPHERE;
+	monster "que_qaru03",252,340,"Wish Maiden",1931,1,"Wish Maiden#aru03_boss::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru03","Wish Maiden#aru03_boss::OnMyMobDead") == 0) {
+		donpcevent "#okolnir_aru03::Onstop";
+		donpcevent "Wish Maiden#aru03_gift::OnEnable";
+		mapannounce "que_qaru03","Wish Maiden : ..Good, you deserve the Goddess' shine.",bc_map,"0x00ff00";
+	}
+	end;
+}
+
+que_qaru03,252,340,3	script	Wish Maiden#aru03_gift	403,{
+	set .@GID, GetCastleData("arug_cas03",1);
+	if (getcharid(2) == .@GID) {
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden12",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, I will give the Goddess' shine to you.";
+				mes "You have the requirements to carry it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "You will be granted the power of the great Valkyrie...";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will give you some things for fun.";
+				mes "All of you enjoy them together...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Go to Rachel and Juno to meet the Ravies sisters.";
+				next;
+				cutin "wish_maiden32",1;
+				mes "[Wish Maiden]";
+				mes "I will open the gate for you to come back here.";
+				mes "...Okolnir won't last forever...";
+				delitem 7835,1; //Dusk_Glow
+				delitem 7836,1; //Dawn_Essence
+				delitem 7837,1; //Cold_Moonlight
+				delitem 7838,1; //Hazy_Starlight
+				delitem 2513,1; //Celestial_Robe
+				delitem 7063,100; //Soft_Feather
+				delitem 7291,10; //Agate
+				delitem 7293,10; //Rose_Quartz
+				delitem 985,20; //Elunium
+				getitem 2541,1; //Asprika
+				getitem 7840,1; //Valkyrie_Gift
+				announce "["+ strcharinfo(0) +"], of guild ["+ GetGuildName(.@GID) +"] has brought a Asprika into this world.",bc_all,"0x70dbdb";
+				close2;
+				cutin "wish_maiden11",255;
+				disablenpc "Wish Maiden#aru03_gift";
+				donpcevent "#to_agit_aru03_gate::OnEnable";
+				end;
+			}
+			else {
+				cutin "wish_maiden13",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, you are worthy of holding the Asprika.";
+				mes "However, you do not have the requirements on you...";
+				next;
+				mes "[Wish Maiden]";
+				mes "...Did you forget something?";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden12",1;
+			mes "[Wish Maiden]";
+			mes "� All of you worked together as a team...";
+			mes "Humans are strong when they are united, but are easily swayed by lust.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Humans are imperfect, so their chief god is there for them when they need help.";
+			mes "....";
+			next;
+			mes "[Wish Maiden]";
+			mes "Always be real.";
+			mes "Do not regret your actions...";
+			close2;
+		}
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	disablenpc "Wish Maiden#aru03_gift";
+	end;
+
+OnEnable:
+	enablenpc "Wish Maiden#aru03_gift";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#aru03_gift";
+	stopnpctimer;
+	end;
+
+OnTimer280000:
+	mapannounce "que_qaru03","Wish Maiden : ... Okolnir will soon disappear... I will send you back to where you originally came from.",bc_map,"0x00ff00";
+	end;
+
+OnTimer290000:
+	mapwarp "que_qaru03","arug_cas03",321,153;
+	donpcevent "#to_agit_aru03_gate::OnDisable";
+	end;
+
+OnTimer300000:
+	donpcevent "#okolnir_aru03::OnDisable";
+	set $gqse_aru03_miro,0;
+	set $gqse_aru03_pcc,0;
+	set $gqse_aru03_gd,0;
+	set $gqse_aru03_nm,0;
+	set $siz_aru03_on,2;
+	donpcevent "#okolnir_aru03_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru03,252,339,0	script	#to_agit_aru03_gate	45,1,1,{
+OnInit:
+	disablenpc "#to_agit_aru03_gate";
+	end;
+
+OnTouch:
+	warp "arug_cas03",321,153;
+	end;
+}
+
+que_qaru03,1,6,0	script	#okolnir_aru03_time01	844,{
+OnInit:
+	if ($siz_aru03_on == 2) {
+		initnpctimer;
+	}
+	end;
+
+OnEnable:
+	set $gqse_aru03_time,0;
+	initnpctimer;
+	end;
+
+Onreset:
+	set $siz_aru03_on,0;
+	set $gqse_aru03_time,0;
+	stopnpctimer;
+	end;
+
+OnTimer3600000:
+	if ($gqse_aru03_time < 12) {
+		set $gqse_aru03_time,$gqse_aru03_time+1;
+		initnpctimer;
+	}
+	else if ($gqse_aru03_time == 12) {
+		set $siz_aru03_on,0;
+		set $gqse_aru03_time,0;
+		enablenpc "Wish Maiden#gq_aru03";
+		enablenpc "Piamette#aru03";
+		donpcevent "Wish Maiden#aru03_boss::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru03,116,313,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,120,285,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,117,236,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,103,223,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,85,204,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,79,186,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,73,167,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,68,150,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,71,128,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,69,118,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,117,78,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,110,79,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,141,80,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,158,84,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,193,104,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,119,269,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,155,77,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru03,110,317,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,115,295,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,116,256,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,113,242,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,99,223,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,94,216,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,77,198,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,70,174,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,72,147,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,64,134,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,77,107,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,84,88,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,98,82,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,129,79,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,91,124,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,173,95,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,179,127,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,195,120,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,178,159,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,88,145,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,94,157,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,95,177,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,129,196,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,154,196,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,170,187,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,194,180,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru03,214,181,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru03,243,199,0,0	monster	Garden Watcher	1933,1,1200000,0,0

+ 3278 - 0
npc/quests/okolnir/godse_aru04.txt

@@ -0,0 +1,3278 @@
+//===== eAthena Script ======================================= 
+//= Falicious Okolnir - Valfreja 4
+//===== By: ================================================== 
+//= L0ne_W0lf
+//===== Current Version: ===================================== 
+//= 1.0
+//===== Compatible With: ===================================== 
+//= eAthena SVN
+//===== Description: ========================================= 
+//= [Aegis Conversion]
+//= God Item SE Creation scipt (Asprika)
+//===== Additional Comments: ================================= 
+//= 1.0 First version. [L0ne_W0lf]
+//============================================================ 
+
+arug_cas04,324,161,3	script	Guide#gq_aru04	899,{
+	set .@GID, GetCastleData("arug_cas04",1);
+	if (getcharid(2) == .@GID) {
+		if ($siz_aru04_on == 0) {
+			mes "[Guide]";
+			mes "This castle has a hidden secret.";
+			mes "That is the ^4d4dff'Okolnir'^000000.";
+			next;
+			switch(select("About Okolnir.:Go to Okolnir.:Cancel.")) {
+			case 1:
+				mes "[Guide]";
+				mes "Okolnir is a kind of virtual realm...";
+				mes "I don't know how Okolnir exists, but I guess only Valkyrie knows.";
+				next;
+				mes "[Guide]";
+				mes "As you know this is a place to test the adventurers made by Valkyrie...";
+				mes "...you know the qualifications to enter Okolnir.";
+				next;
+				select("Qualifications?");
+				mes "[Guide]";
+				mes "Yes, Valkyrie definitely prefers strong adventurers.";
+				mes "Only the qualified can enter Okolnir and Valhalla.";
+				next;
+				mes "[Guide]";
+				mes "It only opens when everyone comes together to work it out.";
+				mes "The key is in the castle.";
+				next;
+				mes "[Guide]";
+				mes "If a castle's ^4d4dffeconomy is over 65 and defense also over 30^000000, this will be acceptable to access Okolnir.";
+				next;
+				mes "[Guide]";
+				mes "And, if you pass all of the tests given by Valkyrie in Okolnir!";
+				mes "You will also receive a mysterious gift.";
+				next;
+				mes "[Guide]";
+				mes "Would you like to try to enter here?";
+				close;
+			case 2:
+				set .@Defence,GetCastleData("arug_cas04",3);
+				set .@Economy,GetCastleData("arug_cas04",2);
+				if ((.@Economy > 64) && (.@Defence > 29)) {
+					mes "[Guide]";
+					mes "Great! Economy and Defense are OK.";
+					mes "You can enter Okolnir now....";
+					mes "Do you want to go there?";
+					next;
+					switch(select("Sure let's go there.:No.")) {
+					case 1:
+						if (countitem(7839) > 0) {
+							delitem 7839,countitem(7839); //Crystal_Key
+						}
+						mes "[Guide]";
+						mes "Ok......";
+						mes "Please follow me...";
+						close2;
+						warp "que_qaru04",346,32;
+						end;
+					case 2:
+						mes "[Guide]";
+						mes "You can try this anytime in the future...";
+						mes "If you are ready to protect this castle.";
+						close;
+					}
+				}
+				else {
+					mes "[Guide]";
+					mes "You are not qualified yet.";
+					mes "Please develop your castle more...";
+					close;
+				}
+			}
+		}
+		else if ($siz_aru04_on == 1) {
+			mes "[Guide]";
+			mes "... OK...";
+			mes "Good luck.";
+			next;
+			switch(select("Enter now.:No.")) {
+			case 1:
+				if (countitem(7839) > 0) {
+					delitem 7839,countitem(7839); //Crystal_Key
+				}
+				mes "[Guide]";
+				mes "Hope you get everything you want...";
+				close2;
+				warp "que_qaru04",346,32;
+				end;
+			case 2:
+				mes "[Guide]";
+				mes "Really?";
+				mes "Sorry to hear that.";
+				close;
+			}
+		}
+		else if ($siz_aru04_on == 2) {
+			mes "[Guide]";
+			mes "Building Okolnir needs quite a long time.";
+			mes "....even though it's only virtual...";
+			next;
+			mes "[Guide]";
+			mes "It takes about 12 -13 hours to create the virtual realm.";
+			close;
+		}
+		else {
+			mes "[Guide]";
+			mes "You'll have to wait.";
+			close;
+		}
+	}
+	else {
+		mes "[Guide]";
+		mes "... I've never seen you before.";
+		mes "You are strangers here. You'd better get out of here right now.";
+		close;
+	}
+	end;
+
+OnInit:
+	set $gqse_aru04_miro,0;
+	set $gqse_aru04_pcc,0;
+	set $gqse_aru04_gd,0;
+	set $gqse_aru04_nm,0;
+	if ($siz_aru04_on == 1) {
+		set $siz_aru04_on,0;
+	}
+	enablenpc "Guide#gq_aru04";
+	end;
+}
+
+que_qaru04,345,23,0	warp	Gate02#gq_aru04	1,1,arug_cas04,321,153
+
+que_qaru04,345,82,3	script	Wish Maiden#gq_aru04	403,{
+	set .@GID, GetCastleData("arug_cas04",1);
+	if (getcharid(2) == .@GID) {
+		cutin "wish_maiden31",1;
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Are you ready to endure the trials to get the Goddess' glory?";
+				next;
+				switch(select("Yes, I am:Sorry, I'll try later")) {
+				case 1:
+					cutin "wish_maiden12",1;
+					mes "[Wish Maiden]";
+					mes "I will test whether or not you deserve the Goddess shine...";
+					mes "Isn't it simple?";
+					next;
+					mes "[Wish Maiden]";
+					mes "Okolnir is a virtual place.";
+					mes "There is no room for error there.";
+					mes "^ff0000You only have one hour.^000000";
+					next;
+					cutin "wish_maiden31",1;
+					mes "[Wish Maiden]";
+					mes "If you have not finished in that time, Okolnir will be destroyed, and I will go to rest.";
+					mes "You will have to wait again...";
+					next;
+					mes "[Wish Maiden]";
+					mes "Are you ready to go through?";
+					mes "^4d4dffYou need to have 16 to 20 members present^000000.";
+					next;
+					cutin "wish_maiden11",1;
+					mes "[Wish Maiden]";
+					mes "I will open the gate of Okolnir if your members are ready.";
+					next;
+					switch(select("We are ready.:We need more time.")) {
+					case 1:
+						set .@saram,getmapusers("que_qaru04");
+						if (((.@saram > 15) && (.@saram < 21)) || (getgmlevel() == 99)) {
+							cutin "wish_maiden12",1;
+							mes "[Wish Maiden]";
+							mes "Now I will open the gate of Okolnir where I am.";
+							mes "I will wait for you on the top of Okolnir...";
+							next;
+							mes "[Wish Maiden]";
+							mes "I hope that you can complete all of the trials before the virtual Okolnir is destroyed...";
+							mes "Good luck.";
+							mapannounce "que_qaru04","Wish Maiden: The gate of Okolnir is open! Don't forget you only have one hour.",bc_map,"0x00ff00";
+							close2;
+							set $gqse_aru04_pcc,.@saram;
+							set $siz_aru04_on,1;
+							donpcevent "#okolnir_aru04::OnEnable";
+							disablenpc "Wish Maiden#gq_aru04";
+							cutin "wish_maiden11",255;
+							announce "["+ strcharinfo(0) +"], of the guild ["+ GetGuildName(.@GID) +"] has opened the gates to the realm of Okolnir.",bc_all,"0x70dbdb";
+							end;
+						}
+						else {
+							cutin "wish_maiden13",1;
+							mes "[Wish Maiden]";
+							mes "오콜니르의 문을 열 자는 열다섯을 넘어야 하고 스물을 넘어선 안된다.";
+							mes "함께 할 이들을 다시 데려오라.";
+							close2;
+						}
+						break;
+					case 2:
+						cutin "wish_maiden13",1;
+						mes "[Wish Maiden]";
+						mes "Don't hesitate to try.";
+						mes "You should catch the chance when it comes to you.";
+						mes "Just gather your fellow members.";
+						close2;
+					}
+					break;
+				case 2:
+					cutin "wish_maiden32",1;
+					mes "[Wish Maiden]";
+					mes "... Are you afraid of";
+					mes "the trials facing you?";
+					mes "....";
+					next;
+					cutin "wish_maiden13",1;
+					mes "[Wish Maiden]";
+					mes "Do you think that you can defeat the Goddess shine easily?";
+					mes "I feel disappointed by all of you.";
+					mes "Just go away...";
+					close2;
+				}
+			}
+			else {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Do you wish to enter?";
+				mes "Only those prepared may enter here.";
+				mes "You must bring several items to enter Okolnir.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Dusk Glow";
+				mes "Dawn Essence";
+				mes "Cold Moonlight";
+				mes "Hazy Starlight.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Please bring those four things, 10 Agate, 10 Rose Quartz, and 20 Elunium,";
+				mes "a Heavenly Maiden's Robe, as well as Soft feathers.";
+				next;
+				mes "[Wish Maiden]";
+				mes "You must bring those six things, 10 Gold, and 20 Elunium.";
+				mes "Many Valhala's Flowers are also required as an offering.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Once all of those are prepared, the gate will open.";
+				next;
+				mes "[Wish Maiden]";
+				mes ".... ";
+				mes "...........The Goddess shines brightly down on you, you should be stronger to deserve it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Remember...";
+				mes "You need to collect many Valhalla flowers.";
+				mes "I hope that your dreams come true.";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will answer all your requests if you bring these to me.";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden31",1;
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Bring me the one who brought you to this place.";
+			mes ".. Deliver him to my will.";
+			close2;
+		}
+	}
+	else {
+		cutin "wish_maiden13",1;
+		mes "[Wish Maiden]";
+		mes "...You are not qualified.";
+		close2;
+		percentheal -100,0;
+		cutin "wish_maiden11",255;
+		end;
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	if ($siz_aru04_on == 0) {
+		enablenpc "Wish Maiden#gq_aru04";
+	}
+	else {
+		disablenpc "Wish Maiden#gq_aru04";
+	}
+	end;
+}
+
+que_qaru04,346,81,0	script	Gate01#gq_aru04	45,1,1,{
+	end;
+
+OnInit:
+	disablenpc "Gate01#gq_aru04";
+	end;
+
+OnEnable:
+	enablenpc "Gate01#gq_aru04";
+	setcell "que_qaru04",58,302,63,302,cell_walkable,0;
+	setcell "que_qaru04",58,302,63,302,cell_shootable,0;
+	end;
+
+OnDisable:
+	disablenpc "Gate01#gq_aru04";
+	killmonsterall "que_qaru04";
+	end;
+
+OnTouch:
+	set .@saram,getmapusers("que_qaru04");
+	if (.@saram < 21) {
+		if ($gqse_aru04_miro == $gqse_aru04_pcc) {
+			set .@point,rand(1,5);
+			if (.@point == 1) {
+				warp "que_qaru04",72,271;
+				end;
+			}
+			else if (.@point == 2) {
+				warp "que_qaru04",45,243;
+				end;
+			}
+			else if (.@point == 3) {
+				warp "que_qaru04",102,248;
+				end;
+			}
+			else if (.@point == 4) {
+				warp "que_qaru04",102,300;
+				end;
+			}
+			else {
+				warp "que_qaru04",46,300;
+				end;
+			}
+		}
+		else if ($gqse_aru04_miro == 0) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",77,271,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",77,271,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",77,271,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",77,271,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",77,271,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,1;
+			warp "que_qaru04",72,271;
+			end;
+		}
+		else if ($gqse_aru04_miro == 1) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,2;
+			warp "que_qaru04",63,282;
+			end;
+		}
+		else if ($gqse_aru04_miro == 2) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",63,294,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",63,294,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",63,294,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",63,294,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",63,294,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,3;
+			warp "que_qaru04",59,294;
+			end;
+		}
+		else if ($gqse_aru04_miro == 3) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",50,300,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",50,300,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",50,300,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",50,300,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",50,300,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,4;
+			warp "que_qaru04",46,300;
+			end;
+		}
+		else if ($gqse_aru04_miro == 4) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",51,280,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",51,280,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",51,280,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",51,280,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",51,280,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,5;
+			warp "que_qaru04",51,285;
+			end;
+		}
+		else if ($gqse_aru04_miro == 5) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",51,258,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",51,258,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",51,258,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",51,258,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",51,258,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,6;
+			warp "que_qaru04",51,262;
+			end;
+		}
+		else if ($gqse_aru04_miro == 6) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",49,243,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",49,243,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",49,243,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",49,243,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",49,243,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,7;
+			warp "que_qaru04",45,243;
+			end;
+		}
+		else if ($gqse_aru04_miro == 7) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",86,249,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",86,249,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",86,249,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",86,249,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",86,249,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,8;
+			warp "que_qaru04",82,249;
+			end;
+		}
+		else if ($gqse_aru04_miro == 8) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",102,243,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",102,243,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",102,243,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",102,243,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",102,243,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,9;
+			warp "que_qaru04",102,248;
+			end;
+		}
+		else if ($gqse_aru04_miro == 9) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",90,256,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",90,256,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",90,256,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",90,256,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",90,256,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,10;
+			warp "que_qaru04",90,260;
+			end;
+		}
+		else if ($gqse_aru04_miro == 10) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",90,283,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",90,283,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",90,283,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",90,283,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",90,283,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,11;
+			warp "que_qaru04",90,280;
+			end;
+		}
+		else if ($gqse_aru04_miro == 11) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",102,295,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",102,295,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",102,295,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",102,295,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",102,295,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,12;
+			warp "que_qaru04",102,300;
+			end;
+		}
+		else if ($gqse_aru04_miro == 12) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",96,285,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",96,285,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",96,285,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",96,285,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",96,285,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,13;
+			warp "que_qaru04",96,290;
+			end;
+		}
+		else if ($gqse_aru04_miro == 13) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,14;
+			warp "que_qaru04",63,282;
+			end;
+		}
+		else if ($gqse_aru04_miro == 14) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",65,243,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",65,243,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",65,243,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",65,243,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",65,243,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,15;
+			warp "que_qaru04",61,243;
+			end;
+		}
+		else if ($gqse_aru04_miro == 15) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",73,249,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",73,249,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",73,249,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",73,249,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",73,249,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,16;
+			warp "que_qaru04",70,249;
+			end;
+		}
+		else if ($gqse_aru04_miro == 16) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",102,275,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",102,275,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",102,275,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",102,275,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+				end;
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",102,275,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,17;
+			warp "que_qaru04",102,281;
+			end;
+		}
+		else if ($gqse_aru04_miro == 17) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",70,300,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",70,300,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",70,300,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",70,300,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",70,300,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,18;
+			warp "que_qaru04",66,300;
+			end;
+		}
+		else if ($gqse_aru04_miro == 18) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",57,255,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",57,255,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",57,255,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",57,255,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",57,255,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,19;
+			warp "que_qaru04",57,258;
+			end;
+		}
+		else if ($gqse_aru04_miro == 19) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru04",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru04",84,277,strcharinfo(0),1659,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru04",84,277,strcharinfo(0),1662,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru04",84,277,strcharinfo(0),1663,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru04",84,277,strcharinfo(0),1660,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru04",84,277,strcharinfo(0),1661,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru04",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru04::OnMyMobDead";
+			}
+			set $gqse_aru04_miro,20;
+			warp "que_qaru04",84,280;
+			end;
+		}
+	}
+	else {
+		mes "정원을 초과하였습니다. 더이상 진입할 수 없습니다.";
+		close;
+	}
+	end;
+}
+
+que_qaru04,1,4,0	script	#Gate_manager_aru04	844,{
+OnMyMobDead:
+	if ($gqse_aru04_miro == $gqse_aru04_pcc) {
+		if (mobcount("que_qaru04","#Gate_manager_aru04::OnMyMobDead") == 0) {
+			donpcevent "#gq_miromob2_aru04::OnEnable";
+		}
+	}
+	end;
+}
+
+que_qaru04,1,4,0	script	#gq_miromob2_aru04	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru04","Wish Maiden: How does it feel to see shadows of the past. This is only the beginning.",bc_map,"0x00ff00";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru04","Wish Maiden: The things you seeing are not real, don't be caught in the Mystic garden.",bc_map,"0x00ff00";
+	monster "que_qaru04",72,271,"Seyren Windsor",1640,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",63,282,"Kathryne Keyron",1645,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",59,294,"Cecil Damon",1644,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",46,300,"Margaretha Sorin",1643,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",51,285,"Eremes Guile",1641,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",51,262,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru04::OnMyMobDead";
+
+	monster "que_qaru04",45,243,"Seyren Windsor",1640,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",82,249,"Kathryne Keyron",1645,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",102,248,"Cecil Damon",1644,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",90,260,"Margaretha Sorin",1643,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",90,280,"Eremes Guile",1641,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",102,300,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru04::OnMyMobDead";
+
+	monster "que_qaru04",63,282,"Seyren Windsor",1640,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",61,243,"Kathryne Keyron",1645,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",70,249,"Cecil Damon",1644,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",102,281,"Margaretha Sorin",1643,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",66,300,"Eremes Guile",1641,1,"#gq_miromob2_aru04::OnMyMobDead";
+	monster "que_qaru04",57,258,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru04::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru04","#gq_miromob2_aru04::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru04","#gq_miromob2_aru04::OnMyMobDead") == 0) {
+		mapannounce "que_qaru04","The Mystic garden exit is now open.",bc_map,"0x00ff00";
+		setcell "que_qaru04",58,302,63,302,cell_walkable,1;
+		setcell "que_qaru04",58,302,63,302,cell_shootable,1;
+		donpcevent "#Maze_Manager_aru04::OnDisable";
+	}
+	end;
+}
+
+que_qaru04,1,1,0	script	#okolnir_aru04	844,{
+
+OnEnable:
+	donpcevent "Gate01#gq_aru04::OnEnable";
+	donpcevent "#Maze_Manager_aru04::OnEnable";
+	donpcevent "#event_start01_aru04::OnEnable";
+	donpcevent "#gd_aru04_mobctrl::OnEnable";
+	enablenpc "Guard of Shadow#aru04_01";
+	enablenpc "Guard of Shadow#aru04_02";
+	enablenpc "Guard of Shadow#aru04_03";
+	enablenpc "Guard of Shadow#aru04_04";
+	enablenpc "Bloody Hunter#aru04_ac01";
+	enablenpc "Bloody Hunter#aru04_ac02";
+	enablenpc "Bloody Hunter#aru04_ac03";
+	enablenpc "Bloody Hunter#aru04_ac04";
+	enablenpc "Temple Keeper#aru04_ac01";
+	enablenpc "Temple Keeper#aru04_ac02";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#gq_aru04";
+	donpcevent "#gq_miromob2_aru04::Onreset";
+	disablenpc "Piamette#aru04";
+	donpcevent "#gdtimer01_aru04::Onstop";
+	donpcevent "#gdtimer02_aru04::Onstop";
+	donpcevent "#piamette_aru04::Onreset";
+	donpcevent "Wish Maiden#aru04_boss::OnDisable";
+	donpcevent "Wish Maiden#aru04_gift::OnDisable";
+	donpcevent "#gd_aru04_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru04::OnDisable";
+	donpcevent "#Maze_Manager_aru04::OnDisable";
+	donpcevent "#event_start01_aru04::OnDisable";
+	donpcevent "#nm_switch_aru04::OnDisable";
+	donpcevent "#nmsomaru04_jin01::OnDisable";
+	donpcevent "#nmsomaru04_jin02::OnDisable";
+	donpcevent "#nmsomaru04_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru04_01::OnDisable";
+	donpcevent "Guard of Shadow#aru04_02::OnDisable";
+	donpcevent "Guard of Shadow#aru04_03::OnDisable";
+	donpcevent "Guard of Shadow#aru04_04::OnDisable";
+	donpcevent "Bloody Hunter#aru04_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru04_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru04_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru04_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru04_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru04_ac02::OnDisable";
+	disablenpc "#to_agit_aru04_gate";
+	donpcevent "#aru04_stone01::Onreset";
+	donpcevent "#aru04_stone02::Onreset";
+	donpcevent "#aru04_stone03::Onreset";
+	disablenpc "#aru04_cage01";
+	disablenpc "#aru04_cage02";
+	disablenpc "#aru04_cage03";
+	disablenpc "#aru04_cage04";
+	disablenpc "#aru04_cage05";
+	disablenpc "#aru04_cage06";
+	donpcevent "windpath03_aru04::OnDisable";
+	donpcevent "windpath04_aru04::OnDisable";
+	set $gqse_aru04_miro,0;
+	set $gqse_aru04_pcc,0;
+	set $gqse_aru04_gd,0;
+	set $gqse_aru04_nm,0;
+	stopnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru04","Wish Maiden : Do your best, Okolnir will disappear in one hour!",bc_map,"0x00ff00";
+	end;
+
+OnTimer1800000:
+	mapannounce "que_qaru04","Okolnir will disappear in 30 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer2400000:
+	mapannounce "que_qaru04","Okolnir will disappear in 20 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3000000:
+	mapannounce "que_qaru04","Okolnir will disappear in 10 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3300000:
+	mapannounce "que_qaru04","Okolnir will disappear in 5 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3360000:
+	mapannounce "que_qaru04","Okolnir will disappear in 4 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3420000:
+	mapannounce "que_qaru04","Okolnir will disappear in 3 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3480000:
+	mapannounce "que_qaru04","Okolnir will disappear in 2 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3540000:
+	mapannounce "que_qaru04","Okolnir will disappear in 1 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3600000:
+	mapannounce "que_qaru04","Okolnir has begun to disappear.",bc_map,"0x4d4dff";
+	disablenpc "Wish Maiden#gq_aru04";
+	donpcevent "#gq_miromob2_aru04::Onreset";
+	disablenpc "Piamette#aru04";
+	donpcevent "#gdtimer01_aru04::Onstop";
+	donpcevent "#gdtimer02_aru04::Onstop";
+	donpcevent "#piamette_aru04::Onreset";
+	donpcevent "Wish Maiden#aru04_boss::onDisable";
+	donpcevent "Wish Maiden#aru04_gift::OnDisable";
+	donpcevent "#gd_aru04_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru04::OnDisable";
+	donpcevent "#Maze_Manager_aru04::OnDisable";
+	donpcevent "#event_start01_aru04::OnDisable";
+	donpcevent "#nm_switch_aru04::OnDisable";
+	donpcevent "#nmsomaru04_jin01::OnDisable";
+	donpcevent "#nmsomaru04_jin02::OnDisable";
+	donpcevent "#nmsomaru04_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru04_01::OnDisable";
+	donpcevent "Guard of Shadow#aru04_02::OnDisable";
+	donpcevent "Guard of Shadow#aru04_03::OnDisable";
+	donpcevent "Guard of Shadow#aru04_04::OnDisable";
+	donpcevent "Bloody Hunter#aru04_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru04_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru04_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru04_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru04_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru04_ac02::OnDisable";
+	disablenpc "#to_agit_aru04_gate";
+	donpcevent "#aru04_stone01::Onreset";
+	donpcevent "#aru04_stone02::Onreset";
+	donpcevent "#aru04_stone03::Onreset";
+	disablenpc "#aru04_cage01";
+	disablenpc "#aru04_cage02";
+	disablenpc "#aru04_cage03";
+	disablenpc "#aru04_cage04";
+	disablenpc "#aru04_cage05";
+	disablenpc "#aru04_cage06";
+	donpcevent "windpath03_aru04::OnDisable";
+	donpcevent "windpath04_aru04::OnDisable";
+	end;
+
+OnTimer3605000:
+	mapannounce "que_qaru04","Wish Maiden: ... You will fall into a deep sleep within Okolnir... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3608000:
+		mapannounce "que_qaru04","Wish Maiden: ..Have courage ... and await your chance again... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3610000:
+	set $gqse_aru04_miro,0;
+	set $gqse_aru04_pcc,0;
+	set $gqse_aru04_gd,0;
+	set $gqse_aru04_nm,0;
+	mapwarp "que_qaru04","arug_cas04",321,153;
+	end;
+
+OnTimer3611000:
+	donpcevent "#okolnir_aru04_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru04,1,2,0	script	#Maze_Manager_aru04	844,{
+OnInit:
+	donpcevent "#miro_bf_aru04::OnDisable";
+	donpcevent "#miro_rf_aru04::OnDisable";
+	donpcevent "#miro_yf_aru04::OnDisable";
+	end;
+
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	donpcevent "#miro_bf_aru04::OnDisable";
+	donpcevent "#miro_rf_aru04::OnDisable";
+	donpcevent "#miro_yf_aru04::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#miro_rf_aru04::OnDisable";
+	end;
+
+OnTimer2000:
+	donpcevent "#miro_yf_aru04::OnDisable";
+	end;
+
+OnTimer3000:
+	donpcevent "#miro_bf_aru04::OnEnable";
+	end;
+
+OnTimer120000:
+	donpcevent "#miro_bf_aru04::OnDisable";
+	end;
+
+OnTimer121000:
+	donpcevent "#miro_yf_aru04::OnDisable";
+	end;
+
+OnTimer123000:
+	donpcevent "#miro_rf_aru04::OnEnable";
+	end;
+
+OnTimer240000:
+	donpcevent "#miro_bf_aru04::OnDisable";
+	end;
+
+OnTimer241000:
+	donpcevent "#miro_rf_aru04::OnDisable";
+	end;
+
+OnTimer242000:
+	donpcevent "#miro_yf_aru04::OnEnable";
+	end;
+
+OnTimer360000:
+	donpcevent "#Maze_Manager_aru04::OnEnable";
+	end;
+}
+
+que_qaru04,2,1,0	script	#miro_bf_aru04	844,{
+
+OnEnable:
+	monster "que_qaru04",44,270," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",46,270," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",50,287," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",52,287," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",50,265," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",52,265," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",56,279," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",58,279," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",64,301," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",64,298," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",62,272," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",64,272," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",58,245," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",58,243," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",72,289," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",72,287," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",68,257," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",68,255," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",73,263," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",73,261," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",75,251," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",75,249," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",79,283," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",79,281," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",82,271," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",84,271," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",89,295," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",89,293," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",88,276," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",90,276," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",88,266," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",90,266," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",94,256," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",96,256," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",64,301," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",64,299," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",100,251," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	monster "que_qaru04",102,251," ",1934,1,"#miro_bf_aru04::OnMyMobDead";
+	setcell "que_qaru04",44,270,47,270,cell_walkable,0;
+	setcell "que_qaru04",44,270,47,270,cell_shootable,0;
+	setcell "que_qaru04",50,287,53,287,cell_walkable,0;
+	setcell "que_qaru04",50,287,53,287,cell_shootable,0;
+	setcell "que_qaru04",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru04",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru04",56,279,59,279,cell_walkable,0;
+	setcell "que_qaru04",56,279,59,279,cell_shootable,0;
+	setcell "que_qaru04",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru04",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru04",62,272,65,272,cell_walkable,0;
+	setcell "que_qaru04",62,272,65,272,cell_shootable,0;
+	setcell "que_qaru04",58,242,58,245,cell_walkable,0;
+	setcell "que_qaru04",58,242,58,245,cell_shootable,0;
+	setcell "que_qaru04",72,286,72,289,cell_walkable,0;
+	setcell "que_qaru04",72,286,72,289,cell_shootable,0;
+	setcell "que_qaru04",68,254,68,259,cell_walkable,0;
+	setcell "que_qaru04",68,254,68,259,cell_shootable,0;
+	setcell "que_qaru04",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru04",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru04",75,248,75,251,cell_walkable,0;
+	setcell "que_qaru04",75,248,75,251,cell_shootable,0;
+	setcell "que_qaru04",79,280,79,283,cell_walkable,0;
+	setcell "que_qaru04",79,280,79,283,cell_shootable,0;
+	setcell "que_qaru04",82,271,85,271,cell_walkable,0;
+	setcell "que_qaru04",82,271,85,271,cell_shootable,0;
+	setcell "que_qaru04",89,292,89,295,cell_walkable,0;
+	setcell "que_qaru04",89,292,89,295,cell_shootable,0;
+	setcell "que_qaru04",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru04",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru04",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru04",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru04",94,256,97,256,cell_walkable,0;
+	setcell "que_qaru04",94,256,97,256,cell_shootable,0;
+	setcell "que_qaru04",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru04",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru04",000,251,003,251,cell_walkable,0;
+	setcell "que_qaru04",000,251,003,251,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","#miro_bf_aru04::OnMyMobDead";
+	setcell "que_qaru04",44,270,47,270,cell_walkable,1;
+	setcell "que_qaru04",44,270,47,270,cell_shootable,1;
+	setcell "que_qaru04",50,287,53,287,cell_walkable,1;
+	setcell "que_qaru04",50,287,53,287,cell_shootable,1;
+	setcell "que_qaru04",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru04",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru04",56,279,59,279,cell_walkable,1;
+	setcell "que_qaru04",56,279,59,279,cell_shootable,1;
+	setcell "que_qaru04",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru04",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru04",62,272,65,272,cell_walkable,1;
+	setcell "que_qaru04",62,272,65,272,cell_shootable,1;
+	setcell "que_qaru04",58,242,58,245,cell_walkable,1;
+	setcell "que_qaru04",58,242,58,245,cell_shootable,1;
+	setcell "que_qaru04",72,286,72,289,cell_walkable,1;
+	setcell "que_qaru04",72,286,72,289,cell_shootable,1;
+	setcell "que_qaru04",68,254,68,259,cell_walkable,1;
+	setcell "que_qaru04",68,254,68,259,cell_shootable,1;
+	setcell "que_qaru04",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru04",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru04",75,248,75,251,cell_walkable,1;
+	setcell "que_qaru04",75,248,75,251,cell_shootable,1;
+	setcell "que_qaru04",79,280,79,283,cell_walkable,1;
+	setcell "que_qaru04",79,280,79,283,cell_shootable,1;
+	setcell "que_qaru04",82,271,85,271,cell_walkable,1;
+	setcell "que_qaru04",82,271,85,271,cell_shootable,1;
+	setcell "que_qaru04",89,292,89,295,cell_walkable,1;
+	setcell "que_qaru04",89,292,89,295,cell_shootable,1;
+	setcell "que_qaru04",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru04",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru04",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru04",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru04",94,256,97,256,cell_walkable,1;
+	setcell "que_qaru04",94,256,97,256,cell_shootable,1;
+	setcell "que_qaru04",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru04",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru04",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru04",100,251,103,251,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,2,2,0	script	#miro_rf_aru04	844,{
+
+OnEnable:
+	monster "que_qaru04",57,301," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",57,299," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",48,291," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",48,289," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",68,290," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",70,290," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",72,295," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",72,293," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",90,296," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",92,296," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",56,282," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",58,282," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",66,283," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",66,281," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",80,284," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",82,284," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",44,273," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",46,273," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",50,273," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",52,273," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",54,269," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",54,267," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",66,271," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",66,270," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",81,273," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",81,272," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",88,276," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",90,276," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",94,276," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",96,276," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",64,258," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",66,258," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",76,263," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",76,261," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",87,265," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",87,263," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",50,252," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",52,252," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",76,252," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",78,252," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",99,255," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",99,253," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",53,245," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	monster "que_qaru04",53,243," ",1935,1,"#miro_rf_aru04::OnMyMobDead";
+	setcell "que_qaru04",57,298,57,301,cell_walkable,0;
+	setcell "que_qaru04",57,298,57,301,cell_shootable,0;
+	setcell "que_qaru04",48,288,48,291,cell_walkable,0;
+	setcell "que_qaru04",48,288,48,291,cell_shootable,0;
+	setcell "que_qaru04",68,290,71,290,cell_walkable,0;
+	setcell "que_qaru04",68,290,71,290,cell_shootable,0;
+	setcell "que_qaru04",72,292,72,295,cell_walkable,0;
+	setcell "que_qaru04",72,292,72,295,cell_shootable,0;
+	setcell "que_qaru04",90,296,93,296,cell_walkable,0;
+	setcell "que_qaru04",90,296,93,296,cell_shootable,0;
+	setcell "que_qaru04",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru04",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru04",66,280,66,283,cell_walkable,0;
+	setcell "que_qaru04",66,280,66,283,cell_shootable,0;
+	setcell "que_qaru04",80,284,83,284,cell_walkable,0;
+	setcell "que_qaru04",80,284,83,284,cell_shootable,0;
+	setcell "que_qaru04",44,273,47,273,cell_walkable,0;
+	setcell "que_qaru04",44,273,47,273,cell_shootable,0;
+	setcell "que_qaru04",50,273,53,273,cell_walkable,0;
+	setcell "que_qaru04",50,273,53,273,cell_shootable,0;
+	setcell "que_qaru04",54,266,54,269,cell_walkable,0;
+	setcell "que_qaru04",54,266,54,269,cell_shootable,0;
+	setcell "que_qaru04",66,270,66,271,cell_walkable,0;
+	setcell "que_qaru04",66,270,66,271,cell_shootable,0;
+	setcell "que_qaru04",81,272,81,273,cell_walkable,0;
+	setcell "que_qaru04",81,272,81,273,cell_shootable,0;
+	setcell "que_qaru04",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru04",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru04",94,276,97,276,cell_walkable,0;
+	setcell "que_qaru04",94,276,97,276,cell_shootable,0;
+	setcell "que_qaru04",64,258,67,258,cell_walkable,0;
+	setcell "que_qaru04",64,258,67,258,cell_shootable,0;
+	setcell "que_qaru04",76,260,76,263,cell_walkable,0;
+	setcell "que_qaru04",76,260,76,263,cell_shootable,0;
+	setcell "que_qaru04",87,262,87,265,cell_walkable,0;
+	setcell "que_qaru04",87,262,87,265,cell_shootable,0;
+	setcell "que_qaru04",50,252,53,252,cell_walkable,0;
+	setcell "que_qaru04",50,252,53,252,cell_shootable,0;
+	setcell "que_qaru04",76,252,79,252,cell_walkable,0;
+	setcell "que_qaru04",76,252,79,252,cell_shootable,0;
+	setcell "que_qaru04",99,252,99,255,cell_walkable,0;
+	setcell "que_qaru04",99,252,99,255,cell_shootable,0;
+	setcell "que_qaru04",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru04",53,242,53,245,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","#miro_rf_aru04::OnMyMobDead";
+	setcell "que_qaru04",57,298,57,301,cell_walkable,1;
+	setcell "que_qaru04",57,298,57,301,cell_shootable,1;
+	setcell "que_qaru04",48,288,48,291,cell_walkable,1;
+	setcell "que_qaru04",48,288,48,291,cell_shootable,1;
+	setcell "que_qaru04",68,290,71,290,cell_walkable,1;
+	setcell "que_qaru04",68,290,71,290,cell_shootable,1;
+	setcell "que_qaru04",72,292,72,295,cell_walkable,1;
+	setcell "que_qaru04",72,292,72,295,cell_shootable,1;
+	setcell "que_qaru04",90,296,93,296,cell_walkable,1;
+	setcell "que_qaru04",90,296,93,296,cell_shootable,1;
+	setcell "que_qaru04",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru04",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru04",66,280,66,283,cell_walkable,1;
+	setcell "que_qaru04",66,280,66,283,cell_shootable,1;
+	setcell "que_qaru04",80,284,83,284,cell_walkable,1;
+	setcell "que_qaru04",80,284,83,284,cell_shootable,1;
+	setcell "que_qaru04",44,273,47,273,cell_walkable,1;
+	setcell "que_qaru04",44,273,47,273,cell_shootable,1;
+	setcell "que_qaru04",50,273,53,273,cell_walkable,1;
+	setcell "que_qaru04",50,273,53,273,cell_shootable,1;
+	setcell "que_qaru04",54,266,54,269,cell_walkable,1;
+	setcell "que_qaru04",54,266,54,269,cell_shootable,1;
+	setcell "que_qaru04",66,270,66,271,cell_walkable,1;
+	setcell "que_qaru04",66,270,66,271,cell_shootable,1;
+	setcell "que_qaru04",81,272,81,273,cell_walkable,1;
+	setcell "que_qaru04",81,272,81,273,cell_shootable,1;
+	setcell "que_qaru04",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru04",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru04",94,276,97,276,cell_walkable,1;
+	setcell "que_qaru04",94,276,97,276,cell_shootable,1;
+	setcell "que_qaru04",64,258,67,258,cell_walkable,1;
+	setcell "que_qaru04",64,258,67,258,cell_shootable,1;
+	setcell "que_qaru04",76,260,76,263,cell_walkable,1;
+	setcell "que_qaru04",76,260,76,263,cell_shootable,1;
+	setcell "que_qaru04",87,262,87,265,cell_walkable,1;
+	setcell "que_qaru04",87,262,87,265,cell_shootable,1;
+	setcell "que_qaru04",50,252,53,252,cell_walkable,1;
+	setcell "que_qaru04",50,252,53,252,cell_shootable,1;
+	setcell "que_qaru04",76,252,79,252,cell_walkable,1;
+	setcell "que_qaru04",76,252,79,252,cell_shootable,1;
+	setcell "que_qaru04",99,252,99,255,cell_walkable,1;
+	setcell "que_qaru04",99,252,99,255,cell_shootable,1;
+	setcell "que_qaru04",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru04",53,242,53,245,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,2,3,0	script	#miro_yf_aru04	844,{
+
+OnEnable:
+	monster "que_qaru04",44,292," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",46,292," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",67,295," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",67,293," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",94,301," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",94,299," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",79,289," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",79,287," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",56,282," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",58,282," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",71,283," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",71,281," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",100,281," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",102,281," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",44,261," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",46,261," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",50,265," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",52,265," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",56,270," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",58,270," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",72,278," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",73,278," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",82,266," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",84,266," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",88,266," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",90,266," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",94,271," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",96,271," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",60,257," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",60,255," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",73,263," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",73,261," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",75,257," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",75,255," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",87,257," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",87,255," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",58,251," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",58,249," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",80,251," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",80,249," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",53,245," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",53,243," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",75,245," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",75,243," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",100,251," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",102,251," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",100,256," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	monster "que_qaru04",102,256," ",1936,1,"#miro_yf_aru04::OnMyMobDead";
+	setcell "que_qaru04",44,292,47,292,cell_walkable,0;
+	setcell "que_qaru04",44,292,47,292,cell_shootable,0;
+	setcell "que_qaru04",67,292,67,295,cell_walkable,0;
+	setcell "que_qaru04",67,292,67,295,cell_shootable,0;
+	setcell "que_qaru04",94,298,94,301,cell_walkable,0;
+	setcell "que_qaru04",94,298,94,301,cell_shootable,0;
+	setcell "que_qaru04",79,286,79,289,cell_walkable,0;
+	setcell "que_qaru04",79,286,79,289,cell_shootable,0;
+	setcell "que_qaru04",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru04",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru04",71,280,71,283,cell_walkable,0;
+	setcell "que_qaru04",71,280,71,283,cell_shootable,0;
+	setcell "que_qaru04",100,281,103,281,cell_walkable,0;
+	setcell "que_qaru04",100,281,103,281,cell_shootable,0;
+	setcell "que_qaru04",44,261,47,261,cell_walkable,0;
+	setcell "que_qaru04",44,261,47,261,cell_shootable,0;
+	setcell "que_qaru04",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru04",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru04",56,270,59,270,cell_walkable,0;
+	setcell "que_qaru04",56,270,59,270,cell_shootable,0;
+	setcell "que_qaru04",72,278,73,278,cell_walkable,0;
+	setcell "que_qaru04",72,278,73,278,cell_shootable,0;
+	setcell "que_qaru04",82,266,85,266,cell_walkable,0;
+	setcell "que_qaru04",82,266,85,266,cell_shootable,0;
+	setcell "que_qaru04",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru04",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru04",94,271,97,271,cell_walkable,0;
+	setcell "que_qaru04",94,271,97,271,cell_shootable,0;
+	setcell "que_qaru04",60,254,60,257,cell_walkable,0;
+	setcell "que_qaru04",60,254,60,257,cell_shootable,0;
+	setcell "que_qaru04",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru04",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru04",75,254,75,257,cell_walkable,0;
+	setcell "que_qaru04",75,254,75,257,cell_shootable,0;
+	setcell "que_qaru04",87,254,87,257,cell_walkable,0;
+	setcell "que_qaru04",87,254,87,257,cell_shootable,0;
+	setcell "que_qaru04",58,248,58,251,cell_walkable,0;
+	setcell "que_qaru04",58,248,58,251,cell_shootable,0;
+	setcell "que_qaru04",80,248,80,251,cell_walkable,0;
+	setcell "que_qaru04",80,248,80,251,cell_shootable,0;
+	setcell "que_qaru04",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru04",53,242,53,245,cell_shootable,0;
+	setcell "que_qaru04",75,242,75,245,cell_walkable,0;
+	setcell "que_qaru04",75,242,75,245,cell_shootable,0;
+	setcell "que_qaru04",100,251,103,251,cell_walkable,0;
+	setcell "que_qaru04",100,251,103,251,cell_shootable,0;
+	setcell "que_qaru04",100,256,103,256,cell_walkable,0;
+	setcell "que_qaru04",100,256,103,256,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","#miro_yf_aru04::OnMyMobDead";
+	setcell "que_qaru04",44,292,47,292,cell_walkable,1;
+	setcell "que_qaru04",44,292,47,292,cell_shootable,1;
+	setcell "que_qaru04",67,292,67,295,cell_walkable,1;
+	setcell "que_qaru04",67,292,67,295,cell_shootable,1;
+	setcell "que_qaru04",94,298,94,301,cell_walkable,1;
+	setcell "que_qaru04",94,298,94,301,cell_shootable,1;
+	setcell "que_qaru04",79,286,79,289,cell_walkable,1;
+	setcell "que_qaru04",79,286,79,289,cell_shootable,1;
+	setcell "que_qaru04",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru04",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru04",71,280,71,283,cell_walkable,1;
+	setcell "que_qaru04",71,280,71,283,cell_shootable,1;
+	setcell "que_qaru04",100,281,103,281,cell_walkable,1;
+	setcell "que_qaru04",100,281,103,281,cell_shootable,1;
+	setcell "que_qaru04",44,261,47,261,cell_walkable,1;
+	setcell "que_qaru04",44,261,47,261,cell_shootable,1;
+	setcell "que_qaru04",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru04",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru04",56,270,59,270,cell_walkable,1;
+	setcell "que_qaru04",56,270,59,270,cell_shootable,1;
+	setcell "que_qaru04",72,278,73,278,cell_walkable,1;
+	setcell "que_qaru04",72,278,73,278,cell_shootable,1;
+	setcell "que_qaru04",82,266,85,266,cell_walkable,1;
+	setcell "que_qaru04",82,266,85,266,cell_shootable,1;
+	setcell "que_qaru04",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru04",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru04",94,271,97,271,cell_walkable,1;
+	setcell "que_qaru04",94,271,97,271,cell_shootable,1;
+	setcell "que_qaru04",60,254,60,257,cell_walkable,1;
+	setcell "que_qaru04",60,254,60,257,cell_shootable,1;
+	setcell "que_qaru04",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru04",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru04",75,254,75,257,cell_walkable,1;
+	setcell "que_qaru04",75,254,75,257,cell_shootable,1;
+	setcell "que_qaru04",87,254,87,257,cell_walkable,1;
+	setcell "que_qaru04",87,254,87,257,cell_shootable,1;
+	setcell "que_qaru04",58,248,58,251,cell_walkable,1;
+	setcell "que_qaru04",58,248,58,251,cell_shootable,1;
+	setcell "que_qaru04",80,248,80,251,cell_walkable,1;
+	setcell "que_qaru04",80,248,80,251,cell_shootable,1;
+	setcell "que_qaru04",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru04",53,242,53,245,cell_shootable,1;
+	setcell "que_qaru04",75,242,75,245,cell_walkable,1;
+	setcell "que_qaru04",75,242,75,245,cell_shootable,1;
+	setcell "que_qaru04",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru04",100,251,103,251,cell_shootable,1;
+	setcell "que_qaru04",100,256,103,256,cell_walkable,1;
+	setcell "que_qaru04",100,256,103,256,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,132,172,0	script	windpath01_aru04	45,1,1,{
+OnTouch:
+	if (countitem(7839) > 0) {
+		mes "The Warp Gate responds to the Crystal Key.";
+		delitem 7839,1; //Crystal_Key
+		close2;
+		warp "que_qaru04",114,158;
+		end;
+	}
+	else {
+		mes "You need the Crystal Key to activate the Warp Gate.";
+		close;
+	}
+}
+
+que_qaru04,113,165,0	warp	windpath02_aru04	1,1,que_qaru04,139,172
+
+
+que_qaru04,131,136,3	script	Piamette#aru04	1930,{
+OnInit:
+	enablenpc "Piamette#aru04";
+	end;
+}
+
+que_qaru04,114,158,0	script	#event_start01_aru04	-1,1,1,{
+
+OnInit:
+	disablenpc "#event_start01_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#event_start01_aru04";
+	end;
+
+OnDisable:
+	disablenpc "#event_start01_aru04";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	initnpctimer;
+	disablenpc "#event_start01_aru04";
+	end;
+
+OnTimer2000:
+	mapannounce "que_qaru04","Piamette mumblings : ..There were six birds, Teo. But one is....",bc_map,"0xdb7093";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru04","Piamette mumblings : ...Shh.. Teo. The birds have returned..Are they birds that ran away before...? Or breakers who disguises themselves as good adventurers?",bc_map,"0xdb7093";
+	end;
+
+OnTimer10000:
+	mapannounce "que_qaru04","Piamette mumblings : Ha! They are caged in.",bc_map,"0xdb7093";
+	end;
+
+OnTimer14000:
+	mapannounce "que_qaru04","Piamette : Teo, Catch the birds! Put the cage away from here!",bc_map,"0x00ff00";
+	donpcevent "#gdtimer01_aru04::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru04,2,2,0	script	#gdtimer01_aru04	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	donpcevent "#getspell01_aru04::OnDisable";
+	donpcevent "#getspell02_aru04::OnDisable";
+	donpcevent "#getspell03_aru04::OnDisable";
+	donpcevent "#getspell04_aru04::OnDisable";
+	donpcevent "#getspell05_aru04::OnDisable";
+	donpcevent "#getspell06_aru04::OnDisable";
+	donpcevent "#getspell07_aru04::OnDisable";
+	donpcevent "#getspell08_aru04::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#getspell08_aru04::OnDisable";
+	donpcevent "#getspell01_aru04::OnEnable";
+	end;
+
+OnTimer10000:
+	donpcevent "#getspell01_aru04::OnDisable";
+	donpcevent "#getspell02_aru04::OnEnable";
+	end;
+
+OnTimer20000:
+	donpcevent "#getspell02_aru04::OnDisable";
+	donpcevent "#getspell03_aru04::OnEnable";
+	end;
+
+OnTimer30000:
+	donpcevent "#getspell03_aru04::OnDisable";
+	donpcevent "#getspell04_aru04::OnEnable";
+	end;
+
+OnTimer40000:
+	donpcevent "#getspell04_aru04::OnDisable";
+	donpcevent "#getspell05_aru04::OnEnable";
+	end;
+
+OnTimer50000:
+	donpcevent "#getspell05_aru04::OnDisable";
+	donpcevent "#getspell06_aru04::OnEnable";
+	end;
+
+OnTimer60000:
+	donpcevent "#getspell06_aru04::OnDisable";
+	donpcevent "#getspell07_aru04::OnEnable";
+	end;
+
+OnTimer70000:
+	donpcevent "#getspell07_aru04::OnDisable";
+	donpcevent "#getspell08_aru04::OnEnable";
+	end;
+
+OnTimer75000:
+	if ($gqse_aru04_gd < 6) {
+		mapannounce "que_qaru04","Piamette : Silly birds! Silly Teo! Why can't you put away the cage at once?!",bc_map,"0x00ff00";
+		enablenpc "#aru04_cage01";
+		enablenpc "#aru04_cage02";
+		enablenpc "#aru04_cage03";
+		enablenpc "#aru04_cage04";
+		enablenpc "#aru04_cage05";
+		enablenpc "#aru04_cage06";
+		set $gqse_aru04_gd,0;
+	}
+	end;
+
+OnTimer76000:
+	disablenpc "#aru04_cage01";
+	disablenpc "#aru04_cage02";
+	disablenpc "#aru04_cage03";
+	disablenpc "#aru04_cage04";
+	disablenpc "#aru04_cage05";
+	disablenpc "#aru04_cage06";
+	end;
+
+OnTimer80000:
+	donpcevent "#gdtimer01_aru04::OnEnable";
+	end;
+}
+
+que_qaru04,2,3,0	script	#gdtimer02_aru04	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	killmonster "que_qaru04","#gdtimer02_aru04::OnMyMobDead";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru04","Piamette : All of them are caught!",bc_map,"0xdb7093";
+	end;
+
+OnTimer8000:
+	mapannounce "que_qaru04","Piamette : Let's call out the keeper of the key not to let the birds go far away.",bc_map,"0xdb7093";
+	end;
+
+OnTimer12000:
+	mapannounce "que_qaru04","Piamette : The keeper of the key is protecting my cage.",bc_map,"0xdb7093";
+	monster "que_qaru04",108,151,"Key Stone",1905,1,"#gdtimer02_aru04::OnMyMobDead";
+	monster "que_qaru04",107,135,"Key Stone",1905,1,"#gdtimer02_aru04::OnMyMobDead";
+	monster "que_qaru04",113,114,"Key Stone",1905,1,"#gdtimer02_aru04::OnMyMobDead";
+	monster "que_qaru04",158,106,"Key Stone",1905,1,"#gdtimer02_aru04::OnMyMobDead";
+	monster "que_qaru04",163,133,"Key Stone",1905,1,"#gdtimer02_aru04::OnMyMobDead";
+	monster "que_qaru04",150,154,"Key Stone",1905,1,"#gdtimer02_aru04::OnMyMobDead";
+	end;
+
+OnTimer112000:
+	mapannounce "que_qaru04","Piamette : Whooping fun times are back! Now, Go! I'll get back to!!",bc_map,"0xdb7093";
+	killmonster "que_qaru04","#gdtimer02_aru04::OnMyMobDead";
+	enablenpc "#aru04_cage01";
+	enablenpc "#aru04_cage02";
+	enablenpc "#aru04_cage03";
+	enablenpc "#aru04_cage04";
+	enablenpc "#aru04_cage05";
+	enablenpc "#aru04_cage06";
+	set $gqse_aru04_gd,0;
+	end;
+
+OnTimer113000:
+	disablenpc "#aru04_cage01";
+	disablenpc "#aru04_cage02";
+	disablenpc "#aru04_cage03";
+	disablenpc "#aru04_cage04";
+	disablenpc "#aru04_cage05";
+	disablenpc "#aru04_cage06";
+	donpcevent "#gdtimer01_aru04::OnEnable";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru04","#gdtimer02_aru04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru04","#gdtimer02_aru04::OnMyMobDead") == 0) {
+		enablenpc "#aru04_cage01";
+		enablenpc "#aru04_cage02";
+		enablenpc "#aru04_cage03";
+		enablenpc "#aru04_cage04";
+		enablenpc "#aru04_cage05";
+		enablenpc "#aru04_cage06";
+		donpcevent "#piamette_aru04::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru04,1,4,0	script	#piamette_aru04	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru04","#piamette_aru04::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru04","Piamette : All the keeper of keys are dead now? Who freed my birds? Teo, who did it?",bc_map,"0xdb7093";
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru04","Piamette : I'm pissed off now!",bc_map,"0xdb7093";
+	donpcevent "Piamette#aru04::OnDisable";
+	monster "que_qaru04",131,135,"Angry Piamette",1930,1,"#piamette_aru04::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	mapannounce "que_qaru04","Piamette has been released, so the warp gate toward the South is working now.",bc_map,"0x00ff00";
+	donpcevent "windpath03_aru04::OnEnable";
+	donpcevent "windpath04_aru04::OnEnable";
+	donpcevent "#nm_switch_aru04::OnEnable";
+	end;
+}
+
+que_qaru04,113,135,0	script	#getspell01_aru04	-1,1,1,{
+OnInit:
+	disablenpc "#getspell01_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#getspell01_aru04";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell01_aru04";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru04_gd == 0) {
+		warp "que_qaru04",103,153;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,1;
+		mapannounce "que_qaru04","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 1) {
+		warp "que_qaru04",102,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,2;
+		mapannounce "que_qaru04","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 2) {
+		warp "que_qaru04",113,111;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,3;
+		mapannounce "que_qaru04","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 3) {
+		warp "que_qaru04",161,105;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,4;
+		mapannounce "que_qaru04","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 4) {
+		warp "que_qaru04",168,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,5;
+		mapannounce "que_qaru04","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 5) {
+		warp "que_qaru04",150,159;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,6;
+		mapannounce "que_qaru04","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru04::OnEnable";
+		donpcevent "#gdtimer01_aru04::Onstop";
+	}
+	end;
+}
+
+que_qaru04,146,150,0	script	#getspell02_aru04	-1,1,1,{
+OnInit:
+	disablenpc "#getspell02_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#getspell02_aru04";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell02_aru04";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru04_gd == 0) {
+		warp "que_qaru04",103,153;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,1;
+		mapannounce "que_qaru04","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 1) {
+		warp "que_qaru04",102,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,2;
+		mapannounce "que_qaru04","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 2) {
+		warp "que_qaru04",113,111;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,3;
+		mapannounce "que_qaru04","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 3) {
+		warp "que_qaru04",161,105;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,4;
+		mapannounce "que_qaru04","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 4) {
+		warp "que_qaru04",168,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,5;
+		mapannounce "que_qaru04","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 5) {
+		warp "que_qaru04",150,159;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,6;
+		mapannounce "que_qaru04","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru04::OnEnable";
+		donpcevent "#gdtimer01_aru04::Onstop";
+	}
+	end;
+}
+
+que_qaru04,131,117,0	script	#getspell03_aru04	-1,1,1,{
+OnInit:
+	disablenpc "#getspell03_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#getspell03_aru04";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell03_aru04";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru04_gd == 0) {
+		warp "que_qaru04",103,153;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,1;
+		mapannounce "que_qaru04","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 1) {
+		warp "que_qaru04",102,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,2;
+		mapannounce "que_qaru04","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 2) {
+		warp "que_qaru04",113,111;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,3;
+		mapannounce "que_qaru04","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 3) {
+		warp "que_qaru04",161,105;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,4;
+		mapannounce "que_qaru04","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 4) {
+		warp "que_qaru04",168,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,5;
+		mapannounce "que_qaru04","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 5) {
+		warp "que_qaru04",150,159;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,6;
+		mapannounce "que_qaru04","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru04::OnEnable";
+		donpcevent "#gdtimer01_aru04::Onstop";
+	}
+	end;
+}
+
+que_qaru04,117,150,0	script	#getspell04_aru04	-1,1,1,{
+OnInit:
+	disablenpc "#getspell04_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#getspell04_aru04";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell04_aru04";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru04_gd == 0) {
+		warp "que_qaru04",103,153;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,1;
+		mapannounce "que_qaru04","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 1) {
+		warp "que_qaru04",102,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,2;
+		mapannounce "que_qaru04","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 2) {
+		warp "que_qaru04",113,111;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,3;
+		mapannounce "que_qaru04","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 3) {
+		warp "que_qaru04",161,105;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,4;
+		mapannounce "que_qaru04","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 4) {
+		warp "que_qaru04",168,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,5;
+		mapannounce "que_qaru04","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 5) {
+		warp "que_qaru04",150,159;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,6;
+		mapannounce "que_qaru04","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru04::OnEnable";
+		donpcevent "#gdtimer01_aru04::Onstop";
+	}
+	end;
+}
+
+que_qaru04,150,135,0	script	#getspell05_aru04	-1,1,1,{
+OnInit:
+	disablenpc "#getspell05_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#getspell05_aru04";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell05_aru04";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru04_gd == 0) {
+		warp "que_qaru04",103,153;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,1;
+		mapannounce "que_qaru04","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 1) {
+		warp "que_qaru04",102,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,2;
+		mapannounce "que_qaru04","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 2) {
+		warp "que_qaru04",113,111;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,3;
+		mapannounce "que_qaru04","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 3) {
+		warp "que_qaru04",161,105;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,4;
+		mapannounce "que_qaru04","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 4) {
+		warp "que_qaru04",168,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,5;
+		mapannounce "que_qaru04","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 5) {
+		warp "que_qaru04",150,159;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,6;
+		mapannounce "que_qaru04","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru04::OnEnable";
+		donpcevent "#gdtimer01_aru04::Onstop";
+	}
+	end;
+}
+
+que_qaru04,117,121,0	script	#getspell06_aru04	-1,1,1,{
+OnInit:
+	disablenpc "#getspell06_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#getspell06_aru04";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell06_aru04";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru04_gd == 0) {
+		warp "que_qaru04",103,153;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,1;
+		mapannounce "que_qaru04","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 1) {
+		warp "que_qaru04",102,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,2;
+		mapannounce "que_qaru04","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 2) {
+		warp "que_qaru04",113,111;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,3;
+		mapannounce "que_qaru04","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 3) {
+		warp "que_qaru04",161,105;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,4;
+		mapannounce "que_qaru04","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 4) {
+		warp "que_qaru04",168,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,5;
+		mapannounce "que_qaru04","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 5) {
+		warp "que_qaru04",150,159;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,6;
+		mapannounce "que_qaru04","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru04::OnEnable";
+		donpcevent "#gdtimer01_aru04::Onstop";
+	}
+	end;
+}
+
+que_qaru04,131,154,0	script	#getspell07_aru04	-1,1,1,{
+OnInit:
+	disablenpc "#getspell07_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#getspell07_aru04";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell07_aru04";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru04_gd == 0) {
+		warp "que_qaru04",103,153;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,1;
+		mapannounce "que_qaru04","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 1) {
+		warp "que_qaru04",102,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,2;
+		mapannounce "que_qaru04","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 2) {
+		warp "que_qaru04",113,111;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,3;
+		mapannounce "que_qaru04","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 3) {
+		warp "que_qaru04",161,105;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,4;
+		mapannounce "que_qaru04","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 4) {
+		warp "que_qaru04",168,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,5;
+		mapannounce "que_qaru04","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 5) {
+		warp "que_qaru04",150,159;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,6;
+		mapannounce "que_qaru04","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru04::OnEnable";
+		donpcevent "#gdtimer01_aru04::Onstop";
+	}
+	end;
+}
+
+que_qaru04,146,121,0	script	#getspell08_aru04	-1,1,1,{
+OnInit:
+	disablenpc "#getspell08_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#getspell08_aru04";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell08_aru04";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru04_gd == 0) {
+		warp "que_qaru04",103,153;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,1;
+		mapannounce "que_qaru04","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 1) {
+		warp "que_qaru04",102,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,2;
+		mapannounce "que_qaru04","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 2) {
+		warp "que_qaru04",113,111;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,3;
+		mapannounce "que_qaru04","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 3) {
+		warp "que_qaru04",161,105;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,4;
+		mapannounce "que_qaru04","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 4) {
+		warp "que_qaru04",168,135;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,5;
+		mapannounce "que_qaru04","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru04_gd == 5) {
+		warp "que_qaru04",150,159;
+		disablenpc "#getspell01_aru04";
+		set $gqse_aru04_gd,6;
+		mapannounce "que_qaru04","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru04::OnEnable";
+		donpcevent "#gdtimer01_aru04::Onstop";
+	}
+	end;
+}
+
+que_qaru04,103,153,0	script	#aru04_cage01	-1,1,1,{
+OnInit:
+	disablenpc "#aru04_cage01";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru04",108,151;
+	disablenpc "#aru04_cage01";
+	end;
+}
+
+que_qaru04,102,135,0	script	#aru04_cage02	-1,1,1,{
+OnInit:
+	disablenpc "#aru04_cage02";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru04",107,135;
+	disablenpc "#aru04_cage02";
+	end;
+}
+
+que_qaru04,113,111,0	script	#aru04_cage03	-1,1,1,{
+OnInit:
+	disablenpc "#aru04_cage03";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru04",113,114;
+	disablenpc "#aru04_cage03";
+	end;
+}
+
+que_qaru04,161,105,0	script	#aru04_cage04	-1,1,1,{
+OnInit:
+	disablenpc "#aru04_cage04";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru04",158,106;
+	disablenpc "#aru04_cage04";
+	end;
+}
+
+que_qaru04,168,135,0	script	#aru04_cage05	-1,1,1,{
+OnInit:
+	disablenpc "#aru04_cage05";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru04",163,133;
+	disablenpc "#aru04_cage05";
+	end;
+}
+
+que_qaru04,150,159,0	script	#aru04_cage06	-1,1,1,{
+OnInit:
+	disablenpc "#aru04_cage06";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru04",150,154;
+	disablenpc "#aru04_cage06";
+	end;
+}
+
+que_qaru04,1,8,0	script	#gd_aru04_mobctrl	844,{
+OnEnable:
+	monster "que_qaru04",107,152,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",109,135,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",113,116,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",157,107,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",163,133,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",149,156,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",130,139,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",135,137,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",130,132,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",128,137,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",109,145,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",109,130,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",128,114,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",147,114,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",154,128,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",151,145,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",130,151,"Alice",1275,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",131,139,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",135,136,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",131,132,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",128,136,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",110,145,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",129,114,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",148,114,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",155,128,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",152,145,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",131,151,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",110,130,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",132,139,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",135,135,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",132,132,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",128,135,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",111,145,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",111,130,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",130,114,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",149,114,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",156,128,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",153,145,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",132,151,"Violy",1390,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",133,139,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",135,134,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",133,132,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",128,135,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",112,145,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",131,114,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",150,114,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",157,128,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",154,145,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",133,151,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	monster "que_qaru04",112,130,"Ancient Mimic",1699,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru04","#gd_aru04_mobctrl::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru04","#gd_aru04_mobctrl::OnMyMobDead") < 7) {
+		monster "que_qaru04",107,152,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+		monster "que_qaru04",109,135,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+		monster "que_qaru04",113,116,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+		monster "que_qaru04",157,107,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+		monster "que_qaru04",163,133,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+		monster "que_qaru04",149,156,"Ball of Piamette",1738,1,"#gd_aru04_mobctrl::OnMyMobDead";
+	}
+	end;
+}
+
+que_qaru04,149,105,0	script	windpath03_aru04	45,1,1,{
+OnInit:
+	disablenpc "windpath03_aru04";
+	end;
+
+OnTouch:
+	warp "que_qaru04",119,103;
+	end;
+}
+
+que_qaru04,128,104,0	script	windpath04_aru04	45,1,1,{
+OnInit:
+	disablenpc "windpath04_aru04";
+	end;
+
+OnTouch:
+	warp "que_qaru04",146,109;
+	end;
+}
+
+que_qaru04,253,273,0	script	#nm_switch_aru04	-1,5,5,{
+OnInit:
+	disablenpc "#nm_switch_aru04";
+	end;
+
+OnEnable:
+	enablenpc "#nm_switch_aru04";
+	end;
+
+OnDisable:
+	disablenpc "#nm_switch_aru04";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	disablenpc "#nm_switch_aru04";
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru04","Wish Maiden: Did you have a good time with Piamette?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru04","Wish Maiden: But it's the end. There will be summoned monsters coming soon...",bc_map,"0x00ff00";
+	end;
+
+OnTimer9000:
+	mapannounce "que_qaru04","Wish Maiden: So come here to me safely...",bc_map,"0x00ff00";
+	end;
+
+OnTimer10000:
+	donpcevent "#nmsomaru04_jin01::OnEnable";
+	donpcevent "#aru04_stone01::OnEnable";
+	end;
+
+OnTimer190000:
+	donpcevent "#nmsomaru04_jin02::OnEnable";
+	donpcevent "#aru04_stone02::OnEnable";
+	end;
+
+OnTimer370000:
+	donpcevent "#nmsomaru04_jin03::OnEnable";
+	donpcevent "#aru04_stone03::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru04,229,297,0	script	#nmsomaru04_jin01	-1,{
+OnEnable:
+	donpcevent "#aru04_stone01::OnEnable";
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","#nmsomaru04_jin01::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru04","The Western magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru04",226,288,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",227,289,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",228,290,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",229,291,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",230,292,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",231,293,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",232,294,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",233,295,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",234,296,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",235,297,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",228,286,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",229,287,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",230,288,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",231,289,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",232,290,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",233,291,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",234,292,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",235,293,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",236,294,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",237,295,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",230,284,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",231,285,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",232,286,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",233,287,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",234,288,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",235,289,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",236,290,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",237,291,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",238,292,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",239,293,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru04",226,294,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",227,294,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",228,294,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",229,294,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",230,295,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",231,296,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",231,297,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",231,298,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",231,299,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",230,300,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",229,301,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",228,301,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",227,301,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",226,301,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",225,300,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",224,299,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",224,298,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",224,297,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",224,296,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	monster "que_qaru04",225,295,"Guard of Shadow",1752,1,"#nmsomaru04_jin01::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,2,8,0	script	#aru04_stone01	844,{
+OnEnable:
+	monster "que_qaru04",227,294,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	monster "que_qaru04",229,294,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	monster "que_qaru04",231,296,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	monster "que_qaru04",231,298,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	monster "que_qaru04",230,300,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	monster "que_qaru04",228,301,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	monster "que_qaru04",226,301,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	monster "que_qaru04",224,299,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	monster "que_qaru04",224,297,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	monster "que_qaru04",225,295,"Western Magic Guardian",1752,1,"#aru04_stone01::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru04","#aru04_stone01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru04","#aru04_stone01::OnMyMobDead") == 0) {
+		set $gqse_aru04_nm,$gqse_aru04_nm+1;
+		donpcevent "#nmsomaru04_jin01::OnDisable";
+		if ($gqse_aru04_nm == 3) {
+			donpcevent "Wish Maiden#aru04_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru04,275,299,0	script	#nmsomaru04_jin02	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","#nmsomaru04_jin02::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru04","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru04",263,292,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",264,291,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",265,290,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",266,289,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",267,288,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",268,287,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",269,286,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",270,285,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",271,284,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",272,283,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",265,294,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",266,293,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",267,292,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",268,291,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",269,290,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",270,289,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",271,288,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",272,287,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",273,286,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",274,285,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",267,296,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",268,295,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",269,294,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",270,283,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",271,282,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",272,281,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",273,280,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",274,279,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",275,276,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",276,275,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru04",274,301,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",275,301,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",276,301,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",277,301,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",278,300,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",279,299,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",279,298,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",279,297,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",279,296,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",278,295,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",277,294,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",276,294,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",275,294,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",274,294,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",273,295,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",272,296,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",272,297,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",272,298,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",272,299,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	monster "que_qaru04",273,300,"Bloody Hunter",1753,1,"#nmsomaru04_jin02::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,2,9,0	script	#aru04_stone02	844,{
+OnEnable:
+	monster "que_qaru04",275,301,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	monster "que_qaru04",277,301,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	monster "que_qaru04",279,299,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	monster "que_qaru04",279,297,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	monster "que_qaru04",278,295,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	monster "que_qaru04",276,294,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	monster "que_qaru04",274,294,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	monster "que_qaru04",272,296,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	monster "que_qaru04",272,298,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	monster "que_qaru04",273,300,"Eastern Magic Guardian",1753,1,"#aru04_stone02::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru04","#aru04_stone02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru04","#aru04_stone02::OnMyMobDead") == 0) {
+		set $gqse_aru04_nm,$gqse_aru04_nm+1;
+		donpcevent "#nmsomaru04_jin02::OnDisable";
+		if ($gqse_aru04_nm == 3) {
+			donpcevent "Wish Maiden#aru04_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru04,251,340,0	script	#nmsomaru04_jin03	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","#nmsomaru04_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru04","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
+	monster "que_qaru04",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",253,329,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",255,329,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",243,339,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",245,337,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",247,335,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",247,333,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",254,333,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",256,335,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",258,337,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",260,339,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	end;
+
+OnTimer120000:
+	monster "que_qaru04",251,343,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",255,341,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",254,337,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	end;
+
+OnTimer240000:
+	monster "que_qaru04",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",248,338,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",249,342,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	end;
+
+OnTimer360000:
+	monster "que_qaru04",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",251,336,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",248,339,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	monster "que_qaru04",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru04_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,2,10,0	script	#aru04_stone03	844,{
+OnEnable:
+	monster "que_qaru04",251,343,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	monster "que_qaru04",252,343,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	monster "que_qaru04",255,341,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	monster "que_qaru04",255,340,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	monster "que_qaru04",254,337,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	monster "que_qaru04",253,336,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	monster "que_qaru04",250,336,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	monster "que_qaru04",249,337,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	monster "que_qaru04",248,340,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	monster "que_qaru04",248,341,"Northern Magic Guardian",1933,1,"#aru04_stone03::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru04","#aru04_stone03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru04","#aru04_stone03::OnMyMobDead") == 0) {
+		set $gqse_aru04_nm,$gqse_aru04_nm+1;
+		donpcevent "#nmsomaru04_jin03::OnDisable";
+
+		if ($gqse_aru04_nm == 3) {
+			donpcevent "Wish Maiden#aru04_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru04,235,285,5	script	Guard of Shadow#aru04_01	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru04_01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Guard of Shadow#aru04_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru04_01";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru04_01";
+	monster "que_qaru04",234,284,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_01::OnMyMobDead";
+	monster "que_qaru04",235,285,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_01::OnMyMobDead";
+	monster "que_qaru04",236,286,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,224,290,5	script	Guard of Shadow#aru04_02	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru04_02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Guard of Shadow#aru04_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru04_02";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru04_02";
+	monster "que_qaru04",223,289,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_02::OnMyMobDead";
+	monster "que_qaru04",224,290,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_02::OnMyMobDead";
+	monster "que_qaru04",225,291,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,236,296,5	script	Guard of Shadow#aru04_03	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru04_03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Guard of Shadow#aru04_03::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru04_03";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru04_03";
+	monster "que_qaru04",235,295,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_03::OnMyMobDead";
+	monster "que_qaru04",236,296,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_03::OnMyMobDead";
+	monster "que_qaru04",237,297,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,225,303,5	script	Guard of Shadow#aru04_04	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru04_04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Guard of Shadow#aru04_04::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru04_04";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru04_04";
+	monster "que_qaru04",224,302,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_04::OnMyMobDead";
+	monster "que_qaru04",225,303,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_04::OnMyMobDead";
+	monster "que_qaru04",226,304,"Guard of Shadow",1752,1,"Guard of Shadow#aru04_04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,266,296,3	script	Bloody Hunter#aru04_ac01	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru04_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Bloody Hunter#aru04_ac01::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru04_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru04_ac01";
+	monster "que_qaru04",265,297,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac01::OnMyMobDead";
+	monster "que_qaru04",266,296,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac01::OnMyMobDead";
+	monster "que_qaru04",267,295,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,271,283,3	script	Bloody Hunter#aru04_ac02	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru04_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Bloody Hunter#aru04_ac02::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru04_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru04_ac02";
+	monster "que_qaru04",270,284,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac02::OnMyMobDead";
+	monster "que_qaru04",271,283,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac02::OnMyMobDead";
+	monster "que_qaru04",272,282,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,270,307,3	script	Bloody Hunter#aru04_ac03	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru04_ac03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Bloody Hunter#aru04_ac03::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru04_ac03";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru04_ac03";
+	monster "que_qaru04",269,308,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac03::OnMyMobDead";
+	monster "que_qaru04",270,307,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac03::OnMyMobDead";
+	monster "que_qaru04",271,306,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,279,300,3	script	Bloody Hunter#aru04_ac04	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru04_ac04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Bloody Hunter#aru04_ac04::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru04_ac04";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru04_ac04";
+	monster "que_qaru04",278,301,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac04::OnMyMobDead";
+	monster "que_qaru04",279,300,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac04::OnMyMobDead";
+	monster "que_qaru04",280,299,"Bloody Hunter",1753,1,"Bloody Hunter#aru04_ac04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,247,330,5	script	신전수호자#aru04_ac01	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru04_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Temple Keeper#aru04_ac01::OnMyMobDead";
+	disablenpc "Temple Keeper#aru04_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru04_ac01";
+	monster "que_qaru04",246,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru04_ac01::OnMyMobDead";
+	monster "que_qaru04",247,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru04_ac01::OnMyMobDead";
+	monster "que_qaru04",248,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru04_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,255,330,3	script	신전수호자#aru04_ac02	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru04_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Temple Keeper#aru04_ac02::OnMyMobDead";
+	disablenpc "Temple Keeper#aru04_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru04_ac02";
+	monster "que_qaru04",254,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru04_ac02::OnMyMobDead";
+	monster "que_qaru04",255,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru04_ac02::OnMyMobDead";
+	monster "que_qaru04",256,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru04_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru04,251,255,3	script	Wish Maiden#aru04_boss	1931,{
+OnInit:
+	disablenpc "Wish Maiden#aru04_boss";
+	end;
+
+OnDisable:
+	killmonster "que_qaru04","Wish Maiden#aru04_boss::OnMyMobDead";
+	disablenpc "Wish Maiden#aru04_boss";
+	stopnpctimer;
+	end;
+
+Onfight:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru04","Wish Maiden : You guys reached here.. Are your guardians dead...?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru04","Wish Maiden : I sincerely welcome all your best efforts!",bc_map,"0x00ff00";
+	end;
+
+OnTimer5000:
+	specialeffect EF_ICECRASH;
+	disablenpc "Wish Maiden#aru04_boss";
+	specialeffect EF_SPHERE;
+	monster "que_qaru04",252,340,"Wish Maiden",1931,1,"Wish Maiden#aru04_boss::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru04","Wish Maiden#aru04_boss::OnMyMobDead") == 0) {
+		donpcevent "#okolnir_aru04::Onstop";
+		donpcevent "Wish Maiden#aru04_gift::OnEnable";
+		mapannounce "que_qaru04","Wish Maiden : ..Good, you deserve the Goddess' shine.",bc_map,"0x00ff00";
+	}
+	end;
+}
+
+que_qaru04,252,340,3	script	Wish Maiden#aru04_gift	403,{
+	set .@GID, GetCastleData("arug_cas04",1);
+	if (getcharid(2) == .@GID) {
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden12",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, I will give the Goddess' shine to you.";
+				mes "You have the requirements to carry it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "You will be granted the power of the great Valkyrie...";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will give you some things for fun.";
+				mes "All of you enjoy them together...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Go to Rachel and Juno to meet the Ravies sisters.";
+				next;
+				cutin "wish_maiden32",1;
+				mes "[Wish Maiden]";
+				mes "I will open the gate for you to come back here.";
+				mes "...Okolnir won't last forever...";
+				delitem 7835,1; //Dusk_Glow
+				delitem 7836,1; //Dawn_Essence
+				delitem 7837,1; //Cold_Moonlight
+				delitem 7838,1; //Hazy_Starlight
+				delitem 2513,1; //Celestial_Robe
+				delitem 7063,100; //Soft_Feather
+				delitem 7291,10; //Agate
+				delitem 7293,10; //Rose_Quartz
+				delitem 985,20; //Elunium
+				getitem 2541,1; //Asprika
+				getitem 7840,1; //Valkyrie_Gift
+				announce "["+ strcharinfo(0) +"], of guild ["+ GetGuildName(.@GID) +"] has brought a Asprika into this world.",bc_all,"0x70dbdb";
+				close2;
+				cutin "wish_maiden11",255;
+				disablenpc "Wish Maiden#aru04_gift";
+				donpcevent "#to_agit_aru04_gate::OnEnable";
+				end;
+			}
+			else {
+				cutin "wish_maiden13",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, you are worthy of holding the Asprika.";
+				mes "However, you do not have the requirements on you...";
+				next;
+				mes "[Wish Maiden]";
+				mes "...Did you forget something?";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden12",1;
+			mes "[Wish Maiden]";
+			mes "� All of you worked together as a team...";
+			mes "Humans are strong when they are united, but are easily swayed by lust.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Humans are imperfect, so their chief god is there for them when they need help.";
+			mes "....";
+			next;
+			mes "[Wish Maiden]";
+			mes "Always be real.";
+			mes "Do not regret your actions...";
+			close2;
+		}
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	disablenpc "Wish Maiden#aru04_gift";
+	end;
+
+OnEnable:
+	enablenpc "Wish Maiden#aru04_gift";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#aru04_gift";
+	stopnpctimer;
+	end;
+
+OnTimer280000:
+	mapannounce "que_qaru04","Wish Maiden : ... Okolnir will soon disappear... I will send you back to where you originally came from.",bc_map,"0x00ff00";
+	end;
+
+OnTimer290000:
+	mapwarp "que_qaru04","arug_cas04",321,153;
+	donpcevent "#to_agit_aru04_gate::OnDisable";
+	end;
+
+OnTimer300000:
+	donpcevent "#okolnir_aru04::OnDisable";
+	set $gqse_aru04_miro,0;
+	set $gqse_aru04_pcc,0;
+	set $gqse_aru04_gd,0;
+	set $gqse_aru04_nm,0;
+	set $siz_aru04_on,2;
+	donpcevent "#okolnir_aru04_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru04,252,339,0	script	#to_agit_aru04_gate	45,1,1,{
+OnInit:
+	disablenpc "#to_agit_aru04_gate";
+	end;
+
+OnTouch:
+	warp "arug_cas04",321,153;
+	end;
+}
+
+que_qaru04,1,6,0	script	#okolnir_aru04_time01	844,{
+OnInit:
+	if ($siz_aru04_on == 2) {
+		initnpctimer;
+	}
+	end;
+
+OnEnable:
+	set $gqse_aru04_time,0;
+	initnpctimer;
+	end;
+
+Onreset:
+	set $siz_aru04_on,0;
+	set $gqse_aru04_time,0;
+	stopnpctimer;
+	end;
+
+OnTimer3600000:
+	if ($gqse_aru04_time < 12) {
+		set $gqse_aru04_time,$gqse_aru04_time+1;
+		initnpctimer;
+	}
+	else if ($gqse_aru04_time == 12) {
+		set $siz_aru04_on,0;
+		set $gqse_aru04_time,0;
+		enablenpc "Wish Maiden#gq_aru04";
+		enablenpc "Piamette#aru04";
+		donpcevent "Wish Maiden#aru04_boss::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru04,116,313,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,120,285,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,117,236,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,103,223,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,85,204,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,79,186,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,73,167,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,68,150,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,71,128,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,69,118,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,117,78,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,110,79,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,141,80,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,158,84,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,193,104,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,119,269,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,155,77,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru04,110,317,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,115,295,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,116,256,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,113,242,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,99,223,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,94,216,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,77,198,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,70,174,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,72,147,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,64,134,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,77,107,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,84,88,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,98,82,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,129,79,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,91,124,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,173,95,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,179,127,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,195,120,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,178,159,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,88,145,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,94,157,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,95,177,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,129,196,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,154,196,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,170,187,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,194,180,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru04,214,181,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru04,243,199,0,0	monster	Garden Watcher	1933,1,1200000,0,0

+ 3278 - 0
npc/quests/okolnir/godse_aru05.txt

@@ -0,0 +1,3278 @@
+//===== eAthena Script ======================================= 
+//= Falicious Okolnir - Valfreja 5
+//===== By: ================================================== 
+//= L0ne_W0lf
+//===== Current Version: ===================================== 
+//= 1.0
+//===== Compatible With: ===================================== 
+//= eAthena SVN
+//===== Description: ========================================= 
+//= [Aegis Conversion]
+//= God Item SE Creation scipt (Asprika)
+//===== Additional Comments: ================================= 
+//= 1.0 First version. [L0ne_W0lf]
+//============================================================ 
+
+arug_cas05,324,161,3	script	Guide#gq_aru05	899,{
+	set .@GID, GetCastleData("arug_cas05",1);
+	if (getcharid(2) == .@GID) {
+		if ($siz_aru05_on == 0) {
+			mes "[Guide]";
+			mes "This castle has a hidden secret.";
+			mes "That is the ^4d4dff'Okolnir'^000000.";
+			next;
+			switch(select("About Okolnir.:Go to Okolnir.:Cancel.")) {
+			case 1:
+				mes "[Guide]";
+				mes "Okolnir is a kind of virtual realm...";
+				mes "I don't know how Okolnir exists, but I guess only Valkyrie knows.";
+				next;
+				mes "[Guide]";
+				mes "As you know this is a place to test the adventurers made by Valkyrie...";
+				mes "...you know the qualifications to enter Okolnir.";
+				next;
+				select("Qualifications?");
+				mes "[Guide]";
+				mes "Yes, Valkyrie definitely prefers strong adventurers.";
+				mes "Only the qualified can enter Okolnir and Valhalla.";
+				next;
+				mes "[Guide]";
+				mes "It only opens when everyone comes together to work it out.";
+				mes "The key is in the castle.";
+				next;
+				mes "[Guide]";
+				mes "If a castle's ^4d4dffeconomy is over 65 and defense also over 30^000000, this will be acceptable to access Okolnir.";
+				next;
+				mes "[Guide]";
+				mes "And, if you pass all of the tests given by Valkyrie in Okolnir!";
+				mes "You will also receive a mysterious gift.";
+				next;
+				mes "[Guide]";
+				mes "Would you like to try to enter here?";
+				close;
+			case 2:
+				set .@Defence,GetCastleData("arug_cas05",3);
+				set .@Economy,GetCastleData("arug_cas05",2);
+				if ((.@Economy > 64) && (.@Defence > 29)) {
+					mes "[Guide]";
+					mes "Great! Economy and Defense are OK.";
+					mes "You can enter Okolnir now....";
+					mes "Do you want to go there?";
+					next;
+					switch(select("Sure let's go there.:No.")) {
+					case 1:
+						if (countitem(7839) > 0) {
+							delitem 7839,countitem(7839); //Crystal_Key
+						}
+						mes "[Guide]";
+						mes "Ok......";
+						mes "Please follow me...";
+						close2;
+						warp "que_qaru05",346,32;
+						end;
+					case 2:
+						mes "[Guide]";
+						mes "You can try this anytime in the future...";
+						mes "If you are ready to protect this castle.";
+						close;
+					}
+				}
+				else {
+					mes "[Guide]";
+					mes "You are not qualified yet.";
+					mes "Please develop your castle more...";
+					close;
+				}
+			}
+		}
+		else if ($siz_aru05_on == 1) {
+			mes "[Guide]";
+			mes "... OK...";
+			mes "Good luck.";
+			next;
+			switch(select("Enter now.:No.")) {
+			case 1:
+				if (countitem(7839) > 0) {
+					delitem 7839,countitem(7839); //Crystal_Key
+				}
+				mes "[Guide]";
+				mes "Hope you get everything you want...";
+				close2;
+				warp "que_qaru05",346,32;
+				end;
+			case 2:
+				mes "[Guide]";
+				mes "Really?";
+				mes "Sorry to hear that.";
+				close;
+			}
+		}
+		else if ($siz_aru05_on == 2) {
+			mes "[Guide]";
+			mes "Building Okolnir needs quite a long time.";
+			mes "....even though it's only virtual...";
+			next;
+			mes "[Guide]";
+			mes "It takes about 12 -13 hours to create the virtual realm.";
+			close;
+		}
+		else {
+			mes "[Guide]";
+			mes "You'll have to wait.";
+			close;
+		}
+	}
+	else {
+		mes "[Guide]";
+		mes "... I've never seen you before.";
+		mes "You are strangers here. You'd better get out of here right now.";
+		close;
+	}
+	end;
+
+OnInit:
+	set $gqse_aru05_miro,0;
+	set $gqse_aru05_pcc,0;
+	set $gqse_aru05_gd,0;
+	set $gqse_aru05_nm,0;
+	if ($siz_aru05_on == 1) {
+		set $siz_aru05_on,0;
+	}
+	enablenpc "Guide#gq_aru05";
+	end;
+}
+
+que_qaru05,345,23,0	warp	Gate02#gq_aru05	1,1,arug_cas05,321,153
+
+que_qaru05,345,82,3	script	Wish Maiden#gq_aru05	403,{
+	set .@GID, GetCastleData("arug_cas05",1);
+	if (getcharid(2) == .@GID) {
+		cutin "wish_maiden31",1;
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Are you ready to endure the trials to get the Goddess' glory?";
+				next;
+				switch(select("Yes, I am:Sorry, I'll try later")) {
+				case 1:
+					cutin "wish_maiden12",1;
+					mes "[Wish Maiden]";
+					mes "I will test whether or not you deserve the Goddess shine...";
+					mes "Isn't it simple?";
+					next;
+					mes "[Wish Maiden]";
+					mes "Okolnir is a virtual place.";
+					mes "There is no room for error there.";
+					mes "^ff0000You only have one hour.^000000";
+					next;
+					cutin "wish_maiden31",1;
+					mes "[Wish Maiden]";
+					mes "If you have not finished in that time, Okolnir will be destroyed, and I will go to rest.";
+					mes "You will have to wait again...";
+					next;
+					mes "[Wish Maiden]";
+					mes "Are you ready to go through?";
+					mes "^4d4dffYou need to have 16 to 20 members present^000000.";
+					next;
+					cutin "wish_maiden11",1;
+					mes "[Wish Maiden]";
+					mes "I will open the gate of Okolnir if your members are ready.";
+					next;
+					switch(select("We are ready.:We need more time.")) {
+					case 1:
+						set .@saram,getmapusers("que_qaru05");
+						if (((.@saram > 15) && (.@saram < 21)) || (getgmlevel() == 99)) {
+							cutin "wish_maiden12",1;
+							mes "[Wish Maiden]";
+							mes "Now I will open the gate of Okolnir where I am.";
+							mes "I will wait for you on the top of Okolnir...";
+							next;
+							mes "[Wish Maiden]";
+							mes "I hope that you can complete all of the trials before the virtual Okolnir is destroyed...";
+							mes "Good luck.";
+							mapannounce "que_qaru05","Wish Maiden: The gate of Okolnir is open! Don't forget you only have one hour.",bc_map,"0x00ff00";
+							close2;
+							set $gqse_aru05_pcc,.@saram;
+							set $siz_aru05_on,1;
+							donpcevent "#okolnir_aru05::OnEnable";
+							disablenpc "Wish Maiden#gq_aru05";
+							cutin "wish_maiden11",255;
+							announce "["+ strcharinfo(0) +"], of the guild ["+ GetGuildName(.@GID) +"] has opened the gates to the realm of Okolnir.",bc_all,"0x70dbdb";
+							end;
+						}
+						else {
+							cutin "wish_maiden13",1;
+							mes "[Wish Maiden]";
+							mes "오콜니르의 문을 열 자는 열다섯을 넘어야 하고 스물을 넘어선 안된다.";
+							mes "함께 할 이들을 다시 데려오라.";
+							close2;
+						}
+						break;
+					case 2:
+						cutin "wish_maiden13",1;
+						mes "[Wish Maiden]";
+						mes "Don't hesitate to try.";
+						mes "You should catch the chance when it comes to you.";
+						mes "Just gather your fellow members.";
+						close2;
+					}
+					break;
+				case 2:
+					cutin "wish_maiden32",1;
+					mes "[Wish Maiden]";
+					mes "... Are you afraid of";
+					mes "the trials facing you?";
+					mes "....";
+					next;
+					cutin "wish_maiden13",1;
+					mes "[Wish Maiden]";
+					mes "Do you think that you can defeat the Goddess shine easily?";
+					mes "I feel disappointed by all of you.";
+					mes "Just go away...";
+					close2;
+				}
+			}
+			else {
+				cutin "wish_maiden11",1;
+				mes "[Wish Maiden]";
+				mes "Do you wish to enter?";
+				mes "Only those prepared may enter here.";
+				mes "You must bring several items to enter Okolnir.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Dusk Glow";
+				mes "Dawn Essence";
+				mes "Cold Moonlight";
+				mes "Hazy Starlight.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Please bring those four things, 10 Agate, 10 Rose Quartz, and 20 Elunium,";
+				mes "a Heavenly Maiden's Robe, as well as Soft feathers.";
+				next;
+				mes "[Wish Maiden]";
+				mes "You must bring those six things, 10 Gold, and 20 Elunium.";
+				mes "Many Valhala's Flowers are also required as an offering.";
+				next;
+				mes "[Wish Maiden]";
+				mes "Once all of those are prepared, the gate will open.";
+				next;
+				mes "[Wish Maiden]";
+				mes ".... ";
+				mes "...........The Goddess shines brightly down on you, you should be stronger to deserve it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Remember...";
+				mes "You need to collect many Valhalla flowers.";
+				mes "I hope that your dreams come true.";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will answer all your requests if you bring these to me.";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden31",1;
+			mes "[Wish Maiden]";
+			mes "I am... Wish maiden.";
+			mes "Mourning in this virtual realm, Okolnir.";
+			mes "On behalf of the humanbeings who defeated God here.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Bring me the one who brought you to this place.";
+			mes ".. Deliver him to my will.";
+			close2;
+		}
+	}
+	else {
+		cutin "wish_maiden13",1;
+		mes "[Wish Maiden]";
+		mes "...You are not qualified.";
+		close2;
+		percentheal -100,0;
+		cutin "wish_maiden11",255;
+		end;
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	if ($siz_aru05_on == 0) {
+		enablenpc "Wish Maiden#gq_aru05";
+	}
+	else {
+		disablenpc "Wish Maiden#gq_aru05";
+	}
+	end;
+}
+
+que_qaru05,346,81,0	script	Gate01#gq_aru05	45,1,1,{
+	end;
+
+OnInit:
+	disablenpc "Gate01#gq_aru05";
+	end;
+
+OnEnable:
+	enablenpc "Gate01#gq_aru05";
+	setcell "que_qaru05",58,302,63,302,cell_walkable,0;
+	setcell "que_qaru05",58,302,63,302,cell_shootable,0;
+	end;
+
+OnDisable:
+	disablenpc "Gate01#gq_aru05";
+	killmonsterall "que_qaru05";
+	end;
+
+OnTouch:
+	set .@saram,getmapusers("que_qaru05");
+	if (.@saram < 21) {
+		if ($gqse_aru05_miro == $gqse_aru05_pcc) {
+			set .@point,rand(1,5);
+			if (.@point == 1) {
+				warp "que_qaru05",72,271;
+				end;
+			}
+			else if (.@point == 2) {
+				warp "que_qaru05",45,243;
+				end;
+			}
+			else if (.@point == 3) {
+				warp "que_qaru05",102,248;
+				end;
+			}
+			else if (.@point == 4) {
+				warp "que_qaru05",102,300;
+				end;
+			}
+			else {
+				warp "que_qaru05",46,300;
+				end;
+			}
+		}
+		else if ($gqse_aru05_miro == 0) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",77,271,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",77,271,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",77,271,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",77,271,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",77,271,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",77,271,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,1;
+			warp "que_qaru05",72,271;
+			end;
+		}
+		else if ($gqse_aru05_miro == 1) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,2;
+			warp "que_qaru05",63,282;
+			end;
+		}
+		else if ($gqse_aru05_miro == 2) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",63,294,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",63,294,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",63,294,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",63,294,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",63,294,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",63,294,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,3;
+			warp "que_qaru05",59,294;
+			end;
+		}
+		else if ($gqse_aru05_miro == 3) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",50,300,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",50,300,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",50,300,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",50,300,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",50,300,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",50,300,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,4;
+			warp "que_qaru05",46,300;
+			end;
+		}
+		else if ($gqse_aru05_miro == 4) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",51,280,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",51,280,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",51,280,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",51,280,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",51,280,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",51,280,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,5;
+			warp "que_qaru05",51,285;
+			end;
+		}
+		else if ($gqse_aru05_miro == 5) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",51,258,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",51,258,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",51,258,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",51,258,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",51,258,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",51,258,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,6;
+			warp "que_qaru05",51,262;
+			end;
+		}
+		else if ($gqse_aru05_miro == 6) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",49,243,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",49,243,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",49,243,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",49,243,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",49,243,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",49,243,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,7;
+			warp "que_qaru05",45,243;
+			end;
+		}
+		else if ($gqse_aru05_miro == 7) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",86,249,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",86,249,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",86,249,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",86,249,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",86,249,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",86,249,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,8;
+			warp "que_qaru05",82,249;
+			end;
+		}
+		else if ($gqse_aru05_miro == 8) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",102,243,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",102,243,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",102,243,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",102,243,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",102,243,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",102,243,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,9;
+			warp "que_qaru05",102,248;
+			end;
+		}
+		else if ($gqse_aru05_miro == 9) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",90,256,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",90,256,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",90,256,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",90,256,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",90,256,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",90,256,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,10;
+			warp "que_qaru05",90,260;
+			end;
+		}
+		else if ($gqse_aru05_miro == 10) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",90,283,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",90,283,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",90,283,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",90,283,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",90,283,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",90,283,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,11;
+			warp "que_qaru05",90,280;
+			end;
+		}
+		else if ($gqse_aru05_miro == 11) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",102,295,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",102,295,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",102,295,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",102,295,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",102,295,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",102,295,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,12;
+			warp "que_qaru05",102,300;
+			end;
+		}
+		else if ($gqse_aru05_miro == 12) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",96,285,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",96,285,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",96,285,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",96,285,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",96,285,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",96,285,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,13;
+			warp "que_qaru05",96,290;
+			end;
+		}
+		else if ($gqse_aru05_miro == 13) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",63,278,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",63,278,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",63,278,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",63,278,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",63,278,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",63,278,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,14;
+			warp "que_qaru05",63,282;
+			end;
+		}
+		else if ($gqse_aru05_miro == 14) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",65,243,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",65,243,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",65,243,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",65,243,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",65,243,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",65,243,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,15;
+			warp "que_qaru05",61,243;
+			end;
+		}
+		else if ($gqse_aru05_miro == 15) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",73,249,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",73,249,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",73,249,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",73,249,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",73,249,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",73,249,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,16;
+			warp "que_qaru05",70,249;
+			end;
+		}
+		else if ($gqse_aru05_miro == 16) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",102,275,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",102,275,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",102,275,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",102,275,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+				end;
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",102,275,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",102,275,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,17;
+			warp "que_qaru05",102,281;
+			end;
+		}
+		else if ($gqse_aru05_miro == 17) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",70,300,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",70,300,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",70,300,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",70,300,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",70,300,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",70,300,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,18;
+			warp "que_qaru05",66,300;
+			end;
+		}
+		else if ($gqse_aru05_miro == 18) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",57,255,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",57,255,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",57,255,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",57,255,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",57,255,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",57,255,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,19;
+			warp "que_qaru05",57,258;
+			end;
+		}
+		else if ($gqse_aru05_miro == 19) {
+			if (BaseClass == Job_Swordman) {
+				monster "que_qaru05",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Thief) {
+				monster "que_qaru05",84,277,strcharinfo(0),1659,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Archer) {
+				monster "que_qaru05",84,277,strcharinfo(0),1662,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Mage) {
+				monster "que_qaru05",84,277,strcharinfo(0),1663,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Merchant) {
+				monster "que_qaru05",84,277,strcharinfo(0),1660,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else if (BaseClass == Job_Acolyte) {
+				monster "que_qaru05",84,277,strcharinfo(0),1661,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			else {
+				monster "que_qaru05",84,277,strcharinfo(0),1652,1,"#Gate_manager_aru05::OnMyMobDead";
+			}
+			set $gqse_aru05_miro,20;
+			warp "que_qaru05",84,280;
+			end;
+		}
+	}
+	else {
+		mes "정원을 초과하였습니다. 더이상 진입할 수 없습니다.";
+		close;
+	}
+	end;
+}
+
+que_qaru05,1,4,0	script	#Gate_manager_aru05	844,{
+OnMyMobDead:
+	if ($gqse_aru05_miro == $gqse_aru05_pcc) {
+		if (mobcount("que_qaru05","#Gate_manager_aru05::OnMyMobDead") == 0) {
+			donpcevent "#gq_miromob2_aru05::OnEnable";
+		}
+	}
+	end;
+}
+
+que_qaru05,1,4,0	script	#gq_miromob2_aru05	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru05","Wish Maiden: How does it feel to see shadows of the past. This is only the beginning.",bc_map,"0x00ff00";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru05","Wish Maiden: The things you seeing are not real, don't be caught in the Mystic garden.",bc_map,"0x00ff00";
+	monster "que_qaru05",72,271,"Seyren Windsor",1640,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",63,282,"Kathryne Keyron",1645,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",59,294,"Cecil Damon",1644,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",46,300,"Margaretha Sorin",1643,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",51,285,"Eremes Guile",1641,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",51,262,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru05::OnMyMobDead";
+
+	monster "que_qaru05",45,243,"Seyren Windsor",1640,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",82,249,"Kathryne Keyron",1645,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",102,248,"Cecil Damon",1644,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",90,260,"Margaretha Sorin",1643,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",90,280,"Eremes Guile",1641,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",102,300,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru05::OnMyMobDead";
+
+	monster "que_qaru05",63,282,"Seyren Windsor",1640,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",61,243,"Kathryne Keyron",1645,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",70,249,"Cecil Damon",1644,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",102,281,"Margaretha Sorin",1643,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",66,300,"Eremes Guile",1641,1,"#gq_miromob2_aru05::OnMyMobDead";
+	monster "que_qaru05",57,258,"Howard Alt-Eisen",1642,1,"#gq_miromob2_aru05::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru05","#gq_miromob2_aru05::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru05","#gq_miromob2_aru05::OnMyMobDead") == 0) {
+		mapannounce "que_qaru05","The Mystic garden exit is now open.",bc_map,"0x00ff00";
+		setcell "que_qaru05",58,302,63,302,cell_walkable,1;
+		setcell "que_qaru05",58,302,63,302,cell_shootable,1;
+		donpcevent "#Maze_Manager_aru05::OnDisable";
+	}
+	end;
+}
+
+que_qaru05,1,1,0	script	#okolnir_aru05	844,{
+
+OnEnable:
+	donpcevent "Gate01#gq_aru05::OnEnable";
+	donpcevent "#Maze_Manager_aru05::OnEnable";
+	donpcevent "#event_start01_aru05::OnEnable";
+	donpcevent "#gd_aru05_mobctrl::OnEnable";
+	enablenpc "Guard of Shadow#aru05_01";
+	enablenpc "Guard of Shadow#aru05_02";
+	enablenpc "Guard of Shadow#aru05_03";
+	enablenpc "Guard of Shadow#aru05_04";
+	enablenpc "Bloody Hunter#aru05_ac01";
+	enablenpc "Bloody Hunter#aru05_ac02";
+	enablenpc "Bloody Hunter#aru05_ac03";
+	enablenpc "Bloody Hunter#aru05_ac04";
+	enablenpc "Temple Keeper#aru05_ac01";
+	enablenpc "Temple Keeper#aru05_ac02";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#gq_aru05";
+	donpcevent "#gq_miromob2_aru05::Onreset";
+	disablenpc "Piamette#aru05";
+	donpcevent "#gdtimer01_aru05::Onstop";
+	donpcevent "#gdtimer02_aru05::Onstop";
+	donpcevent "#piamette_aru05::Onreset";
+	donpcevent "Wish Maiden#aru05_boss::OnDisable";
+	donpcevent "Wish Maiden#aru05_gift::OnDisable";
+	donpcevent "#gd_aru05_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru05::OnDisable";
+	donpcevent "#Maze_Manager_aru05::OnDisable";
+	donpcevent "#event_start01_aru05::OnDisable";
+	donpcevent "#nm_switch_aru05::OnDisable";
+	donpcevent "#nmsomaru05_jin01::OnDisable";
+	donpcevent "#nmsomaru05_jin02::OnDisable";
+	donpcevent "#nmsomaru05_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru05_01::OnDisable";
+	donpcevent "Guard of Shadow#aru05_02::OnDisable";
+	donpcevent "Guard of Shadow#aru05_03::OnDisable";
+	donpcevent "Guard of Shadow#aru05_04::OnDisable";
+	donpcevent "Bloody Hunter#aru05_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru05_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru05_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru05_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru05_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru05_ac02::OnDisable";
+	disablenpc "#to_agit_aru05_gate";
+	donpcevent "#aru05_stone01::Onreset";
+	donpcevent "#aru05_stone02::Onreset";
+	donpcevent "#aru05_stone03::Onreset";
+	disablenpc "#aru05_cage01";
+	disablenpc "#aru05_cage02";
+	disablenpc "#aru05_cage03";
+	disablenpc "#aru05_cage04";
+	disablenpc "#aru05_cage05";
+	disablenpc "#aru05_cage06";
+	donpcevent "windpath03_aru05::OnDisable";
+	donpcevent "windpath04_aru05::OnDisable";
+	set $gqse_aru05_miro,0;
+	set $gqse_aru05_pcc,0;
+	set $gqse_aru05_gd,0;
+	set $gqse_aru05_nm,0;
+	stopnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru05","Wish Maiden : Do your best, Okolnir will disappear in one hour!",bc_map,"0x00ff00";
+	end;
+
+OnTimer1800000:
+	mapannounce "que_qaru05","Okolnir will disappear in 30 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer2400000:
+	mapannounce "que_qaru05","Okolnir will disappear in 20 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3000000:
+	mapannounce "que_qaru05","Okolnir will disappear in 10 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3300000:
+	mapannounce "que_qaru05","Okolnir will disappear in 5 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3360000:
+	mapannounce "que_qaru05","Okolnir will disappear in 4 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3420000:
+	mapannounce "que_qaru05","Okolnir will disappear in 3 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3480000:
+	mapannounce "que_qaru05","Okolnir will disappear in 2 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3540000:
+	mapannounce "que_qaru05","Okolnir will disappear in 1 minutes.",bc_map,"0xff0000";
+	end;
+
+OnTimer3600000:
+	mapannounce "que_qaru05","Okolnir has begun to disappear.",bc_map,"0x4d4dff";
+	disablenpc "Wish Maiden#gq_aru05";
+	donpcevent "#gq_miromob2_aru05::Onreset";
+	disablenpc "Piamette#aru05";
+	donpcevent "#gdtimer01_aru05::Onstop";
+	donpcevent "#gdtimer02_aru05::Onstop";
+	donpcevent "#piamette_aru05::Onreset";
+	donpcevent "Wish Maiden#aru05_boss::onDisable";
+	donpcevent "Wish Maiden#aru05_gift::OnDisable";
+	donpcevent "#gd_aru05_mobctrl::Onreset";
+	donpcevent "Gate01#gq_aru05::OnDisable";
+	donpcevent "#Maze_Manager_aru05::OnDisable";
+	donpcevent "#event_start01_aru05::OnDisable";
+	donpcevent "#nm_switch_aru05::OnDisable";
+	donpcevent "#nmsomaru05_jin01::OnDisable";
+	donpcevent "#nmsomaru05_jin02::OnDisable";
+	donpcevent "#nmsomaru05_jin03::OnDisable";
+	donpcevent "Guard of Shadow#aru05_01::OnDisable";
+	donpcevent "Guard of Shadow#aru05_02::OnDisable";
+	donpcevent "Guard of Shadow#aru05_03::OnDisable";
+	donpcevent "Guard of Shadow#aru05_04::OnDisable";
+	donpcevent "Bloody Hunter#aru05_ac01::OnDisable";
+	donpcevent "Bloody Hunter#aru05_ac02::OnDisable";
+	donpcevent "Bloody Hunter#aru05_ac03::OnDisable";
+	donpcevent "Bloody Hunter#aru05_ac04::OnDisable";
+	donpcevent "Temple Keeper#aru05_ac01::OnDisable";
+	donpcevent "Temple Keeper#aru05_ac02::OnDisable";
+	disablenpc "#to_agit_aru05_gate";
+	donpcevent "#aru05_stone01::Onreset";
+	donpcevent "#aru05_stone02::Onreset";
+	donpcevent "#aru05_stone03::Onreset";
+	disablenpc "#aru05_cage01";
+	disablenpc "#aru05_cage02";
+	disablenpc "#aru05_cage03";
+	disablenpc "#aru05_cage04";
+	disablenpc "#aru05_cage05";
+	disablenpc "#aru05_cage06";
+	donpcevent "windpath03_aru05::OnDisable";
+	donpcevent "windpath04_aru05::OnDisable";
+	end;
+
+OnTimer3605000:
+	mapannounce "que_qaru05","Wish Maiden: ... You will fall into a deep sleep within Okolnir... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3608000:
+		mapannounce "que_qaru05","Wish Maiden: ..Have courage ... and await your chance again... ",bc_map,"0x00ff00";
+	end;
+
+OnTimer3610000:
+	set $gqse_aru05_miro,0;
+	set $gqse_aru05_pcc,0;
+	set $gqse_aru05_gd,0;
+	set $gqse_aru05_nm,0;
+	mapwarp "que_qaru05","arug_cas05",321,153;
+	end;
+
+OnTimer3611000:
+	donpcevent "#okolnir_aru05_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru05,1,2,0	script	#Maze_Manager_aru05	844,{
+OnInit:
+	donpcevent "#miro_bf_aru05::OnDisable";
+	donpcevent "#miro_rf_aru05::OnDisable";
+	donpcevent "#miro_yf_aru05::OnDisable";
+	end;
+
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	donpcevent "#miro_bf_aru05::OnDisable";
+	donpcevent "#miro_rf_aru05::OnDisable";
+	donpcevent "#miro_yf_aru05::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#miro_rf_aru05::OnDisable";
+	end;
+
+OnTimer2000:
+	donpcevent "#miro_yf_aru05::OnDisable";
+	end;
+
+OnTimer3000:
+	donpcevent "#miro_bf_aru05::OnEnable";
+	end;
+
+OnTimer120000:
+	donpcevent "#miro_bf_aru05::OnDisable";
+	end;
+
+OnTimer121000:
+	donpcevent "#miro_yf_aru05::OnDisable";
+	end;
+
+OnTimer123000:
+	donpcevent "#miro_rf_aru05::OnEnable";
+	end;
+
+OnTimer240000:
+	donpcevent "#miro_bf_aru05::OnDisable";
+	end;
+
+OnTimer241000:
+	donpcevent "#miro_rf_aru05::OnDisable";
+	end;
+
+OnTimer242000:
+	donpcevent "#miro_yf_aru05::OnEnable";
+	end;
+
+OnTimer360000:
+	donpcevent "#Maze_Manager_aru05::OnEnable";
+	end;
+}
+
+que_qaru05,2,1,0	script	#miro_bf_aru05	844,{
+
+OnEnable:
+	monster "que_qaru05",44,270," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",46,270," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",50,287," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",52,287," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",50,265," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",52,265," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",56,279," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",58,279," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",64,301," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",64,298," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",62,272," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",64,272," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",58,245," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",58,243," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",72,289," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",72,287," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",68,257," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",68,255," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",73,263," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",73,261," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",75,251," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",75,249," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",79,283," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",79,281," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",82,271," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",84,271," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",89,295," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",89,293," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",88,276," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",90,276," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",88,266," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",90,266," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",94,256," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",96,256," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",64,301," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",64,299," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",100,251," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	monster "que_qaru05",102,251," ",1934,1,"#miro_bf_aru05::OnMyMobDead";
+	setcell "que_qaru05",44,270,47,270,cell_walkable,0;
+	setcell "que_qaru05",44,270,47,270,cell_shootable,0;
+	setcell "que_qaru05",50,287,53,287,cell_walkable,0;
+	setcell "que_qaru05",50,287,53,287,cell_shootable,0;
+	setcell "que_qaru05",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru05",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru05",56,279,59,279,cell_walkable,0;
+	setcell "que_qaru05",56,279,59,279,cell_shootable,0;
+	setcell "que_qaru05",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru05",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru05",62,272,65,272,cell_walkable,0;
+	setcell "que_qaru05",62,272,65,272,cell_shootable,0;
+	setcell "que_qaru05",58,242,58,245,cell_walkable,0;
+	setcell "que_qaru05",58,242,58,245,cell_shootable,0;
+	setcell "que_qaru05",72,286,72,289,cell_walkable,0;
+	setcell "que_qaru05",72,286,72,289,cell_shootable,0;
+	setcell "que_qaru05",68,254,68,259,cell_walkable,0;
+	setcell "que_qaru05",68,254,68,259,cell_shootable,0;
+	setcell "que_qaru05",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru05",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru05",75,248,75,251,cell_walkable,0;
+	setcell "que_qaru05",75,248,75,251,cell_shootable,0;
+	setcell "que_qaru05",79,280,79,283,cell_walkable,0;
+	setcell "que_qaru05",79,280,79,283,cell_shootable,0;
+	setcell "que_qaru05",82,271,85,271,cell_walkable,0;
+	setcell "que_qaru05",82,271,85,271,cell_shootable,0;
+	setcell "que_qaru05",89,292,89,295,cell_walkable,0;
+	setcell "que_qaru05",89,292,89,295,cell_shootable,0;
+	setcell "que_qaru05",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru05",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru05",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru05",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru05",94,256,97,256,cell_walkable,0;
+	setcell "que_qaru05",94,256,97,256,cell_shootable,0;
+	setcell "que_qaru05",64,298,64,301,cell_walkable,0;
+	setcell "que_qaru05",64,298,64,301,cell_shootable,0;
+	setcell "que_qaru05",000,251,003,251,cell_walkable,0;
+	setcell "que_qaru05",000,251,003,251,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","#miro_bf_aru05::OnMyMobDead";
+	setcell "que_qaru05",44,270,47,270,cell_walkable,1;
+	setcell "que_qaru05",44,270,47,270,cell_shootable,1;
+	setcell "que_qaru05",50,287,53,287,cell_walkable,1;
+	setcell "que_qaru05",50,287,53,287,cell_shootable,1;
+	setcell "que_qaru05",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru05",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru05",56,279,59,279,cell_walkable,1;
+	setcell "que_qaru05",56,279,59,279,cell_shootable,1;
+	setcell "que_qaru05",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru05",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru05",62,272,65,272,cell_walkable,1;
+	setcell "que_qaru05",62,272,65,272,cell_shootable,1;
+	setcell "que_qaru05",58,242,58,245,cell_walkable,1;
+	setcell "que_qaru05",58,242,58,245,cell_shootable,1;
+	setcell "que_qaru05",72,286,72,289,cell_walkable,1;
+	setcell "que_qaru05",72,286,72,289,cell_shootable,1;
+	setcell "que_qaru05",68,254,68,259,cell_walkable,1;
+	setcell "que_qaru05",68,254,68,259,cell_shootable,1;
+	setcell "que_qaru05",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru05",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru05",75,248,75,251,cell_walkable,1;
+	setcell "que_qaru05",75,248,75,251,cell_shootable,1;
+	setcell "que_qaru05",79,280,79,283,cell_walkable,1;
+	setcell "que_qaru05",79,280,79,283,cell_shootable,1;
+	setcell "que_qaru05",82,271,85,271,cell_walkable,1;
+	setcell "que_qaru05",82,271,85,271,cell_shootable,1;
+	setcell "que_qaru05",89,292,89,295,cell_walkable,1;
+	setcell "que_qaru05",89,292,89,295,cell_shootable,1;
+	setcell "que_qaru05",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru05",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru05",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru05",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru05",94,256,97,256,cell_walkable,1;
+	setcell "que_qaru05",94,256,97,256,cell_shootable,1;
+	setcell "que_qaru05",64,298,64,301,cell_walkable,1;
+	setcell "que_qaru05",64,298,64,301,cell_shootable,1;
+	setcell "que_qaru05",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru05",100,251,103,251,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,2,2,0	script	#miro_rf_aru05	844,{
+
+OnEnable:
+	monster "que_qaru05",57,301," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",57,299," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",48,291," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",48,289," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",68,290," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",70,290," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",72,295," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",72,293," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",90,296," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",92,296," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",56,282," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",58,282," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",66,283," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",66,281," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",80,284," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",82,284," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",44,273," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",46,273," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",50,273," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",52,273," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",54,269," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",54,267," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",66,271," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",66,270," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",81,273," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",81,272," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",88,276," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",90,276," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",94,276," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",96,276," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",64,258," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",66,258," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",76,263," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",76,261," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",87,265," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",87,263," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",50,252," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",52,252," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",76,252," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",78,252," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",99,255," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",99,253," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",53,245," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	monster "que_qaru05",53,243," ",1935,1,"#miro_rf_aru05::OnMyMobDead";
+	setcell "que_qaru05",57,298,57,301,cell_walkable,0;
+	setcell "que_qaru05",57,298,57,301,cell_shootable,0;
+	setcell "que_qaru05",48,288,48,291,cell_walkable,0;
+	setcell "que_qaru05",48,288,48,291,cell_shootable,0;
+	setcell "que_qaru05",68,290,71,290,cell_walkable,0;
+	setcell "que_qaru05",68,290,71,290,cell_shootable,0;
+	setcell "que_qaru05",72,292,72,295,cell_walkable,0;
+	setcell "que_qaru05",72,292,72,295,cell_shootable,0;
+	setcell "que_qaru05",90,296,93,296,cell_walkable,0;
+	setcell "que_qaru05",90,296,93,296,cell_shootable,0;
+	setcell "que_qaru05",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru05",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru05",66,280,66,283,cell_walkable,0;
+	setcell "que_qaru05",66,280,66,283,cell_shootable,0;
+	setcell "que_qaru05",80,284,83,284,cell_walkable,0;
+	setcell "que_qaru05",80,284,83,284,cell_shootable,0;
+	setcell "que_qaru05",44,273,47,273,cell_walkable,0;
+	setcell "que_qaru05",44,273,47,273,cell_shootable,0;
+	setcell "que_qaru05",50,273,53,273,cell_walkable,0;
+	setcell "que_qaru05",50,273,53,273,cell_shootable,0;
+	setcell "que_qaru05",54,266,54,269,cell_walkable,0;
+	setcell "que_qaru05",54,266,54,269,cell_shootable,0;
+	setcell "que_qaru05",66,270,66,271,cell_walkable,0;
+	setcell "que_qaru05",66,270,66,271,cell_shootable,0;
+	setcell "que_qaru05",81,272,81,273,cell_walkable,0;
+	setcell "que_qaru05",81,272,81,273,cell_shootable,0;
+	setcell "que_qaru05",88,276,91,276,cell_walkable,0;
+	setcell "que_qaru05",88,276,91,276,cell_shootable,0;
+	setcell "que_qaru05",94,276,97,276,cell_walkable,0;
+	setcell "que_qaru05",94,276,97,276,cell_shootable,0;
+	setcell "que_qaru05",64,258,67,258,cell_walkable,0;
+	setcell "que_qaru05",64,258,67,258,cell_shootable,0;
+	setcell "que_qaru05",76,260,76,263,cell_walkable,0;
+	setcell "que_qaru05",76,260,76,263,cell_shootable,0;
+	setcell "que_qaru05",87,262,87,265,cell_walkable,0;
+	setcell "que_qaru05",87,262,87,265,cell_shootable,0;
+	setcell "que_qaru05",50,252,53,252,cell_walkable,0;
+	setcell "que_qaru05",50,252,53,252,cell_shootable,0;
+	setcell "que_qaru05",76,252,79,252,cell_walkable,0;
+	setcell "que_qaru05",76,252,79,252,cell_shootable,0;
+	setcell "que_qaru05",99,252,99,255,cell_walkable,0;
+	setcell "que_qaru05",99,252,99,255,cell_shootable,0;
+	setcell "que_qaru05",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru05",53,242,53,245,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","#miro_rf_aru05::OnMyMobDead";
+	setcell "que_qaru05",57,298,57,301,cell_walkable,1;
+	setcell "que_qaru05",57,298,57,301,cell_shootable,1;
+	setcell "que_qaru05",48,288,48,291,cell_walkable,1;
+	setcell "que_qaru05",48,288,48,291,cell_shootable,1;
+	setcell "que_qaru05",68,290,71,290,cell_walkable,1;
+	setcell "que_qaru05",68,290,71,290,cell_shootable,1;
+	setcell "que_qaru05",72,292,72,295,cell_walkable,1;
+	setcell "que_qaru05",72,292,72,295,cell_shootable,1;
+	setcell "que_qaru05",90,296,93,296,cell_walkable,1;
+	setcell "que_qaru05",90,296,93,296,cell_shootable,1;
+	setcell "que_qaru05",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru05",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru05",66,280,66,283,cell_walkable,1;
+	setcell "que_qaru05",66,280,66,283,cell_shootable,1;
+	setcell "que_qaru05",80,284,83,284,cell_walkable,1;
+	setcell "que_qaru05",80,284,83,284,cell_shootable,1;
+	setcell "que_qaru05",44,273,47,273,cell_walkable,1;
+	setcell "que_qaru05",44,273,47,273,cell_shootable,1;
+	setcell "que_qaru05",50,273,53,273,cell_walkable,1;
+	setcell "que_qaru05",50,273,53,273,cell_shootable,1;
+	setcell "que_qaru05",54,266,54,269,cell_walkable,1;
+	setcell "que_qaru05",54,266,54,269,cell_shootable,1;
+	setcell "que_qaru05",66,270,66,271,cell_walkable,1;
+	setcell "que_qaru05",66,270,66,271,cell_shootable,1;
+	setcell "que_qaru05",81,272,81,273,cell_walkable,1;
+	setcell "que_qaru05",81,272,81,273,cell_shootable,1;
+	setcell "que_qaru05",88,276,91,276,cell_walkable,1;
+	setcell "que_qaru05",88,276,91,276,cell_shootable,1;
+	setcell "que_qaru05",94,276,97,276,cell_walkable,1;
+	setcell "que_qaru05",94,276,97,276,cell_shootable,1;
+	setcell "que_qaru05",64,258,67,258,cell_walkable,1;
+	setcell "que_qaru05",64,258,67,258,cell_shootable,1;
+	setcell "que_qaru05",76,260,76,263,cell_walkable,1;
+	setcell "que_qaru05",76,260,76,263,cell_shootable,1;
+	setcell "que_qaru05",87,262,87,265,cell_walkable,1;
+	setcell "que_qaru05",87,262,87,265,cell_shootable,1;
+	setcell "que_qaru05",50,252,53,252,cell_walkable,1;
+	setcell "que_qaru05",50,252,53,252,cell_shootable,1;
+	setcell "que_qaru05",76,252,79,252,cell_walkable,1;
+	setcell "que_qaru05",76,252,79,252,cell_shootable,1;
+	setcell "que_qaru05",99,252,99,255,cell_walkable,1;
+	setcell "que_qaru05",99,252,99,255,cell_shootable,1;
+	setcell "que_qaru05",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru05",53,242,53,245,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,2,3,0	script	#miro_yf_aru05	844,{
+
+OnEnable:
+	monster "que_qaru05",44,292," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",46,292," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",67,295," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",67,293," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",94,301," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",94,299," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",79,289," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",79,287," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",56,282," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",58,282," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",71,283," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",71,281," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",100,281," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",102,281," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",44,261," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",46,261," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",50,265," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",52,265," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",56,270," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",58,270," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",72,278," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",73,278," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",82,266," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",84,266," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",88,266," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",90,266," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",94,271," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",96,271," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",60,257," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",60,255," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",73,263," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",73,261," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",75,257," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",75,255," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",87,257," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",87,255," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",58,251," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",58,249," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",80,251," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",80,249," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",53,245," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",53,243," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",75,245," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",75,243," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",100,251," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",102,251," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",100,256," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	monster "que_qaru05",102,256," ",1936,1,"#miro_yf_aru05::OnMyMobDead";
+	setcell "que_qaru05",44,292,47,292,cell_walkable,0;
+	setcell "que_qaru05",44,292,47,292,cell_shootable,0;
+	setcell "que_qaru05",67,292,67,295,cell_walkable,0;
+	setcell "que_qaru05",67,292,67,295,cell_shootable,0;
+	setcell "que_qaru05",94,298,94,301,cell_walkable,0;
+	setcell "que_qaru05",94,298,94,301,cell_shootable,0;
+	setcell "que_qaru05",79,286,79,289,cell_walkable,0;
+	setcell "que_qaru05",79,286,79,289,cell_shootable,0;
+	setcell "que_qaru05",56,282,59,282,cell_walkable,0;
+	setcell "que_qaru05",56,282,59,282,cell_shootable,0;
+	setcell "que_qaru05",71,280,71,283,cell_walkable,0;
+	setcell "que_qaru05",71,280,71,283,cell_shootable,0;
+	setcell "que_qaru05",100,281,103,281,cell_walkable,0;
+	setcell "que_qaru05",100,281,103,281,cell_shootable,0;
+	setcell "que_qaru05",44,261,47,261,cell_walkable,0;
+	setcell "que_qaru05",44,261,47,261,cell_shootable,0;
+	setcell "que_qaru05",50,265,53,265,cell_walkable,0;
+	setcell "que_qaru05",50,265,53,265,cell_shootable,0;
+	setcell "que_qaru05",56,270,59,270,cell_walkable,0;
+	setcell "que_qaru05",56,270,59,270,cell_shootable,0;
+	setcell "que_qaru05",72,278,73,278,cell_walkable,0;
+	setcell "que_qaru05",72,278,73,278,cell_shootable,0;
+	setcell "que_qaru05",82,266,85,266,cell_walkable,0;
+	setcell "que_qaru05",82,266,85,266,cell_shootable,0;
+	setcell "que_qaru05",88,266,91,266,cell_walkable,0;
+	setcell "que_qaru05",88,266,91,266,cell_shootable,0;
+	setcell "que_qaru05",94,271,97,271,cell_walkable,0;
+	setcell "que_qaru05",94,271,97,271,cell_shootable,0;
+	setcell "que_qaru05",60,254,60,257,cell_walkable,0;
+	setcell "que_qaru05",60,254,60,257,cell_shootable,0;
+	setcell "que_qaru05",73,260,73,263,cell_walkable,0;
+	setcell "que_qaru05",73,260,73,263,cell_shootable,0;
+	setcell "que_qaru05",75,254,75,257,cell_walkable,0;
+	setcell "que_qaru05",75,254,75,257,cell_shootable,0;
+	setcell "que_qaru05",87,254,87,257,cell_walkable,0;
+	setcell "que_qaru05",87,254,87,257,cell_shootable,0;
+	setcell "que_qaru05",58,248,58,251,cell_walkable,0;
+	setcell "que_qaru05",58,248,58,251,cell_shootable,0;
+	setcell "que_qaru05",80,248,80,251,cell_walkable,0;
+	setcell "que_qaru05",80,248,80,251,cell_shootable,0;
+	setcell "que_qaru05",53,242,53,245,cell_walkable,0;
+	setcell "que_qaru05",53,242,53,245,cell_shootable,0;
+	setcell "que_qaru05",75,242,75,245,cell_walkable,0;
+	setcell "que_qaru05",75,242,75,245,cell_shootable,0;
+	setcell "que_qaru05",100,251,103,251,cell_walkable,0;
+	setcell "que_qaru05",100,251,103,251,cell_shootable,0;
+	setcell "que_qaru05",100,256,103,256,cell_walkable,0;
+	setcell "que_qaru05",100,256,103,256,cell_shootable,0;
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","#miro_yf_aru05::OnMyMobDead";
+	setcell "que_qaru05",44,292,47,292,cell_walkable,1;
+	setcell "que_qaru05",44,292,47,292,cell_shootable,1;
+	setcell "que_qaru05",67,292,67,295,cell_walkable,1;
+	setcell "que_qaru05",67,292,67,295,cell_shootable,1;
+	setcell "que_qaru05",94,298,94,301,cell_walkable,1;
+	setcell "que_qaru05",94,298,94,301,cell_shootable,1;
+	setcell "que_qaru05",79,286,79,289,cell_walkable,1;
+	setcell "que_qaru05",79,286,79,289,cell_shootable,1;
+	setcell "que_qaru05",56,282,59,282,cell_walkable,1;
+	setcell "que_qaru05",56,282,59,282,cell_shootable,1;
+	setcell "que_qaru05",71,280,71,283,cell_walkable,1;
+	setcell "que_qaru05",71,280,71,283,cell_shootable,1;
+	setcell "que_qaru05",100,281,103,281,cell_walkable,1;
+	setcell "que_qaru05",100,281,103,281,cell_shootable,1;
+	setcell "que_qaru05",44,261,47,261,cell_walkable,1;
+	setcell "que_qaru05",44,261,47,261,cell_shootable,1;
+	setcell "que_qaru05",50,265,53,265,cell_walkable,1;
+	setcell "que_qaru05",50,265,53,265,cell_shootable,1;
+	setcell "que_qaru05",56,270,59,270,cell_walkable,1;
+	setcell "que_qaru05",56,270,59,270,cell_shootable,1;
+	setcell "que_qaru05",72,278,73,278,cell_walkable,1;
+	setcell "que_qaru05",72,278,73,278,cell_shootable,1;
+	setcell "que_qaru05",82,266,85,266,cell_walkable,1;
+	setcell "que_qaru05",82,266,85,266,cell_shootable,1;
+	setcell "que_qaru05",88,266,91,266,cell_walkable,1;
+	setcell "que_qaru05",88,266,91,266,cell_shootable,1;
+	setcell "que_qaru05",94,271,97,271,cell_walkable,1;
+	setcell "que_qaru05",94,271,97,271,cell_shootable,1;
+	setcell "que_qaru05",60,254,60,257,cell_walkable,1;
+	setcell "que_qaru05",60,254,60,257,cell_shootable,1;
+	setcell "que_qaru05",73,260,73,263,cell_walkable,1;
+	setcell "que_qaru05",73,260,73,263,cell_shootable,1;
+	setcell "que_qaru05",75,254,75,257,cell_walkable,1;
+	setcell "que_qaru05",75,254,75,257,cell_shootable,1;
+	setcell "que_qaru05",87,254,87,257,cell_walkable,1;
+	setcell "que_qaru05",87,254,87,257,cell_shootable,1;
+	setcell "que_qaru05",58,248,58,251,cell_walkable,1;
+	setcell "que_qaru05",58,248,58,251,cell_shootable,1;
+	setcell "que_qaru05",80,248,80,251,cell_walkable,1;
+	setcell "que_qaru05",80,248,80,251,cell_shootable,1;
+	setcell "que_qaru05",53,242,53,245,cell_walkable,1;
+	setcell "que_qaru05",53,242,53,245,cell_shootable,1;
+	setcell "que_qaru05",75,242,75,245,cell_walkable,1;
+	setcell "que_qaru05",75,242,75,245,cell_shootable,1;
+	setcell "que_qaru05",100,251,103,251,cell_walkable,1;
+	setcell "que_qaru05",100,251,103,251,cell_shootable,1;
+	setcell "que_qaru05",100,256,103,256,cell_walkable,1;
+	setcell "que_qaru05",100,256,103,256,cell_shootable,1;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,132,172,0	script	windpath01_aru05	45,1,1,{
+OnTouch:
+	if (countitem(7839) > 0) {
+		mes "The Warp Gate responds to the Crystal Key.";
+		delitem 7839,1; //Crystal_Key
+		close2;
+		warp "que_qaru05",114,158;
+		end;
+	}
+	else {
+		mes "You need the Crystal Key to activate the Warp Gate.";
+		close;
+	}
+}
+
+que_qaru05,113,165,0	warp	windpath02_aru05	1,1,que_qaru05,139,172
+
+
+que_qaru05,131,136,3	script	Piamette#aru05	1930,{
+OnInit:
+	enablenpc "Piamette#aru05";
+	end;
+}
+
+que_qaru05,114,158,0	script	#event_start01_aru05	-1,1,1,{
+
+OnInit:
+	disablenpc "#event_start01_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#event_start01_aru05";
+	end;
+
+OnDisable:
+	disablenpc "#event_start01_aru05";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	initnpctimer;
+	disablenpc "#event_start01_aru05";
+	end;
+
+OnTimer2000:
+	mapannounce "que_qaru05","Piamette mumblings : ..There were six birds, Teo. But one is....",bc_map,"0xdb7093";
+	end;
+
+OnTimer6000:
+	mapannounce "que_qaru05","Piamette mumblings : ...Shh.. Teo. The birds have returned..Are they birds that ran away before...? Or breakers who disguises themselves as good adventurers?",bc_map,"0xdb7093";
+	end;
+
+OnTimer10000:
+	mapannounce "que_qaru05","Piamette mumblings : Ha! They are caged in.",bc_map,"0xdb7093";
+	end;
+
+OnTimer14000:
+	mapannounce "que_qaru05","Piamette : Teo, Catch the birds! Put the cage away from here!",bc_map,"0x00ff00";
+	donpcevent "#gdtimer01_aru05::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru05,2,2,0	script	#gdtimer01_aru05	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	donpcevent "#getspell01_aru05::OnDisable";
+	donpcevent "#getspell02_aru05::OnDisable";
+	donpcevent "#getspell03_aru05::OnDisable";
+	donpcevent "#getspell04_aru05::OnDisable";
+	donpcevent "#getspell05_aru05::OnDisable";
+	donpcevent "#getspell06_aru05::OnDisable";
+	donpcevent "#getspell07_aru05::OnDisable";
+	donpcevent "#getspell08_aru05::OnDisable";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	donpcevent "#getspell08_aru05::OnDisable";
+	donpcevent "#getspell01_aru05::OnEnable";
+	end;
+
+OnTimer10000:
+	donpcevent "#getspell01_aru05::OnDisable";
+	donpcevent "#getspell02_aru05::OnEnable";
+	end;
+
+OnTimer20000:
+	donpcevent "#getspell02_aru05::OnDisable";
+	donpcevent "#getspell03_aru05::OnEnable";
+	end;
+
+OnTimer30000:
+	donpcevent "#getspell03_aru05::OnDisable";
+	donpcevent "#getspell04_aru05::OnEnable";
+	end;
+
+OnTimer40000:
+	donpcevent "#getspell04_aru05::OnDisable";
+	donpcevent "#getspell05_aru05::OnEnable";
+	end;
+
+OnTimer50000:
+	donpcevent "#getspell05_aru05::OnDisable";
+	donpcevent "#getspell06_aru05::OnEnable";
+	end;
+
+OnTimer60000:
+	donpcevent "#getspell06_aru05::OnDisable";
+	donpcevent "#getspell07_aru05::OnEnable";
+	end;
+
+OnTimer70000:
+	donpcevent "#getspell07_aru05::OnDisable";
+	donpcevent "#getspell08_aru05::OnEnable";
+	end;
+
+OnTimer75000:
+	if ($gqse_aru05_gd < 6) {
+		mapannounce "que_qaru05","Piamette : Silly birds! Silly Teo! Why can't you put away the cage at once?!",bc_map,"0x00ff00";
+		enablenpc "#aru05_cage01";
+		enablenpc "#aru05_cage02";
+		enablenpc "#aru05_cage03";
+		enablenpc "#aru05_cage04";
+		enablenpc "#aru05_cage05";
+		enablenpc "#aru05_cage06";
+		set $gqse_aru05_gd,0;
+	}
+	end;
+
+OnTimer76000:
+	disablenpc "#aru05_cage01";
+	disablenpc "#aru05_cage02";
+	disablenpc "#aru05_cage03";
+	disablenpc "#aru05_cage04";
+	disablenpc "#aru05_cage05";
+	disablenpc "#aru05_cage06";
+	end;
+
+OnTimer80000:
+	donpcevent "#gdtimer01_aru05::OnEnable";
+	end;
+}
+
+que_qaru05,2,3,0	script	#gdtimer02_aru05	844,{
+
+OnEnable:
+	initnpctimer;
+	end;
+
+Onstop:
+	stopnpctimer;
+	killmonster "que_qaru05","#gdtimer02_aru05::OnMyMobDead";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru05","Piamette : All of them are caught!",bc_map,"0xdb7093";
+	end;
+
+OnTimer8000:
+	mapannounce "que_qaru05","Piamette : Let's call out the keeper of the key not to let the birds go far away.",bc_map,"0xdb7093";
+	end;
+
+OnTimer12000:
+	mapannounce "que_qaru05","Piamette : The keeper of the key is protecting my cage.",bc_map,"0xdb7093";
+	monster "que_qaru05",108,151,"Key Stone",1905,1,"#gdtimer02_aru05::OnMyMobDead";
+	monster "que_qaru05",107,135,"Key Stone",1905,1,"#gdtimer02_aru05::OnMyMobDead";
+	monster "que_qaru05",113,114,"Key Stone",1905,1,"#gdtimer02_aru05::OnMyMobDead";
+	monster "que_qaru05",158,106,"Key Stone",1905,1,"#gdtimer02_aru05::OnMyMobDead";
+	monster "que_qaru05",163,133,"Key Stone",1905,1,"#gdtimer02_aru05::OnMyMobDead";
+	monster "que_qaru05",150,154,"Key Stone",1905,1,"#gdtimer02_aru05::OnMyMobDead";
+	end;
+
+OnTimer112000:
+	mapannounce "que_qaru05","Piamette : Whooping fun times are back! Now, Go! I'll get back to!!",bc_map,"0xdb7093";
+	killmonster "que_qaru05","#gdtimer02_aru05::OnMyMobDead";
+	enablenpc "#aru05_cage01";
+	enablenpc "#aru05_cage02";
+	enablenpc "#aru05_cage03";
+	enablenpc "#aru05_cage04";
+	enablenpc "#aru05_cage05";
+	enablenpc "#aru05_cage06";
+	set $gqse_aru05_gd,0;
+	end;
+
+OnTimer113000:
+	disablenpc "#aru05_cage01";
+	disablenpc "#aru05_cage02";
+	disablenpc "#aru05_cage03";
+	disablenpc "#aru05_cage04";
+	disablenpc "#aru05_cage05";
+	disablenpc "#aru05_cage06";
+	donpcevent "#gdtimer01_aru05::OnEnable";
+	stopnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru05","#gdtimer02_aru05::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru05","#gdtimer02_aru05::OnMyMobDead") == 0) {
+		enablenpc "#aru05_cage01";
+		enablenpc "#aru05_cage02";
+		enablenpc "#aru05_cage03";
+		enablenpc "#aru05_cage04";
+		enablenpc "#aru05_cage05";
+		enablenpc "#aru05_cage06";
+		donpcevent "#piamette_aru05::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru05,1,4,0	script	#piamette_aru05	844,{
+OnEnable:
+	initnpctimer;
+	end;
+
+Onreset:
+	killmonster "que_qaru05","#piamette_aru05::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru05","Piamette : All the keeper of keys are dead now? Who freed my birds? Teo, who did it?",bc_map,"0xdb7093";
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru05","Piamette : I'm pissed off now!",bc_map,"0xdb7093";
+	donpcevent "Piamette#aru05::OnDisable";
+	monster "que_qaru05",131,135,"Angry Piamette",1930,1,"#piamette_aru05::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	mapannounce "que_qaru05","Piamette has been released, so the warp gate toward the South is working now.",bc_map,"0x00ff00";
+	donpcevent "windpath03_aru05::OnEnable";
+	donpcevent "windpath04_aru05::OnEnable";
+	donpcevent "#nm_switch_aru05::OnEnable";
+	end;
+}
+
+que_qaru05,113,135,0	script	#getspell01_aru05	-1,1,1,{
+OnInit:
+	disablenpc "#getspell01_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#getspell01_aru05";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell01_aru05";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru05_gd == 0) {
+		warp "que_qaru05",103,153;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,1;
+		mapannounce "que_qaru05","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 1) {
+		warp "que_qaru05",102,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,2;
+		mapannounce "que_qaru05","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 2) {
+		warp "que_qaru05",113,111;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,3;
+		mapannounce "que_qaru05","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 3) {
+		warp "que_qaru05",161,105;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,4;
+		mapannounce "que_qaru05","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 4) {
+		warp "que_qaru05",168,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,5;
+		mapannounce "que_qaru05","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 5) {
+		warp "que_qaru05",150,159;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,6;
+		mapannounce "que_qaru05","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru05::OnEnable";
+		donpcevent "#gdtimer01_aru05::Onstop";
+	}
+	end;
+}
+
+que_qaru05,146,150,0	script	#getspell02_aru05	-1,1,1,{
+OnInit:
+	disablenpc "#getspell02_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#getspell02_aru05";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell02_aru05";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru05_gd == 0) {
+		warp "que_qaru05",103,153;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,1;
+		mapannounce "que_qaru05","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 1) {
+		warp "que_qaru05",102,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,2;
+		mapannounce "que_qaru05","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 2) {
+		warp "que_qaru05",113,111;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,3;
+		mapannounce "que_qaru05","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 3) {
+		warp "que_qaru05",161,105;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,4;
+		mapannounce "que_qaru05","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 4) {
+		warp "que_qaru05",168,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,5;
+		mapannounce "que_qaru05","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 5) {
+		warp "que_qaru05",150,159;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,6;
+		mapannounce "que_qaru05","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru05::OnEnable";
+		donpcevent "#gdtimer01_aru05::Onstop";
+	}
+	end;
+}
+
+que_qaru05,131,117,0	script	#getspell03_aru05	-1,1,1,{
+OnInit:
+	disablenpc "#getspell03_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#getspell03_aru05";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell03_aru05";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru05_gd == 0) {
+		warp "que_qaru05",103,153;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,1;
+		mapannounce "que_qaru05","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 1) {
+		warp "que_qaru05",102,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,2;
+		mapannounce "que_qaru05","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 2) {
+		warp "que_qaru05",113,111;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,3;
+		mapannounce "que_qaru05","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 3) {
+		warp "que_qaru05",161,105;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,4;
+		mapannounce "que_qaru05","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 4) {
+		warp "que_qaru05",168,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,5;
+		mapannounce "que_qaru05","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 5) {
+		warp "que_qaru05",150,159;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,6;
+		mapannounce "que_qaru05","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru05::OnEnable";
+		donpcevent "#gdtimer01_aru05::Onstop";
+	}
+	end;
+}
+
+que_qaru05,117,150,0	script	#getspell04_aru05	-1,1,1,{
+OnInit:
+	disablenpc "#getspell04_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#getspell04_aru05";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell04_aru05";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru05_gd == 0) {
+		warp "que_qaru05",103,153;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,1;
+		mapannounce "que_qaru05","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 1) {
+		warp "que_qaru05",102,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,2;
+		mapannounce "que_qaru05","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 2) {
+		warp "que_qaru05",113,111;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,3;
+		mapannounce "que_qaru05","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 3) {
+		warp "que_qaru05",161,105;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,4;
+		mapannounce "que_qaru05","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 4) {
+		warp "que_qaru05",168,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,5;
+		mapannounce "que_qaru05","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 5) {
+		warp "que_qaru05",150,159;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,6;
+		mapannounce "que_qaru05","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru05::OnEnable";
+		donpcevent "#gdtimer01_aru05::Onstop";
+	}
+	end;
+}
+
+que_qaru05,150,135,0	script	#getspell05_aru05	-1,1,1,{
+OnInit:
+	disablenpc "#getspell05_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#getspell05_aru05";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell05_aru05";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru05_gd == 0) {
+		warp "que_qaru05",103,153;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,1;
+		mapannounce "que_qaru05","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 1) {
+		warp "que_qaru05",102,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,2;
+		mapannounce "que_qaru05","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 2) {
+		warp "que_qaru05",113,111;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,3;
+		mapannounce "que_qaru05","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 3) {
+		warp "que_qaru05",161,105;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,4;
+		mapannounce "que_qaru05","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 4) {
+		warp "que_qaru05",168,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,5;
+		mapannounce "que_qaru05","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 5) {
+		warp "que_qaru05",150,159;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,6;
+		mapannounce "que_qaru05","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru05::OnEnable";
+		donpcevent "#gdtimer01_aru05::Onstop";
+	}
+	end;
+}
+
+que_qaru05,117,121,0	script	#getspell06_aru05	-1,1,1,{
+OnInit:
+	disablenpc "#getspell06_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#getspell06_aru05";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell06_aru05";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru05_gd == 0) {
+		warp "que_qaru05",103,153;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,1;
+		mapannounce "que_qaru05","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 1) {
+		warp "que_qaru05",102,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,2;
+		mapannounce "que_qaru05","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 2) {
+		warp "que_qaru05",113,111;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,3;
+		mapannounce "que_qaru05","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 3) {
+		warp "que_qaru05",161,105;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,4;
+		mapannounce "que_qaru05","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 4) {
+		warp "que_qaru05",168,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,5;
+		mapannounce "que_qaru05","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 5) {
+		warp "que_qaru05",150,159;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,6;
+		mapannounce "que_qaru05","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru05::OnEnable";
+		donpcevent "#gdtimer01_aru05::Onstop";
+	}
+	end;
+}
+
+que_qaru05,131,154,0	script	#getspell07_aru05	-1,1,1,{
+OnInit:
+	disablenpc "#getspell07_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#getspell07_aru05";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell07_aru05";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru05_gd == 0) {
+		warp "que_qaru05",103,153;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,1;
+		mapannounce "que_qaru05","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 1) {
+		warp "que_qaru05",102,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,2;
+		mapannounce "que_qaru05","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 2) {
+		warp "que_qaru05",113,111;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,3;
+		mapannounce "que_qaru05","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 3) {
+		warp "que_qaru05",161,105;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,4;
+		mapannounce "que_qaru05","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 4) {
+		warp "que_qaru05",168,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,5;
+		mapannounce "que_qaru05","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 5) {
+		warp "que_qaru05",150,159;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,6;
+		mapannounce "que_qaru05","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru05::OnEnable";
+		donpcevent "#gdtimer01_aru05::Onstop";
+	}
+	end;
+}
+
+que_qaru05,146,121,0	script	#getspell08_aru05	-1,1,1,{
+OnInit:
+	disablenpc "#getspell08_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#getspell08_aru05";
+	specialeffect EF_LOCKON;
+	end;
+
+OnDisable:
+	disablenpc "#getspell08_aru05";
+	end;
+
+OnTouch:
+	sc_start2 SC_Stone,300000,0,10000;
+	if ($gqse_aru05_gd == 0) {
+		warp "que_qaru05",103,153;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,1;
+		mapannounce "que_qaru05","Piamette : One white bird has dropped with its wing pierced by an arrow.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 1) {
+		warp "que_qaru05",102,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,2;
+		mapannounce "que_qaru05","Piamette : One bird is caught in a snare, and dropped into a lake.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 2) {
+		warp "que_qaru05",113,111;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,3;
+		mapannounce "que_qaru05","Piamette : One bird has died trapped in it's cage.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 3) {
+		warp "que_qaru05",161,105;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,4;
+		mapannounce "que_qaru05","Piamette : One bird was poisoned to death.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 4) {
+		warp "que_qaru05",168,135;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,5;
+		mapannounce "que_qaru05","Piamette : One bird vomited blood while singing seven days and seven nights.",bc_map,"0xdb7093";
+	}
+	else if ($gqse_aru05_gd == 5) {
+		warp "que_qaru05",150,159;
+		disablenpc "#getspell01_aru05";
+		set $gqse_aru05_gd,6;
+		mapannounce "que_qaru05","Piamette : The last one broke her neck wriggling to get out of from it's eggshell!",bc_map,"0xFF0000";
+		donpcevent "#gdtimer02_aru05::OnEnable";
+		donpcevent "#gdtimer01_aru05::Onstop";
+	}
+	end;
+}
+
+que_qaru05,103,153,0	script	#aru05_cage01	-1,1,1,{
+OnInit:
+	disablenpc "#aru05_cage01";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru05",108,151;
+	disablenpc "#aru05_cage01";
+	end;
+}
+
+que_qaru05,102,135,0	script	#aru05_cage02	-1,1,1,{
+OnInit:
+	disablenpc "#aru05_cage02";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru05",107,135;
+	disablenpc "#aru05_cage02";
+	end;
+}
+
+que_qaru05,113,111,0	script	#aru05_cage03	-1,1,1,{
+OnInit:
+	disablenpc "#aru05_cage03";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru05",113,114;
+	disablenpc "#aru05_cage03";
+	end;
+}
+
+que_qaru05,161,105,0	script	#aru05_cage04	-1,1,1,{
+OnInit:
+	disablenpc "#aru05_cage04";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru05",158,106;
+	disablenpc "#aru05_cage04";
+	end;
+}
+
+que_qaru05,168,135,0	script	#aru05_cage05	-1,1,1,{
+OnInit:
+	disablenpc "#aru05_cage05";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru05",163,133;
+	disablenpc "#aru05_cage05";
+	end;
+}
+
+que_qaru05,150,159,0	script	#aru05_cage06	-1,1,1,{
+OnInit:
+	disablenpc "#aru05_cage06";
+	end;
+
+OnTouch:
+	sc_end SC_Stone;
+	warp "que_qaru05",150,154;
+	disablenpc "#aru05_cage06";
+	end;
+}
+
+que_qaru05,1,8,0	script	#gd_aru05_mobctrl	844,{
+OnEnable:
+	monster "que_qaru05",107,152,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",109,135,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",113,116,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",157,107,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",163,133,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",149,156,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",130,139,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",135,137,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",130,132,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",128,137,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",109,145,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",109,130,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",128,114,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",147,114,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",154,128,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",151,145,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",130,151,"Alice",1275,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",131,139,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",135,136,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",131,132,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",128,136,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",110,145,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",129,114,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",148,114,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",155,128,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",152,145,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",131,151,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",110,130,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",132,139,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",135,135,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",132,132,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",128,135,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",111,145,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",111,130,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",130,114,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",149,114,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",156,128,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",153,145,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",132,151,"Violy",1390,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",133,139,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",135,134,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",133,132,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",128,135,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",112,145,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",131,114,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",150,114,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",157,128,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",154,145,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",133,151,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	monster "que_qaru05",112,130,"Ancient Mimic",1699,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru05","#gd_aru05_mobctrl::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru05","#gd_aru05_mobctrl::OnMyMobDead") < 7) {
+		monster "que_qaru05",107,152,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+		monster "que_qaru05",109,135,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+		monster "que_qaru05",113,116,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+		monster "que_qaru05",157,107,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+		monster "que_qaru05",163,133,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+		monster "que_qaru05",149,156,"Ball of Piamette",1738,1,"#gd_aru05_mobctrl::OnMyMobDead";
+	}
+	end;
+}
+
+que_qaru05,149,105,0	script	windpath03_aru05	45,1,1,{
+OnInit:
+	disablenpc "windpath03_aru05";
+	end;
+
+OnTouch:
+	warp "que_qaru05",119,103;
+	end;
+}
+
+que_qaru05,128,104,0	script	windpath04_aru05	45,1,1,{
+OnInit:
+	disablenpc "windpath04_aru05";
+	end;
+
+OnTouch:
+	warp "que_qaru05",146,109;
+	end;
+}
+
+que_qaru05,253,273,0	script	#nm_switch_aru05	-1,5,5,{
+OnInit:
+	disablenpc "#nm_switch_aru05";
+	end;
+
+OnEnable:
+	enablenpc "#nm_switch_aru05";
+	end;
+
+OnDisable:
+	disablenpc "#nm_switch_aru05";
+	stopnpctimer;
+	end;
+
+OnTouch:
+	disablenpc "#nm_switch_aru05";
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru05","Wish Maiden: Did you have a good time with Piamette?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru05","Wish Maiden: But it's the end. There will be summoned monsters coming soon...",bc_map,"0x00ff00";
+	end;
+
+OnTimer9000:
+	mapannounce "que_qaru05","Wish Maiden: So come here to me safely...",bc_map,"0x00ff00";
+	end;
+
+OnTimer10000:
+	donpcevent "#nmsomaru05_jin01::OnEnable";
+	donpcevent "#aru05_stone01::OnEnable";
+	end;
+
+OnTimer190000:
+	donpcevent "#nmsomaru05_jin02::OnEnable";
+	donpcevent "#aru05_stone02::OnEnable";
+	end;
+
+OnTimer370000:
+	donpcevent "#nmsomaru05_jin03::OnEnable";
+	donpcevent "#aru05_stone03::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru05,229,297,0	script	#nmsomaru05_jin01	-1,{
+OnEnable:
+	donpcevent "#aru05_stone01::OnEnable";
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","#nmsomaru05_jin01::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru05","The Western magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru05",226,288,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",227,289,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",228,290,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",229,291,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",230,292,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",231,293,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",232,294,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",233,295,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",234,296,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",235,297,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",228,286,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",229,287,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",230,288,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",231,289,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",232,290,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",233,291,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",234,292,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",235,293,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",236,294,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",237,295,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",230,284,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",231,285,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",232,286,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",233,287,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",234,288,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",235,289,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",236,290,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",237,291,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",238,292,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",239,293,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru05",226,294,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",227,294,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",228,294,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",229,294,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",230,295,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",231,296,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",231,297,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",231,298,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",231,299,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",230,300,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",229,301,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",228,301,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",227,301,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",226,301,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",225,300,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",224,299,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",224,298,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",224,297,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",224,296,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	monster "que_qaru05",225,295,"Guard of Shadow",1752,1,"#nmsomaru05_jin01::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,2,8,0	script	#aru05_stone01	844,{
+OnEnable:
+	monster "que_qaru05",227,294,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	monster "que_qaru05",229,294,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	monster "que_qaru05",231,296,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	monster "que_qaru05",231,298,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	monster "que_qaru05",230,300,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	monster "que_qaru05",228,301,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	monster "que_qaru05",226,301,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	monster "que_qaru05",224,299,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	monster "que_qaru05",224,297,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	monster "que_qaru05",225,295,"Western Magic Guardian",1752,1,"#aru05_stone01::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru05","#aru05_stone01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru05","#aru05_stone01::OnMyMobDead") == 0) {
+		set $gqse_aru05_nm,$gqse_aru05_nm+1;
+		donpcevent "#nmsomaru05_jin01::OnDisable";
+		if ($gqse_aru05_nm == 3) {
+			donpcevent "Wish Maiden#aru05_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru05,275,299,0	script	#nmsomaru05_jin02	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","#nmsomaru05_jin02::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru05","The Eastern magic formation is working to summon Guard of Shadow.",bc_map,"0x4d4dff";
+	monster "que_qaru05",263,292,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",264,291,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",265,290,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",266,289,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",267,288,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",268,287,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",269,286,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",270,285,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",271,284,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",272,283,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",265,294,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",266,293,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",267,292,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",268,291,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",269,290,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",270,289,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",271,288,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",272,287,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",273,286,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",274,285,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",267,296,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",268,295,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",269,294,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",270,283,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",271,282,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",272,281,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",273,280,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",274,279,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",275,276,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",276,275,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	end;
+
+OnTimer25000:
+OnTimer55000:
+OnTimer85000:
+OnTimer120000:
+	monster "que_qaru05",274,301,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",275,301,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",276,301,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",277,301,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",278,300,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",279,299,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",279,298,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",279,297,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",279,296,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",278,295,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",277,294,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",276,294,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",275,294,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",274,294,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",273,295,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",272,296,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",272,297,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",272,298,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",272,299,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	monster "que_qaru05",273,300,"Bloody Hunter",1753,1,"#nmsomaru05_jin02::OnMyMobDead";
+	end;
+
+OnTimer180000:
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,2,9,0	script	#aru05_stone02	844,{
+OnEnable:
+	monster "que_qaru05",275,301,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	monster "que_qaru05",277,301,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	monster "que_qaru05",279,299,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	monster "que_qaru05",279,297,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	monster "que_qaru05",278,295,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	monster "que_qaru05",276,294,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	monster "que_qaru05",274,294,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	monster "que_qaru05",272,296,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	monster "que_qaru05",272,298,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	monster "que_qaru05",273,300,"Eastern Magic Guardian",1753,1,"#aru05_stone02::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru05","#aru05_stone02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru05","#aru05_stone02::OnMyMobDead") == 0) {
+		set $gqse_aru05_nm,$gqse_aru05_nm+1;
+		donpcevent "#nmsomaru05_jin02::OnDisable";
+		if ($gqse_aru05_nm == 3) {
+			donpcevent "Wish Maiden#aru05_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru05,251,340,0	script	#nmsomaru05_jin03	-1,{
+OnEnable:
+	initnpctimer;
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","#nmsomaru05_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnTimer5000:
+	mapannounce "que_qaru05","The Northern magic formation is working to summon Keeper of the temple.",bc_map,"0x4d4dff";
+	monster "que_qaru05",247,329,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",249,329,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",251,329,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",253,329,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",255,329,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",243,339,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",245,337,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",247,335,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",247,333,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",254,333,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",256,335,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",258,337,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",260,339,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	end;
+
+OnTimer120000:
+	monster "que_qaru05",251,343,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",255,341,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",254,337,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	end;
+
+OnTimer240000:
+	monster "que_qaru05",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",250,336,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",248,338,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",248,340,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",249,342,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	end;
+
+OnTimer360000:
+	monster "que_qaru05",250,343,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",252,343,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",254,342,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",255,340,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",255,338,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",253,336,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",251,336,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",249,337,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",248,339,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	monster "que_qaru05",248,341,"Keeper Of The Temple",1933,1,"#nmsomaru05_jin03::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,2,10,0	script	#aru05_stone03	844,{
+OnEnable:
+	monster "que_qaru05",251,343,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	monster "que_qaru05",252,343,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	monster "que_qaru05",255,341,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	monster "que_qaru05",255,340,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	monster "que_qaru05",254,337,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	monster "que_qaru05",253,336,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	monster "que_qaru05",250,336,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	monster "que_qaru05",249,337,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	monster "que_qaru05",248,340,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	monster "que_qaru05",248,341,"Northern Magic Guardian",1933,1,"#aru05_stone03::OnMyMobDead";
+	end;
+
+Onreset:
+	killmonster "que_qaru05","#aru05_stone03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru05","#aru05_stone03::OnMyMobDead") == 0) {
+		set $gqse_aru05_nm,$gqse_aru05_nm+1;
+		donpcevent "#nmsomaru05_jin03::OnDisable";
+
+		if ($gqse_aru05_nm == 3) {
+			donpcevent "Wish Maiden#aru05_boss::Onfight";
+		}
+	}
+	end;
+}
+
+que_qaru05,235,285,5	script	Guard of Shadow#aru05_01	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru05_01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Guard of Shadow#aru05_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru05_01";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru05_01";
+	monster "que_qaru05",234,284,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_01::OnMyMobDead";
+	monster "que_qaru05",235,285,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_01::OnMyMobDead";
+	monster "que_qaru05",236,286,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,224,290,5	script	Guard of Shadow#aru05_02	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru05_02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Guard of Shadow#aru05_01::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru05_02";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru05_02";
+	monster "que_qaru05",223,289,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_02::OnMyMobDead";
+	monster "que_qaru05",224,290,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_02::OnMyMobDead";
+	monster "que_qaru05",225,291,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,236,296,5	script	Guard of Shadow#aru05_03	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru05_03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Guard of Shadow#aru05_03::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru05_03";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru05_03";
+	monster "que_qaru05",235,295,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_03::OnMyMobDead";
+	monster "que_qaru05",236,296,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_03::OnMyMobDead";
+	monster "que_qaru05",237,297,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,225,303,5	script	Guard of Shadow#aru05_04	1752,4,4,{
+OnInit:
+	disablenpc "Guard of Shadow#aru05_04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Guard of Shadow#aru05_04::OnMyMobDead";
+	disablenpc "Guard of Shadow#aru05_04";
+	end;
+
+OnTouch:
+	disablenpc "Guard of Shadow#aru05_04";
+	monster "que_qaru05",224,302,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_04::OnMyMobDead";
+	monster "que_qaru05",225,303,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_04::OnMyMobDead";
+	monster "que_qaru05",226,304,"Guard of Shadow",1752,1,"Guard of Shadow#aru05_04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,266,296,3	script	Bloody Hunter#aru05_ac01	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru05_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Bloody Hunter#aru05_ac01::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru05_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru05_ac01";
+	monster "que_qaru05",265,297,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac01::OnMyMobDead";
+	monster "que_qaru05",266,296,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac01::OnMyMobDead";
+	monster "que_qaru05",267,295,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,271,283,3	script	Bloody Hunter#aru05_ac02	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru05_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Bloody Hunter#aru05_ac02::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru05_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru05_ac02";
+	monster "que_qaru05",270,284,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac02::OnMyMobDead";
+	monster "que_qaru05",271,283,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac02::OnMyMobDead";
+	monster "que_qaru05",272,282,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,270,307,3	script	Bloody Hunter#aru05_ac03	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru05_ac03";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Bloody Hunter#aru05_ac03::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru05_ac03";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru05_ac03";
+	monster "que_qaru05",269,308,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac03::OnMyMobDead";
+	monster "que_qaru05",270,307,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac03::OnMyMobDead";
+	monster "que_qaru05",271,306,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac03::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,279,300,3	script	Bloody Hunter#aru05_ac04	1753,4,4,{
+OnInit:
+	disablenpc "Bloody Hunter#aru05_ac04";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Bloody Hunter#aru05_ac04::OnMyMobDead";
+	disablenpc "Bloody Hunter#aru05_ac04";
+	end;
+
+OnTouch:
+	disablenpc "Bloody Hunter#aru05_ac04";
+	monster "que_qaru05",278,301,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac04::OnMyMobDead";
+	monster "que_qaru05",279,300,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac04::OnMyMobDead";
+	monster "que_qaru05",280,299,"Bloody Hunter",1753,1,"Bloody Hunter#aru05_ac04::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,247,330,5	script	신전수호자#aru05_ac01	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru05_ac01";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Temple Keeper#aru05_ac01::OnMyMobDead";
+	disablenpc "Temple Keeper#aru05_ac01";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru05_ac01";
+	monster "que_qaru05",246,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru05_ac01::OnMyMobDead";
+	monster "que_qaru05",247,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru05_ac01::OnMyMobDead";
+	monster "que_qaru05",248,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru05_ac01::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,255,330,3	script	신전수호자#aru05_ac02	1933,4,4,{
+OnInit:
+	disablenpc "신전수호자#aru05_ac02";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Temple Keeper#aru05_ac02::OnMyMobDead";
+	disablenpc "Temple Keeper#aru05_ac02";
+	end;
+
+OnTouch:
+	disablenpc "Temple Keeper#aru05_ac02";
+	monster "que_qaru05",254,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru05_ac02::OnMyMobDead";
+	monster "que_qaru05",255,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru05_ac02::OnMyMobDead";
+	monster "que_qaru05",256,330,"Keeper Of The Temple",1933,1,"Temple Keeper#aru05_ac02::OnMyMobDead";
+	end;
+
+OnMyMobDead:
+	end;
+}
+
+que_qaru05,251,255,3	script	Wish Maiden#aru05_boss	1931,{
+OnInit:
+	disablenpc "Wish Maiden#aru05_boss";
+	end;
+
+OnDisable:
+	killmonster "que_qaru05","Wish Maiden#aru05_boss::OnMyMobDead";
+	disablenpc "Wish Maiden#aru05_boss";
+	stopnpctimer;
+	end;
+
+Onfight:
+	initnpctimer;
+	end;
+
+OnTimer1000:
+	mapannounce "que_qaru05","Wish Maiden : You guys reached here.. Are your guardians dead...?",bc_map,"0x00ff00";
+	end;
+
+OnTimer4000:
+	mapannounce "que_qaru05","Wish Maiden : I sincerely welcome all your best efforts!",bc_map,"0x00ff00";
+	end;
+
+OnTimer5000:
+	specialeffect EF_ICECRASH;
+	disablenpc "Wish Maiden#aru05_boss";
+	specialeffect EF_SPHERE;
+	monster "que_qaru05",252,340,"Wish Maiden",1931,1,"Wish Maiden#aru05_boss::OnMyMobDead";
+	stopnpctimer;
+	end;
+
+OnMyMobDead:
+	if (mobcount("que_qaru05","Wish Maiden#aru05_boss::OnMyMobDead") == 0) {
+		donpcevent "#okolnir_aru05::Onstop";
+		donpcevent "Wish Maiden#aru05_gift::OnEnable";
+		mapannounce "que_qaru05","Wish Maiden : ..Good, you deserve the Goddess' shine.",bc_map,"0x00ff00";
+	}
+	end;
+}
+
+que_qaru05,252,340,3	script	Wish Maiden#aru05_gift	403,{
+	set .@GID, GetCastleData("arug_cas05",1);
+	if (getcharid(2) == .@GID) {
+		if (strcharinfo(0) == getguildmaster(.@GID)) {
+			if ((countitem(7835) > 0) && (countitem(7836) > 0) && (countitem(7837) > 0) && (countitem(7838) > 0) && (countitem(2513) > 0) && (countitem(7291) > 9) && (countitem(7293) > 9) && (countitem(7063) > 99) && (countitem(985) > 19)) {
+				cutin "wish_maiden12",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, I will give the Goddess' shine to you.";
+				mes "You have the requirements to carry it...";
+				next;
+				mes "[Wish Maiden]";
+				mes "You will be granted the power of the great Valkyrie...";
+				next;
+				mes "[Wish Maiden]";
+				mes "I will give you some things for fun.";
+				mes "All of you enjoy them together...";
+				next;
+				mes "[Wish Maiden]";
+				mes "Go to Rachel and Juno to meet the Ravies sisters.";
+				next;
+				cutin "wish_maiden32",1;
+				mes "[Wish Maiden]";
+				mes "I will open the gate for you to come back here.";
+				mes "...Okolnir won't last forever...";
+				delitem 7835,1; //Dusk_Glow
+				delitem 7836,1; //Dawn_Essence
+				delitem 7837,1; //Cold_Moonlight
+				delitem 7838,1; //Hazy_Starlight
+				delitem 2513,1; //Celestial_Robe
+				delitem 7063,100; //Soft_Feather
+				delitem 7291,10; //Agate
+				delitem 7293,10; //Rose_Quartz
+				delitem 985,20; //Elunium
+				getitem 2541,1; //Asprika
+				getitem 7840,1; //Valkyrie_Gift
+				announce "["+ strcharinfo(0) +"], of guild ["+ GetGuildName(.@GID) +"] has brought a Asprika into this world.",bc_all,"0x70dbdb";
+				close2;
+				cutin "wish_maiden11",255;
+				disablenpc "Wish Maiden#aru05_gift";
+				donpcevent "#to_agit_aru05_gate::OnEnable";
+				end;
+			}
+			else {
+				cutin "wish_maiden13",1;
+				mes "[Wish Maiden]";
+				mes "As I declared, you are worthy of holding the Asprika.";
+				mes "However, you do not have the requirements on you...";
+				next;
+				mes "[Wish Maiden]";
+				mes "...Did you forget something?";
+				close2;
+			}
+		}
+		else {
+			cutin "wish_maiden12",1;
+			mes "[Wish Maiden]";
+			mes "� All of you worked together as a team...";
+			mes "Humans are strong when they are united, but are easily swayed by lust.";
+			next;
+			mes "[Wish Maiden]";
+			mes "Humans are imperfect, so their chief god is there for them when they need help.";
+			mes "....";
+			next;
+			mes "[Wish Maiden]";
+			mes "Always be real.";
+			mes "Do not regret your actions...";
+			close2;
+		}
+	}
+	cutin "wish_maiden11",255;
+	end;
+
+OnInit:
+	disablenpc "Wish Maiden#aru05_gift";
+	end;
+
+OnEnable:
+	enablenpc "Wish Maiden#aru05_gift";
+	initnpctimer;
+	end;
+
+OnDisable:
+	disablenpc "Wish Maiden#aru05_gift";
+	stopnpctimer;
+	end;
+
+OnTimer280000:
+	mapannounce "que_qaru05","Wish Maiden : ... Okolnir will soon disappear... I will send you back to where you originally came from.",bc_map,"0x00ff00";
+	end;
+
+OnTimer290000:
+	mapwarp "que_qaru05","arug_cas05",321,153;
+	donpcevent "#to_agit_aru05_gate::OnDisable";
+	end;
+
+OnTimer300000:
+	donpcevent "#okolnir_aru05::OnDisable";
+	set $gqse_aru05_miro,0;
+	set $gqse_aru05_pcc,0;
+	set $gqse_aru05_gd,0;
+	set $gqse_aru05_nm,0;
+	set $siz_aru05_on,2;
+	donpcevent "#okolnir_aru05_time01::OnEnable";
+	stopnpctimer;
+	end;
+}
+
+que_qaru05,252,339,0	script	#to_agit_aru05_gate	45,1,1,{
+OnInit:
+	disablenpc "#to_agit_aru05_gate";
+	end;
+
+OnTouch:
+	warp "arug_cas05",321,153;
+	end;
+}
+
+que_qaru05,1,6,0	script	#okolnir_aru05_time01	844,{
+OnInit:
+	if ($siz_aru05_on == 2) {
+		initnpctimer;
+	}
+	end;
+
+OnEnable:
+	set $gqse_aru05_time,0;
+	initnpctimer;
+	end;
+
+Onreset:
+	set $siz_aru05_on,0;
+	set $gqse_aru05_time,0;
+	stopnpctimer;
+	end;
+
+OnTimer3600000:
+	if ($gqse_aru05_time < 12) {
+		set $gqse_aru05_time,$gqse_aru05_time+1;
+		initnpctimer;
+	}
+	else if ($gqse_aru05_time == 12) {
+		set $siz_aru05_on,0;
+		set $gqse_aru05_time,0;
+		enablenpc "Wish Maiden#gq_aru05";
+		enablenpc "Piamette#aru05";
+		donpcevent "Wish Maiden#aru05_boss::OnEnable";
+		stopnpctimer;
+	}
+	end;
+}
+
+que_qaru05,116,313,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,120,285,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,117,236,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,103,223,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,85,204,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,79,186,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,73,167,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,68,150,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,71,128,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,69,118,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,117,78,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,110,79,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,141,80,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,158,84,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,193,104,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,119,269,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,155,77,0,0	monster	Garden Keeper	1932,1,180000,0,0
+que_qaru05,110,317,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,115,295,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,116,256,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,113,242,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,99,223,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,94,216,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,77,198,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,70,174,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,72,147,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,64,134,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,77,107,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,84,88,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,98,82,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,129,79,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,91,124,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,173,95,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,179,127,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,195,120,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,178,159,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,88,145,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,94,157,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,95,177,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,129,196,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,154,196,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,170,187,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,194,180,0,0	monster	Garden Watcher	1933,1,1200000,0,0
+que_qaru05,214,181,0,0	monster	Garden Watcher	1933,1,600000,0,0
+que_qaru05,243,199,0,0	monster	Garden Watcher	1933,1,1200000,0,0