Jelajahi Sumber

Fixed packets 0x440 and 0x8cf (#8486)

Follow up to d445497

Fixes #8478

Thanks to @gmragnarok, @LadyNanuia and @Haydrich
Lemongrass3110 10 bulan lalu
induk
melakukan
d2cb6c10e1
5 mengubah file dengan 32 tambahan dan 30 penghapusan
  1. 1 1
      src/map/battle.cpp
  2. 22 20
      src/map/clif.cpp
  3. 2 2
      src/map/clif.hpp
  4. 5 5
      src/map/pc.cpp
  5. 2 2
      src/map/status.cpp

+ 1 - 1
src/map/battle.cpp

@@ -1375,7 +1375,7 @@ bool battle_status_block_damage(struct block_list *src, struct block_list *targe
 		if (sce->val3 <= 0) { // Shield Down
 			sce->val2--;
 			if (sce->val2 > 0) {
-				clif_millenniumshield(target, sce->val2);
+				clif_millenniumshield( *target, sce->val2 );
 				sce->val3 = 1000; // Next shield
 			} else
 				status_change_end(target, SC_MILLENNIUMSHIELD); // All shields down

+ 22 - 20
src/map/clif.cpp

@@ -1698,7 +1698,7 @@ int clif_spawn( struct block_list *bl, bool walking ){
 			if (sd->spiritball > 0)
 				clif_spiritball(&sd->bl);
 			if (sd->sc.getSCE(SC_MILLENNIUMSHIELD))
-				clif_millenniumshield(&sd->bl, sd->sc.getSCE(SC_MILLENNIUMSHIELD)->val2);
+				clif_millenniumshield( sd->bl, sd->sc.getSCE( SC_MILLENNIUMSHIELD )->val2 );
 			if (sd->soulball > 0)
 				clif_soulball(sd);
 			if (sd->servantball > 0)
@@ -1712,7 +1712,7 @@ int clif_spawn( struct block_list *bl, bool walking ){
 			if( sd->bg_id && map_getmapflag(sd->bl.m, MF_BATTLEGROUND) )
 				clif_sendbgemblem_area(sd);
 			if (sd->spiritcharm_type != CHARM_TYPE_NONE && sd->spiritcharm > 0)
-				clif_spiritcharm(sd);
+				clif_spiritcharm( *sd );
 			if (sd->status.robe)
 				clif_refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA);
 			clif_efst_status_change_sub(bl, bl, AREA);
@@ -19386,15 +19386,16 @@ void clif_elementalconverter_list( map_session_data& sd ){
 /**
  * Rune Knight
  **/
-void clif_millenniumshield(struct block_list *bl, short shields) {
-#if PACKETVER >= 20081217
-	unsigned char buf[10];
+void clif_millenniumshield( block_list& bl, int16 shields ){
+#if PACKETVER >= 20081126
+	PACKET_ZC_MILLENNIUMSHIELD packet{};
 
-	WBUFW(buf,0) = 0x440;
-	WBUFL(buf,2) = bl->id;
-	WBUFW(buf,6) = shields;
-	WBUFW(buf,8) = 0;
-	clif_send(buf,packet_len(0x440),bl,AREA);
+	packet.packetType = HEADER_ZC_MILLENNIUMSHIELD;
+	packet.aid = bl.id;
+	packet.num = shields;
+	packet.state = 0;
+
+	clif_send( &packet, sizeof( packet ), &bl, AREA );
 #endif
 }
 
@@ -19550,18 +19551,19 @@ void clif_parse_SkillSelectMenu(int fd, map_session_data *sd) {
 }
 
 
-/// Kagerou/Oboro amulet spirit (ZC_SPIRITS_ATTRIBUTE).
-/// 08cf <id>.L <type>.W <num>.W
-void clif_spiritcharm(map_session_data *sd) {
-	unsigned char buf[10];
+/// Kagerou/Oboro amulet spirit.
+/// 08cf <id>.L <type>.W <num>.W (ZC_SPIRITS_ATTRIBUTE)
+void clif_spiritcharm( map_session_data& sd ){
+#if PACKETVER >= 20111102
+	PACKET_ZC_SPIRITS_ATTRIBUTE packet{};
 
-	nullpo_retv(sd);
+	packet.packetType = HEADER_ZC_SPIRITS_ATTRIBUTE;
+	packet.aid = sd.bl.id;
+	packet.spiritsType = static_cast<decltype(packet.spiritsType)>(sd.spiritcharm_type);
+	packet.num = static_cast<decltype(packet.num)>(sd.spiritcharm);
 
-	WBUFW(buf,0) = 0x08cf;
-	WBUFL(buf,2) = sd->bl.id;
-	WBUFW(buf,6) = sd->spiritcharm_type;
-	WBUFW(buf,8) = sd->spiritcharm;
-	clif_send(buf, packet_len(0x08cf), &sd->bl, AREA);
+	clif_send( &packet, sizeof( packet ), &sd.bl, AREA );
+#endif
 }
 
 

+ 2 - 2
src/map/clif.hpp

@@ -1270,7 +1270,7 @@ void clif_parse_roulette_item(int fd, map_session_data *sd);
 
 void clif_elementalconverter_list( map_session_data& sd );
 
-void clif_millenniumshield(struct block_list *bl, short shields);
+void clif_millenniumshield( block_list& bl, int16 shields );
 
 void clif_magicdecoy_list( map_session_data& sd, uint16 skill_lv, short x, short y );
 
@@ -1282,7 +1282,7 @@ int clif_skill_itemlistwindow( map_session_data *sd, uint16 skill_id, uint16 ski
 void clif_elemental_info(map_session_data *sd);
 void clif_elemental_updatestatus(map_session_data *sd, int type);
 
-void clif_spiritcharm(map_session_data *sd);
+void clif_spiritcharm( map_session_data& sd );
 
 void clif_snap( struct block_list *bl, short x, short y );
 void clif_monster_hp_bar( struct mob_data* md, int fd );

+ 5 - 5
src/map/pc.cpp

@@ -855,7 +855,7 @@ void pc_addspiritball(map_session_data *sd,int interval,int max)
 	sd->spirit_timer[i] = tid;
 	sd->spiritball++;
 	if( (sd->class_&MAPID_THIRDMASK) == MAPID_ROYAL_GUARD )
-		clif_millenniumshield(&sd->bl,sd->spiritball);
+		clif_millenniumshield( sd->bl, sd->spiritball );
 	else
 		clif_spiritball(&sd->bl);
 }
@@ -898,7 +898,7 @@ void pc_delspiritball(map_session_data *sd,int count,int type)
 
 	if(!type) {
 		if( (sd->class_&MAPID_THIRDMASK) == MAPID_ROYAL_GUARD )
-			clif_millenniumshield(&sd->bl,sd->spiritball);
+			clif_millenniumshield( sd->bl, sd->spiritball );
 		else
 			clif_spiritball(&sd->bl);
 	}
@@ -13069,7 +13069,7 @@ static TIMER_FUNC(pc_spiritcharm_timer){
 	if (sd->spiritcharm <= 0)
 		sd->spiritcharm_type = CHARM_TYPE_NONE;
 
-	clif_spiritcharm(sd);
+	clif_spiritcharm( *sd );
 
 	return 0;
 }
@@ -13115,7 +13115,7 @@ void pc_addspiritcharm(map_session_data *sd, int interval, int max, int type)
 	sd->spiritcharm++;
 	sd->spiritcharm_type = type;
 
-	clif_spiritcharm(sd);
+	clif_spiritcharm( *sd );
 }
 
 /**
@@ -13164,7 +13164,7 @@ void pc_delspiritcharm(map_session_data *sd, int count, int type)
 	if (sd->spiritcharm <= 0)
 		sd->spiritcharm_type = CHARM_TYPE_NONE;
 
-	clif_spiritcharm(sd);
+	clif_spiritcharm( *sd );
 }
 
 #if defined(RENEWAL_DROP) || defined(RENEWAL_EXP)

+ 2 - 2
src/map/status.cpp

@@ -11638,7 +11638,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty
 
 				val2 = ((chance < 20) ? 4 : (chance < 50) ? 3 : 2); // Shield count
 				val3 = 1000; // Shield HP
-				clif_millenniumshield(bl, val2);
+				clif_millenniumshield( *bl, val2 );
 			}
  			break;
 		case SC_ABUNDANCE:
@@ -13569,7 +13569,7 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
 
 		/* 3rd Stuff */
 		case SC_MILLENNIUMSHIELD:
-			clif_millenniumshield(bl, 0);
+			clif_millenniumshield( *bl, 0 );
 			break;
 		case SC_HALLUCINATIONWALK:
 			sc_start(bl,bl,SC_HALLUCINATIONWALK_POSTDELAY,100,sce->val1,skill_get_time2(GC_HALLUCINATIONWALK,sce->val1));