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@@ -102,7 +102,12 @@ weapon_defense_type: 0
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magic_defense_type: 0
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// Change attacker's direction to face opponent on every attack? (Note 3)
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-attack_direction_change: 15
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+// NOTE: On official servers knockback of some skills like Firewall is always based on the
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+// last direction walked. Even when attacking in a completely different direction, the
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+// knockback direction won't change, so e.g. if you walk north and then attack an enemy to
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+// the south you will still be knocked back to the south by Firewall. Immobile monsters
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+// will always be knocked back to the south as their default direction is north.
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+attack_direction_change: 0
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// For those who is set, their innate attack element is "not elemental"
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// (100% versus on all defense-elements) (Note 3)
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