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@@ -61811,7 +61811,9 @@ Body:
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NoMail: true
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NoAuction: true
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Script: |
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- bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddEff,Eff_Curse,3000;
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+ bonus2 bAddRace,RC_Player_Human,40;
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+ bonus2 bAddRace,RC_Player_Doram,40;
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+ bonus2 bAddEff,Eff_Curse,1000;
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- Id: 18119
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AegisName: Thanos_Bow
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Name: Thanos Bow
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@@ -62067,7 +62069,6 @@ Body:
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BardDancer: true
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Hunter: true
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Rogue: true
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- Thief: true
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Locations:
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Both_Hand: true
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WeaponLevel: 3
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@@ -62342,7 +62343,13 @@ Body:
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EquipLevelMin: 100
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Refineable: true
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Script: |
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- .@r = getrefine(); if (.@r>=2) bonus bBaseAtk,.@r/2*10; if (.@r>=3) bonus2 bSkillAtk,"RA_ARROWSTORM",.@r/3*12; if (.@r>=9) bonus bAspdRate,10; if (.@r>=11) bonus bLongAtkRate,5;
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+ .@r = getrefine();
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+ bonus bBaseAtk,.@r/2*10;
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+ bonus2 bSkillAtk,"RA_ARROWSTORM",.@r/3*12;
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+ if (.@r>=9)
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+ bonus bAspdRate,10;
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+ if (.@r>=11)
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+ bonus bLongAtkRate,5;
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- Id: 18165
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AegisName: Rebeginer_RN_Bow
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Name: Beginner Ranger's Bow
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@@ -62428,9 +62435,16 @@ Body:
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Locations:
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Both_Hand: true
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WeaponLevel: 4
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+ EquipLevelMin: 100
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Refineable: true
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Script: |
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- .@r = getrefine(); if (.@r>=2) bonus bBaseAtk,.@r/2*10; if (.@r>=3) bonus bLongAtkRate,.@r/3*4; if (.@r>=9) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",.@r/3*10; if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
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+ .@r = getrefine();
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+ bonus bBaseAtk,.@r/2*10;
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+ bonus bLongAtkRate,.@r/3*4;
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+ if (.@r>=9)
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+ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;
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+ if (.@r>=11)
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+ bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
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- Id: 18174
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AegisName: Illusion_Hunter_Bow
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Name: Illusion Hunter Bow
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@@ -101292,7 +101306,13 @@ Body:
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Refineable: true
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View: 1
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Script: |
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- .@r = getrefine(); bonus bFlee,5+(.@r*3); bonus bFlee2,1+(.@r*2); if (.@r > 10) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; }
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+ .@r = getrefine();
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+ bonus bFlee,5;
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+ bonus bFlee2,1+(.@r/3*2);
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+ if (.@r >= 10) {
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+ bonus bMaxHPrate,10;
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+ bonus bMaxSPrate,10;
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+ }
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- Id: 28904
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AegisName: Unity_Guard
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Name: Unity Guard
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